Add GetColor15 to RGBColor
Prep DisplayDriver for consolidated driver code git-svn-id: file:///srv/svn/repos/haiku/trunk/current@5244 a95241bf-73f2-0310-859d-f6bbb57e9c96
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@@ -78,6 +78,31 @@ typedef struct
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#endif
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class AccLineCalc
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{
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public:
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AccLineCalc();
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AccLineCalc(const BPoint &pta, const BPoint &ptb);
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void SetPoints(const BPoint &pta, const BPoint &ptb);
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float GetX(float y);
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float GetY(float x);
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float Slope(void) { return slope; }
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float Offset(void) { return offset; }
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float MinX();
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float MinY();
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float MaxX();
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float MaxY();
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void Swap(AccLineCalc &from);
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private:
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float slope;
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float offset;
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BPoint start, end;
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float minx;
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float miny;
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float maxx;
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float maxy;
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};
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/*!
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\class DisplayDriver DisplayDriver.h
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\brief Mostly abstract class which handles all graphics output for the server.
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@@ -170,6 +195,10 @@ protected:
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void _SetDPMSCapabilities(uint32 caps);
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void _SetDPMSState(uint32 state);
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ServerCursor *_GetCursor(void);
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virtual void HLine(int32 x1, int32 x2, int32 y, PatternHandler *pat);
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virtual void HLineThick(int32 x1, int32 x2, int32 y, int32 thick, PatternHandler *pat);
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virtual void SetPixel(int x, int y, RGBColor col);
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virtual void SetThickPixel(int x, int y, int thick, PatternHandler *pat);
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private:
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BLocker *_locker;
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@@ -52,6 +52,7 @@ public:
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void PrintToStream(void) const;
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uint8 GetColor8(void);
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uint16 GetColor15(void);
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uint16 GetColor16(void);
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rgb_color GetColor32(void) const;
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@@ -71,8 +72,9 @@ public:
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protected:
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rgb_color color32;
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uint16 color16;
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uint16 color15;
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uint8 color8;
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bool update8,update16;
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bool update8,update15,update16;
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};
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#endif
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