fixed build of frame buffer version

git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@15133 a95241bf-73f2-0310-859d-f6bbb57e9c96
This commit is contained in:
Stephan Aßmus
2005-11-24 20:56:53 +00:00
parent 0b78f37e8e
commit 935510ce32
2 changed files with 3 additions and 2 deletions
@@ -109,7 +109,7 @@ Desktop::MouseDown(BPoint where, uint32 buttons)
// complete redraw
#if RUN_WITH_FRAME_BUFFER
// TODO: broken
BRegion region(Bounds());
BRegion region(fDrawingEngine->Bounds());
MarkDirty(&region);
region = fBackgroundRegion;
fBackgroundRegion.MakeEmpty();
@@ -2,6 +2,7 @@
#include <stdio.h>
#include <stack.h>
#include <Bitmap.h>
#include <Message.h>
#include <Region.h>
#include <Window.h>
@@ -226,7 +227,7 @@ DrawView::DrawView(BRect frame)
#if RUN_WITH_FRAME_BUFFER
fFrameBuffer(new BBitmap(Bounds(), B_RGB32, true)),
fDrawingEngine(new DrawingEngine(Bounds(), this)),
fDrawingEngine(new DrawingEngine(Bounds(), this))
#else
fDrawingEngine(this)
#endif