consted some parameters

git-svn-id: file:///srv/svn/repos/haiku/trunk/current@7148 a95241bf-73f2-0310-859d-f6bbb57e9c96
This commit is contained in:
Adi Oanca
2004-04-03 15:04:28 +00:00
parent 254a8cc4a3
commit 9d5fb2696a
+22 -22
View File
@@ -165,22 +165,22 @@ public:
// one more:
void CopyRegionList(BList* list, BList* pList, int32 rCount, BRegion* clipReg);
void FillArc(const BRect &r, const float &angle, const float &span, RGBColor &color);
void FillArc(const BRect &r, const float &angle, const float &span, const RGBColor &color);
void FillArc(const BRect &r, const float &angle, const float &span, const DrawData *d);
void FillBezier(BPoint *pts, RGBColor &color);
void FillBezier(BPoint *pts, const RGBColor &color);
void FillBezier(BPoint *pts, const DrawData *d);
void FillEllipse(const BRect &r, RGBColor &color);
void FillEllipse(const BRect &r, const RGBColor &color);
void FillEllipse(const BRect &r, const DrawData *d);
void FillPolygon(BPoint *ptlist, int32 numpts, RGBColor &color);
void FillPolygon(BPoint *ptlist, int32 numpts, const RGBColor &color);
void FillPolygon(BPoint *ptlist, int32 numpts, const DrawData *d);
void FillRect(const BRect &r, RGBColor &color);
void FillRect(const BRect &r, const RGBColor &color);
void FillRect(const BRect &r, const DrawData *d);
void FillRegion(BRegion &r, RGBColor &color);
void FillRegion(BRegion &r, const RGBColor &color);
void FillRegion(BRegion &r, const DrawData *d);
void FillRoundRect(const BRect &r, const float &xrad, const float &yrad, RGBColor &color);
void FillRoundRect(const BRect &r, const float &xrad, const float &yrad, const RGBColor &color);
void FillRoundRect(const BRect &r, const float &xrad, const float &yrad, const DrawData *d);
// void FillShape(SShape *sh, const DrawData *d, const Pattern &pat);
void FillTriangle(BPoint *pts, RGBColor &color);
void FillTriangle(BPoint *pts, const RGBColor &color);
void FillTriangle(BPoint *pts, const DrawData *d);
void HideCursor(void);
@@ -190,32 +190,32 @@ public:
void ObscureCursor(void);
void SetCursor(ServerCursor *cursor);
void StrokeArc(const BRect &r, const float &angle, const float &span, RGBColor &color);
void StrokeArc(const BRect &r, const float &angle, const float &span, const RGBColor &color);
void StrokeArc(const BRect &r, const float &angle, const float &span, const DrawData *d);
void StrokeBezier(BPoint *pts, RGBColor &color);
void StrokeBezier(BPoint *pts, const RGBColor &color);
void StrokeBezier(BPoint *pts, const DrawData *d);
void StrokeEllipse(const BRect &r, RGBColor &color);
void StrokeEllipse(const BRect &r, const RGBColor &color);
void StrokeEllipse(const BRect &r, const DrawData *d);
void StrokeLine(const BPoint &start, const BPoint &end, RGBColor &color);
void StrokeLine(const BPoint &start, const BPoint &end, const RGBColor &color);
void StrokeLine(const BPoint &start, const BPoint &end, const DrawData *d);
void StrokePoint(BPoint &pt, RGBColor &color);
void StrokePolygon(BPoint *ptlist, int32 numpts, RGBColor &color, bool is_closed=true);
void StrokePoint(BPoint &pt, const RGBColor &color);
void StrokePolygon(BPoint *ptlist, int32 numpts, const RGBColor &color, bool is_closed=true);
void StrokePolygon(BPoint *ptlist, int32 numpts, const DrawData *d, bool is_closed=true);
void StrokeRect(const BRect &r, RGBColor &color);
void StrokeRect(const BRect &r, const RGBColor &color);
void StrokeRect(const BRect &r, const DrawData *d);
void StrokeRegion(BRegion &r, RGBColor &color);
void StrokeRegion(BRegion &r, const RGBColor &color);
void StrokeRegion(BRegion &r, const DrawData *d);
void StrokeRoundRect(const BRect &r, const float &xrad, const float &yrad, RGBColor &color);
void StrokeRoundRect(const BRect &r, const float &xrad, const float &yrad, const RGBColor &color);
void StrokeRoundRect(const BRect &r, const float &xrad, const float &yrad, const DrawData *d);
// void StrokeShape(SShape *sh, const DrawData *d, const Pattern &pat);
void StrokeTriangle(BPoint *pts, RGBColor &color);
void StrokeTriangle(BPoint *pts, const RGBColor &color);
void StrokeTriangle(BPoint *pts, const DrawData *d);
void GetMode(display_mode *mode);
// Font-related calls
void DrawString(const char *string, const int32 &length, const BPoint &pt, const DrawData *d);
void DrawString(const char *string, const int32 &length, const BPoint &pt, RGBColor &color, escapement_delta *delta=NULL);
void DrawString(const char *string, const int32 &length, const BPoint &pt, const RGBColor &color, escapement_delta *delta=NULL);
float StringWidth(const char *string, int32 length, const DrawData *d);
float StringHeight(const char *string, int32 length, const DrawData *d);
@@ -291,11 +291,11 @@ friend class WinBorder;
// Support functions for the rest of the driver
virtual void Blit(const BRect &src, const BRect &dest, const DrawData *d);
virtual void FillSolidRect(const BRect &rect, RGBColor &color);
virtual void FillSolidRect(const BRect &rect, const RGBColor &color);
virtual void FillPatternRect(const BRect &rect, const DrawData *d);
virtual void StrokeSolidLine(const BPoint &start, const BPoint &end, RGBColor &color);
virtual void StrokeSolidLine(const BPoint &start, const BPoint &end, const RGBColor &color);
virtual void StrokePatternLine(int32 x1, int32 y1, int32 x2, int32 y2, const DrawData *d);
virtual void StrokeSolidRect(const BRect &rect, RGBColor &color);
virtual void StrokeSolidRect(const BRect &rect, const RGBColor &color);
virtual void CopyBitmap(ServerBitmap *bitmap, const BRect &source, const BRect &dest, const DrawData *d);
virtual void CopyToBitmap(ServerBitmap *target, const BRect &source);
// temporarily virtual - until clipping code is added in DisplayDriver