No need to Lock()/Unlock() as Flush() does it already. Sync() wouldn't have unlocked the window in case FlushWithReply() wouldn't succeed.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@13061 a95241bf-73f2-0310-859d-f6bbb57e9c96
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@@ -401,7 +401,7 @@ BWindow::Sync() const
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// ToDo: why with reply?
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// ToDo: why with reply?
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int32 code;
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int32 code;
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if (fLink->FlushWithReply(code) == B_OK)
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fLink->FlushWithReply(code);
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const_cast<BWindow*>(this)->Unlock();
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const_cast<BWindow*>(this)->Unlock();
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}
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}
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@@ -793,10 +793,7 @@ BWindow::DispatchMessage(BMessage *msg, BHandler *target)
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case B_PULSE:
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case B_PULSE:
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if (fPulseEnabled) {
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if (fPulseEnabled) {
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sendPulse(top_view);
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sendPulse(top_view);
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if (Lock()) {
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Flush();
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Flush();
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Unlock();
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}
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}
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}
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break;
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break;
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