SendMessageToClient() now gives a little more info in case sending failed.

git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@15174 a95241bf-73f2-0310-859d-f6bbb57e9c96
This commit is contained in:
Axel Dörfler
2005-11-26 20:35:58 +00:00
parent 485b948731
commit a7b93468cc
+4 -2
View File
@@ -2176,8 +2176,10 @@ ServerWindow::SendMessageToClient(const BMessage* msg, int32 target) const
if ((ret = msg->Flatten(buffer, size)) == B_OK) {
ret = BMessage::Private::SendFlattenedMessage(buffer, size,
fClientLooperPort, target, 100000);
if (ret < B_OK)
fprintf(stderr, "ServerWindow::SendMessageToClient(): %s\n", strerror(ret));
if (ret < B_OK) {
fprintf(stderr, "ServerWindow(\"%s\")::SendMessageToClient('%.4s'): %s\n",
Title(), (char*)&msg->what, strerror(ret));
}
} else
printf("PANIC: ServerWindow %s: can't flatten message in 'SendMessageToClient()'\n", fTitle);