obviously forgot these

git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@32599 a95241bf-73f2-0310-859d-f6bbb57e9c96
This commit is contained in:
Jérôme Duval
2009-08-22 12:44:13 +00:00
parent d44c1412ce
commit 9a5d35d09d
9 changed files with 61 additions and 3147 deletions
@@ -1,606 +0,0 @@
/*
* Copyright (C) 2007 Marc Hoffman <marc.hoffman@analog.com>
* April 20, 2007
*
* Blackfin video color space converter operations
* convert I420 YV12 to RGB in various formats
*
* This file is part of FFmpeg.
*
* FFmpeg is free software; you can redistribute it and/or
* modify it under the terms of the GNU Lesser General Public
* License as published by the Free Software Foundation; either
* version 2.1 of the License, or (at your option) any later version.
*
* FFmpeg is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public
* License along with FFmpeg; if not, write to the Free Software
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
*/
/*
YUV420 to RGB565 conversion. This routine takes a YUV 420 planar macroblock
and converts it to RGB565. R:5 bits, G:6 bits, B:5 bits.. packed into shorts.
The following calculation is used for the conversion:
r = clipz((y-oy)*cy + crv*(v-128))
g = clipz((y-oy)*cy + cgv*(v-128) + cgu*(u-128))
b = clipz((y-oy)*cy + cbu*(u-128))
y,u,v are prescaled by a factor of 4 i.e. left-shifted to gain precision.
New factorization to eliminate the truncation error which was
occurring due to the byteop3p.
1) Use the bytop16m to subtract quad bytes we use this in U8 this
then so the offsets need to be renormalized to 8bits.
2) Scale operands up by a factor of 4 not 8 because Blackfin
multiplies include a shift.
3) Compute into the accumulators cy*yx0, cy*yx1.
4) Compute each of the linear equations:
r = clipz((y - oy) * cy + crv * (v - 128))
g = clipz((y - oy) * cy + cgv * (v - 128) + cgu * (u - 128))
b = clipz((y - oy) * cy + cbu * (u - 128))
Reuse of the accumulators requires that we actually multiply
twice once with addition and the second time with a subtraction.
Because of this we need to compute the equations in the order R B
then G saving the writes for B in the case of 24/32 bit color
formats.
API: yuv2rgb_kind (uint8_t *Y, uint8_t *U, uint8_t *V, int *out,
int dW, uint32_t *coeffs);
A B
--- ---
i2 = cb i3 = cr
i1 = coeff i0 = y
Where coeffs have the following layout in memory.
uint32_t oy,oc,zero,cy,crv,rmask,cbu,bmask,cgu,cgv;
coeffs is a pointer to oy.
The {rgb} masks are only utilized by the 565 packing algorithm. Note the data
replication is used to simplify the internal algorithms for the dual Mac
architecture of BlackFin.
All routines are exported with _ff_bfin_ as a symbol prefix.
Rough performance gain compared against -O3:
2779809/1484290 187.28%
which translates to ~33c/pel to ~57c/pel for the reference vs 17.5
c/pel for the optimized implementations. Not sure why there is such a
huge variation on the reference codes on Blackfin I guess it must have
to do with the memory system.
*/
#define mL3 .text
#ifdef __FDPIC__
#define mL1 .l1.text
#else
#define mL1 mL3
#endif
#define MEM mL1
#define DEFUN(fname,where,interface) \
.section where; \
.global _ff_bfin_ ## fname; \
.type _ff_bfin_ ## fname, STT_FUNC; \
.align 8; \
_ff_bfin_ ## fname
#define DEFUN_END(fname) \
.size _ff_bfin_ ## fname, . - _ff_bfin_ ## fname
.text
#define COEFF_LEN 11*4
#define COEFF_REL_CY_OFF 4*4
#define ARG_OUT 20
#define ARG_W 24
#define ARG_COEFF 28
DEFUN(yuv2rgb565_line,MEM,
(uint8_t *Y, uint8_t *U, uint8_t *V, int *out, int dW, uint32_t *coeffs)):
link 0;
[--sp] = (r7:4);
p1 = [fp+ARG_OUT];
r3 = [fp+ARG_W];
i0 = r0;
i2 = r1;
i3 = r2;
r0 = [fp+ARG_COEFF];
i1 = r0;
b1 = i1;
l1 = COEFF_LEN;
m0 = COEFF_REL_CY_OFF;
p0 = r3;
r0 = [i0++]; // 2Y
r1.l = w[i2++]; // 2u
r1.h = w[i3++]; // 2v
p0 = p0>>2;
lsetup (.L0565, .L1565) lc0 = p0;
/*
uint32_t oy,oc,zero,cy,crv,rmask,cbu,bmask,cgu,cgv
r0 -- used to load 4ys
r1 -- used to load 2us,2vs
r4 -- y3,y2
r5 -- y1,y0
r6 -- u1,u0
r7 -- v1,v0
*/
r2=[i1++]; // oy
.L0565:
/*
rrrrrrrr gggggggg bbbbbbbb
5432109876543210
bbbbb >>3
gggggggg <<3
rrrrrrrr <<8
rrrrrggggggbbbbb
*/
(r4,r5) = byteop16m (r1:0, r3:2) || r3=[i1++]; // oc
(r7,r6) = byteop16m (r1:0, r3:2) (r);
r5 = r5 << 2 (v); // y1,y0
r4 = r4 << 2 (v); // y3,y2
r6 = r6 << 2 (v) || r0=[i1++]; // u1,u0, r0=zero
r7 = r7 << 2 (v) || r1=[i1++]; // v1,v0 r1=cy
/* Y' = y*cy */
a1 = r1.h*r5.h, a0 = r1.l*r5.l || r1=[i1++]; // crv
/* R = Y+ crv*(Cr-128) */
r2.h = (a1 += r1.h*r7.l), r2.l = (a0 += r1.l*r7.l);
a1 -= r1.h*r7.l, a0 -= r1.l*r7.l || r5=[i1++]; // rmask
r2 = byteop3p(r3:2, r1:0)(LO) || r1=[i1++]; // cbu
r2 = r2 >> 3 (v);
r3 = r2 & r5;
/* B = Y+ cbu*(Cb-128) */
r2.h = (a1 += r1.h*r6.l), r2.l = (a0 += r1.l*r6.l);
a1 -= r1.h*r6.l, a0 -= r1.l*r6.l || r5=[i1++]; // bmask
r2 = byteop3p(r3:2, r1:0)(LO) || r1=[i1++]; // cgu
r2 = r2 << 8 (v);
r2 = r2 & r5;
r3 = r3 | r2;
/* G = Y+ cgu*(Cb-128)+cgv*(Cr-128) */
a1 += r1.h*r6.l, a0 += r1.l*r6.l || r1=[i1++]; // cgv
r2.h = (a1 += r1.h*r7.l), r2.l = (a0 += r1.l*r7.l);
r2 = byteop3p(r3:2, r1:0)(LO) || r5=[i1++m0]; // gmask
r2 = r2 << 3 (v);
r2 = r2 & r5;
r3 = r3 | r2;
[p1++]=r3 || r1=[i1++]; // cy
/* Y' = y*cy */
a1 = r1.h*r4.h, a0 = r1.l*r4.l || r1=[i1++]; // crv
/* R = Y+ crv*(Cr-128) */
r2.h = (a1 += r1.h*r7.h), r2.l = (a0 += r1.l*r7.h);
a1 -= r1.h*r7.h, a0 -= r1.l*r7.h || r5=[i1++]; // rmask
r2 = byteop3p(r3:2, r1:0)(LO) || r1=[i1++]; // cbu
r2 = r2 >> 3 (v);
r3 = r2 & r5;
/* B = Y+ cbu*(Cb-128) */
r2.h = (a1 += r1.h*r6.h), r2.l = (a0 += r1.l*r6.h);
a1 -= r1.h*r6.h, a0 -= r1.l*r6.h || r5=[i1++]; // bmask
r2 = byteop3p(r3:2, r1:0)(LO) || r1=[i1++]; // cgu
r2 = r2 << 8 (v);
r2 = r2 & r5;
r3 = r3 | r2;
/* G = Y+ cgu*(Cb-128)+cgv*(Cr-128) */
a1 += r1.h*r6.h, a0 += r1.l*r6.h || r1=[i1++]; // cgv
r2.h = (a1 += r1.h*r7.h), r2.l = (a0 += r1.l*r7.h) || r5=[i1++]; // gmask
r2 = byteop3p(r3:2, r1:0)(LO) || r0 = [i0++]; // 2Y
r2 = r2 << 3 (v) || r1.l = w[i2++]; // 2u
r2 = r2 & r5;
r3 = r3 | r2;
[p1++]=r3 || r1.h = w[i3++]; // 2v
.L1565: r2=[i1++]; // oy
l1 = 0;
(r7:4) = [sp++];
unlink;
rts;
DEFUN_END(yuv2rgb565_line)
DEFUN(yuv2rgb555_line,MEM,
(uint8_t *Y, uint8_t *U, uint8_t *V, int *out, int dW, uint32_t *coeffs)):
link 0;
[--sp] = (r7:4);
p1 = [fp+ARG_OUT];
r3 = [fp+ARG_W];
i0 = r0;
i2 = r1;
i3 = r2;
r0 = [fp+ARG_COEFF];
i1 = r0;
b1 = i1;
l1 = COEFF_LEN;
m0 = COEFF_REL_CY_OFF;
p0 = r3;
r0 = [i0++]; // 2Y
r1.l = w[i2++]; // 2u
r1.h = w[i3++]; // 2v
p0 = p0>>2;
lsetup (.L0555, .L1555) lc0 = p0;
/*
uint32_t oy,oc,zero,cy,crv,rmask,cbu,bmask,cgu,cgv
r0 -- used to load 4ys
r1 -- used to load 2us,2vs
r4 -- y3,y2
r5 -- y1,y0
r6 -- u1,u0
r7 -- v1,v0
*/
r2=[i1++]; // oy
.L0555:
/*
rrrrrrrr gggggggg bbbbbbbb
5432109876543210
bbbbb >>3
gggggggg <<2
rrrrrrrr <<7
xrrrrrgggggbbbbb
*/
(r4,r5) = byteop16m (r1:0, r3:2) || r3=[i1++]; // oc
(r7,r6) = byteop16m (r1:0, r3:2) (r);
r5 = r5 << 2 (v); // y1,y0
r4 = r4 << 2 (v); // y3,y2
r6 = r6 << 2 (v) || r0=[i1++]; // u1,u0, r0=zero
r7 = r7 << 2 (v) || r1=[i1++]; // v1,v0 r1=cy
/* Y' = y*cy */
a1 = r1.h*r5.h, a0 = r1.l*r5.l || r1=[i1++]; // crv
/* R = Y+ crv*(Cr-128) */
r2.h = (a1 += r1.h*r7.l), r2.l = (a0 += r1.l*r7.l);
a1 -= r1.h*r7.l, a0 -= r1.l*r7.l || r5=[i1++]; // rmask
r2 = byteop3p(r3:2, r1:0)(LO) || r1=[i1++]; // cbu
r2 = r2 >> 3 (v);
r3 = r2 & r5;
/* B = Y+ cbu*(Cb-128) */
r2.h = (a1 += r1.h*r6.l), r2.l = (a0 += r1.l*r6.l);
a1 -= r1.h*r6.l, a0 -= r1.l*r6.l || r5=[i1++]; // bmask
r2 = byteop3p(r3:2, r1:0)(LO) || r1=[i1++]; // cgu
r2 = r2 << 7 (v);
r2 = r2 & r5;
r3 = r3 | r2;
/* G = Y+ cgu*(Cb-128)+cgv*(Cr-128) */
a1 += r1.h*r6.l, a0 += r1.l*r6.l || r1=[i1++]; // cgv
r2.h = (a1 += r1.h*r7.l), r2.l = (a0 += r1.l*r7.l);
r2 = byteop3p(r3:2, r1:0)(LO) || r5=[i1++m0]; // gmask
r2 = r2 << 2 (v);
r2 = r2 & r5;
r3 = r3 | r2;
[p1++]=r3 || r1=[i1++]; // cy
/* Y' = y*cy */
a1 = r1.h*r4.h, a0 = r1.l*r4.l || r1=[i1++]; // crv
/* R = Y+ crv*(Cr-128) */
r2.h = (a1 += r1.h*r7.h), r2.l = (a0 += r1.l*r7.h);
a1 -= r1.h*r7.h, a0 -= r1.l*r7.h || r5=[i1++]; // rmask
r2 = byteop3p(r3:2, r1:0)(LO) || r1=[i1++]; // cbu
r2 = r2 >> 3 (v);
r3 = r2 & r5;
/* B = Y+ cbu*(Cb-128) */
r2.h = (a1 += r1.h*r6.h), r2.l = (a0 += r1.l*r6.h);
a1 -= r1.h*r6.h, a0 -= r1.l*r6.h || r5=[i1++]; // bmask
r2 = byteop3p(r3:2, r1:0)(LO) || r1=[i1++]; // cgu
r2 = r2 << 7 (v);
r2 = r2 & r5;
r3 = r3 | r2;
/* G = Y+ cgu*(Cb-128)+cgv*(Cr-128) */
a1 += r1.h*r6.h, a0 += r1.l*r6.h || r1=[i1++]; // cgv
r2.h = (a1 += r1.h*r7.h), r2.l = (a0 += r1.l*r7.h) || r5=[i1++]; // gmask
r2 = byteop3p(r3:2, r1:0)(LO) || r0=[i0++]; // 4Y
r2 = r2 << 2 (v) || r1.l=w[i2++]; // 2u
r2 = r2 & r5;
r3 = r3 | r2;
[p1++]=r3 || r1.h=w[i3++]; // 2v
.L1555: r2=[i1++]; // oy
l1 = 0;
(r7:4) = [sp++];
unlink;
rts;
DEFUN_END(yuv2rgb555_line)
DEFUN(yuv2rgb24_line,MEM,
(uint8_t *Y, uint8_t *U, uint8_t *V, int *out, int dW, uint32_t *coeffs)):
link 0;
[--sp] = (r7:4);
p1 = [fp+ARG_OUT];
r3 = [fp+ARG_W];
p2 = p1;
p2 += 3;
i0 = r0;
i2 = r1;
i3 = r2;
r0 = [fp+ARG_COEFF]; // coeff buffer
i1 = r0;
b1 = i1;
l1 = COEFF_LEN;
m0 = COEFF_REL_CY_OFF;
p0 = r3;
r0 = [i0++]; // 2Y
r1.l = w[i2++]; // 2u
r1.h = w[i3++]; // 2v
p0 = p0>>2;
lsetup (.L0888, .L1888) lc0 = p0;
/*
uint32_t oy,oc,zero,cy,crv,rmask,cbu,bmask,cgu,cgv
r0 -- used to load 4ys
r1 -- used to load 2us,2vs
r4 -- y3,y2
r5 -- y1,y0
r6 -- u1,u0
r7 -- v1,v0
*/
r2=[i1++]; // oy
.L0888:
(r4,r5) = byteop16m (r1:0, r3:2) || r3=[i1++]; // oc
(r7,r6) = byteop16m (r1:0, r3:2) (r);
r5 = r5 << 2 (v); // y1,y0
r4 = r4 << 2 (v); // y3,y2
r6 = r6 << 2 (v) || r0=[i1++]; // u1,u0, r0=zero
r7 = r7 << 2 (v) || r1=[i1++]; // v1,v0 r1=cy
/* Y' = y*cy */
a1 = r1.h*r5.h, a0 = r1.l*r5.l || r1=[i1++]; // crv
/* R = Y+ crv*(Cr-128) */
r2.h = (a1 += r1.h*r7.l), r2.l = (a0 += r1.l*r7.l);
a1 -= r1.h*r7.l, a0 -= r1.l*r7.l || r5=[i1++]; // rmask
r2 = byteop3p(r3:2, r1:0)(LO) || r1=[i1++]; // cbu
r2=r2>>16 || B[p1++]=r2;
B[p2++]=r2;
/* B = Y+ cbu*(Cb-128) */
r2.h = (a1 += r1.h*r6.l), r2.l = (a0 += r1.l*r6.l);
a1 -= r1.h*r6.l, a0 -= r1.l*r6.l || r5=[i1++]; // bmask
r3 = byteop3p(r3:2, r1:0)(LO) || r1=[i1++]; // cgu
/* G = Y+ cgu*(Cb-128)+cgv*(Cr-128) */
a1 += r1.h*r6.l, a0 += r1.l*r6.l || r1=[i1++]; // cgv
r2.h = (a1 += r1.h*r7.l), r2.l = (a0 += r1.l*r7.l);
r2 = byteop3p(r3:2, r1:0)(LO) || r5=[i1++m0]; // gmask, oy,cy,zero
r2=r2>>16 || B[p1++]=r2;
B[p2++]=r2;
r3=r3>>16 || B[p1++]=r3;
B[p2++]=r3 || r1=[i1++]; // cy
p1+=3;
p2+=3;
/* Y' = y*cy */
a1 = r1.h*r4.h, a0 = r1.l*r4.l || r1=[i1++]; // crv
/* R = Y+ crv*(Cr-128) */
r2.h = (a1 += r1.h*r7.h), r2.l = (a0 += r1.l*r7.h);
a1 -= r1.h*r7.h, a0 -= r1.l*r7.h || r5=[i1++]; // rmask
r2 = byteop3p(r3:2, r1:0)(LO) || r1=[i1++]; // cbu
r2=r2>>16 || B[p1++]=r2;
B[p2++]=r2;
/* B = Y+ cbu*(Cb-128) */
r2.h = (a1 += r1.h*r6.h), r2.l = (a0 += r1.l*r6.h);
a1 -= r1.h*r6.h, a0 -= r1.l*r6.h || r5=[i1++]; // bmask
r3 = byteop3p(r3:2, r1:0)(LO) || r1=[i1++]; // cgu
/* G = Y+ cgu*(Cb-128)+cgv*(Cr-128) */
a1 += r1.h*r6.h, a0 += r1.l*r6.h || r1=[i1++]; // cgv
r2.h = (a1 += r1.h*r7.h), r2.l = (a0 += r1.l*r7.h);
r2 = byteop3p(r3:2, r1:0)(LO) || r5=[i1++]; // gmask
r2=r2>>16 || B[p1++]=r2 || r0 = [i0++]; // 4y
B[p2++]=r2 || r1.l = w[i2++]; // 2u
r3=r3>>16 || B[p1++]=r3 || r1.h = w[i3++]; // 2v
B[p2++]=r3 || r2=[i1++]; // oy
p1+=3;
.L1888: p2+=3;
l1 = 0;
(r7:4) = [sp++];
unlink;
rts;
DEFUN_END(yuv2rgb24_line)
#define ARG_vdst 20
#define ARG_width 24
#define ARG_height 28
#define ARG_lumStride 32
#define ARG_chromStride 36
#define ARG_srcStride 40
DEFUN(uyvytoyv12, mL3, (const uint8_t *src, uint8_t *ydst, uint8_t *udst, uint8_t *vdst,
long width, long height,
long lumStride, long chromStride, long srcStride)):
link 0;
[--sp] = (r7:4,p5:4);
p0 = r1; // Y top even
i2 = r2; // *u
r2 = [fp + ARG_vdst];
i3 = r2; // *v
r1 = [fp + ARG_srcStride];
r2 = r0 + r1;
r1 += -8; // i0,i1 is pre read need to correct
m0 = r1;
i0 = r0; // uyvy_T even
i1 = r2; // uyvy_B odd
p2 = [fp + ARG_lumStride];
p1 = p0 + p2; // Y bot odd
p5 = [fp + ARG_width];
p4 = [fp + ARG_height];
r0 = p5;
p4 = p4 >> 1;
p5 = p5 >> 2;
r2 = [fp + ARG_chromStride];
r0 = r0 >> 1;
r2 = r2 - r0;
m1 = r2;
/* I0,I1 - src input line pointers
* p0,p1 - luma output line pointers
* I2 - dstU
* I3 - dstV
*/
lsetup (0f, 1f) lc1 = p4; // H/2
0: r0 = [i0++] || r2 = [i1++];
r1 = [i0++] || r3 = [i1++];
r4 = byteop1p(r1:0, r3:2);
r5 = byteop1p(r1:0, r3:2) (r);
lsetup (2f, 3f) lc0 = p5; // W/4
2: r0 = r0 >> 8(v);
r1 = r1 >> 8(v);
r2 = r2 >> 8(v);
r3 = r3 >> 8(v);
r0 = bytepack(r0, r1);
r2 = bytepack(r2, r3) || [p0++] = r0; // yyyy
r6 = pack(r5.l, r4.l) || [p1++] = r2; // yyyy
r7 = pack(r5.h, r4.h) || r0 = [i0++] || r2 = [i1++];
r6 = bytepack(r6, r7) || r1 = [i0++] || r3 = [i1++];
r4 = byteop1p(r1:0, r3:2) || w[i2++] = r6.l; // uu
3: r5 = byteop1p(r1:0, r3:2) (r) || w[i3++] = r6.h; // vv
i0 += m0;
i1 += m0;
i2 += m1;
i3 += m1;
p0 = p0 + p2;
1: p1 = p1 + p2;
(r7:4,p5:4) = [sp++];
unlink;
rts;
DEFUN_END(uyvytoyv12)
DEFUN(yuyvtoyv12, mL3, (const uint8_t *src, uint8_t *ydst, uint8_t *udst, uint8_t *vdst,
long width, long height,
long lumStride, long chromStride, long srcStride)):
link 0;
[--sp] = (r7:4,p5:4);
p0 = r1; // Y top even
i2 = r2; // *u
r2 = [fp + ARG_vdst];
i3 = r2; // *v
r1 = [fp + ARG_srcStride];
r2 = r0 + r1;
r1 += -8; // i0,i1 is pre read need to correct
m0 = r1;
i0 = r0; // uyvy_T even
i1 = r2; // uyvy_B odd
p2 = [fp + ARG_lumStride];
p1 = p0 + p2; // Y bot odd
p5 = [fp + ARG_width];
p4 = [fp + ARG_height];
r0 = p5;
p4 = p4 >> 1;
p5 = p5 >> 2;
r2 = [fp + ARG_chromStride];
r0 = r0 >> 1;
r2 = r2 - r0;
m1 = r2;
/* I0,I1 - src input line pointers
* p0,p1 - luma output line pointers
* I2 - dstU
* I3 - dstV
*/
lsetup (0f, 1f) lc1 = p4; // H/2
0: r0 = [i0++] || r2 = [i1++];
r1 = [i0++] || r3 = [i1++];
r4 = bytepack(r0, r1);
r5 = bytepack(r2, r3);
lsetup (2f, 3f) lc0 = p5; // W/4
2: r0 = r0 >> 8(v) || [p0++] = r4; // yyyy-even
r1 = r1 >> 8(v) || [p1++] = r5; // yyyy-odd
r2 = r2 >> 8(v);
r3 = r3 >> 8(v);
r4 = byteop1p(r1:0, r3:2);
r5 = byteop1p(r1:0, r3:2) (r);
r6 = pack(r5.l, r4.l);
r7 = pack(r5.h, r4.h) || r0 = [i0++] || r2 = [i1++];
r6 = bytepack(r6, r7) || r1 = [i0++] || r3 = [i1++];
r4 = bytepack(r0, r1) || w[i2++] = r6.l; // uu
3: r5 = bytepack(r2, r3) || w[i3++] = r6.h; // vv
i0 += m0;
i1 += m0;
i2 += m1;
i3 += m1;
p0 = p0 + p2;
1: p1 = p1 + p2;
(r7:4,p5:4) = [sp++];
unlink;
rts;
DEFUN_END(yuyvtoyv12)
@@ -0,0 +1,61 @@
/*
* Copyright (C) 2001-2003 Michael Niedermayer <[email protected]>
*
* This file is part of FFmpeg.
*
* FFmpeg is free software; you can redistribute it and/or
* modify it under the terms of the GNU Lesser General Public
* License as published by the Free Software Foundation; either
* version 2.1 of the License, or (at your option) any later version.
*
* FFmpeg is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public
* License along with FFmpeg; if not, write to the Free Software
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
*/
#include "libavutil/avutil.h"
#include "libavcodec/opt.h"
#include "swscale.h"
#include "swscale_internal.h"
static const char * sws_context_to_name(void * ptr)
{
return "swscaler";
}
#define OFFSET(x) offsetof(SwsContext, x)
#define DEFAULT 0
#define VE AV_OPT_FLAG_VIDEO_PARAM | AV_OPT_FLAG_ENCODING_PARAM
static const AVOption options[] = {
{ "sws_flags", "scaler/cpu flags", OFFSET(flags), FF_OPT_TYPE_FLAGS, DEFAULT, 0, UINT_MAX, VE, "sws_flags" },
{ "fast_bilinear", "fast bilinear", 0, FF_OPT_TYPE_CONST, SWS_FAST_BILINEAR, INT_MIN, INT_MAX, VE, "sws_flags" },
{ "bilinear", "bilinear", 0, FF_OPT_TYPE_CONST, SWS_BILINEAR, INT_MIN, INT_MAX, VE, "sws_flags" },
{ "bicubic", "bicubic", 0, FF_OPT_TYPE_CONST, SWS_BICUBIC, INT_MIN, INT_MAX, VE, "sws_flags" },
{ "experimental", "experimental", 0, FF_OPT_TYPE_CONST, SWS_X, INT_MIN, INT_MAX, VE, "sws_flags" },
{ "neighbor", "nearest neighbor", 0, FF_OPT_TYPE_CONST, SWS_POINT, INT_MIN, INT_MAX, VE, "sws_flags" },
{ "area", "averaging area", 0, FF_OPT_TYPE_CONST, SWS_AREA, INT_MIN, INT_MAX, VE, "sws_flags" },
{ "bicublin", "luma bicubic, chroma bilinear", 0, FF_OPT_TYPE_CONST, SWS_BICUBLIN, INT_MIN, INT_MAX, VE, "sws_flags" },
{ "gauss", "gaussian", 0, FF_OPT_TYPE_CONST, SWS_GAUSS, INT_MIN, INT_MAX, VE, "sws_flags" },
{ "sinc", "sinc", 0, FF_OPT_TYPE_CONST, SWS_SINC, INT_MIN, INT_MAX, VE, "sws_flags" },
{ "lanczos", "lanczos", 0, FF_OPT_TYPE_CONST, SWS_LANCZOS, INT_MIN, INT_MAX, VE, "sws_flags" },
{ "spline", "natural bicubic spline", 0, FF_OPT_TYPE_CONST, SWS_SPLINE, INT_MIN, INT_MAX, VE, "sws_flags" },
{ "print_info", "print info", 0, FF_OPT_TYPE_CONST, SWS_PRINT_INFO, INT_MIN, INT_MAX, VE, "sws_flags" },
{ "accurate_rnd", "accurate rounding", 0, FF_OPT_TYPE_CONST, SWS_ACCURATE_RND, INT_MIN, INT_MAX, VE, "sws_flags" },
{ "mmx", "MMX SIMD acceleration", 0, FF_OPT_TYPE_CONST, SWS_CPU_CAPS_MMX, INT_MIN, INT_MAX, VE, "sws_flags" },
{ "mmx2", "MMX2 SIMD acceleration", 0, FF_OPT_TYPE_CONST, SWS_CPU_CAPS_MMX2, INT_MIN, INT_MAX, VE, "sws_flags" },
{ "3dnow", "3DNOW SIMD acceleration", 0, FF_OPT_TYPE_CONST, SWS_CPU_CAPS_3DNOW, INT_MIN, INT_MAX, VE, "sws_flags" },
{ "altivec", "AltiVec SIMD acceleration", 0, FF_OPT_TYPE_CONST, SWS_CPU_CAPS_ALTIVEC, INT_MIN, INT_MAX, VE, "sws_flags" },
{ "bfin", "Blackfin SIMD acceleration", 0, FF_OPT_TYPE_CONST, SWS_CPU_CAPS_BFIN, INT_MIN, INT_MAX, VE, "sws_flags" },
{ "full_chroma_int", "full chroma interpolation", 0 , FF_OPT_TYPE_CONST, SWS_FULL_CHR_H_INT, INT_MIN, INT_MAX, VE, "sws_flags" },
{ "full_chroma_inp", "full chroma input", 0 , FF_OPT_TYPE_CONST, SWS_FULL_CHR_H_INP, INT_MIN, INT_MAX, VE, "sws_flags" },
{ "bitexact", "", 0 , FF_OPT_TYPE_CONST, SWS_BITEXACT, INT_MIN, INT_MAX, VE, "sws_flags" },
{ NULL }
};
const AVClass sws_context_class = { "SWScaler", sws_context_to_name, options };
@@ -1,538 +0,0 @@
/*
* AltiVec-enhanced yuv2yuvX
*
* Copyright (C) 2004 Romain Dolbeau <[email protected]>
* based on the equivalent C code in swscale.c
*
* This file is part of FFmpeg.
*
* FFmpeg is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 2 of the License, or
* (at your option) any later version.
*
* FFmpeg is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with FFmpeg; if not, write to the Free Software
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
*/
#define vzero vec_splat_s32(0)
static inline void
altivec_packIntArrayToCharArray(int *val, uint8_t* dest, int dstW) {
register int i;
vector unsigned int altivec_vectorShiftInt19 =
vec_add(vec_splat_u32(10), vec_splat_u32(9));
if ((unsigned long)dest % 16) {
/* badly aligned store, we force store alignment */
/* and will handle load misalignment on val w/ vec_perm */
vector unsigned char perm1;
vector signed int v1;
for (i = 0 ; (i < dstW) &&
(((unsigned long)dest + i) % 16) ; i++) {
int t = val[i] >> 19;
dest[i] = (t < 0) ? 0 : ((t > 255) ? 255 : t);
}
perm1 = vec_lvsl(i << 2, val);
v1 = vec_ld(i << 2, val);
for ( ; i < (dstW - 15); i+=16) {
int offset = i << 2;
vector signed int v2 = vec_ld(offset + 16, val);
vector signed int v3 = vec_ld(offset + 32, val);
vector signed int v4 = vec_ld(offset + 48, val);
vector signed int v5 = vec_ld(offset + 64, val);
vector signed int v12 = vec_perm(v1, v2, perm1);
vector signed int v23 = vec_perm(v2, v3, perm1);
vector signed int v34 = vec_perm(v3, v4, perm1);
vector signed int v45 = vec_perm(v4, v5, perm1);
vector signed int vA = vec_sra(v12, altivec_vectorShiftInt19);
vector signed int vB = vec_sra(v23, altivec_vectorShiftInt19);
vector signed int vC = vec_sra(v34, altivec_vectorShiftInt19);
vector signed int vD = vec_sra(v45, altivec_vectorShiftInt19);
vector unsigned short vs1 = vec_packsu(vA, vB);
vector unsigned short vs2 = vec_packsu(vC, vD);
vector unsigned char vf = vec_packsu(vs1, vs2);
vec_st(vf, i, dest);
v1 = v5;
}
} else { // dest is properly aligned, great
for (i = 0; i < (dstW - 15); i+=16) {
int offset = i << 2;
vector signed int v1 = vec_ld(offset, val);
vector signed int v2 = vec_ld(offset + 16, val);
vector signed int v3 = vec_ld(offset + 32, val);
vector signed int v4 = vec_ld(offset + 48, val);
vector signed int v5 = vec_sra(v1, altivec_vectorShiftInt19);
vector signed int v6 = vec_sra(v2, altivec_vectorShiftInt19);
vector signed int v7 = vec_sra(v3, altivec_vectorShiftInt19);
vector signed int v8 = vec_sra(v4, altivec_vectorShiftInt19);
vector unsigned short vs1 = vec_packsu(v5, v6);
vector unsigned short vs2 = vec_packsu(v7, v8);
vector unsigned char vf = vec_packsu(vs1, vs2);
vec_st(vf, i, dest);
}
}
for ( ; i < dstW ; i++) {
int t = val[i] >> 19;
dest[i] = (t < 0) ? 0 : ((t > 255) ? 255 : t);
}
}
static inline void
yuv2yuvX_altivec_real(int16_t *lumFilter, int16_t **lumSrc, int lumFilterSize,
int16_t *chrFilter, int16_t **chrSrc, int chrFilterSize,
uint8_t *dest, uint8_t *uDest, uint8_t *vDest, int dstW, int chrDstW)
{
const vector signed int vini = {(1 << 18), (1 << 18), (1 << 18), (1 << 18)};
register int i, j;
{
int __attribute__ ((aligned (16))) val[dstW];
for (i = 0; i < (dstW -7); i+=4) {
vec_st(vini, i << 2, val);
}
for (; i < dstW; i++) {
val[i] = (1 << 18);
}
for (j = 0; j < lumFilterSize; j++) {
vector signed short l1, vLumFilter = vec_ld(j << 1, lumFilter);
vector unsigned char perm, perm0 = vec_lvsl(j << 1, lumFilter);
vLumFilter = vec_perm(vLumFilter, vLumFilter, perm0);
vLumFilter = vec_splat(vLumFilter, 0); // lumFilter[j] is loaded 8 times in vLumFilter
perm = vec_lvsl(0, lumSrc[j]);
l1 = vec_ld(0, lumSrc[j]);
for (i = 0; i < (dstW - 7); i+=8) {
int offset = i << 2;
vector signed short l2 = vec_ld((i << 1) + 16, lumSrc[j]);
vector signed int v1 = vec_ld(offset, val);
vector signed int v2 = vec_ld(offset + 16, val);
vector signed short ls = vec_perm(l1, l2, perm); // lumSrc[j][i] ... lumSrc[j][i+7]
vector signed int i1 = vec_mule(vLumFilter, ls);
vector signed int i2 = vec_mulo(vLumFilter, ls);
vector signed int vf1 = vec_mergeh(i1, i2);
vector signed int vf2 = vec_mergel(i1, i2); // lumSrc[j][i] * lumFilter[j] ... lumSrc[j][i+7] * lumFilter[j]
vector signed int vo1 = vec_add(v1, vf1);
vector signed int vo2 = vec_add(v2, vf2);
vec_st(vo1, offset, val);
vec_st(vo2, offset + 16, val);
l1 = l2;
}
for ( ; i < dstW; i++) {
val[i] += lumSrc[j][i] * lumFilter[j];
}
}
altivec_packIntArrayToCharArray(val, dest, dstW);
}
if (uDest != 0) {
int __attribute__ ((aligned (16))) u[chrDstW];
int __attribute__ ((aligned (16))) v[chrDstW];
for (i = 0; i < (chrDstW -7); i+=4) {
vec_st(vini, i << 2, u);
vec_st(vini, i << 2, v);
}
for (; i < chrDstW; i++) {
u[i] = (1 << 18);
v[i] = (1 << 18);
}
for (j = 0; j < chrFilterSize; j++) {
vector signed short l1, l1_V, vChrFilter = vec_ld(j << 1, chrFilter);
vector unsigned char perm, perm0 = vec_lvsl(j << 1, chrFilter);
vChrFilter = vec_perm(vChrFilter, vChrFilter, perm0);
vChrFilter = vec_splat(vChrFilter, 0); // chrFilter[j] is loaded 8 times in vChrFilter
perm = vec_lvsl(0, chrSrc[j]);
l1 = vec_ld(0, chrSrc[j]);
l1_V = vec_ld(2048 << 1, chrSrc[j]);
for (i = 0; i < (chrDstW - 7); i+=8) {
int offset = i << 2;
vector signed short l2 = vec_ld((i << 1) + 16, chrSrc[j]);
vector signed short l2_V = vec_ld(((i + 2048) << 1) + 16, chrSrc[j]);
vector signed int v1 = vec_ld(offset, u);
vector signed int v2 = vec_ld(offset + 16, u);
vector signed int v1_V = vec_ld(offset, v);
vector signed int v2_V = vec_ld(offset + 16, v);
vector signed short ls = vec_perm(l1, l2, perm); // chrSrc[j][i] ... chrSrc[j][i+7]
vector signed short ls_V = vec_perm(l1_V, l2_V, perm); // chrSrc[j][i+2048] ... chrSrc[j][i+2055]
vector signed int i1 = vec_mule(vChrFilter, ls);
vector signed int i2 = vec_mulo(vChrFilter, ls);
vector signed int i1_V = vec_mule(vChrFilter, ls_V);
vector signed int i2_V = vec_mulo(vChrFilter, ls_V);
vector signed int vf1 = vec_mergeh(i1, i2);
vector signed int vf2 = vec_mergel(i1, i2); // chrSrc[j][i] * chrFilter[j] ... chrSrc[j][i+7] * chrFilter[j]
vector signed int vf1_V = vec_mergeh(i1_V, i2_V);
vector signed int vf2_V = vec_mergel(i1_V, i2_V); // chrSrc[j][i] * chrFilter[j] ... chrSrc[j][i+7] * chrFilter[j]
vector signed int vo1 = vec_add(v1, vf1);
vector signed int vo2 = vec_add(v2, vf2);
vector signed int vo1_V = vec_add(v1_V, vf1_V);
vector signed int vo2_V = vec_add(v2_V, vf2_V);
vec_st(vo1, offset, u);
vec_st(vo2, offset + 16, u);
vec_st(vo1_V, offset, v);
vec_st(vo2_V, offset + 16, v);
l1 = l2;
l1_V = l2_V;
}
for ( ; i < chrDstW; i++) {
u[i] += chrSrc[j][i] * chrFilter[j];
v[i] += chrSrc[j][i + 2048] * chrFilter[j];
}
}
altivec_packIntArrayToCharArray(u, uDest, chrDstW);
altivec_packIntArrayToCharArray(v, vDest, chrDstW);
}
}
static inline void hScale_altivec_real(int16_t *dst, int dstW, uint8_t *src, int srcW, int xInc, int16_t *filter, int16_t *filterPos, int filterSize) {
register int i;
int __attribute__ ((aligned (16))) tempo[4];
if (filterSize % 4) {
for (i=0; i<dstW; i++) {
register int j;
register int srcPos = filterPos[i];
register int val = 0;
for (j=0; j<filterSize; j++) {
val += ((int)src[srcPos + j])*filter[filterSize*i + j];
}
dst[i] = FFMIN(val>>7, (1<<15)-1);
}
}
else
switch (filterSize) {
case 4:
{
for (i=0; i<dstW; i++) {
register int srcPos = filterPos[i];
vector unsigned char src_v0 = vec_ld(srcPos, src);
vector unsigned char src_v1, src_vF;
vector signed short src_v, filter_v;
vector signed int val_vEven, val_s;
if ((((int)src + srcPos)% 16) > 12) {
src_v1 = vec_ld(srcPos + 16, src);
}
src_vF = vec_perm(src_v0, src_v1, vec_lvsl(srcPos, src));
src_v = // vec_unpackh sign-extends...
(vector signed short)(vec_mergeh((vector unsigned char)vzero, src_vF));
// now put our elements in the even slots
src_v = vec_mergeh(src_v, (vector signed short)vzero);
filter_v = vec_ld(i << 3, filter);
// The 3 above is 2 (filterSize == 4) + 1 (sizeof(short) == 2).
// The neat trick: We only care for half the elements,
// high or low depending on (i<<3)%16 (it's 0 or 8 here),
// and we're going to use vec_mule, so we choose
// carefully how to "unpack" the elements into the even slots.
if ((i << 3) % 16)
filter_v = vec_mergel(filter_v, (vector signed short)vzero);
else
filter_v = vec_mergeh(filter_v, (vector signed short)vzero);
val_vEven = vec_mule(src_v, filter_v);
val_s = vec_sums(val_vEven, vzero);
vec_st(val_s, 0, tempo);
dst[i] = FFMIN(tempo[3]>>7, (1<<15)-1);
}
}
break;
case 8:
{
for (i=0; i<dstW; i++) {
register int srcPos = filterPos[i];
vector unsigned char src_v0 = vec_ld(srcPos, src);
vector unsigned char src_v1, src_vF;
vector signed short src_v, filter_v;
vector signed int val_v, val_s;
if ((((int)src + srcPos)% 16) > 8) {
src_v1 = vec_ld(srcPos + 16, src);
}
src_vF = vec_perm(src_v0, src_v1, vec_lvsl(srcPos, src));
src_v = // vec_unpackh sign-extends...
(vector signed short)(vec_mergeh((vector unsigned char)vzero, src_vF));
filter_v = vec_ld(i << 4, filter);
// the 4 above is 3 (filterSize == 8) + 1 (sizeof(short) == 2)
val_v = vec_msums(src_v, filter_v, (vector signed int)vzero);
val_s = vec_sums(val_v, vzero);
vec_st(val_s, 0, tempo);
dst[i] = FFMIN(tempo[3]>>7, (1<<15)-1);
}
}
break;
case 16:
{
for (i=0; i<dstW; i++) {
register int srcPos = filterPos[i];
vector unsigned char src_v0 = vec_ld(srcPos, src);
vector unsigned char src_v1 = vec_ld(srcPos + 16, src);
vector unsigned char src_vF = vec_perm(src_v0, src_v1, vec_lvsl(srcPos, src));
vector signed short src_vA = // vec_unpackh sign-extends...
(vector signed short)(vec_mergeh((vector unsigned char)vzero, src_vF));
vector signed short src_vB = // vec_unpackh sign-extends...
(vector signed short)(vec_mergel((vector unsigned char)vzero, src_vF));
vector signed short filter_v0 = vec_ld(i << 5, filter);
vector signed short filter_v1 = vec_ld((i << 5) + 16, filter);
// the 5 above are 4 (filterSize == 16) + 1 (sizeof(short) == 2)
vector signed int val_acc = vec_msums(src_vA, filter_v0, (vector signed int)vzero);
vector signed int val_v = vec_msums(src_vB, filter_v1, val_acc);
vector signed int val_s = vec_sums(val_v, vzero);
vec_st(val_s, 0, tempo);
dst[i] = FFMIN(tempo[3]>>7, (1<<15)-1);
}
}
break;
default:
{
for (i=0; i<dstW; i++) {
register int j;
register int srcPos = filterPos[i];
vector signed int val_s, val_v = (vector signed int)vzero;
vector signed short filter_v0R = vec_ld(i * 2 * filterSize, filter);
vector unsigned char permF = vec_lvsl((i * 2 * filterSize), filter);
vector unsigned char src_v0 = vec_ld(srcPos, src);
vector unsigned char permS = vec_lvsl(srcPos, src);
for (j = 0 ; j < filterSize - 15; j += 16) {
vector unsigned char src_v1 = vec_ld(srcPos + j + 16, src);
vector unsigned char src_vF = vec_perm(src_v0, src_v1, permS);
vector signed short src_vA = // vec_unpackh sign-extends...
(vector signed short)(vec_mergeh((vector unsigned char)vzero, src_vF));
vector signed short src_vB = // vec_unpackh sign-extends...
(vector signed short)(vec_mergel((vector unsigned char)vzero, src_vF));
vector signed short filter_v1R = vec_ld((i * 2 * filterSize) + (j * 2) + 16, filter);
vector signed short filter_v2R = vec_ld((i * 2 * filterSize) + (j * 2) + 32, filter);
vector signed short filter_v0 = vec_perm(filter_v0R, filter_v1R, permF);
vector signed short filter_v1 = vec_perm(filter_v1R, filter_v2R, permF);
vector signed int val_acc = vec_msums(src_vA, filter_v0, val_v);
val_v = vec_msums(src_vB, filter_v1, val_acc);
filter_v0R = filter_v2R;
src_v0 = src_v1;
}
if (j < filterSize-7) {
// loading src_v0 is useless, it's already done above
//vector unsigned char src_v0 = vec_ld(srcPos + j, src);
vector unsigned char src_v1, src_vF;
vector signed short src_v, filter_v1R, filter_v;
if ((((int)src + srcPos)% 16) > 8) {
src_v1 = vec_ld(srcPos + j + 16, src);
}
src_vF = vec_perm(src_v0, src_v1, permS);
src_v = // vec_unpackh sign-extends...
(vector signed short)(vec_mergeh((vector unsigned char)vzero, src_vF));
// loading filter_v0R is useless, it's already done above
//vector signed short filter_v0R = vec_ld((i * 2 * filterSize) + j, filter);
filter_v1R = vec_ld((i * 2 * filterSize) + (j * 2) + 16, filter);
filter_v = vec_perm(filter_v0R, filter_v1R, permF);
val_v = vec_msums(src_v, filter_v, val_v);
}
val_s = vec_sums(val_v, vzero);
vec_st(val_s, 0, tempo);
dst[i] = FFMIN(tempo[3]>>7, (1<<15)-1);
}
}
}
}
static inline int yv12toyuy2_unscaled_altivec(SwsContext *c, uint8_t* src[], int srcStride[], int srcSliceY,
int srcSliceH, uint8_t* dstParam[], int dstStride_a[]) {
uint8_t *dst=dstParam[0] + dstStride_a[0]*srcSliceY;
// yv12toyuy2(src[0], src[1], src[2], dst, c->srcW, srcSliceH, srcStride[0], srcStride[1], dstStride[0]);
uint8_t *ysrc = src[0];
uint8_t *usrc = src[1];
uint8_t *vsrc = src[2];
const int width = c->srcW;
const int height = srcSliceH;
const int lumStride = srcStride[0];
const int chromStride = srcStride[1];
const int dstStride = dstStride_a[0];
const vector unsigned char yperm = vec_lvsl(0, ysrc);
const int vertLumPerChroma = 2;
register unsigned int y;
if (width&15) {
yv12toyuy2(ysrc, usrc, vsrc, dst, c->srcW, srcSliceH, lumStride, chromStride, dstStride);
return srcSliceH;
}
/* This code assumes:
1) dst is 16 bytes-aligned
2) dstStride is a multiple of 16
3) width is a multiple of 16
4) lum & chrom stride are multiples of 8
*/
for (y=0; y<height; y++) {
int i;
for (i = 0; i < width - 31; i+= 32) {
const unsigned int j = i >> 1;
vector unsigned char v_yA = vec_ld(i, ysrc);
vector unsigned char v_yB = vec_ld(i + 16, ysrc);
vector unsigned char v_yC = vec_ld(i + 32, ysrc);
vector unsigned char v_y1 = vec_perm(v_yA, v_yB, yperm);
vector unsigned char v_y2 = vec_perm(v_yB, v_yC, yperm);
vector unsigned char v_uA = vec_ld(j, usrc);
vector unsigned char v_uB = vec_ld(j + 16, usrc);
vector unsigned char v_u = vec_perm(v_uA, v_uB, vec_lvsl(j, usrc));
vector unsigned char v_vA = vec_ld(j, vsrc);
vector unsigned char v_vB = vec_ld(j + 16, vsrc);
vector unsigned char v_v = vec_perm(v_vA, v_vB, vec_lvsl(j, vsrc));
vector unsigned char v_uv_a = vec_mergeh(v_u, v_v);
vector unsigned char v_uv_b = vec_mergel(v_u, v_v);
vector unsigned char v_yuy2_0 = vec_mergeh(v_y1, v_uv_a);
vector unsigned char v_yuy2_1 = vec_mergel(v_y1, v_uv_a);
vector unsigned char v_yuy2_2 = vec_mergeh(v_y2, v_uv_b);
vector unsigned char v_yuy2_3 = vec_mergel(v_y2, v_uv_b);
vec_st(v_yuy2_0, (i << 1), dst);
vec_st(v_yuy2_1, (i << 1) + 16, dst);
vec_st(v_yuy2_2, (i << 1) + 32, dst);
vec_st(v_yuy2_3, (i << 1) + 48, dst);
}
if (i < width) {
const unsigned int j = i >> 1;
vector unsigned char v_y1 = vec_ld(i, ysrc);
vector unsigned char v_u = vec_ld(j, usrc);
vector unsigned char v_v = vec_ld(j, vsrc);
vector unsigned char v_uv_a = vec_mergeh(v_u, v_v);
vector unsigned char v_yuy2_0 = vec_mergeh(v_y1, v_uv_a);
vector unsigned char v_yuy2_1 = vec_mergel(v_y1, v_uv_a);
vec_st(v_yuy2_0, (i << 1), dst);
vec_st(v_yuy2_1, (i << 1) + 16, dst);
}
if ((y&(vertLumPerChroma-1)) == vertLumPerChroma-1) {
usrc += chromStride;
vsrc += chromStride;
}
ysrc += lumStride;
dst += dstStride;
}
return srcSliceH;
}
static inline int yv12touyvy_unscaled_altivec(SwsContext *c, uint8_t* src[], int srcStride[], int srcSliceY,
int srcSliceH, uint8_t* dstParam[], int dstStride_a[]) {
uint8_t *dst=dstParam[0] + dstStride_a[0]*srcSliceY;
// yv12toyuy2(src[0], src[1], src[2], dst, c->srcW, srcSliceH, srcStride[0], srcStride[1], dstStride[0]);
uint8_t *ysrc = src[0];
uint8_t *usrc = src[1];
uint8_t *vsrc = src[2];
const int width = c->srcW;
const int height = srcSliceH;
const int lumStride = srcStride[0];
const int chromStride = srcStride[1];
const int dstStride = dstStride_a[0];
const int vertLumPerChroma = 2;
const vector unsigned char yperm = vec_lvsl(0, ysrc);
register unsigned int y;
if (width&15) {
yv12touyvy(ysrc, usrc, vsrc, dst, c->srcW, srcSliceH, lumStride, chromStride, dstStride);
return srcSliceH;
}
/* This code assumes:
1) dst is 16 bytes-aligned
2) dstStride is a multiple of 16
3) width is a multiple of 16
4) lum & chrom stride are multiples of 8
*/
for (y=0; y<height; y++) {
int i;
for (i = 0; i < width - 31; i+= 32) {
const unsigned int j = i >> 1;
vector unsigned char v_yA = vec_ld(i, ysrc);
vector unsigned char v_yB = vec_ld(i + 16, ysrc);
vector unsigned char v_yC = vec_ld(i + 32, ysrc);
vector unsigned char v_y1 = vec_perm(v_yA, v_yB, yperm);
vector unsigned char v_y2 = vec_perm(v_yB, v_yC, yperm);
vector unsigned char v_uA = vec_ld(j, usrc);
vector unsigned char v_uB = vec_ld(j + 16, usrc);
vector unsigned char v_u = vec_perm(v_uA, v_uB, vec_lvsl(j, usrc));
vector unsigned char v_vA = vec_ld(j, vsrc);
vector unsigned char v_vB = vec_ld(j + 16, vsrc);
vector unsigned char v_v = vec_perm(v_vA, v_vB, vec_lvsl(j, vsrc));
vector unsigned char v_uv_a = vec_mergeh(v_u, v_v);
vector unsigned char v_uv_b = vec_mergel(v_u, v_v);
vector unsigned char v_uyvy_0 = vec_mergeh(v_uv_a, v_y1);
vector unsigned char v_uyvy_1 = vec_mergel(v_uv_a, v_y1);
vector unsigned char v_uyvy_2 = vec_mergeh(v_uv_b, v_y2);
vector unsigned char v_uyvy_3 = vec_mergel(v_uv_b, v_y2);
vec_st(v_uyvy_0, (i << 1), dst);
vec_st(v_uyvy_1, (i << 1) + 16, dst);
vec_st(v_uyvy_2, (i << 1) + 32, dst);
vec_st(v_uyvy_3, (i << 1) + 48, dst);
}
if (i < width) {
const unsigned int j = i >> 1;
vector unsigned char v_y1 = vec_ld(i, ysrc);
vector unsigned char v_u = vec_ld(j, usrc);
vector unsigned char v_v = vec_ld(j, vsrc);
vector unsigned char v_uv_a = vec_mergeh(v_u, v_v);
vector unsigned char v_uyvy_0 = vec_mergeh(v_uv_a, v_y1);
vector unsigned char v_uyvy_1 = vec_mergel(v_uv_a, v_y1);
vec_st(v_uyvy_0, (i << 1), dst);
vec_st(v_uyvy_1, (i << 1) + 16, dst);
}
if ((y&(vertLumPerChroma-1)) == vertLumPerChroma-1) {
usrc += chromStride;
vsrc += chromStride;
}
ysrc += lumStride;
dst += dstStride;
}
return srcSliceH;
}
@@ -1,91 +0,0 @@
/*
* Copyright (C) 2007 Marc Hoffman <[email protected]>
*
* Blackfin software video scaler operations
*
* This file is part of FFmpeg.
*
* FFmpeg is free software; you can redistribute it and/or
* modify it under the terms of the GNU Lesser General Public
* License as published by the Free Software Foundation; either
* version 2.1 of the License, or (at your option) any later version.
*
* FFmpeg is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public
* License along with FFmpeg; if not, write to the Free Software
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
*/
#include <stdio.h>
#include <stdlib.h>
#include <string.h>
#include <inttypes.h>
#include <assert.h>
#include "config.h"
#include <unistd.h>
#include "rgb2rgb.h"
#include "swscale.h"
#include "swscale_internal.h"
#ifdef __FDPIC__
#define L1CODE __attribute__ ((l1_text))
#else
#define L1CODE
#endif
int ff_bfin_uyvytoyv12 (const uint8_t *src, uint8_t *ydst, uint8_t *udst, uint8_t *vdst,
long width, long height,
long lumStride, long chromStride, long srcStride) L1CODE;
int ff_bfin_yuyvtoyv12 (const uint8_t *src, uint8_t *ydst, uint8_t *udst, uint8_t *vdst,
long width, long height,
long lumStride, long chromStride, long srcStride) L1CODE;
static int uyvytoyv12_unscaled (SwsContext *c, uint8_t* src[], int srcStride[], int srcSliceY,
int srcSliceH, uint8_t* dst[], int dstStride[])
{
uint8_t *dsty = dst[0] + dstStride[0]*srcSliceY;
uint8_t *dstu = dst[1] + dstStride[1]*srcSliceY/2;
uint8_t *dstv = dst[2] + dstStride[2]*srcSliceY/2;
uint8_t *ip = src[0] + srcStride[0]*srcSliceY;
int w = dstStride[0];
ff_bfin_uyvytoyv12 (ip, dsty, dstu, dstv, w, srcSliceH, dstStride[0], dstStride[1], srcStride[0]);
return srcSliceH;
}
static int yuyvtoyv12_unscaled (SwsContext *c, uint8_t* src[], int srcStride[], int srcSliceY,
int srcSliceH, uint8_t* dst[], int dstStride[])
{
uint8_t *dsty = dst[0] + dstStride[0]*srcSliceY;
uint8_t *dstu = dst[1] + dstStride[1]*srcSliceY/2;
uint8_t *dstv = dst[2] + dstStride[2]*srcSliceY/2;
uint8_t *ip = src[0] + srcStride[0]*srcSliceY;
int w = dstStride[0];
ff_bfin_yuyvtoyv12 (ip, dsty, dstu, dstv, w, srcSliceH, dstStride[0], dstStride[1], srcStride[0]);
return srcSliceH;
}
void ff_bfin_get_unscaled_swscale (SwsContext *c)
{
SwsFunc swScale = c->swScale;
if (c->flags & SWS_CPU_CAPS_BFIN)
if (c->dstFormat == PIX_FMT_YUV420P)
if (c->srcFormat == PIX_FMT_UYVY422) {
av_log (NULL, AV_LOG_VERBOSE, "selecting Blackfin optimized uyvytoyv12_unscaled\n");
c->swScale = uyvytoyv12_unscaled;
}
if (c->dstFormat == PIX_FMT_YUV420P)
if (c->srcFormat == PIX_FMT_YUYV422) {
av_log (NULL, AV_LOG_VERBOSE, "selecting Blackfin optimized yuyvtoyv12_unscaled\n");
c->swScale = yuyvtoyv12_unscaled;
}
}
@@ -1,962 +0,0 @@
/*
* AltiVec acceleration for colorspace conversion
*
* copyright (C) 2004 Marc Hoffman <[email protected]>
*
* This file is part of FFmpeg.
*
* FFmpeg is free software; you can redistribute it and/or
* modify it under the terms of the GNU Lesser General Public
* License as published by the Free Software Foundation; either
* version 2.1 of the License, or (at your option) any later version.
*
* FFmpeg is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public
* License along with FFmpeg; if not, write to the Free Software
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
*/
/*
Convert I420 YV12 to RGB in various formats,
it rejects images that are not in 420 formats,
it rejects images that don't have widths of multiples of 16,
it rejects images that don't have heights of multiples of 2.
Reject defers to C simulation code.
Lots of optimizations to be done here.
1. Need to fix saturation code. I just couldn't get it to fly with packs
and adds, so we currently use max/min to clip.
2. The inefficient use of chroma loading needs a bit of brushing up.
3. Analysis of pipeline stalls needs to be done. Use shark to identify
pipeline stalls.
MODIFIED to calculate coeffs from currently selected color space.
MODIFIED core to be a macro where you specify the output format.
ADDED UYVY conversion which is never called due to some thing in swscale.
CORRECTED algorithim selection to be strict on input formats.
ADDED runtime detection of AltiVec.
ADDED altivec_yuv2packedX vertical scl + RGB converter
March 27,2004
PERFORMANCE ANALYSIS
The C version uses 25% of the processor or ~250Mips for D1 video rawvideo
used as test.
The AltiVec version uses 10% of the processor or ~100Mips for D1 video
same sequence.
720 * 480 * 30 ~10MPS
so we have roughly 10 clocks per pixel. This is too high, something has
to be wrong.
OPTIMIZED clip codes to utilize vec_max and vec_packs removing the
need for vec_min.
OPTIMIZED DST OUTPUT cache/DMA controls. We are pretty much guaranteed to have
the input video frame, it was just decompressed so it probably resides in L1
caches. However, we are creating the output video stream. This needs to use the
DSTST instruction to optimize for the cache. We couple this with the fact that
we are not going to be visiting the input buffer again so we mark it Least
Recently Used. This shaves 25% of the processor cycles off.
Now memcpy is the largest mips consumer in the system, probably due
to the inefficient X11 stuff.
GL libraries seem to be very slow on this machine 1.33Ghz PB running
Jaguar, this is not the case for my 1Ghz PB. I thought it might be
a versioning issue, however I have libGL.1.2.dylib for both
machines. (We need to figure this out now.)
GL2 libraries work now with patch for RGB32.
NOTE: quartz vo driver ARGB32_to_RGB24 consumes 30% of the processor.
Integrated luma prescaling adjustment for saturation/contrast/brightness
adjustment.
*/
#include <stdio.h>
#include <stdlib.h>
#include <string.h>
#include <inttypes.h>
#include <assert.h>
#include "config.h"
#include "rgb2rgb.h"
#include "swscale.h"
#include "swscale_internal.h"
#undef PROFILE_THE_BEAST
#undef INC_SCALING
typedef unsigned char ubyte;
typedef signed char sbyte;
/* RGB interleaver, 16 planar pels 8-bit samples per channel in
homogeneous vector registers x0,x1,x2 are interleaved with the
following technique:
o0 = vec_mergeh (x0,x1);
o1 = vec_perm (o0, x2, perm_rgb_0);
o2 = vec_perm (o0, x2, perm_rgb_1);
o3 = vec_mergel (x0,x1);
o4 = vec_perm (o3,o2,perm_rgb_2);
o5 = vec_perm (o3,o2,perm_rgb_3);
perm_rgb_0: o0(RG).h v1(B) --> o1*
0 1 2 3 4
rgbr|gbrg|brgb|rgbr
0010 0100 1001 0010
0102 3145 2673 894A
perm_rgb_1: o0(RG).h v1(B) --> o2
0 1 2 3 4
gbrg|brgb|bbbb|bbbb
0100 1001 1111 1111
B5CD 6EF7 89AB CDEF
perm_rgb_2: o3(RG).l o2(rgbB.l) --> o4*
0 1 2 3 4
gbrg|brgb|rgbr|gbrg
1111 1111 0010 0100
89AB CDEF 0182 3945
perm_rgb_2: o3(RG).l o2(rgbB.l) ---> o5*
0 1 2 3 4
brgb|rgbr|gbrg|brgb
1001 0010 0100 1001
a67b 89cA BdCD eEFf
*/
static
const vector unsigned char
perm_rgb_0 = {0x00,0x01,0x10,0x02,0x03,0x11,0x04,0x05,
0x12,0x06,0x07,0x13,0x08,0x09,0x14,0x0a},
perm_rgb_1 = {0x0b,0x15,0x0c,0x0d,0x16,0x0e,0x0f,0x17,
0x18,0x19,0x1a,0x1b,0x1c,0x1d,0x1e,0x1f},
perm_rgb_2 = {0x10,0x11,0x12,0x13,0x14,0x15,0x16,0x17,
0x00,0x01,0x18,0x02,0x03,0x19,0x04,0x05},
perm_rgb_3 = {0x1a,0x06,0x07,0x1b,0x08,0x09,0x1c,0x0a,
0x0b,0x1d,0x0c,0x0d,0x1e,0x0e,0x0f,0x1f};
#define vec_merge3(x2,x1,x0,y0,y1,y2) \
do { \
__typeof__(x0) o0,o2,o3; \
o0 = vec_mergeh (x0,x1); \
y0 = vec_perm (o0, x2, perm_rgb_0); \
o2 = vec_perm (o0, x2, perm_rgb_1); \
o3 = vec_mergel (x0,x1); \
y1 = vec_perm (o3,o2,perm_rgb_2); \
y2 = vec_perm (o3,o2,perm_rgb_3); \
} while(0)
#define vec_mstbgr24(x0,x1,x2,ptr) \
do { \
__typeof__(x0) _0,_1,_2; \
vec_merge3 (x0,x1,x2,_0,_1,_2); \
vec_st (_0, 0, ptr++); \
vec_st (_1, 0, ptr++); \
vec_st (_2, 0, ptr++); \
} while (0);
#define vec_mstrgb24(x0,x1,x2,ptr) \
do { \
__typeof__(x0) _0,_1,_2; \
vec_merge3 (x2,x1,x0,_0,_1,_2); \
vec_st (_0, 0, ptr++); \
vec_st (_1, 0, ptr++); \
vec_st (_2, 0, ptr++); \
} while (0);
/* pack the pixels in rgb0 format
msb R
lsb 0
*/
#define vec_mstrgb32(T,x0,x1,x2,x3,ptr) \
do { \
T _0,_1,_2,_3; \
_0 = vec_mergeh (x0,x1); \
_1 = vec_mergeh (x2,x3); \
_2 = (T)vec_mergeh ((vector unsigned short)_0,(vector unsigned short)_1); \
_3 = (T)vec_mergel ((vector unsigned short)_0,(vector unsigned short)_1); \
vec_st (_2, 0*16, (T *)ptr); \
vec_st (_3, 1*16, (T *)ptr); \
_0 = vec_mergel (x0,x1); \
_1 = vec_mergel (x2,x3); \
_2 = (T)vec_mergeh ((vector unsigned short)_0,(vector unsigned short)_1); \
_3 = (T)vec_mergel ((vector unsigned short)_0,(vector unsigned short)_1); \
vec_st (_2, 2*16, (T *)ptr); \
vec_st (_3, 3*16, (T *)ptr); \
ptr += 4; \
} while (0);
/*
| 1 0 1.4021 | | Y |
| 1 -0.3441 -0.7142 |x| Cb|
| 1 1.7718 0 | | Cr|
Y: [-128 127]
Cb/Cr : [-128 127]
typical yuv conversion work on Y: 0-255 this version has been optimized for jpeg decode.
*/
#define vec_unh(x) \
(vector signed short) \
vec_perm(x,(__typeof__(x)){0}, \
((vector unsigned char){0x10,0x00,0x10,0x01,0x10,0x02,0x10,0x03,\
0x10,0x04,0x10,0x05,0x10,0x06,0x10,0x07}))
#define vec_unl(x) \
(vector signed short) \
vec_perm(x,(__typeof__(x)){0}, \
((vector unsigned char){0x10,0x08,0x10,0x09,0x10,0x0A,0x10,0x0B,\
0x10,0x0C,0x10,0x0D,0x10,0x0E,0x10,0x0F}))
#define vec_clip_s16(x) \
vec_max (vec_min (x, ((vector signed short){235,235,235,235,235,235,235,235})), \
((vector signed short){ 16, 16, 16, 16, 16, 16, 16, 16}))
#define vec_packclp(x,y) \
(vector unsigned char)vec_packs \
((vector unsigned short)vec_max (x,((vector signed short) {0})), \
(vector unsigned short)vec_max (y,((vector signed short) {0})))
//#define out_pixels(a,b,c,ptr) vec_mstrgb32(__typeof__(a),((__typeof__ (a)){255}),a,a,a,ptr)
static inline void cvtyuvtoRGB (SwsContext *c,
vector signed short Y, vector signed short U, vector signed short V,
vector signed short *R, vector signed short *G, vector signed short *B)
{
vector signed short vx,ux,uvx;
Y = vec_mradds (Y, c->CY, c->OY);
U = vec_sub (U,(vector signed short)
vec_splat((vector signed short){128},0));
V = vec_sub (V,(vector signed short)
vec_splat((vector signed short){128},0));
// ux = (CBU*(u<<c->CSHIFT)+0x4000)>>15;
ux = vec_sl (U, c->CSHIFT);
*B = vec_mradds (ux, c->CBU, Y);
// vx = (CRV*(v<<c->CSHIFT)+0x4000)>>15;
vx = vec_sl (V, c->CSHIFT);
*R = vec_mradds (vx, c->CRV, Y);
// uvx = ((CGU*u) + (CGV*v))>>15;
uvx = vec_mradds (U, c->CGU, Y);
*G = vec_mradds (V, c->CGV, uvx);
}
/*
------------------------------------------------------------------------------
CS converters
------------------------------------------------------------------------------
*/
#define DEFCSP420_CVT(name,out_pixels) \
static int altivec_##name (SwsContext *c, \
unsigned char **in, int *instrides, \
int srcSliceY, int srcSliceH, \
unsigned char **oplanes, int *outstrides) \
{ \
int w = c->srcW; \
int h = srcSliceH; \
int i,j; \
int instrides_scl[3]; \
vector unsigned char y0,y1; \
\
vector signed char u,v; \
\
vector signed short Y0,Y1,Y2,Y3; \
vector signed short U,V; \
vector signed short vx,ux,uvx; \
vector signed short vx0,ux0,uvx0; \
vector signed short vx1,ux1,uvx1; \
vector signed short R0,G0,B0; \
vector signed short R1,G1,B1; \
vector unsigned char R,G,B; \
\
vector unsigned char *y1ivP, *y2ivP, *uivP, *vivP; \
vector unsigned char align_perm; \
\
vector signed short \
lCY = c->CY, \
lOY = c->OY, \
lCRV = c->CRV, \
lCBU = c->CBU, \
lCGU = c->CGU, \
lCGV = c->CGV; \
\
vector unsigned short lCSHIFT = c->CSHIFT; \
\
ubyte *y1i = in[0]; \
ubyte *y2i = in[0]+instrides[0]; \
ubyte *ui = in[1]; \
ubyte *vi = in[2]; \
\
vector unsigned char *oute \
= (vector unsigned char *) \
(oplanes[0]+srcSliceY*outstrides[0]); \
vector unsigned char *outo \
= (vector unsigned char *) \
(oplanes[0]+srcSliceY*outstrides[0]+outstrides[0]); \
\
\
instrides_scl[0] = instrides[0]*2-w; /* the loop moves y{1,2}i by w */ \
instrides_scl[1] = instrides[1]-w/2; /* the loop moves ui by w/2 */ \
instrides_scl[2] = instrides[2]-w/2; /* the loop moves vi by w/2 */ \
\
\
for (i=0;i<h/2;i++) { \
vec_dstst (outo, (0x02000002|(((w*3+32)/32)<<16)), 0); \
vec_dstst (oute, (0x02000002|(((w*3+32)/32)<<16)), 1); \
\
for (j=0;j<w/16;j++) { \
\
y1ivP = (vector unsigned char *)y1i; \
y2ivP = (vector unsigned char *)y2i; \
uivP = (vector unsigned char *)ui; \
vivP = (vector unsigned char *)vi; \
\
align_perm = vec_lvsl (0, y1i); \
y0 = (vector unsigned char) \
vec_perm (y1ivP[0], y1ivP[1], align_perm); \
\
align_perm = vec_lvsl (0, y2i); \
y1 = (vector unsigned char) \
vec_perm (y2ivP[0], y2ivP[1], align_perm); \
\
align_perm = vec_lvsl (0, ui); \
u = (vector signed char) \
vec_perm (uivP[0], uivP[1], align_perm); \
\
align_perm = vec_lvsl (0, vi); \
v = (vector signed char) \
vec_perm (vivP[0], vivP[1], align_perm); \
\
u = (vector signed char) \
vec_sub (u,(vector signed char) \
vec_splat((vector signed char){128},0)); \
v = (vector signed char) \
vec_sub (v,(vector signed char) \
vec_splat((vector signed char){128},0)); \
\
U = vec_unpackh (u); \
V = vec_unpackh (v); \
\
\
Y0 = vec_unh (y0); \
Y1 = vec_unl (y0); \
Y2 = vec_unh (y1); \
Y3 = vec_unl (y1); \
\
Y0 = vec_mradds (Y0, lCY, lOY); \
Y1 = vec_mradds (Y1, lCY, lOY); \
Y2 = vec_mradds (Y2, lCY, lOY); \
Y3 = vec_mradds (Y3, lCY, lOY); \
\
/* ux = (CBU*(u<<CSHIFT)+0x4000)>>15 */ \
ux = vec_sl (U, lCSHIFT); \
ux = vec_mradds (ux, lCBU, (vector signed short){0}); \
ux0 = vec_mergeh (ux,ux); \
ux1 = vec_mergel (ux,ux); \
\
/* vx = (CRV*(v<<CSHIFT)+0x4000)>>15; */ \
vx = vec_sl (V, lCSHIFT); \
vx = vec_mradds (vx, lCRV, (vector signed short){0}); \
vx0 = vec_mergeh (vx,vx); \
vx1 = vec_mergel (vx,vx); \
\
/* uvx = ((CGU*u) + (CGV*v))>>15 */ \
uvx = vec_mradds (U, lCGU, (vector signed short){0}); \
uvx = vec_mradds (V, lCGV, uvx); \
uvx0 = vec_mergeh (uvx,uvx); \
uvx1 = vec_mergel (uvx,uvx); \
\
R0 = vec_add (Y0,vx0); \
G0 = vec_add (Y0,uvx0); \
B0 = vec_add (Y0,ux0); \
R1 = vec_add (Y1,vx1); \
G1 = vec_add (Y1,uvx1); \
B1 = vec_add (Y1,ux1); \
\
R = vec_packclp (R0,R1); \
G = vec_packclp (G0,G1); \
B = vec_packclp (B0,B1); \
\
out_pixels(R,G,B,oute); \
\
R0 = vec_add (Y2,vx0); \
G0 = vec_add (Y2,uvx0); \
B0 = vec_add (Y2,ux0); \
R1 = vec_add (Y3,vx1); \
G1 = vec_add (Y3,uvx1); \
B1 = vec_add (Y3,ux1); \
R = vec_packclp (R0,R1); \
G = vec_packclp (G0,G1); \
B = vec_packclp (B0,B1); \
\
\
out_pixels(R,G,B,outo); \
\
y1i += 16; \
y2i += 16; \
ui += 8; \
vi += 8; \
\
} \
\
outo += (outstrides[0])>>4; \
oute += (outstrides[0])>>4; \
\
ui += instrides_scl[1]; \
vi += instrides_scl[2]; \
y1i += instrides_scl[0]; \
y2i += instrides_scl[0]; \
} \
return srcSliceH; \
}
#define out_abgr(a,b,c,ptr) vec_mstrgb32(__typeof__(a),((__typeof__ (a)){255}),c,b,a,ptr)
#define out_bgra(a,b,c,ptr) vec_mstrgb32(__typeof__(a),c,b,a,((__typeof__ (a)){255}),ptr)
#define out_rgba(a,b,c,ptr) vec_mstrgb32(__typeof__(a),a,b,c,((__typeof__ (a)){255}),ptr)
#define out_argb(a,b,c,ptr) vec_mstrgb32(__typeof__(a),((__typeof__ (a)){255}),a,b,c,ptr)
#define out_rgb24(a,b,c,ptr) vec_mstrgb24(a,b,c,ptr)
#define out_bgr24(a,b,c,ptr) vec_mstbgr24(a,b,c,ptr)
DEFCSP420_CVT (yuv2_abgr, out_abgr)
#if 1
DEFCSP420_CVT (yuv2_bgra, out_bgra)
#else
static int altivec_yuv2_bgra32 (SwsContext *c,
unsigned char **in, int *instrides,
int srcSliceY, int srcSliceH,
unsigned char **oplanes, int *outstrides)
{
int w = c->srcW;
int h = srcSliceH;
int i,j;
int instrides_scl[3];
vector unsigned char y0,y1;
vector signed char u,v;
vector signed short Y0,Y1,Y2,Y3;
vector signed short U,V;
vector signed short vx,ux,uvx;
vector signed short vx0,ux0,uvx0;
vector signed short vx1,ux1,uvx1;
vector signed short R0,G0,B0;
vector signed short R1,G1,B1;
vector unsigned char R,G,B;
vector unsigned char *uivP, *vivP;
vector unsigned char align_perm;
vector signed short
lCY = c->CY,
lOY = c->OY,
lCRV = c->CRV,
lCBU = c->CBU,
lCGU = c->CGU,
lCGV = c->CGV;
vector unsigned short lCSHIFT = c->CSHIFT;
ubyte *y1i = in[0];
ubyte *y2i = in[0]+w;
ubyte *ui = in[1];
ubyte *vi = in[2];
vector unsigned char *oute
= (vector unsigned char *)
(oplanes[0]+srcSliceY*outstrides[0]);
vector unsigned char *outo
= (vector unsigned char *)
(oplanes[0]+srcSliceY*outstrides[0]+outstrides[0]);
instrides_scl[0] = instrides[0];
instrides_scl[1] = instrides[1]-w/2; /* the loop moves ui by w/2 */
instrides_scl[2] = instrides[2]-w/2; /* the loop moves vi by w/2 */
for (i=0;i<h/2;i++) {
vec_dstst (outo, (0x02000002|(((w*3+32)/32)<<16)), 0);
vec_dstst (oute, (0x02000002|(((w*3+32)/32)<<16)), 1);
for (j=0;j<w/16;j++) {
y0 = vec_ldl (0,y1i);
y1 = vec_ldl (0,y2i);
uivP = (vector unsigned char *)ui;
vivP = (vector unsigned char *)vi;
align_perm = vec_lvsl (0, ui);
u = (vector signed char)vec_perm (uivP[0], uivP[1], align_perm);
align_perm = vec_lvsl (0, vi);
v = (vector signed char)vec_perm (vivP[0], vivP[1], align_perm);
u = (vector signed char)
vec_sub (u,(vector signed char)
vec_splat((vector signed char){128},0));
v = (vector signed char)
vec_sub (v, (vector signed char)
vec_splat((vector signed char){128},0));
U = vec_unpackh (u);
V = vec_unpackh (v);
Y0 = vec_unh (y0);
Y1 = vec_unl (y0);
Y2 = vec_unh (y1);
Y3 = vec_unl (y1);
Y0 = vec_mradds (Y0, lCY, lOY);
Y1 = vec_mradds (Y1, lCY, lOY);
Y2 = vec_mradds (Y2, lCY, lOY);
Y3 = vec_mradds (Y3, lCY, lOY);
/* ux = (CBU*(u<<CSHIFT)+0x4000)>>15 */
ux = vec_sl (U, lCSHIFT);
ux = vec_mradds (ux, lCBU, (vector signed short){0});
ux0 = vec_mergeh (ux,ux);
ux1 = vec_mergel (ux,ux);
/* vx = (CRV*(v<<CSHIFT)+0x4000)>>15; */
vx = vec_sl (V, lCSHIFT);
vx = vec_mradds (vx, lCRV, (vector signed short){0});
vx0 = vec_mergeh (vx,vx);
vx1 = vec_mergel (vx,vx);
/* uvx = ((CGU*u) + (CGV*v))>>15 */
uvx = vec_mradds (U, lCGU, (vector signed short){0});
uvx = vec_mradds (V, lCGV, uvx);
uvx0 = vec_mergeh (uvx,uvx);
uvx1 = vec_mergel (uvx,uvx);
R0 = vec_add (Y0,vx0);
G0 = vec_add (Y0,uvx0);
B0 = vec_add (Y0,ux0);
R1 = vec_add (Y1,vx1);
G1 = vec_add (Y1,uvx1);
B1 = vec_add (Y1,ux1);
R = vec_packclp (R0,R1);
G = vec_packclp (G0,G1);
B = vec_packclp (B0,B1);
out_argb(R,G,B,oute);
R0 = vec_add (Y2,vx0);
G0 = vec_add (Y2,uvx0);
B0 = vec_add (Y2,ux0);
R1 = vec_add (Y3,vx1);
G1 = vec_add (Y3,uvx1);
B1 = vec_add (Y3,ux1);
R = vec_packclp (R0,R1);
G = vec_packclp (G0,G1);
B = vec_packclp (B0,B1);
out_argb(R,G,B,outo);
y1i += 16;
y2i += 16;
ui += 8;
vi += 8;
}
outo += (outstrides[0])>>4;
oute += (outstrides[0])>>4;
ui += instrides_scl[1];
vi += instrides_scl[2];
y1i += instrides_scl[0];
y2i += instrides_scl[0];
}
return srcSliceH;
}
#endif
DEFCSP420_CVT (yuv2_rgba, out_rgba)
DEFCSP420_CVT (yuv2_argb, out_argb)
DEFCSP420_CVT (yuv2_rgb24, out_rgb24)
DEFCSP420_CVT (yuv2_bgr24, out_bgr24)
// uyvy|uyvy|uyvy|uyvy
// 0123 4567 89ab cdef
static
const vector unsigned char
demux_u = {0x10,0x00,0x10,0x00,
0x10,0x04,0x10,0x04,
0x10,0x08,0x10,0x08,
0x10,0x0c,0x10,0x0c},
demux_v = {0x10,0x02,0x10,0x02,
0x10,0x06,0x10,0x06,
0x10,0x0A,0x10,0x0A,
0x10,0x0E,0x10,0x0E},
demux_y = {0x10,0x01,0x10,0x03,
0x10,0x05,0x10,0x07,
0x10,0x09,0x10,0x0B,
0x10,0x0D,0x10,0x0F};
/*
this is so I can play live CCIR raw video
*/
static int altivec_uyvy_rgb32 (SwsContext *c,
unsigned char **in, int *instrides,
int srcSliceY, int srcSliceH,
unsigned char **oplanes, int *outstrides)
{
int w = c->srcW;
int h = srcSliceH;
int i,j;
vector unsigned char uyvy;
vector signed short Y,U,V;
vector signed short R0,G0,B0,R1,G1,B1;
vector unsigned char R,G,B;
vector unsigned char *out;
ubyte *img;
img = in[0];
out = (vector unsigned char *)(oplanes[0]+srcSliceY*outstrides[0]);
for (i=0;i<h;i++) {
for (j=0;j<w/16;j++) {
uyvy = vec_ld (0, img);
U = (vector signed short)
vec_perm (uyvy, (vector unsigned char){0}, demux_u);
V = (vector signed short)
vec_perm (uyvy, (vector unsigned char){0}, demux_v);
Y = (vector signed short)
vec_perm (uyvy, (vector unsigned char){0}, demux_y);
cvtyuvtoRGB (c, Y,U,V,&R0,&G0,&B0);
uyvy = vec_ld (16, img);
U = (vector signed short)
vec_perm (uyvy, (vector unsigned char){0}, demux_u);
V = (vector signed short)
vec_perm (uyvy, (vector unsigned char){0}, demux_v);
Y = (vector signed short)
vec_perm (uyvy, (vector unsigned char){0}, demux_y);
cvtyuvtoRGB (c, Y,U,V,&R1,&G1,&B1);
R = vec_packclp (R0,R1);
G = vec_packclp (G0,G1);
B = vec_packclp (B0,B1);
// vec_mstbgr24 (R,G,B, out);
out_rgba (R,G,B,out);
img += 32;
}
}
return srcSliceH;
}
/* Ok currently the acceleration routine only supports
inputs of widths a multiple of 16
and heights a multiple 2
So we just fall back to the C codes for this.
*/
SwsFunc sws_yuv2rgb_init_altivec (SwsContext *c)
{
if (!(c->flags & SWS_CPU_CAPS_ALTIVEC))
return NULL;
/*
and this seems not to matter too much I tried a bunch of
videos with abnormal widths and MPlayer crashes elsewhere.
mplayer -vo x11 -rawvideo on:w=350:h=240 raw-350x240.eyuv
boom with X11 bad match.
*/
if ((c->srcW & 0xf) != 0) return NULL;
switch (c->srcFormat) {
case PIX_FMT_YUV410P:
case PIX_FMT_YUV420P:
/*case IMGFMT_CLPL: ??? */
case PIX_FMT_GRAY8:
case PIX_FMT_NV12:
case PIX_FMT_NV21:
if ((c->srcH & 0x1) != 0)
return NULL;
switch(c->dstFormat){
case PIX_FMT_RGB24:
av_log(c, AV_LOG_WARNING, "ALTIVEC: Color Space RGB24\n");
return altivec_yuv2_rgb24;
case PIX_FMT_BGR24:
av_log(c, AV_LOG_WARNING, "ALTIVEC: Color Space BGR24\n");
return altivec_yuv2_bgr24;
case PIX_FMT_ARGB:
av_log(c, AV_LOG_WARNING, "ALTIVEC: Color Space ARGB\n");
return altivec_yuv2_argb;
case PIX_FMT_ABGR:
av_log(c, AV_LOG_WARNING, "ALTIVEC: Color Space ABGR\n");
return altivec_yuv2_abgr;
case PIX_FMT_RGBA:
av_log(c, AV_LOG_WARNING, "ALTIVEC: Color Space RGBA\n");
return altivec_yuv2_rgba;
case PIX_FMT_BGRA:
av_log(c, AV_LOG_WARNING, "ALTIVEC: Color Space BGRA\n");
return altivec_yuv2_bgra;
default: return NULL;
}
break;
case PIX_FMT_UYVY422:
switch(c->dstFormat){
case PIX_FMT_BGR32:
av_log(c, AV_LOG_WARNING, "ALTIVEC: Color Space UYVY -> RGB32\n");
return altivec_uyvy_rgb32;
default: return NULL;
}
break;
}
return NULL;
}
void sws_yuv2rgb_altivec_init_tables (SwsContext *c, const int inv_table[4],int brightness,int contrast, int saturation)
{
union {
signed short tmp[8] __attribute__ ((aligned(16)));
vector signed short vec;
} buf;
buf.tmp[0] = ((0xffffLL) * contrast>>8)>>9; //cy
buf.tmp[1] = -256*brightness; //oy
buf.tmp[2] = (inv_table[0]>>3) *(contrast>>16)*(saturation>>16); //crv
buf.tmp[3] = (inv_table[1]>>3) *(contrast>>16)*(saturation>>16); //cbu
buf.tmp[4] = -((inv_table[2]>>1)*(contrast>>16)*(saturation>>16)); //cgu
buf.tmp[5] = -((inv_table[3]>>1)*(contrast>>16)*(saturation>>16)); //cgv
c->CSHIFT = (vector unsigned short)vec_splat_u16(2);
c->CY = vec_splat ((vector signed short)buf.vec, 0);
c->OY = vec_splat ((vector signed short)buf.vec, 1);
c->CRV = vec_splat ((vector signed short)buf.vec, 2);
c->CBU = vec_splat ((vector signed short)buf.vec, 3);
c->CGU = vec_splat ((vector signed short)buf.vec, 4);
c->CGV = vec_splat ((vector signed short)buf.vec, 5);
#if 0
{
int i;
char *v[6]={"cy","oy","crv","cbu","cgu","cgv"};
for (i=0; i<6; i++)
printf("%s %d ", v[i],buf.tmp[i] );
printf("\n");
}
#endif
return;
}
void
altivec_yuv2packedX (SwsContext *c,
int16_t *lumFilter, int16_t **lumSrc, int lumFilterSize,
int16_t *chrFilter, int16_t **chrSrc, int chrFilterSize,
uint8_t *dest, int dstW, int dstY)
{
int i,j;
vector signed short X,X0,X1,Y0,U0,V0,Y1,U1,V1,U,V;
vector signed short R0,G0,B0,R1,G1,B1;
vector unsigned char R,G,B;
vector unsigned char *out,*nout;
vector signed short RND = vec_splat_s16(1<<3);
vector unsigned short SCL = vec_splat_u16(4);
unsigned long scratch[16] __attribute__ ((aligned (16)));
vector signed short *YCoeffs, *CCoeffs;
YCoeffs = c->vYCoeffsBank+dstY*lumFilterSize;
CCoeffs = c->vCCoeffsBank+dstY*chrFilterSize;
out = (vector unsigned char *)dest;
for (i=0; i<dstW; i+=16){
Y0 = RND;
Y1 = RND;
/* extract 16 coeffs from lumSrc */
for (j=0; j<lumFilterSize; j++) {
X0 = vec_ld (0, &lumSrc[j][i]);
X1 = vec_ld (16, &lumSrc[j][i]);
Y0 = vec_mradds (X0, YCoeffs[j], Y0);
Y1 = vec_mradds (X1, YCoeffs[j], Y1);
}
U = RND;
V = RND;
/* extract 8 coeffs from U,V */
for (j=0; j<chrFilterSize; j++) {
X = vec_ld (0, &chrSrc[j][i/2]);
U = vec_mradds (X, CCoeffs[j], U);
X = vec_ld (0, &chrSrc[j][i/2+2048]);
V = vec_mradds (X, CCoeffs[j], V);
}
/* scale and clip signals */
Y0 = vec_sra (Y0, SCL);
Y1 = vec_sra (Y1, SCL);
U = vec_sra (U, SCL);
V = vec_sra (V, SCL);
Y0 = vec_clip_s16 (Y0);
Y1 = vec_clip_s16 (Y1);
U = vec_clip_s16 (U);
V = vec_clip_s16 (V);
/* now we have
Y0= y0 y1 y2 y3 y4 y5 y6 y7 Y1= y8 y9 y10 y11 y12 y13 y14 y15
U= u0 u1 u2 u3 u4 u5 u6 u7 V= v0 v1 v2 v3 v4 v5 v6 v7
Y0= y0 y1 y2 y3 y4 y5 y6 y7 Y1= y8 y9 y10 y11 y12 y13 y14 y15
U0= u0 u0 u1 u1 u2 u2 u3 u3 U1= u4 u4 u5 u5 u6 u6 u7 u7
V0= v0 v0 v1 v1 v2 v2 v3 v3 V1= v4 v4 v5 v5 v6 v6 v7 v7
*/
U0 = vec_mergeh (U,U);
V0 = vec_mergeh (V,V);
U1 = vec_mergel (U,U);
V1 = vec_mergel (V,V);
cvtyuvtoRGB (c, Y0,U0,V0,&R0,&G0,&B0);
cvtyuvtoRGB (c, Y1,U1,V1,&R1,&G1,&B1);
R = vec_packclp (R0,R1);
G = vec_packclp (G0,G1);
B = vec_packclp (B0,B1);
switch(c->dstFormat) {
case PIX_FMT_ABGR: out_abgr (R,G,B,out); break;
case PIX_FMT_BGRA: out_bgra (R,G,B,out); break;
case PIX_FMT_RGBA: out_rgba (R,G,B,out); break;
case PIX_FMT_ARGB: out_argb (R,G,B,out); break;
case PIX_FMT_RGB24: out_rgb24 (R,G,B,out); break;
case PIX_FMT_BGR24: out_bgr24 (R,G,B,out); break;
default:
{
/* If this is reached, the caller should have called yuv2packedXinC
instead. */
static int printed_error_message;
if (!printed_error_message) {
av_log(c, AV_LOG_ERROR, "altivec_yuv2packedX doesn't support %s output\n",
sws_format_name(c->dstFormat));
printed_error_message=1;
}
return;
}
}
}
if (i < dstW) {
i -= 16;
Y0 = RND;
Y1 = RND;
/* extract 16 coeffs from lumSrc */
for (j=0; j<lumFilterSize; j++) {
X0 = vec_ld (0, &lumSrc[j][i]);
X1 = vec_ld (16, &lumSrc[j][i]);
Y0 = vec_mradds (X0, YCoeffs[j], Y0);
Y1 = vec_mradds (X1, YCoeffs[j], Y1);
}
U = RND;
V = RND;
/* extract 8 coeffs from U,V */
for (j=0; j<chrFilterSize; j++) {
X = vec_ld (0, &chrSrc[j][i/2]);
U = vec_mradds (X, CCoeffs[j], U);
X = vec_ld (0, &chrSrc[j][i/2+2048]);
V = vec_mradds (X, CCoeffs[j], V);
}
/* scale and clip signals */
Y0 = vec_sra (Y0, SCL);
Y1 = vec_sra (Y1, SCL);
U = vec_sra (U, SCL);
V = vec_sra (V, SCL);
Y0 = vec_clip_s16 (Y0);
Y1 = vec_clip_s16 (Y1);
U = vec_clip_s16 (U);
V = vec_clip_s16 (V);
/* now we have
Y0= y0 y1 y2 y3 y4 y5 y6 y7 Y1= y8 y9 y10 y11 y12 y13 y14 y15
U = u0 u1 u2 u3 u4 u5 u6 u7 V = v0 v1 v2 v3 v4 v5 v6 v7
Y0= y0 y1 y2 y3 y4 y5 y6 y7 Y1= y8 y9 y10 y11 y12 y13 y14 y15
U0= u0 u0 u1 u1 u2 u2 u3 u3 U1= u4 u4 u5 u5 u6 u6 u7 u7
V0= v0 v0 v1 v1 v2 v2 v3 v3 V1= v4 v4 v5 v5 v6 v6 v7 v7
*/
U0 = vec_mergeh (U,U);
V0 = vec_mergeh (V,V);
U1 = vec_mergel (U,U);
V1 = vec_mergel (V,V);
cvtyuvtoRGB (c, Y0,U0,V0,&R0,&G0,&B0);
cvtyuvtoRGB (c, Y1,U1,V1,&R1,&G1,&B1);
R = vec_packclp (R0,R1);
G = vec_packclp (G0,G1);
B = vec_packclp (B0,B1);
nout = (vector unsigned char *)scratch;
switch(c->dstFormat) {
case PIX_FMT_ABGR: out_abgr (R,G,B,nout); break;
case PIX_FMT_BGRA: out_bgra (R,G,B,nout); break;
case PIX_FMT_RGBA: out_rgba (R,G,B,nout); break;
case PIX_FMT_ARGB: out_argb (R,G,B,nout); break;
case PIX_FMT_RGB24: out_rgb24 (R,G,B,nout); break;
case PIX_FMT_BGR24: out_bgr24 (R,G,B,nout); break;
default:
/* Unreachable, I think. */
av_log(c, AV_LOG_ERROR, "altivec_yuv2packedX doesn't support %s output\n",
sws_format_name(c->dstFormat));
return;
}
memcpy (&((uint32_t*)dest)[i], scratch, (dstW-i)/4);
}
}
@@ -1,203 +0,0 @@
/*
* Copyright (C) 2007 Marc Hoffman <marc.hoffman@analog.com>
*
* Blackfin video color space converter operations
* convert I420 YV12 to RGB in various formats
*
* This file is part of FFmpeg.
*
* FFmpeg is free software; you can redistribute it and/or
* modify it under the terms of the GNU Lesser General Public
* License as published by the Free Software Foundation; either
* version 2.1 of the License, or (at your option) any later version.
*
* FFmpeg is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public
* License along with FFmpeg; if not, write to the Free Software
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
*/
#include <stdio.h>
#include <stdlib.h>
#include <string.h>
#include <inttypes.h>
#include <assert.h>
#include "config.h"
#include <unistd.h>
#include "rgb2rgb.h"
#include "swscale.h"
#include "swscale_internal.h"
#ifdef __FDPIC__
#define L1CODE __attribute__ ((l1_text))
#else
#define L1CODE
#endif
void ff_bfin_yuv2rgb555_line (uint8_t *Y, uint8_t *U, uint8_t *V, uint8_t *out,
int w, uint32_t *coeffs) L1CODE;
void ff_bfin_yuv2rgb565_line (uint8_t *Y, uint8_t *U, uint8_t *V, uint8_t *out,
int w, uint32_t *coeffs) L1CODE;
void ff_bfin_yuv2rgb24_line (uint8_t *Y, uint8_t *U, uint8_t *V, uint8_t *out,
int w, uint32_t *coeffs) L1CODE;
typedef void (* ltransform)(uint8_t *Y, uint8_t *U, uint8_t *V, uint8_t *out,
int w, uint32_t *coeffs);
static void bfin_prepare_coefficients (SwsContext *c, int rgb, int masks)
{
int oy;
oy = c->yOffset&0xffff;
oy = oy >> 3; // keep everything U8.0 for offset calculation
c->oc = 128*0x01010101U;
c->oy = oy*0x01010101U;
/* copy 64bit vector coeffs down to 32bit vector coeffs */
c->cy = c->yCoeff;
c->zero = 0;
if (rgb) {
c->crv = c->vrCoeff;
c->cbu = c->ubCoeff;
c->cgu = c->ugCoeff;
c->cgv = c->vgCoeff;
} else {
c->crv = c->ubCoeff;
c->cbu = c->vrCoeff;
c->cgu = c->vgCoeff;
c->cgv = c->ugCoeff;
}
if (masks == 555) {
c->rmask = 0x001f * 0x00010001U;
c->gmask = 0x03e0 * 0x00010001U;
c->bmask = 0x7c00 * 0x00010001U;
} else if (masks == 565) {
c->rmask = 0x001f * 0x00010001U;
c->gmask = 0x07e0 * 0x00010001U;
c->bmask = 0xf800 * 0x00010001U;
}
}
static int core_yuv420_rgb (SwsContext *c,
uint8_t **in, int *instrides,
int srcSliceY, int srcSliceH,
uint8_t **oplanes, int *outstrides,
ltransform lcscf, int rgb, int masks)
{
uint8_t *py,*pu,*pv,*op;
int w = instrides[0];
int h2 = srcSliceH>>1;
int i;
bfin_prepare_coefficients (c, rgb, masks);
py = in[0];
pu = in[1+(1^rgb)];
pv = in[1+(0^rgb)];
op = oplanes[0] + srcSliceY*outstrides[0];
for (i=0;i<h2;i++) {
lcscf (py, pu, pv, op, w, &c->oy);
py += instrides[0];
op += outstrides[0];
lcscf (py, pu, pv, op, w, &c->oy);
py += instrides[0];
pu += instrides[1];
pv += instrides[2];
op += outstrides[0];
}
return srcSliceH;
}
static int bfin_yuv420_rgb555 (SwsContext *c,
uint8_t **in, int *instrides,
int srcSliceY, int srcSliceH,
uint8_t **oplanes, int *outstrides)
{
return core_yuv420_rgb (c, in, instrides, srcSliceY, srcSliceH, oplanes, outstrides,
ff_bfin_yuv2rgb555_line, 1, 555);
}
static int bfin_yuv420_bgr555 (SwsContext *c,
uint8_t **in, int *instrides,
int srcSliceY, int srcSliceH,
uint8_t **oplanes, int *outstrides)
{
return core_yuv420_rgb (c, in, instrides, srcSliceY, srcSliceH, oplanes, outstrides,
ff_bfin_yuv2rgb555_line, 0, 555);
}
static int bfin_yuv420_rgb24 (SwsContext *c,
uint8_t **in, int *instrides,
int srcSliceY, int srcSliceH,
uint8_t **oplanes, int *outstrides)
{
return core_yuv420_rgb (c, in, instrides, srcSliceY, srcSliceH, oplanes, outstrides,
ff_bfin_yuv2rgb24_line, 1, 888);
}
static int bfin_yuv420_bgr24 (SwsContext *c,
uint8_t **in, int *instrides,
int srcSliceY, int srcSliceH,
uint8_t **oplanes, int *outstrides)
{
return core_yuv420_rgb (c, in, instrides, srcSliceY, srcSliceH, oplanes, outstrides,
ff_bfin_yuv2rgb24_line, 0, 888);
}
static int bfin_yuv420_rgb565 (SwsContext *c,
uint8_t **in, int *instrides,
int srcSliceY, int srcSliceH,
uint8_t **oplanes, int *outstrides)
{
return core_yuv420_rgb (c, in, instrides, srcSliceY, srcSliceH, oplanes, outstrides,
ff_bfin_yuv2rgb565_line, 1, 565);
}
static int bfin_yuv420_bgr565 (SwsContext *c,
uint8_t **in, int *instrides,
int srcSliceY, int srcSliceH,
uint8_t **oplanes, int *outstrides)
{
return core_yuv420_rgb (c, in, instrides, srcSliceY, srcSliceH, oplanes, outstrides,
ff_bfin_yuv2rgb565_line, 0, 565);
}
SwsFunc ff_bfin_yuv2rgb_get_func_ptr (SwsContext *c)
{
SwsFunc f;
switch(c->dstFormat) {
case PIX_FMT_RGB555: f = bfin_yuv420_rgb555; break;
case PIX_FMT_BGR555: f = bfin_yuv420_bgr555; break;
case PIX_FMT_RGB565: f = bfin_yuv420_rgb565; break;
case PIX_FMT_BGR565: f = bfin_yuv420_bgr565; break;
case PIX_FMT_RGB24: f = bfin_yuv420_rgb24; break;
case PIX_FMT_BGR24: f = bfin_yuv420_bgr24; break;
default:
return 0;
}
av_log(c, AV_LOG_INFO, "BlackFin accelerated color space converter %s\n",
sws_format_name (c->dstFormat));
return f;
}
@@ -1,85 +0,0 @@
/*
* software YUV to RGB converter using mediaLib
*
* Copyright (C) 2003 Michael Niedermayer <michaelni@gmx.at>
*
* This file is part of FFmpeg.
*
* FFmpeg is free software; you can redistribute it and/or
* modify it under the terms of the GNU Lesser General Public
* License as published by the Free Software Foundation; either
* version 2.1 of the License, or (at your option) any later version.
*
* FFmpeg is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public
* License along with FFmpeg; if not, write to the Free Software
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
*/
#include <mlib_types.h>
#include <mlib_status.h>
#include <mlib_sys.h>
#include <mlib_video.h>
#include <inttypes.h>
#include <stdlib.h>
#include <assert.h>
#include "swscale.h"
static int mlib_YUV2ARGB420_32(SwsContext *c, uint8_t* src[], int srcStride[], int srcSliceY,
int srcSliceH, uint8_t* dst[], int dstStride[]){
if(c->srcFormat == PIX_FMT_YUV422P){
srcStride[1] *= 2;
srcStride[2] *= 2;
}
assert(srcStride[1] == srcStride[2]);
mlib_VideoColorYUV2ARGB420(dst[0]+srcSliceY*dstStride[0], src[0], src[1], src[2], c->dstW,
srcSliceH, dstStride[0], srcStride[0], srcStride[1]);
return srcSliceH;
}
static int mlib_YUV2ABGR420_32(SwsContext *c, uint8_t* src[], int srcStride[], int srcSliceY,
int srcSliceH, uint8_t* dst[], int dstStride[]){
if(c->srcFormat == PIX_FMT_YUV422P){
srcStride[1] *= 2;
srcStride[2] *= 2;
}
assert(srcStride[1] == srcStride[2]);
mlib_VideoColorYUV2ABGR420(dst[0]+srcSliceY*dstStride[0], src[0], src[1], src[2], c->dstW,
srcSliceH, dstStride[0], srcStride[0], srcStride[1]);
return srcSliceH;
}
static int mlib_YUV2RGB420_24(SwsContext *c, uint8_t* src[], int srcStride[], int srcSliceY,
int srcSliceH, uint8_t* dst[], int dstStride[]){
if(c->srcFormat == PIX_FMT_YUV422P){
srcStride[1] *= 2;
srcStride[2] *= 2;
}
assert(srcStride[1] == srcStride[2]);
mlib_VideoColorYUV2RGB420(dst[0]+srcSliceY*dstStride[0], src[0], src[1], src[2], c->dstW,
srcSliceH, dstStride[0], srcStride[0], srcStride[1]);
return srcSliceH;
}
SwsFunc sws_yuv2rgb_init_mlib(SwsContext *c)
{
switch(c->dstFormat){
case PIX_FMT_RGB24: return mlib_YUV2RGB420_24;
case PIX_FMT_BGR32: return mlib_YUV2ARGB420_32;
case PIX_FMT_RGB32: return mlib_YUV2ABGR420_32;
default: return NULL;
}
}
@@ -1,453 +0,0 @@
/*
* yuv2rgb_mmx.c, software YUV to RGB converter with Intel MMX "technology"
*
* Copyright (C) 2000, Silicon Integrated System Corp
*
* Author: Olie Lho <ollie@sis.com.tw>
*
* 15,24 bpp and dithering from Michael Niedermayer (michaelni@gmx.at)
* MMX/MMX2 Template stuff from Michael Niedermayer (needed for fast movntq support)
* context / deglobalize stuff by Michael Niedermayer
*
* This file is part of mpeg2dec, a free MPEG-2 video decoder
*
* mpeg2dec is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 2, or (at your option)
* any later version.
*
* mpeg2dec is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with mpeg2dec; if not, write to the Free Software
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
*/
#undef MOVNTQ
#undef EMMS
#undef SFENCE
#if HAVE_AMD3DNOW
/* On K6 femms is faster than emms. On K7 femms is directly mapped to emms. */
#define EMMS "femms"
#else
#define EMMS "emms"
#endif
#if HAVE_MMX2
#define MOVNTQ "movntq"
#define SFENCE "sfence"
#else
#define MOVNTQ "movq"
#define SFENCE "/nop"
#endif
#define YUV2RGB \
/* Do the multiply part of the conversion for even and odd pixels,
register usage:
mm0 -> Cblue, mm1 -> Cred, mm2 -> Cgreen even pixels,
mm3 -> Cblue, mm4 -> Cred, mm5 -> Cgreen odd pixels,
mm6 -> Y even, mm7 -> Y odd */\
/* convert the chroma part */\
"punpcklbw %%mm4, %%mm0;" /* scatter 4 Cb 00 u3 00 u2 00 u1 00 u0 */ \
"punpcklbw %%mm4, %%mm1;" /* scatter 4 Cr 00 v3 00 v2 00 v1 00 v0 */ \
\
"psllw $3, %%mm0;" /* Promote precision */ \
"psllw $3, %%mm1;" /* Promote precision */ \
\
"psubsw "U_OFFSET"(%4), %%mm0;" /* Cb -= 128 */ \
"psubsw "V_OFFSET"(%4), %%mm1;" /* Cr -= 128 */ \
\
"movq %%mm0, %%mm2;" /* Copy 4 Cb 00 u3 00 u2 00 u1 00 u0 */ \
"movq %%mm1, %%mm3;" /* Copy 4 Cr 00 v3 00 v2 00 v1 00 v0 */ \
\
"pmulhw "UG_COEFF"(%4), %%mm2;" /* Mul Cb with green coeff -> Cb green */ \
"pmulhw "VG_COEFF"(%4), %%mm3;" /* Mul Cr with green coeff -> Cr green */ \
\
"pmulhw "UB_COEFF"(%4), %%mm0;" /* Mul Cb -> Cblue 00 b3 00 b2 00 b1 00 b0 */\
"pmulhw "VR_COEFF"(%4), %%mm1;" /* Mul Cr -> Cred 00 r3 00 r2 00 r1 00 r0 */\
\
"paddsw %%mm3, %%mm2;" /* Cb green + Cr green -> Cgreen */\
\
/* convert the luma part */\
"movq %%mm6, %%mm7;" /* Copy 8 Y Y7 Y6 Y5 Y4 Y3 Y2 Y1 Y0 */\
"pand "MANGLE(mmx_00ffw)", %%mm6;" /* get Y even 00 Y6 00 Y4 00 Y2 00 Y0 */\
\
"psrlw $8, %%mm7;" /* get Y odd 00 Y7 00 Y5 00 Y3 00 Y1 */\
\
"psllw $3, %%mm6;" /* Promote precision */\
"psllw $3, %%mm7;" /* Promote precision */\
\
"psubw "Y_OFFSET"(%4), %%mm6;" /* Y -= 16 */\
"psubw "Y_OFFSET"(%4), %%mm7;" /* Y -= 16 */\
\
"pmulhw "Y_COEFF"(%4), %%mm6;" /* Mul 4 Y even 00 y6 00 y4 00 y2 00 y0 */\
"pmulhw "Y_COEFF"(%4), %%mm7;" /* Mul 4 Y odd 00 y7 00 y5 00 y3 00 y1 */\
\
/* Do the addition part of the conversion for even and odd pixels,
register usage:
mm0 -> Cblue, mm1 -> Cred, mm2 -> Cgreen even pixels,
mm3 -> Cblue, mm4 -> Cred, mm5 -> Cgreen odd pixels,
mm6 -> Y even, mm7 -> Y odd */\
"movq %%mm0, %%mm3;" /* Copy Cblue */\
"movq %%mm1, %%mm4;" /* Copy Cred */\
"movq %%mm2, %%mm5;" /* Copy Cgreen */\
\
"paddsw %%mm6, %%mm0;" /* Y even + Cblue 00 B6 00 B4 00 B2 00 B0 */\
"paddsw %%mm7, %%mm3;" /* Y odd + Cblue 00 B7 00 B5 00 B3 00 B1 */\
\
"paddsw %%mm6, %%mm1;" /* Y even + Cred 00 R6 00 R4 00 R2 00 R0 */\
"paddsw %%mm7, %%mm4;" /* Y odd + Cred 00 R7 00 R5 00 R3 00 R1 */\
\
"paddsw %%mm6, %%mm2;" /* Y even + Cgreen 00 G6 00 G4 00 G2 00 G0 */\
"paddsw %%mm7, %%mm5;" /* Y odd + Cgreen 00 G7 00 G5 00 G3 00 G1 */\
\
/* Limit RGB even to 0..255 */\
"packuswb %%mm0, %%mm0;" /* B6 B4 B2 B0 B6 B4 B2 B0 */\
"packuswb %%mm1, %%mm1;" /* R6 R4 R2 R0 R6 R4 R2 R0 */\
"packuswb %%mm2, %%mm2;" /* G6 G4 G2 G0 G6 G4 G2 G0 */\
\
/* Limit RGB odd to 0..255 */\
"packuswb %%mm3, %%mm3;" /* B7 B5 B3 B1 B7 B5 B3 B1 */\
"packuswb %%mm4, %%mm4;" /* R7 R5 R3 R1 R7 R5 R3 R1 */\
"packuswb %%mm5, %%mm5;" /* G7 G5 G3 G1 G7 G5 G3 G1 */\
\
/* Interleave RGB even and odd */\
"punpcklbw %%mm3, %%mm0;" /* B7 B6 B5 B4 B3 B2 B1 B0 */\
"punpcklbw %%mm4, %%mm1;" /* R7 R6 R5 R4 R3 R2 R1 R0 */\
"punpcklbw %%mm5, %%mm2;" /* G7 G6 G5 G4 G3 G2 G1 G0 */\
#define YUV422_UNSHIFT \
if(c->srcFormat == PIX_FMT_YUV422P){ \
srcStride[1] *= 2; \
srcStride[2] *= 2; \
} \
#define YUV2RGB_LOOP(depth) \
h_size= (c->dstW+7)&~7; \
if(h_size*depth > FFABS(dstStride[0])) h_size-=8; \
\
__asm__ volatile ("pxor %mm4, %mm4;" /* zero mm4 */ ); \
for (y= 0; y<srcSliceH; y++ ) { \
uint8_t *image = dst[0] + (y+srcSliceY)*dstStride[0]; \
uint8_t *py = src[0] + y*srcStride[0]; \
uint8_t *pu = src[1] + (y>>1)*srcStride[1]; \
uint8_t *pv = src[2] + (y>>1)*srcStride[2]; \
long index= -h_size/2; \
#define YUV2RGB_INIT \
/* This MMX assembly code deals with a SINGLE scan line at a time, \
* it converts 8 pixels in each iteration. */ \
__asm__ volatile ( \
/* load data for start of next scan line */ \
"movd (%2, %0), %%mm0;" /* Load 4 Cb 00 00 00 00 u3 u2 u1 u0 */ \
"movd (%3, %0), %%mm1;" /* Load 4 Cr 00 00 00 00 v3 v2 v1 v0 */ \
"movq (%5, %0, 2), %%mm6;" /* Load 8 Y Y7 Y6 Y5 Y4 Y3 Y2 Y1 Y0 */ \
/* \
".balign 16 \n\t" \
*/ \
"1: \n\t" \
/* No speed difference on my p3@500 with prefetch, \
* if it is faster for anyone with -benchmark then tell me. \
PREFETCH" 64(%0) \n\t" \
PREFETCH" 64(%1) \n\t" \
PREFETCH" 64(%2) \n\t" \
*/ \
#define YUV2RGB_ENDLOOP(depth) \
"add $"AV_STRINGIFY(depth*8)", %1 \n\t" \
"add $4, %0 \n\t" \
" js 1b \n\t" \
\
: "+r" (index), "+r" (image) \
: "r" (pu - index), "r" (pv - index), "r"(&c->redDither), "r" (py - 2*index) \
); \
} \
__asm__ volatile (EMMS); \
return srcSliceH; \
static inline int RENAME(yuv420_rgb16)(SwsContext *c, uint8_t* src[], int srcStride[], int srcSliceY,
int srcSliceH, uint8_t* dst[], int dstStride[]){
int y, h_size;
YUV422_UNSHIFT
YUV2RGB_LOOP(2)
c->blueDither= ff_dither8[y&1];
c->greenDither= ff_dither4[y&1];
c->redDither= ff_dither8[(y+1)&1];
YUV2RGB_INIT
YUV2RGB
#ifdef DITHER1XBPP
"paddusb "BLUE_DITHER"(%4), %%mm0;"
"paddusb "GREEN_DITHER"(%4), %%mm2;"
"paddusb "RED_DITHER"(%4), %%mm1;"
#endif
/* mask unneeded bits off */
"pand "MANGLE(mmx_redmask)", %%mm0;" /* b7b6b5b4 b3_0_0_0 b7b6b5b4 b3_0_0_0 */
"pand "MANGLE(mmx_grnmask)", %%mm2;" /* g7g6g5g4 g3g2_0_0 g7g6g5g4 g3g2_0_0 */
"pand "MANGLE(mmx_redmask)", %%mm1;" /* r7r6r5r4 r3_0_0_0 r7r6r5r4 r3_0_0_0 */
"psrlw $3, %%mm0;" /* 0_0_0_b7 b6b5b4b3 0_0_0_b7 b6b5b4b3 */
"pxor %%mm4, %%mm4;" /* zero mm4 */
"movq %%mm0, %%mm5;" /* Copy B7-B0 */
"movq %%mm2, %%mm7;" /* Copy G7-G0 */
/* convert RGB24 plane to RGB16 pack for pixel 0-3 */
"punpcklbw %%mm4, %%mm2;" /* 0_0_0_0 0_0_0_0 g7g6g5g4 g3g2_0_0 */
"punpcklbw %%mm1, %%mm0;" /* r7r6r5r4 r3_0_0_0 0_0_0_b7 b6b5b4b3 */
"psllw $3, %%mm2;" /* 0_0_0_0 0_g7g6g5 g4g3g2_0 0_0_0_0 */
"por %%mm2, %%mm0;" /* r7r6r5r4 r3g7g6g5 g4g3g2b7 b6b5b4b3 */
"movq 8 (%5, %0, 2), %%mm6;" /* Load 8 Y Y7 Y6 Y5 Y4 Y3 Y2 Y1 Y0 */
MOVNTQ " %%mm0, (%1);" /* store pixel 0-3 */
/* convert RGB24 plane to RGB16 pack for pixel 0-3 */
"punpckhbw %%mm4, %%mm7;" /* 0_0_0_0 0_0_0_0 g7g6g5g4 g3g2_0_0 */
"punpckhbw %%mm1, %%mm5;" /* r7r6r5r4 r3_0_0_0 0_0_0_b7 b6b5b4b3 */
"psllw $3, %%mm7;" /* 0_0_0_0 0_g7g6g5 g4g3g2_0 0_0_0_0 */
"movd 4 (%2, %0), %%mm0;" /* Load 4 Cb 00 00 00 00 u3 u2 u1 u0 */
"por %%mm7, %%mm5;" /* r7r6r5r4 r3g7g6g5 g4g3g2b7 b6b5b4b3 */
"movd 4 (%3, %0), %%mm1;" /* Load 4 Cr 00 00 00 00 v3 v2 v1 v0 */
MOVNTQ " %%mm5, 8 (%1);" /* store pixel 4-7 */
YUV2RGB_ENDLOOP(2)
}
static inline int RENAME(yuv420_rgb15)(SwsContext *c, uint8_t* src[], int srcStride[], int srcSliceY,
int srcSliceH, uint8_t* dst[], int dstStride[]){
int y, h_size;
YUV422_UNSHIFT
YUV2RGB_LOOP(2)
c->blueDither= ff_dither8[y&1];
c->greenDither= ff_dither8[y&1];
c->redDither= ff_dither8[(y+1)&1];
YUV2RGB_INIT
YUV2RGB
#ifdef DITHER1XBPP
"paddusb "BLUE_DITHER"(%4), %%mm0 \n\t"
"paddusb "GREEN_DITHER"(%4), %%mm2 \n\t"
"paddusb "RED_DITHER"(%4), %%mm1 \n\t"
#endif
/* mask unneeded bits off */
"pand "MANGLE(mmx_redmask)", %%mm0;" /* b7b6b5b4 b3_0_0_0 b7b6b5b4 b3_0_0_0 */
"pand "MANGLE(mmx_redmask)", %%mm2;" /* g7g6g5g4 g3_0_0_0 g7g6g5g4 g3_0_0_0 */
"pand "MANGLE(mmx_redmask)", %%mm1;" /* r7r6r5r4 r3_0_0_0 r7r6r5r4 r3_0_0_0 */
"psrlw $3, %%mm0;" /* 0_0_0_b7 b6b5b4b3 0_0_0_b7 b6b5b4b3 */
"psrlw $1, %%mm1;" /* 0_r7r6r5 r4r3_0_0 0_r7r6r5 r4r3_0_0 */
"pxor %%mm4, %%mm4;" /* zero mm4 */
"movq %%mm0, %%mm5;" /* Copy B7-B0 */
"movq %%mm2, %%mm7;" /* Copy G7-G0 */
/* convert RGB24 plane to RGB16 pack for pixel 0-3 */
"punpcklbw %%mm4, %%mm2;" /* 0_0_0_0 0_0_0_0 g7g6g5g4 g3_0_0_0 */
"punpcklbw %%mm1, %%mm0;" /* r7r6r5r4 r3_0_0_0 0_0_0_b7 b6b5b4b3 */
"psllw $2, %%mm2;" /* 0_0_0_0 0_0_g7g6 g5g4g3_0 0_0_0_0 */
"por %%mm2, %%mm0;" /* 0_r7r6r5 r4r3g7g6 g5g4g3b7 b6b5b4b3 */
"movq 8 (%5, %0, 2), %%mm6;" /* Load 8 Y Y7 Y6 Y5 Y4 Y3 Y2 Y1 Y0 */
MOVNTQ " %%mm0, (%1);" /* store pixel 0-3 */
/* convert RGB24 plane to RGB16 pack for pixel 0-3 */
"punpckhbw %%mm4, %%mm7;" /* 0_0_0_0 0_0_0_0 0_g7g6g5 g4g3_0_0 */
"punpckhbw %%mm1, %%mm5;" /* r7r6r5r4 r3_0_0_0 0_0_0_b7 b6b5b4b3 */
"psllw $2, %%mm7;" /* 0_0_0_0 0_0_g7g6 g5g4g3_0 0_0_0_0 */
"movd 4 (%2, %0), %%mm0;" /* Load 4 Cb 00 00 00 00 u3 u2 u1 u0 */
"por %%mm7, %%mm5;" /* 0_r7r6r5 r4r3g7g6 g5g4g3b7 b6b5b4b3 */
"movd 4 (%3, %0), %%mm1;" /* Load 4 Cr 00 00 00 00 v3 v2 v1 v0 */
MOVNTQ " %%mm5, 8 (%1);" /* store pixel 4-7 */
YUV2RGB_ENDLOOP(2)
}
static inline int RENAME(yuv420_rgb24)(SwsContext *c, uint8_t* src[], int srcStride[], int srcSliceY,
int srcSliceH, uint8_t* dst[], int dstStride[]){
int y, h_size;
YUV422_UNSHIFT
YUV2RGB_LOOP(3)
YUV2RGB_INIT
YUV2RGB
/* mm0=B, %%mm2=G, %%mm1=R */
#if HAVE_MMX2
"movq "MANGLE(ff_M24A)", %%mm4 \n\t"
"movq "MANGLE(ff_M24C)", %%mm7 \n\t"
"pshufw $0x50, %%mm0, %%mm5 \n\t" /* B3 B2 B3 B2 B1 B0 B1 B0 */
"pshufw $0x50, %%mm2, %%mm3 \n\t" /* G3 G2 G3 G2 G1 G0 G1 G0 */
"pshufw $0x00, %%mm1, %%mm6 \n\t" /* R1 R0 R1 R0 R1 R0 R1 R0 */
"pand %%mm4, %%mm5 \n\t" /* B2 B1 B0 */
"pand %%mm4, %%mm3 \n\t" /* G2 G1 G0 */
"pand %%mm7, %%mm6 \n\t" /* R1 R0 */
"psllq $8, %%mm3 \n\t" /* G2 G1 G0 */
"por %%mm5, %%mm6 \n\t"
"por %%mm3, %%mm6 \n\t"
MOVNTQ" %%mm6, (%1) \n\t"
"psrlq $8, %%mm2 \n\t" /* 00 G7 G6 G5 G4 G3 G2 G1 */
"pshufw $0xA5, %%mm0, %%mm5 \n\t" /* B5 B4 B5 B4 B3 B2 B3 B2 */
"pshufw $0x55, %%mm2, %%mm3 \n\t" /* G4 G3 G4 G3 G4 G3 G4 G3 */
"pshufw $0xA5, %%mm1, %%mm6 \n\t" /* R5 R4 R5 R4 R3 R2 R3 R2 */
"pand "MANGLE(ff_M24B)", %%mm5 \n\t" /* B5 B4 B3 */
"pand %%mm7, %%mm3 \n\t" /* G4 G3 */
"pand %%mm4, %%mm6 \n\t" /* R4 R3 R2 */
"por %%mm5, %%mm3 \n\t" /* B5 G4 B4 G3 B3 */
"por %%mm3, %%mm6 \n\t"
MOVNTQ" %%mm6, 8(%1) \n\t"
"pshufw $0xFF, %%mm0, %%mm5 \n\t" /* B7 B6 B7 B6 B7 B6 B6 B7 */
"pshufw $0xFA, %%mm2, %%mm3 \n\t" /* 00 G7 00 G7 G6 G5 G6 G5 */
"pshufw $0xFA, %%mm1, %%mm6 \n\t" /* R7 R6 R7 R6 R5 R4 R5 R4 */
"movd 4 (%2, %0), %%mm0;" /* Load 4 Cb 00 00 00 00 u3 u2 u1 u0 */
"pand %%mm7, %%mm5 \n\t" /* B7 B6 */
"pand %%mm4, %%mm3 \n\t" /* G7 G6 G5 */
"pand "MANGLE(ff_M24B)", %%mm6 \n\t" /* R7 R6 R5 */
"movd 4 (%3, %0), %%mm1;" /* Load 4 Cr 00 00 00 00 v3 v2 v1 v0 */
\
"por %%mm5, %%mm3 \n\t"
"por %%mm3, %%mm6 \n\t"
MOVNTQ" %%mm6, 16(%1) \n\t"
"movq 8 (%5, %0, 2), %%mm6;" /* Load 8 Y Y7 Y6 Y5 Y4 Y3 Y2 Y1 Y0 */
"pxor %%mm4, %%mm4 \n\t"
#else
"pxor %%mm4, %%mm4 \n\t"
"movq %%mm0, %%mm5 \n\t" /* B */
"movq %%mm1, %%mm6 \n\t" /* R */
"punpcklbw %%mm2, %%mm0 \n\t" /* GBGBGBGB 0 */
"punpcklbw %%mm4, %%mm1 \n\t" /* 0R0R0R0R 0 */
"punpckhbw %%mm2, %%mm5 \n\t" /* GBGBGBGB 2 */
"punpckhbw %%mm4, %%mm6 \n\t" /* 0R0R0R0R 2 */
"movq %%mm0, %%mm7 \n\t" /* GBGBGBGB 0 */
"movq %%mm5, %%mm3 \n\t" /* GBGBGBGB 2 */
"punpcklwd %%mm1, %%mm7 \n\t" /* 0RGB0RGB 0 */
"punpckhwd %%mm1, %%mm0 \n\t" /* 0RGB0RGB 1 */
"punpcklwd %%mm6, %%mm5 \n\t" /* 0RGB0RGB 2 */
"punpckhwd %%mm6, %%mm3 \n\t" /* 0RGB0RGB 3 */
"movq %%mm7, %%mm2 \n\t" /* 0RGB0RGB 0 */
"movq %%mm0, %%mm6 \n\t" /* 0RGB0RGB 1 */
"movq %%mm5, %%mm1 \n\t" /* 0RGB0RGB 2 */
"movq %%mm3, %%mm4 \n\t" /* 0RGB0RGB 3 */
"psllq $40, %%mm7 \n\t" /* RGB00000 0 */
"psllq $40, %%mm0 \n\t" /* RGB00000 1 */
"psllq $40, %%mm5 \n\t" /* RGB00000 2 */
"psllq $40, %%mm3 \n\t" /* RGB00000 3 */
"punpckhdq %%mm2, %%mm7 \n\t" /* 0RGBRGB0 0 */
"punpckhdq %%mm6, %%mm0 \n\t" /* 0RGBRGB0 1 */
"punpckhdq %%mm1, %%mm5 \n\t" /* 0RGBRGB0 2 */
"punpckhdq %%mm4, %%mm3 \n\t" /* 0RGBRGB0 3 */
"psrlq $8, %%mm7 \n\t" /* 00RGBRGB 0 */
"movq %%mm0, %%mm6 \n\t" /* 0RGBRGB0 1 */
"psllq $40, %%mm0 \n\t" /* GB000000 1 */
"por %%mm0, %%mm7 \n\t" /* GBRGBRGB 0 */
MOVNTQ" %%mm7, (%1) \n\t"
"movd 4 (%2, %0), %%mm0;" /* Load 4 Cb 00 00 00 00 u3 u2 u1 u0 */
"psrlq $24, %%mm6 \n\t" /* 0000RGBR 1 */
"movq %%mm5, %%mm1 \n\t" /* 0RGBRGB0 2 */
"psllq $24, %%mm5 \n\t" /* BRGB0000 2 */
"por %%mm5, %%mm6 \n\t" /* BRGBRGBR 1 */
MOVNTQ" %%mm6, 8(%1) \n\t"
"movq 8 (%5, %0, 2), %%mm6;" /* Load 8 Y Y7 Y6 Y5 Y4 Y3 Y2 Y1 Y0 */
"psrlq $40, %%mm1 \n\t" /* 000000RG 2 */
"psllq $8, %%mm3 \n\t" /* RGBRGB00 3 */
"por %%mm3, %%mm1 \n\t" /* RGBRGBRG 2 */
MOVNTQ" %%mm1, 16(%1) \n\t"
"movd 4 (%3, %0), %%mm1;" /* Load 4 Cr 00 00 00 00 v3 v2 v1 v0 */
"pxor %%mm4, %%mm4 \n\t"
#endif
YUV2RGB_ENDLOOP(3)
}
#define RGB_PLANAR2PACKED32 \
/* convert RGB plane to RGB packed format, \
mm0 -> B, mm1 -> R, mm2 -> G, mm3 -> A, \
mm4 -> GB, mm5 -> AR pixel 4-7, \
mm6 -> GB, mm7 -> AR pixel 0-3 */ \
"movq %%mm0, %%mm6;" /* B7 B6 B5 B4 B3 B2 B1 B0 */ \
"movq %%mm1, %%mm7;" /* R7 R6 R5 R4 R3 R2 R1 R0 */ \
\
"movq %%mm0, %%mm4;" /* B7 B6 B5 B4 B3 B2 B1 B0 */ \
"movq %%mm1, %%mm5;" /* R7 R6 R5 R4 R3 R2 R1 R0 */ \
\
"punpcklbw %%mm2, %%mm6;" /* G3 B3 G2 B2 G1 B1 G0 B0 */ \
"punpcklbw %%mm3, %%mm7;" /* A3 R3 A2 R2 A1 R1 A0 R0 */ \
\
"punpcklwd %%mm7, %%mm6;" /* A1 R1 B1 G1 A0 R0 B0 G0 */ \
MOVNTQ " %%mm6, (%1);" /* Store ARGB1 ARGB0 */ \
\
"movq %%mm0, %%mm6;" /* B7 B6 B5 B4 B3 B2 B1 B0 */ \
"punpcklbw %%mm2, %%mm6;" /* G3 B3 G2 B2 G1 B1 G0 B0 */ \
\
"punpckhwd %%mm7, %%mm6;" /* A3 R3 G3 B3 A2 R2 B3 G2 */ \
MOVNTQ " %%mm6, 8 (%1);" /* Store ARGB3 ARGB2 */ \
\
"punpckhbw %%mm2, %%mm4;" /* G7 B7 G6 B6 G5 B5 G4 B4 */ \
"punpckhbw %%mm3, %%mm5;" /* A7 R7 A6 R6 A5 R5 A4 R4 */ \
\
"punpcklwd %%mm5, %%mm4;" /* A5 R5 B5 G5 A4 R4 B4 G4 */ \
MOVNTQ " %%mm4, 16 (%1);" /* Store ARGB5 ARGB4 */ \
\
"movq %%mm0, %%mm4;" /* B7 B6 B5 B4 B3 B2 B1 B0 */ \
"punpckhbw %%mm2, %%mm4;" /* G7 B7 G6 B6 G5 B5 G4 B4 */ \
\
"punpckhwd %%mm5, %%mm4;" /* A7 R7 G7 B7 A6 R6 B6 G6 */ \
MOVNTQ " %%mm4, 24 (%1);" /* Store ARGB7 ARGB6 */ \
\
"movd 4 (%2, %0), %%mm0;" /* Load 4 Cb 00 00 00 00 u3 u2 u1 u0 */ \
"movd 4 (%3, %0), %%mm1;" /* Load 4 Cr 00 00 00 00 v3 v2 v1 v0 */ \
\
"pxor %%mm4, %%mm4;" /* zero mm4 */ \
"movq 8 (%5, %0, 2), %%mm6;" /* Load 8 Y Y7 Y6 Y5 Y4 Y3 Y2 Y1 Y0 */ \
static inline int RENAME(yuv420_rgb32)(SwsContext *c, uint8_t* src[], int srcStride[], int srcSliceY,
int srcSliceH, uint8_t* dst[], int dstStride[]){
int y, h_size;
YUV422_UNSHIFT
YUV2RGB_LOOP(4)
YUV2RGB_INIT
YUV2RGB
"pcmpeqd %%mm3, %%mm3;" /* fill mm3 */
RGB_PLANAR2PACKED32
YUV2RGB_ENDLOOP(4)
}
@@ -1,209 +0,0 @@
/*
* VIS optimized software YUV to RGB converter
* Copyright (c) 2007 Denes Balatoni <dbalatoni@programozo.hu>
*
* This file is part of FFmpeg.
*
* FFmpeg is free software; you can redistribute it and/or
* modify it under the terms of the GNU Lesser General Public
* License as published by the Free Software Foundation; either
* version 2.1 of the License, or (at your option) any later version.
*
* FFmpeg is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public
* License along with FFmpeg; if not, write to the Free Software
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
*/
#include <inttypes.h>
#include <stdlib.h>
#include "swscale.h"
#include "swscale_internal.h"
#define YUV2RGB_INIT \
"wr %%g0, 0x10, %%gsr \n\t" \
"ldd [%5], %%f32 \n\t" \
"ldd [%5+8], %%f34 \n\t" \
"ldd [%5+16], %%f36 \n\t" \
"ldd [%5+24], %%f38 \n\t" \
"ldd [%5+32], %%f40 \n\t" \
"ldd [%5+40], %%f42 \n\t" \
"ldd [%5+48], %%f44 \n\t" \
"ldd [%5+56], %%f46 \n\t" \
"ldd [%5+64], %%f48 \n\t" \
"ldd [%5+72], %%f50 \n\t"
#define YUV2RGB_KERNEL \
/* ^^^^ f0=Y f3=u f5=v */ \
"fmul8x16 %%f3, %%f48, %%f6 \n\t" \
"fmul8x16 %%f19, %%f48, %%f22 \n\t" \
"fmul8x16 %%f5, %%f44, %%f8 \n\t" \
"fmul8x16 %%f21, %%f44, %%f24 \n\t" \
"fmul8x16 %%f0, %%f42, %%f0 \n\t" \
"fmul8x16 %%f16, %%f42, %%f16 \n\t" \
"fmul8x16 %%f3, %%f50, %%f2 \n\t" \
"fmul8x16 %%f19, %%f50, %%f18 \n\t" \
"fmul8x16 %%f5, %%f46, %%f4 \n\t" \
"fmul8x16 %%f21, %%f46, %%f20 \n\t" \
\
"fpsub16 %%f6, %%f34, %%f6 \n\t" /* 1 */ \
"fpsub16 %%f22, %%f34, %%f22 \n\t" /* 1 */ \
"fpsub16 %%f8, %%f38, %%f8 \n\t" /* 3 */ \
"fpsub16 %%f24, %%f38, %%f24 \n\t" /* 3 */ \
"fpsub16 %%f0, %%f32, %%f0 \n\t" /* 0 */ \
"fpsub16 %%f16, %%f32, %%f16 \n\t" /* 0 */ \
"fpsub16 %%f2, %%f36, %%f2 \n\t" /* 2 */ \
"fpsub16 %%f18, %%f36, %%f18 \n\t" /* 2 */ \
"fpsub16 %%f4, %%f40, %%f4 \n\t" /* 4 */ \
"fpsub16 %%f20, %%f40, %%f20 \n\t" /* 4 */ \
\
"fpadd16 %%f0, %%f8, %%f8 \n\t" /* Gt */ \
"fpadd16 %%f16, %%f24, %%f24 \n\t" /* Gt */ \
"fpadd16 %%f0, %%f4, %%f4 \n\t" /* R */ \
"fpadd16 %%f16, %%f20, %%f20 \n\t" /* R */ \
"fpadd16 %%f0, %%f6, %%f6 \n\t" /* B */ \
"fpadd16 %%f16, %%f22, %%f22 \n\t" /* B */ \
"fpadd16 %%f8, %%f2, %%f2 \n\t" /* G */ \
"fpadd16 %%f24, %%f18, %%f18 \n\t" /* G */ \
\
"fpack16 %%f4, %%f4 \n\t" \
"fpack16 %%f20, %%f20 \n\t" \
"fpack16 %%f6, %%f6 \n\t" \
"fpack16 %%f22, %%f22 \n\t" \
"fpack16 %%f2, %%f2 \n\t" \
"fpack16 %%f18, %%f18 \n\t"
// FIXME: must be changed to set alpha to 255 instead of 0
static int vis_420P_ARGB32(SwsContext *c, uint8_t* src[], int srcStride[], int srcSliceY,
int srcSliceH, uint8_t* dst[], int dstStride[]){
int y, out1, out2, out3, out4, out5, out6;
for(y=0;y < srcSliceH;++y) {
__asm__ volatile (
YUV2RGB_INIT
"wr %%g0, 0xd2, %%asi \n\t" /* ASI_FL16_P */
"1: \n\t"
"ldda [%1] %%asi, %%f2 \n\t"
"ldda [%1+2] %%asi, %%f18 \n\t"
"ldda [%2] %%asi, %%f4 \n\t"
"ldda [%2+2] %%asi, %%f20 \n\t"
"ld [%0], %%f0 \n\t"
"ld [%0+4], %%f16 \n\t"
"fpmerge %%f3, %%f3, %%f2 \n\t"
"fpmerge %%f19, %%f19, %%f18 \n\t"
"fpmerge %%f5, %%f5, %%f4 \n\t"
"fpmerge %%f21, %%f21, %%f20 \n\t"
YUV2RGB_KERNEL
"fzero %%f0 \n\t"
"fpmerge %%f4, %%f6, %%f8 \n\t" // r,b,t1
"fpmerge %%f20, %%f22, %%f24 \n\t" // r,b,t1
"fpmerge %%f0, %%f2, %%f10 \n\t" // 0,g,t2
"fpmerge %%f0, %%f18, %%f26 \n\t" // 0,g,t2
"fpmerge %%f10, %%f8, %%f4 \n\t" // t2,t1,msb
"fpmerge %%f26, %%f24, %%f20 \n\t" // t2,t1,msb
"fpmerge %%f11, %%f9, %%f6 \n\t" // t2,t1,lsb
"fpmerge %%f27, %%f25, %%f22 \n\t" // t2,t1,lsb
"std %%f4, [%3] \n\t"
"std %%f20, [%3+16] \n\t"
"std %%f6, [%3+8] \n\t"
"std %%f22, [%3+24] \n\t"
"add %0, 8, %0 \n\t"
"add %1, 4, %1 \n\t"
"add %2, 4, %2 \n\t"
"subcc %4, 8, %4 \n\t"
"bne 1b \n\t"
"add %3, 32, %3 \n\t" //delay slot
: "=r" (out1), "=r" (out2), "=r" (out3), "=r" (out4), "=r" (out5), "=r" (out6)
: "0" (src[0]+(y+srcSliceY)*srcStride[0]), "1" (src[1]+((y+srcSliceY)>>1)*srcStride[1]),
"2" (src[2]+((y+srcSliceY)>>1)*srcStride[2]), "3" (dst[0]+(y+srcSliceY)*dstStride[0]),
"4" (c->dstW),
"5" (c->sparc_coeffs)
);
}
return srcSliceH;
}
// FIXME: must be changed to set alpha to 255 instead of 0
static int vis_422P_ARGB32(SwsContext *c, uint8_t* src[], int srcStride[], int srcSliceY,
int srcSliceH, uint8_t* dst[], int dstStride[]){
int y, out1, out2, out3, out4, out5, out6;
for(y=0;y < srcSliceH;++y) {
__asm__ volatile (
YUV2RGB_INIT
"wr %%g0, 0xd2, %%asi \n\t" /* ASI_FL16_P */
"1: \n\t"
"ldda [%1] %%asi, %%f2 \n\t"
"ldda [%1+2] %%asi, %%f18 \n\t"
"ldda [%2] %%asi, %%f4 \n\t"
"ldda [%2+2] %%asi, %%f20 \n\t"
"ld [%0], %%f0 \n\t"
"ld [%0+4], %%f16 \n\t"
"fpmerge %%f3, %%f3, %%f2 \n\t"
"fpmerge %%f19, %%f19, %%f18 \n\t"
"fpmerge %%f5, %%f5, %%f4 \n\t"
"fpmerge %%f21, %%f21, %%f20 \n\t"
YUV2RGB_KERNEL
"fzero %%f0 \n\t"
"fpmerge %%f4, %%f6, %%f8 \n\t" // r,b,t1
"fpmerge %%f20, %%f22, %%f24 \n\t" // r,b,t1
"fpmerge %%f0, %%f2, %%f10 \n\t" // 0,g,t2
"fpmerge %%f0, %%f18, %%f26 \n\t" // 0,g,t2
"fpmerge %%f10, %%f8, %%f4 \n\t" // t2,t1,msb
"fpmerge %%f26, %%f24, %%f20 \n\t" // t2,t1,msb
"fpmerge %%f11, %%f9, %%f6 \n\t" // t2,t1,lsb
"fpmerge %%f27, %%f25, %%f22 \n\t" // t2,t1,lsb
"std %%f4, [%3] \n\t"
"std %%f20, [%3+16] \n\t"
"std %%f6, [%3+8] \n\t"
"std %%f22, [%3+24] \n\t"
"add %0, 8, %0 \n\t"
"add %1, 4, %1 \n\t"
"add %2, 4, %2 \n\t"
"subcc %4, 8, %4 \n\t"
"bne 1b \n\t"
"add %3, 32, %3 \n\t" //delay slot
: "=r" (out1), "=r" (out2), "=r" (out3), "=r" (out4), "=r" (out5), "=r" (out6)
: "0" (src[0]+(y+srcSliceY)*srcStride[0]), "1" (src[1]+(y+srcSliceY)*srcStride[1]),
"2" (src[2]+(y+srcSliceY)*srcStride[2]), "3" (dst[0]+(y+srcSliceY)*dstStride[0]),
"4" (c->dstW),
"5" (c->sparc_coeffs)
);
}
return srcSliceH;
}
SwsFunc sws_yuv2rgb_init_vis(SwsContext *c) {
c->sparc_coeffs[5]=c->yCoeff;
c->sparc_coeffs[6]=c->vgCoeff;
c->sparc_coeffs[7]=c->vrCoeff;
c->sparc_coeffs[8]=c->ubCoeff;
c->sparc_coeffs[9]=c->ugCoeff;
c->sparc_coeffs[0]=(((int16_t)c->yOffset*(int16_t)c->yCoeff >>11) & 0xffff) * 0x0001000100010001ULL;
c->sparc_coeffs[1]=(((int16_t)c->uOffset*(int16_t)c->ubCoeff>>11) & 0xffff) * 0x0001000100010001ULL;
c->sparc_coeffs[2]=(((int16_t)c->uOffset*(int16_t)c->ugCoeff>>11) & 0xffff) * 0x0001000100010001ULL;
c->sparc_coeffs[3]=(((int16_t)c->vOffset*(int16_t)c->vgCoeff>>11) & 0xffff) * 0x0001000100010001ULL;
c->sparc_coeffs[4]=(((int16_t)c->vOffset*(int16_t)c->vrCoeff>>11) & 0xffff) * 0x0001000100010001ULL;
if (c->dstFormat == PIX_FMT_RGB32 && c->srcFormat == PIX_FMT_YUV422P && (c->dstW & 7)==0) {
av_log(c, AV_LOG_INFO, "SPARC VIS accelerated YUV422P -> RGB32 (WARNING: alpha value is wrong)\n");
return vis_422P_ARGB32;
}
else if (c->dstFormat == PIX_FMT_RGB32 && c->srcFormat == PIX_FMT_YUV420P && (c->dstW & 7)==0) {
av_log(c, AV_LOG_INFO, "SPARC VIS accelerated YUV420P -> RGB32 (WARNING: alpha value is wrong)\n");
return vis_420P_ARGB32;
}
return NULL;
}