Display mode options should be set too before entering game mode!
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@37877 a95241bf-73f2-0310-859d-f6bbb57e9c96
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@@ -207,14 +207,13 @@ int
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main(int argc, char **argv)
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main(int argc, char **argv)
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{
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{
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glutInit(&argc, argv);
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glutInit(&argc, argv);
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glutInitDisplayMode(GLUT_DOUBLE | GLUT_RGBA | GLUT_DEPTH);
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if (argc > 1)
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if (argc > 1)
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game_mode(argv[1]);
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game_mode(argv[1]);
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if (!glutGameModeGet(GLUT_GAME_MODE_ACTIVE)) {
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if (!glutGameModeGet(GLUT_GAME_MODE_ACTIVE)) {
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printf("Using windowed mode.\n");
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printf("Using windowed mode.\n");
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glutInitDisplayMode(GLUT_DOUBLE | GLUT_RGB | GLUT_DEPTH);
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glutCreateWindow(argv[0]);
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glutCreateWindow(argv[0]);
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}
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}
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