a bunch of ListView fixes:
* removed weird stuff that seemed to have no purpose in life * added more comments where I had to figure things out * fWidth is now adjusted in FrameResized() * ListView scrolls up when items are removed at the end and there would be empty room * fixed SwapItems(), MoveItem() and ReplaceItem() by making DoMiscellaneous() use the private implementations instead of calling the public ones again resulting in an endless loop * renamed private methods with underscore * removed more unused/empty private methods * some slight performance increases here and there * more correct tracking of fFirstSelected and fLastSelected, at least I cannot reproduce one crash in the WonderBrush Layer list anymore even more cleanup and testing would not hurt though... git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@17487 a95241bf-73f2-0310-859d-f6bbb57e9c96
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@@ -165,12 +165,10 @@ class BListView : public BView, public BInvoker
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int32 _CalcLastSelected(int32 before);
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virtual void DrawItem(BListItem *item, BRect itemRect, bool complete = false);
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bool DoSwapItems(int32 a, int32 b);
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bool DoMoveItem(int32 from, int32 to);
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bool DoReplaceItem(int32 index, BListItem *item);
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void RescanSelection(int32 from, int32 to);
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void DoMouseUp(BPoint where);
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void DoMouseMoved(BPoint where);
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bool _SwapItems(int32 a, int32 b);
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bool _MoveItem(int32 from, int32 to);
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bool _ReplaceItem(int32 index, BListItem *item);
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void _RescanSelection(int32 from, int32 to);
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BList fList;
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list_view_type fListType;
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