scheduler: Improve recognition of CPU bound threads
This commit is contained in:
@@ -160,13 +160,11 @@ rebalance_irqs(bool idle)
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scheduler_mode_operations gSchedulerLowLatencyMode = {
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"low latency",
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true,
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2000,
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700,
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{ 2, 30 },
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100,
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{ 2, 25 },
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60000,
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50000,
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switch_to_mode,
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set_cpu_enabled,
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@@ -236,8 +236,6 @@ rebalance_irqs(bool idle)
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scheduler_mode_operations gSchedulerPowerSavingMode = {
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"power saving",
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false,
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3000,
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1000,
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{ 3, 60 },
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@@ -404,8 +404,6 @@ reschedule(int32 nextState)
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if (oldThreadData->HasQuantumEnded(oldThread->cpu->preempted,
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oldThread->has_yielded)) {
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oldThreadData->IncreasePenalty();
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TRACE("enqueueing thread %ld into run queue priority = %ld\n",
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oldThread->id, oldThreadData->GetEffectivePriority());
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putOldThreadAtBack = true;
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@@ -419,7 +417,6 @@ reschedule(int32 nextState)
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case THREAD_STATE_FREE_ON_RESCHED:
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break;
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default:
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oldThreadData->IncreasePenalty();
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oldThreadData->GoesAway();
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TRACE("not enqueueing thread %ld into run queue next_state = %ld\n",
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oldThread->id, nextState);
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@@ -21,7 +21,6 @@ public:
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static void DumpCPURunQueue(CPUEntry* cpu);
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static void DumpCoreRunQueue(CoreEntry* core);
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static void DumpIdleCoresInPackage(PackageEntry* package);
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};
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@@ -43,7 +42,8 @@ ThreadRunQueue::Dump() const
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kprintf("%p %-7" B_PRId32 " %-8" B_PRId32 " %-8" B_PRId32 " %s\n",
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thread, thread->id, thread->priority,
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threadData->GetEffectivePriority(), thread->name);
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thread->priority - threadData->GetEffectivePriority(),
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thread->name);
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}
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}
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}
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@@ -159,9 +159,6 @@ CPUEntry::UpdatePriority(int32 priority)
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return;
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fCore->CPUHeap()->ModifyKey(this, priority);
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if (gSingleCore)
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return;
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if (oldPriority == B_IDLE_PRIORITY)
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fCore->CPUWakesUp(this);
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else if (priority == B_IDLE_PRIORITY)
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@@ -345,6 +342,7 @@ CoreEntry::CoreEntry()
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fCPUCount(0),
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fCPUIdleCount(0),
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fStarvationCounter(0),
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fStarvationCounterIdle(0),
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fThreadCount(0),
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fActiveTime(0),
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fLoad(0),
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@@ -380,8 +378,6 @@ CoreEntry::PushBack(ThreadData* thread, int32 priority)
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SCHEDULER_ENTER_FUNCTION();
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fRunQueue.PushBack(thread, priority);
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fThreadList.Insert(thread);
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atomic_add(&fThreadCount, 1);
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}
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@@ -393,12 +389,13 @@ CoreEntry::Remove(ThreadData* thread)
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ASSERT(thread->IsEnqueued());
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thread->SetDequeued();
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if (thread_is_idle_thread(thread->GetThread())
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|| fThreadList.Head() == thread) {
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ASSERT(!thread_is_idle_thread(thread->GetThread()));
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if (thread->GetEffectivePriority() == B_LOWEST_ACTIVE_PRIORITY
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|| thread->IsCPUBound()) {
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atomic_add(&fStarvationCounter, 1);
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}
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if (thread->WentSleepCount() == 0)
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fThreadList.Remove(thread);
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fRunQueue.Remove(thread);
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atomic_add(&fThreadCount, -1);
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}
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@@ -548,8 +545,8 @@ CoreLoadHeap::Dump()
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CoreEntry* entry = PeekMinimum();
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while (entry) {
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int32 key = GetKey(entry);
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kprintf("%4" B_PRId32 " %3" B_PRId32 "%%\n", entry->ID(),
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entry->GetLoad() / 10);
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kprintf("%4" B_PRId32 " %3" B_PRId32 "%% %7" B_PRId32 "\n", entry->ID(),
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entry->GetLoad() / 10, entry->ThreadCount());
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RemoveMinimum();
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sDebugCoreHeap.Insert(entry, key);
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@@ -647,7 +644,7 @@ DebugDumper::DumpIdleCoresInPackage(PackageEntry* package)
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static int
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dump_run_queue(int argc, char **argv)
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dump_run_queue(int /* argc */, char** /* argv */)
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{
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int32 cpuCount = smp_get_num_cpus();
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int32 coreCount = gCoreCount;
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@@ -665,9 +662,9 @@ dump_run_queue(int argc, char **argv)
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static int
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dump_cpu_heap(int argc, char** argv)
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dump_cpu_heap(int /* argc */, char** /* argv */)
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{
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kprintf("core load\n");
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kprintf("core load threads\n");
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gCoreLoadHeap.Dump();
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kprintf("\n");
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gCoreHighLoadHeap.Dump();
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@@ -685,7 +682,7 @@ dump_cpu_heap(int argc, char** argv)
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static int
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dump_idle_cores(int argc, char** argv)
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dump_idle_cores(int /* argc */, char** /* argv */)
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{
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kprintf("Idle packages:\n");
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IdlePackageList::ReverseIterator idleIterator
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@@ -150,6 +150,7 @@ public:
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void UpdateLoad(int32 delta);
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inline int32 StarvationCounter() const;
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inline int32 StarvationCounterIdle() const;
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inline void CPUGoesIdle(CPUEntry* cpu);
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inline void CPUWakesUp(CPUEntry* cpu);
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@@ -174,7 +175,7 @@ private:
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spinlock fCPULock;
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int32 fStarvationCounter;
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DoublyLinkedList<ThreadData> fThreadList;
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int32 fStarvationCounterIdle;
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int32 fThreadCount;
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ThreadRunQueue fRunQueue;
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@@ -387,6 +388,14 @@ CoreEntry::StarvationCounter() const
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}
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inline int32
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CoreEntry::StarvationCounterIdle() const
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{
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SCHEDULER_ENTER_FUNCTION();
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return fStarvationCounterIdle;
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}
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/* PackageEntry::CoreGoesIdle and PackageEntry::CoreWakesUp have to be defined
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before CoreEntry::CPUGoesIdle and CoreEntry::CPUWakesUp. If they weren't
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GCC2 wouldn't inline them as, apparently, it doesn't do enough optimization
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@@ -437,8 +446,13 @@ PackageEntry::CoreWakesUp(CoreEntry* core)
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inline void
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CoreEntry::CPUGoesIdle(CPUEntry* /* cpu */)
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{
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ASSERT(fCPUIdleCount < fCPUCount);
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atomic_add(&fStarvationCounter, 1);
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atomic_add(&fStarvationCounterIdle, 1);
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if (gSingleCore)
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return;
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ASSERT(fCPUIdleCount < fCPUCount);
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if (++fCPUIdleCount == fCPUCount)
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fPackage->CoreGoesIdle(this);
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}
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@@ -447,8 +461,10 @@ CoreEntry::CPUGoesIdle(CPUEntry* /* cpu */)
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inline void
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CoreEntry::CPUWakesUp(CPUEntry* /* cpu */)
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{
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ASSERT(fCPUIdleCount > 0);
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if (gSingleCore)
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return;
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ASSERT(fCPUIdleCount > 0);
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if (fCPUIdleCount-- == fCPUCount)
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fPackage->CoreWakesUp(this);
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}
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@@ -13,8 +13,6 @@
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struct scheduler_mode_operations {
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const char* name;
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bool avoid_boost;
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bigtime_t base_quantum;
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bigtime_t minimal_quantum;
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bigtime_t quantum_multipliers[2];
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@@ -19,6 +19,9 @@ ThreadData::_InitBase()
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fAdditionalPenalty = 0;
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fEffectivePriority = fThread->priority;
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fReceivedPenalty = false;
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fHasSlept = false;
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fTimeLeft = 0;
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fStolenTime = 0;
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@@ -28,7 +31,8 @@ ThreadData::_InitBase()
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fWentSleep = 0;
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fWentSleepActive = 0;
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fWentSleepCount = -1;
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fWentSleepCount = 0;
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fWentSleepCountIdle = 0;
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fEnqueued = false;
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}
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@@ -124,7 +128,25 @@ ThreadData::Dump() const
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additionalPenalty = fAdditionalPenalty % kMinimalPriority;
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kprintf("\tadditional_penalty:\t%" B_PRId32 " (%" B_PRId32 ")\n",
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additionalPenalty, fAdditionalPenalty);
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kprintf("\tstolen_time:\t\t%" B_PRId64 "\n", fStolenTime);
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kprintf("\teffective_priority:\t%" B_PRId32 "\n", GetEffectivePriority());
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kprintf("\treceived_penalty:\t%s\n", fReceivedPenalty ? "true" : "false");
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kprintf("\thas_slept:\t\t%s\n", fHasSlept ? "true" : "false");
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bigtime_t quantum = _GetBaseQuantum();
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if (fThread->priority < B_FIRST_REAL_TIME_PRIORITY) {
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int32 threadCount = (fCore->ThreadCount() + 1) / fCore->CPUCount();
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threadCount = max_c(threadCount, 1);
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quantum
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= std::min(gCurrentMode->maximum_latency / threadCount, quantum);
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quantum = std::max(quantum, gCurrentMode->minimal_quantum);
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}
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kprintf("\ttime_left:\t\t%" B_PRId64 " us (quantum: %" B_PRId64 " us)\n",
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fTimeLeft, quantum);
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kprintf("\tstolen_time:\t\t%" B_PRId64 " us\n", fStolenTime);
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kprintf("\tquantum_start:\t\t%" B_PRId64 " us\n", fQuantumStart);
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kprintf("\tload:\t\t\t%" B_PRId32 "%%\n", fLoad / 10);
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kprintf("\twent_sleep:\t\t%" B_PRId64 "\n", fWentSleep);
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kprintf("\twent_sleep_active:\t%" B_PRId64 "\n", fWentSleepActive);
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@@ -44,10 +44,11 @@ public:
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inline int32 GetEffectivePriority() const;
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inline void IncreasePenalty();
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inline void CancelPenalty();
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inline bool ShouldCancelPenalty() const;
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inline bool IsCPUBound() const { return fAdditionalPenalty != 0; }
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bool ChooseCoreAndCPU(CoreEntry*& targetCore,
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CPUEntry*& targetCPU);
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@@ -58,7 +59,6 @@ public:
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inline void GoesAway();
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inline bigtime_t WentSleep() const { return fWentSleep; }
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inline bigtime_t WentSleepActive() const { return fWentSleepActive; }
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inline bigtime_t WentSleepCount() const { return fWentSleepCount; }
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inline void PutBack();
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inline void Enqueue();
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@@ -83,6 +83,7 @@ public:
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static void ComputeQuantumLengths();
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private:
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inline void _IncreasePenalty();
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inline int32 _GetPenalty() const;
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void _ComputeEffectivePriority() const;
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@@ -98,6 +99,7 @@ private:
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bigtime_t fWentSleep;
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bigtime_t fWentSleepActive;
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int32 fWentSleepCount;
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int32 fWentSleepCountIdle;
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bool fEnqueued;
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@@ -105,6 +107,8 @@ private:
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int32 fPriorityPenalty;
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int32 fAdditionalPenalty;
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bool fReceivedPenalty;
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bool fHasSlept;
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mutable int32 fEffectivePriority;
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@@ -167,7 +171,7 @@ ThreadData::GetEffectivePriority() const
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inline void
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ThreadData::IncreasePenalty()
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ThreadData::_IncreasePenalty()
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{
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SCHEDULER_ENTER_FUNCTION();
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@@ -178,6 +182,7 @@ ThreadData::IncreasePenalty()
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TRACE("increasing thread %ld penalty\n", fThread->id);
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fReceivedPenalty = true;
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int32 oldPenalty = fPriorityPenalty++;
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ASSERT(fThread->priority - oldPenalty >= B_LOWEST_ACTIVE_PRIORITY);
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@@ -216,9 +221,16 @@ ThreadData::ShouldCancelPenalty() const
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if (fCore == NULL)
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return false;
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if (system_time() - fWentSleep > gCurrentMode->minimal_quantum * 2)
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return false;
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return fCore->StarvationCounter() != fWentSleepCount
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&& system_time() - fWentSleep > gCurrentMode->base_quantum;
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if (GetEffectivePriority() != B_LOWEST_ACTIVE_PRIORITY
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&& !IsCPUBound()) {
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if (fCore->StarvationCounter() != fWentSleepCount)
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return true;
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}
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return fCore->StarvationCounterIdle() != fWentSleepCountIdle;
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}
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@@ -238,10 +250,15 @@ ThreadData::GoesAway()
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{
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SCHEDULER_ENTER_FUNCTION();
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if (!fReceivedPenalty)
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_IncreasePenalty();
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fHasSlept = true;
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fLastInterruptTime = 0;
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fWentSleep = system_time();
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fWentSleepCount = fCore->StarvationCounter();
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fWentSleepCountIdle = fCore->StarvationCounterIdle();
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fWentSleepActive = fCore->GetActiveTime();
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}
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@@ -253,7 +270,6 @@ ThreadData::PutBack()
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if (gTrackLoad)
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ComputeLoad();
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fWentSleepCount = -1;
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int32 priority = GetEffectivePriority();
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@@ -285,7 +301,6 @@ ThreadData::Enqueue()
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if (gTrackLoad)
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ComputeLoad();
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fWentSleepCount = 0;
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int32 priority = GetEffectivePriority();
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@@ -328,7 +343,7 @@ ThreadData::Dequeue()
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CoreRunQueueLocker _(fCore);
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if (!fEnqueued)
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return false;
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ASSERT(fWentSleepCount < 1);
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fCore->Remove(this);
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ASSERT(!fEnqueued);
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return true;
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@@ -354,15 +369,25 @@ ThreadData::HasQuantumEnded(bool wasPreempted, bool hasYielded)
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}
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bigtime_t timeUsed = system_time() - fQuantumStart;
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fTimeLeft -= timeUsed;
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if (timeUsed > 0);
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fTimeLeft -= timeUsed;
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fTimeLeft = std::max(fTimeLeft, bigtime_t(0));
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// too little time left, it's better make the next quantum a bit longer
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if (wasPreempted || fTimeLeft <= gCurrentMode->minimal_quantum) {
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int32 skipTime = gCurrentMode->minimal_quantum;
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skipTime -= skipTime / 10;
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if (wasPreempted || fTimeLeft <= skipTime) {
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fStolenTime += fTimeLeft;
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fTimeLeft = 0;
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}
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if (fTimeLeft == 0) {
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if (!fReceivedPenalty && !fHasSlept)
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_IncreasePenalty();
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fReceivedPenalty = false;
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fHasSlept = false;
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}
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return fTimeLeft == 0;
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}
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