opengl: Pointer, newline cleanup, no functional change

* Clean up pointer positions
* Clean up function line returns
This commit is contained in:
Alexander von Gluck IV
2012-01-26 09:47:08 -06:00
parent a42877a6e4
commit a80293e0cf
6 changed files with 91 additions and 83 deletions
+4 -4
View File
@@ -29,12 +29,12 @@ extern "C" {
#define NAME(func) gl##func
#define DISPATCH(func, args, msg) \
const struct _glapi_table *dispatch; \
const struct _glapi_table* dispatch; \
dispatch = _glapi_Dispatch ? _glapi_Dispatch : _glapi_get_dispatch();\
(dispatch->func) args
#define RETURN_DISPATCH(func, args, msg) \
const struct _glapi_table *dispatch; \
const struct _glapi_table* dispatch; \
dispatch = _glapi_Dispatch ? _glapi_Dispatch : _glapi_get_dispatch();\
return (dispatch->func) args
@@ -59,7 +59,7 @@ BGLDispatcher::~BGLDispatcher()
status_t
BGLDispatcher::CheckTable(const struct _glapi_table *table)
BGLDispatcher::CheckTable(const struct _glapi_table* table)
{
_glapi_check_table(table ? table : _glapi_get_dispatch());
return B_OK;
@@ -67,7 +67,7 @@ BGLDispatcher::CheckTable(const struct _glapi_table *table)
status_t
BGLDispatcher::SetTable(struct _glapi_table *table)
BGLDispatcher::SetTable(struct _glapi_table* table)
{
_glapi_set_dispatch(table);
return B_OK;
+25 -17
View File
@@ -30,67 +30,75 @@ class BGLDispatcher
BGLDispatcher();
~BGLDispatcher();
void SetCurrentContext(void * context);
void * CurrentContext();
void SetCurrentContext(void* context);
void* CurrentContext();
struct _glapi_table * Table();
struct _glapi_table* Table();
status_t CheckTable(
const struct _glapi_table *dispatch = NULL);
status_t SetTable(struct _glapi_table *dispatch);
const struct _glapi_table* dispatch = NULL);
status_t SetTable(struct _glapi_table* dispatch);
uint32 TableSize();
const _glapi_proc operator[](const char *functionName);
const char * operator[](uint32 offset);
const _glapi_proc operator[](const char* functionName);
const char* operator[](uint32 offset);
const _glapi_proc AddressOf(const char *functionName);
uint32 OffsetOf(const char *functionName);
const _glapi_proc AddressOf(const char* functionName);
uint32 OffsetOf(const char* functionName);
};
// Inlines methods
inline void BGLDispatcher::SetCurrentContext(void * context)
inline void
BGLDispatcher::SetCurrentContext(void* context)
{
_glapi_set_context(context);
}
inline void * BGLDispatcher::CurrentContext()
inline void*
BGLDispatcher::CurrentContext()
{
return _glapi_get_context();
}
inline struct _glapi_table * BGLDispatcher::Table()
inline struct _glapi_table*
BGLDispatcher::Table()
{
return _glapi_get_dispatch();
}
inline uint32 BGLDispatcher::TableSize()
inline uint32
BGLDispatcher::TableSize()
{
return _glapi_get_dispatch_table_size();
}
inline const _glapi_proc BGLDispatcher::operator[](const char *functionName)
inline const _glapi_proc
BGLDispatcher::operator[](const char* functionName)
{
return _glapi_get_proc_address(functionName);
}
inline const char * BGLDispatcher::operator[](uint32 offset)
inline const char*
BGLDispatcher::operator[](uint32 offset)
{
return _glapi_get_proc_name((GLuint) offset);
}
inline const _glapi_proc BGLDispatcher::AddressOf(const char *functionName)
inline const _glapi_proc
BGLDispatcher::AddressOf(const char* functionName)
{
return _glapi_get_proc_address(functionName);
}
inline uint32 BGLDispatcher::OffsetOf(const char *functionName)
inline uint32
BGLDispatcher::OffsetOf(const char* functionName)
{
return (uint32) _glapi_get_proc_offset(functionName);
}
+10 -10
View File
@@ -9,8 +9,8 @@
#include "GLDispatcher.h"
BGLRenderer::BGLRenderer(BGLView *view, ulong glOptions,
BGLDispatcher *dispatcher)
BGLRenderer::BGLRenderer(BGLView* view, ulong glOptions,
BGLDispatcher* dispatcher)
:
fRefCount(1),
fView(view),
@@ -66,14 +66,14 @@ BGLRenderer::Draw(BRect updateRect)
status_t
BGLRenderer::CopyPixelsOut(BPoint source, BBitmap *dest)
BGLRenderer::CopyPixelsOut(BPoint source, BBitmap* dest)
{
return B_ERROR;
}
status_t
BGLRenderer::CopyPixelsIn(BBitmap *source, BPoint dest)
BGLRenderer::CopyPixelsIn(BBitmap* source, BPoint dest)
{
return B_ERROR;
}
@@ -86,7 +86,7 @@ BGLRenderer::FrameResized(float width, float height)
void
BGLRenderer::DirectConnected(direct_buffer_info *info)
BGLRenderer::DirectConnected(direct_buffer_info* info)
{
}
@@ -97,8 +97,8 @@ BGLRenderer::EnableDirectMode(bool enabled)
}
status_t BGLRenderer::_Reserved_Renderer_0(int32 n, void *p) { return B_ERROR; }
status_t BGLRenderer::_Reserved_Renderer_1(int32 n, void *p) { return B_ERROR; }
status_t BGLRenderer::_Reserved_Renderer_2(int32 n, void *p) { return B_ERROR; }
status_t BGLRenderer::_Reserved_Renderer_3(int32 n, void *p) { return B_ERROR; }
status_t BGLRenderer::_Reserved_Renderer_4(int32 n, void *p) { return B_ERROR; }
status_t BGLRenderer::_Reserved_Renderer_0(int32 n, void* p) { return B_ERROR; }
status_t BGLRenderer::_Reserved_Renderer_1(int32 n, void* p) { return B_ERROR; }
status_t BGLRenderer::_Reserved_Renderer_2(int32 n, void* p) { return B_ERROR; }
status_t BGLRenderer::_Reserved_Renderer_3(int32 n, void* p) { return B_ERROR; }
status_t BGLRenderer::_Reserved_Renderer_4(int32 n, void* p) { return B_ERROR; }
+9 -8
View File
@@ -21,12 +21,13 @@
#include <string.h>
extern "C" status_t _kern_get_safemode_option(const char *parameter,
char *buffer, size_t *_bufferSize);
extern "C" status_t _kern_get_safemode_option(const char* parameter,
char* buffer, size_t* _bufferSize);
GLRendererRoster::GLRendererRoster(BGLView *view, ulong options)
: fNextID(0),
GLRendererRoster::GLRendererRoster(BGLView* view, ulong options)
:
fNextID(0),
fView(view),
fOptions(options),
fSafeMode(false),
@@ -78,7 +79,7 @@ GLRendererRoster::~GLRendererRoster()
}
BGLRenderer *
BGLRenderer*
GLRendererRoster::GetRenderer(int32 id)
{
RendererMap::const_iterator iterator = fRenderers.find(id);
@@ -193,13 +194,13 @@ GLRendererRoster::CreateRenderer(const entry_ref& ref)
if (image < B_OK)
return image;
BGLRenderer *(*instantiate_renderer)
(BGLView *view, ulong options, BGLDispatcher *dispatcher);
BGLRenderer* (*instantiate_renderer)
(BGLView* view, ulong options, BGLDispatcher* dispatcher);
status = get_image_symbol(image, "instantiate_gl_renderer",
B_SYMBOL_TYPE_TEXT, (void**)&instantiate_renderer);
if (status == B_OK) {
BGLRenderer *renderer
BGLRenderer* renderer
= instantiate_renderer(fView, fOptions, new BGLDispatcher());
if (!renderer) {
unload_add_on(image);
+4 -4
View File
@@ -12,7 +12,7 @@
struct renderer_item {
BGLRenderer *renderer;
BGLRenderer* renderer;
entry_ref ref;
ino_t node;
image_id image;
@@ -23,10 +23,10 @@ typedef std::map<renderer_id, renderer_item> RendererMap;
class GLRendererRoster {
public:
GLRendererRoster(BGLView *view, ulong options);
GLRendererRoster(BGLView* view, ulong options);
virtual ~GLRendererRoster();
BGLRenderer *GetRenderer(int32 id = 0);
BGLRenderer* GetRenderer(int32 id = 0);
private:
void AddDefaultPaths();
@@ -37,7 +37,7 @@ class GLRendererRoster {
RendererMap fRenderers;
int32 fNextID;
BGLView *fView;
BGLView* fView;
ulong fOptions;
bool fSafeMode;
const char* fABISubDirectory;
+39 -40
View File
@@ -25,7 +25,7 @@
struct glview_direct_info {
direct_buffer_info *direct_info;
direct_buffer_info* direct_info;
bool direct_connected;
bool enable_direct_mode;
@@ -101,7 +101,7 @@ BGLView::SwapBuffers(bool vSync)
}
BView *
BView*
BGLView::EmbeddedView()
{
return NULL;
@@ -124,7 +124,7 @@ BGLView::GetGLProcAddress(const char* procName)
status_t
BGLView::CopyPixelsOut(BPoint source, BBitmap *dest)
BGLView::CopyPixelsOut(BPoint source, BBitmap* dest)
{
if (!fRenderer)
return B_ERROR;
@@ -137,7 +137,7 @@ BGLView::CopyPixelsOut(BPoint source, BBitmap *dest)
status_t
BGLView::CopyPixelsIn(BBitmap *source, BPoint dest)
BGLView::CopyPixelsIn(BBitmap* source, BPoint dest)
{
if (!fRenderer)
return B_ERROR;
@@ -185,7 +185,7 @@ BGLView::AttachedToWindow()
BView::AttachedToWindow();
fBounds = Bounds();
for (BView *view = this; view != NULL; view = view->Parent())
for (BView* view = this; view != NULL; view = view->Parent())
view->ConvertToParent(&fBounds);
fRenderer = fRoster->GetRenderer();
@@ -255,7 +255,7 @@ void
BGLView::FrameResized(float width, float height)
{
fBounds = Bounds();
for (BView *v = this; v; v = v->Parent())
for (BView* v = this; v; v = v->Parent())
v->ConvertToParent(&fBounds);
if (fRenderer) {
@@ -267,26 +267,26 @@ BGLView::FrameResized(float width, float height)
UnlockGL();
}
BView::FrameResized(width, height);
BView::FrameResized(width, height);
}
status_t
BGLView::Perform(perform_code d, void *arg)
BGLView::Perform(perform_code d, void* arg)
{
return BView::Perform(d, arg);
return BView::Perform(d, arg);
}
status_t
BGLView::Archive(BMessage *data, bool deep) const
BGLView::Archive(BMessage* data, bool deep) const
{
return BView::Archive(data, deep);
}
void
BGLView::MessageReceived(BMessage *msg)
BGLView::MessageReceived(BMessage* msg)
{
BView::MessageReceived(msg);
}
@@ -323,23 +323,23 @@ BGLView::Hide()
}
BHandler *
BGLView::ResolveSpecifier(BMessage *msg, int32 index, BMessage *specifier,
int32 form, const char *property)
BHandler*
BGLView::ResolveSpecifier(BMessage* msg, int32 index, BMessage* specifier,
int32 form, const char* property)
{
return BView::ResolveSpecifier(msg, index, specifier, form, property);
}
status_t
BGLView::GetSupportedSuites(BMessage *data)
BGLView::GetSupportedSuites(BMessage* data)
{
return BView::GetSupportedSuites(data);
}
void
BGLView::DirectConnected(direct_buffer_info *info)
BGLView::DirectConnected(direct_buffer_info* info)
{
if (fClipInfo == NULL) {
fClipInfo = new (std::nothrow) glview_direct_info();
@@ -347,7 +347,7 @@ BGLView::DirectConnected(direct_buffer_info *info)
return;
}
direct_buffer_info *localInfo = fClipInfo->direct_info;
direct_buffer_info* localInfo = fClipInfo->direct_info;
switch (info->buffer_state & B_DIRECT_MODE_MASK) {
case B_DIRECT_START:
@@ -414,8 +414,8 @@ BGLView::_CallDirectConnected()
if (!fClipInfo)
return;
direct_buffer_info *localInfo = fClipInfo->direct_info;
direct_buffer_info *info = (direct_buffer_info *)malloc(
direct_buffer_info* localInfo = fClipInfo->direct_info;
direct_buffer_info* info = (direct_buffer_info*)malloc(
DIRECT_BUFFER_INFO_AREA_SIZE);
if (info == NULL)
return;
@@ -479,13 +479,11 @@ BGLView::BGLView(BRect rect, char* name, ulong resizingMode, ulong mode,
#if 0
// TODO: implement BGLScreen class...
BGLScreen::BGLScreen(char* name, ulong screenMode, ulong options,
status_t *error, bool debug)
status_t* error, bool debug)
:
BWindowScreen(name, screenMode, error, debug)
{
@@ -536,57 +534,58 @@ BGLScreen::ScreenConnected(bool enabled)
void
BGLScreen::FrameResized(float width, float height)
{
return BWindowScreen::FrameResized(width, height);
return BWindowScreen::FrameResized(width, height);
}
status_t
BGLScreen::Perform(perform_code d, void *arg)
BGLScreen::Perform(perform_code d, void* arg)
{
return BWindowScreen::Perform(d, arg);
return BWindowScreen::Perform(d, arg);
}
status_t
BGLScreen::Archive(BMessage *data, bool deep) const
BGLScreen::Archive(BMessage* data, bool deep) const
{
return BWindowScreen::Archive(data, deep);
return BWindowScreen::Archive(data, deep);
}
void
BGLScreen::MessageReceived(BMessage *msg)
BGLScreen::MessageReceived(BMessage* msg)
{
BWindowScreen::MessageReceived(msg);
BWindowScreen::MessageReceived(msg);
}
void
BGLScreen::Show()
{
BWindowScreen::Show();
BWindowScreen::Show();
}
void
BGLScreen::Hide()
{
BWindowScreen::Hide();
BWindowScreen::Hide();
}
BHandler *
BGLScreen::ResolveSpecifier(BMessage *msg, int32 index, BMessage *specifier,
int32 form, const char *property)
BHandler*
BGLScreen::ResolveSpecifier(BMessage* msg, int32 index, BMessage* specifier,
int32 form, const char* property)
{
return BWindowScreen::ResolveSpecifier(msg, index, specifier, form, property);
return BWindowScreen::ResolveSpecifier(msg, index, specifier,
form, property);
}
status_t
BGLScreen::GetSupportedSuites(BMessage *data)
BGLScreen::GetSupportedSuites(BMessage* data)
{
return BWindowScreen::GetSupportedSuites(data);
return BWindowScreen::GetSupportedSuites(data);
}
@@ -600,10 +599,10 @@ void BGLScreen::_ReservedGLScreen5() {}
void BGLScreen::_ReservedGLScreen6() {}
void BGLScreen::_ReservedGLScreen7() {}
void BGLScreen::_ReservedGLScreen8() {}
#endif
const char * color_space_name(color_space space)
const char* color_space_name(color_space space)
{
#define C2N(a) case a: return #a
@@ -630,7 +629,7 @@ const char * color_space_name(color_space space)
glview_direct_info::glview_direct_info()
{
// TODO: See direct_window_data() in app_server's ServerWindow.cpp
direct_info = (direct_buffer_info *)calloc(1, DIRECT_BUFFER_INFO_AREA_SIZE);
direct_info = (direct_buffer_info*)calloc(1, DIRECT_BUFFER_INFO_AREA_SIZE);
direct_connected = false;
enable_direct_mode = false;
}