opengl: Pointer, newline cleanup, no functional change
* Clean up pointer positions * Clean up function line returns
This commit is contained in:
@@ -48,49 +48,57 @@ class BGLDispatcher
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// Inlines methods
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inline void BGLDispatcher::SetCurrentContext(void * context)
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inline void
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BGLDispatcher::SetCurrentContext(void* context)
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{
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_glapi_set_context(context);
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}
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inline void * BGLDispatcher::CurrentContext()
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inline void*
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BGLDispatcher::CurrentContext()
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{
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return _glapi_get_context();
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}
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inline struct _glapi_table * BGLDispatcher::Table()
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inline struct _glapi_table*
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BGLDispatcher::Table()
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{
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return _glapi_get_dispatch();
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}
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inline uint32 BGLDispatcher::TableSize()
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inline uint32
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BGLDispatcher::TableSize()
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{
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return _glapi_get_dispatch_table_size();
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}
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inline const _glapi_proc BGLDispatcher::operator[](const char *functionName)
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inline const _glapi_proc
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BGLDispatcher::operator[](const char* functionName)
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{
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return _glapi_get_proc_address(functionName);
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}
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inline const char * BGLDispatcher::operator[](uint32 offset)
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inline const char*
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BGLDispatcher::operator[](uint32 offset)
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{
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return _glapi_get_proc_name((GLuint) offset);
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}
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inline const _glapi_proc BGLDispatcher::AddressOf(const char *functionName)
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inline const _glapi_proc
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BGLDispatcher::AddressOf(const char* functionName)
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{
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return _glapi_get_proc_address(functionName);
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}
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inline uint32 BGLDispatcher::OffsetOf(const char *functionName)
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inline uint32
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BGLDispatcher::OffsetOf(const char* functionName)
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{
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return (uint32) _glapi_get_proc_offset(functionName);
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}
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@@ -26,7 +26,8 @@ extern "C" status_t _kern_get_safemode_option(const char *parameter,
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GLRendererRoster::GLRendererRoster(BGLView* view, ulong options)
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: fNextID(0),
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:
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fNextID(0),
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fView(view),
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fOptions(options),
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fSafeMode(false),
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@@ -479,8 +479,6 @@ BGLView::BGLView(BRect rect, char* name, ulong resizingMode, ulong mode,
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#if 0
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// TODO: implement BGLScreen class...
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@@ -579,7 +577,8 @@ BHandler *
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BGLScreen::ResolveSpecifier(BMessage* msg, int32 index, BMessage* specifier,
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int32 form, const char* property)
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{
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return BWindowScreen::ResolveSpecifier(msg, index, specifier, form, property);
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return BWindowScreen::ResolveSpecifier(msg, index, specifier,
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form, property);
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}
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@@ -600,9 +599,9 @@ void BGLScreen::_ReservedGLScreen5() {}
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void BGLScreen::_ReservedGLScreen6() {}
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void BGLScreen::_ReservedGLScreen7() {}
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void BGLScreen::_ReservedGLScreen8() {}
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#endif
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const char* color_space_name(color_space space)
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{
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#define C2N(a) case a: return #a
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