Fix a few %l* instead of PRI*32

This commit is contained in:
Jonathan Schleifer
2014-03-15 23:37:57 +01:00
parent fee49d2f35
commit a10ad54c6b
3 changed files with 26 additions and 12 deletions
+7 -2
View File
@@ -4,8 +4,11 @@
* All rights reserved. Distributed under the terms of the MIT License.
*/
#define __STDC_FORMAT_MACROS
#include "Model.h"
#include <inttypes.h>
#include <stdarg.h>
#include <stdio.h>
@@ -146,10 +149,12 @@ public:
{
if (package.Get()==NULL)
return false;
printf("TEST %s\n", package->Title().String());
printf("TEST %s\n", package->Title().String());
for (int32 i = 0; i < fPackageLists.CountItems(); i++) {
if (fPackageLists.ItemAtFast(i)->Contains(package)) {
printf(" contained in %ld\n", i);
printf(" contained in %" PRId32 "\n", i);
return false;
}
}
+13 -7
View File
@@ -6,6 +6,8 @@
* Alexandre Deckner <[email protected]>
*/
#define __STDC_FORMAT_MACROS
#include "StaticMesh.h"
#include <Application.h>
@@ -14,6 +16,7 @@
#include <File.h>
#include <String.h>
#include <inttypes.h>
#include <stdlib.h>
#include <stdio.h>
@@ -49,13 +52,13 @@ StaticMesh::_ReadText(const char* fileName)
return;
}
fscanf(f, "%lu", &fFaceCount);
fscanf(f, "%" PRIu32, &fFaceCount);
fFaces = new Face[fFaceCount];
for (uint32 i = 0; i < fFaceCount; i++) {
uint32 vertexCount = 0;
fscanf(f, "%lu", &vertexCount);
fscanf(f, "%" PRIu32, &vertexCount);
fFaces[i].vertexCount = vertexCount;
for (uint32 vi = 0; vi < vertexCount; vi++) {
@@ -68,7 +71,8 @@ StaticMesh::_ReadText(const char* fileName)
}
fclose(f);
printf("Mesh::_ReadText, loaded %s (%lu faces)\n", fileName, fFaceCount);
printf("Mesh::_ReadText, loaded %s (%" PRIu32 " faces)\n",
fileName, fFaceCount);
}
@@ -89,7 +93,8 @@ StaticMesh::_WriteBinary(const char* fileName)
file.Write(&fFaces[i].v[vi], sizeof(Vertex));
}
}
printf("Mesh::_WriteBinary, wrote %s (%lu faces)\n", fileName, fFaceCount);
printf("Mesh::_WriteBinary, wrote %s (%" PRIu32 " faces)\n",
fileName, fFaceCount);
}
@@ -111,7 +116,8 @@ StaticMesh::_ReadBinary(const char* fileName)
file.Read(&fFaces[i].v[vi], sizeof(Vertex));
}
}
printf("Mesh::_ReadBinary, loaded %s (%lu faces)\n", fileName, fFaceCount);
printf("Mesh::_ReadBinary, loaded %s (%" PRIu32 " faces)\n",
fileName, fFaceCount);
}
@@ -146,8 +152,8 @@ StaticMesh::_ReadResource(const char* resourceName)
memoryIO.Read(&fFaces[i].v[vi], sizeof(Vertex));
}
}
printf("Mesh::_ReadResource, loaded %s (%lu faces)\n", resourceName,
fFaceCount);
printf("Mesh::_ReadResource, loaded %s (%" PRIu32 " faces)\n",
resourceName, fFaceCount);
}
+6 -3
View File
@@ -3,15 +3,18 @@
* Distributed under the terms of the MIT License.
*
* Authors:
* Alexandre Deckner <[email protected]>
* Alexandre Deckner <[email protected]>
*/
#define __STDC_FORMAT_MACROS
#include "BitmapTexture.h"
#include <Bitmap.h>
#include <GL/gl.h>
#include <GL/glu.h>
#include <inttypes.h>
#include <stdio.h>
@@ -43,8 +46,8 @@ BitmapTexture::_Load(BBitmap* bitmap) {
0, GL_BGRA, GL_UNSIGNED_BYTE,
bitmap->Bits());
printf("BitmapTexture::_Load, loaded texture %u (%li, %li, %libits)\n",
fId, (int32) bitmap->Bounds().Width(),
printf("BitmapTexture::_Load, loaded texture %u (%" PRIi32 ", %" PRIi32 ", "
"%" PRIi32 "bits)\n", fId, (int32) bitmap->Bounds().Width(),
(int32) bitmap->Bounds().Height(),
8 * bitmap->BytesPerRow() / (int)bitmap->Bounds().Width());