* _Show() and _Hide() must now be called with having all windows locked
(it would do that internally anyway). * AS_MINIMIZE no longer calls _Show() when being unminimized, but Desktop::ActivateWindow(), as this will also bring the window on the screen if it's on another workspace (according to its flags). * Whitespace cleanup. git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@28168 a95241bf-73f2-0310-859d-f6bbb57e9c96
This commit is contained in:
@@ -348,7 +348,9 @@ ServerWindow::ReplaceDecorator()
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}
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//! Shows the window's Window
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/*! Shows the window's Window. You need to have all windows locked when
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calling this function.
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*/
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void
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ServerWindow::_Show()
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{
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@@ -358,18 +360,16 @@ ServerWindow::_Show()
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if (fQuitting || !fWindow->IsHidden() || fWindow->IsOffscreenWindow())
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return;
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// TODO: Maybe we need to dispatch a message to the desktop to show/hide us
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// instead of doing it from this thread.
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fDesktop->UnlockSingleWindow();
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fDesktop->ShowWindow(fWindow);
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fDesktop->LockSingleWindow();
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if (fDirectWindowData != NULL)
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HandleDirectConnection(B_DIRECT_START | B_BUFFER_RESET);
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}
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//! Hides the window's Window
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/*! Hides the window's Window. You need to have all windows locked when
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calling this function.
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*/
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void
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ServerWindow::_Hide()
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{
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@@ -382,9 +382,7 @@ ServerWindow::_Hide()
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if (fDirectWindowData != NULL)
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HandleDirectConnection(B_DIRECT_STOP);
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fDesktop->UnlockSingleWindow();
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fDesktop->HideWindow(fWindow);
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fDesktop->LockSingleWindow();
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}
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@@ -648,12 +646,14 @@ ServerWindow::_DispatchMessage(int32 code, BPrivate::LinkReceiver &link)
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break;
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}
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if (minimize && !fWindow->IsHidden())
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if (minimize && !fWindow->IsHidden()) {
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_Hide();
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else if (!minimize && fWindow->IsHidden())
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_Show();
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fWindow->SetMinimized(minimize);
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} else if (!minimize && fWindow->IsHidden()) {
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fDesktop->ActivateWindow(fWindow);
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// this will unminimize the window for us
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}
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fWindow->SetMinimized(minimize);
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}
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break;
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}
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@@ -665,12 +665,10 @@ ServerWindow::_DispatchMessage(int32 code, BPrivate::LinkReceiver &link)
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link.Read<bool>(&activate);
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//fDesktop->UnlockSingleWindow();
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if (activate)
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fDesktop->ActivateWindow(fWindow);
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else
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fDesktop->SendWindowBehind(fWindow, NULL);
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//fDesktop->LockSingleWindow();
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break;
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}
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case AS_SEND_BEHIND:
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@@ -2221,7 +2219,7 @@ ServerWindow::_DispatchViewDrawingMessage(int32 code, BPrivate::LinkReceiver &li
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case AS_FILL_BEZIER_GRADIENT:
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{
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GTRACE(("ServerWindow %s: Message AS_FILL_BEZIER_GRADIENT\n", Title()));
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BPoint pts[4];
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for (int32 i = 0; i < 4; i++) {
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link.Read<BPoint>(&(pts[i]));
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@@ -2249,7 +2247,7 @@ ServerWindow::_DispatchViewDrawingMessage(int32 code, BPrivate::LinkReceiver &li
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case AS_FILL_ELLIPSE_GRADIENT:
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{
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GTRACE(("ServerWindow %s: Message AS_FILL_ELLIPSE_GRADIENT\n", Title()));
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BRect rect;
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link.Read<BRect>(&rect);
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BGradient* gradient;
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@@ -2278,7 +2276,7 @@ ServerWindow::_DispatchViewDrawingMessage(int32 code, BPrivate::LinkReceiver &li
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case AS_FILL_ROUNDRECT_GRADIENT:
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{
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GTRACE(("ServerWindow %s: Message AS_FILL_ROUNDRECT_GRADIENT\n", Title()));
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BRect rect;
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float xrad,yrad;
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link.Read<BRect>(&rect);
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@@ -2314,7 +2312,7 @@ ServerWindow::_DispatchViewDrawingMessage(int32 code, BPrivate::LinkReceiver &li
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case AS_FILL_TRIANGLE_GRADIENT:
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{
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DTRACE(("ServerWindow %s: Message AS_FILL_TRIANGLE_GRADIENT\n", Title()));
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BPoint pts[3];
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BRect rect;
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for (int32 i = 0; i < 3; i++) {
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@@ -2359,13 +2357,13 @@ ServerWindow::_DispatchViewDrawingMessage(int32 code, BPrivate::LinkReceiver &li
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case AS_FILL_POLYGON_GRADIENT:
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{
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DTRACE(("ServerWindow %s: Message AS_FILL_POLYGON_GRADIENT\n", Title()));
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BRect polyFrame;
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bool isClosed = true;
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int32 pointCount;
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link.Read<BRect>(&polyFrame);
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link.Read<int32>(&pointCount);
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BPoint* pointList = new(nothrow) BPoint[pointCount];
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if (link.Read(pointList, pointCount * sizeof(BPoint)) >= B_OK) {
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BGradient* gradient;
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@@ -2375,7 +2373,7 @@ ServerWindow::_DispatchViewDrawingMessage(int32 code, BPrivate::LinkReceiver &li
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fCurrentView->ConvertToScreenForDrawing(&pointList[i]);
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fCurrentView->ConvertToScreenForDrawing(&polyFrame);
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fCurrentView->ConvertToScreenForDrawing(gradient);
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drawingEngine->FillPolygonGradient(pointList, pointCount,
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polyFrame, *gradient, isClosed && pointCount > 2);
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}
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@@ -2419,20 +2417,20 @@ ServerWindow::_DispatchViewDrawingMessage(int32 code, BPrivate::LinkReceiver &li
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case AS_FILL_SHAPE_GRADIENT:
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{
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DTRACE(("ServerWindow %s: Message AS_FILL_SHAPE_GRADIENT\n", Title()));
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BRect shapeFrame;
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int32 opCount;
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int32 ptCount;
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link.Read<BRect>(&shapeFrame);
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link.Read<int32>(&opCount);
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link.Read<int32>(&ptCount);
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uint32* opList = new(nothrow) uint32[opCount];
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BPoint* ptList = new(nothrow) BPoint[ptCount];
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if (link.Read(opList, opCount * sizeof(uint32)) >= B_OK &&
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link.Read(ptList, ptCount * sizeof(BPoint)) >= B_OK) {
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// this might seem a bit weird, but under R5, the shapes
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// are always offset by the current pen location
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BPoint penLocation = fCurrentView->CurrentState()->PenLocation();
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@@ -2447,7 +2445,7 @@ ServerWindow::_DispatchViewDrawingMessage(int32 code, BPrivate::LinkReceiver &li
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drawingEngine->FillShapeGradient(shapeFrame, opCount, opList,
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ptCount, ptList, *gradient);
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}
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delete[] opList;
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delete[] ptList;
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break;
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@@ -2468,7 +2466,7 @@ ServerWindow::_DispatchViewDrawingMessage(int32 code, BPrivate::LinkReceiver &li
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case AS_FILL_REGION_GRADIENT:
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{
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DTRACE(("ServerWindow %s: Message AS_FILL_REGION_GRADIENT\n", Title()));
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BRegion region;
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if (link.ReadRegion(®ion) < B_OK)
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break;
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@@ -3431,7 +3429,10 @@ bool
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ServerWindow::_MessageNeedsAllWindowsLocked(uint32 code) const
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{
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switch (code) {
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case AS_SHOW_WINDOW:
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case AS_HIDE_WINDOW:
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case AS_ACTIVATE_WINDOW:
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case AS_MINIMIZE_WINDOW:
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case AS_SET_WINDOW_TITLE:
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case AS_ADD_TO_SUBSET:
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case AS_REMOVE_FROM_SUBSET:
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