Add BSpinner class based on GCI2013 work
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/*
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* Copyright 2004 DarkWyrm <[email protected]>
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* Copyright 2013 FeemanLou
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* Copyright 2014 Haiku, Inc. All rights reserved.
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*
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* Distributed under the terms of the MIT license.
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*
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* Originally written by DarkWyrm <[email protected]>
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* Updated by FreemanLou as part of Google GCI 2013
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*
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* Authors:
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* DarkWyrm, [email protected]
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* FeemanLou
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* John Scipione, [email protected]
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*/
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#ifndef SPINNER_H
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#define SPINNER_H
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#include <Invoker.h>
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#include <View.h>
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class BTextView;
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class SpinnerArrow;
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class SpinnerTextView;
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/*! BSpinner provides a numeric input whose value can be nudged up or down
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by way of two small buttons on the right.
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*/
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class BSpinner : public BView, public BInvoker {
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public:
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BSpinner(BRect frame, const char* name,
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const char* label, BMessage* message,
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uint32 resizingMode = B_FOLLOW_LEFT | B_FOLLOW_TOP,
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uint32 flags = B_WILL_DRAW | B_NAVIGABLE);
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BSpinner(const char* name, const char* label,
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BMessage* message,
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uint32 flags = B_WILL_DRAW | B_NAVIGABLE);
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BSpinner(BMessage* data);
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virtual ~BSpinner();
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static BArchivable* Instantiate(BMessage* data);
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virtual status_t Archive(BMessage* data, bool deep = true) const;
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virtual status_t GetSupportedSuites(BMessage* message);
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virtual BHandler* ResolveSpecifier(BMessage* message, int32 index,
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BMessage* specifier, int32 form,
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const char* property);
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virtual void AttachedToWindow();
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virtual void Draw(BRect updateRect);
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virtual void FrameResized(float width, float height);
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virtual void MakeFocus(bool focus = true);
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virtual void ResizeToPreferred();
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virtual void SetFlags(uint32 flags);
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virtual void ValueChanged();
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virtual void WindowActivated(bool active);
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alignment Alignment() const { return fAlignment; };
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virtual void SetAlignment(alignment align);
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float Divider() const { return fDivider; };
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virtual void SetDivider(float position);
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bool IsEnabled() const { return fIsEnabled; };
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virtual void SetEnabled(bool enable);
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const char* Label() const { return fLabel; };
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virtual void SetLabel(const char* text);
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uint32 Precision() const { return fPrecision; };
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virtual void SetPrecision(uint32 precision) { fPrecision = precision; };
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double MaxValue() const { return fMaxValue; }
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virtual void SetMaxValue(double max);
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double MinValue() const { return fMinValue; }
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virtual void SetMinValue(double min);
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void Range(double* min, double* max);
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virtual void SetRange(double min, double max);
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double Step() const { return fStep; }
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virtual void SetStep(double step) { fStep = step; };
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double Value() const { return fValue; };
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virtual void SetValue(double value);
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bool IsDecrementEnabled() const;
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virtual void SetDecrementEnabled(bool enable);
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bool IsIncrementEnabled() const;
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virtual void SetIncrementEnabled(bool enable);
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virtual BSize MinSize();
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virtual BSize MaxSize();
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virtual BSize PreferredSize();
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virtual BAlignment LayoutAlignment();
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BLayoutItem* CreateLabelLayoutItem();
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BLayoutItem* CreateTextViewLayoutItem();
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BTextView* TextView() const;
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private:
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// FBC padding
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virtual void _ReservedSpinner20();
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virtual void _ReservedSpinner19();
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virtual void _ReservedSpinner18();
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virtual void _ReservedSpinner17();
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virtual void _ReservedSpinner16();
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virtual void _ReservedSpinner15();
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virtual void _ReservedSpinner14();
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virtual void _ReservedSpinner13();
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virtual void _ReservedSpinner12();
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virtual void _ReservedSpinner11();
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virtual void _ReservedSpinner10();
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virtual void _ReservedSpinner9();
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virtual void _ReservedSpinner8();
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virtual void _ReservedSpinner7();
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virtual void _ReservedSpinner6();
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virtual void _ReservedSpinner5();
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virtual void _ReservedSpinner4();
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virtual void _ReservedSpinner3();
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virtual void _ReservedSpinner2();
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virtual void _ReservedSpinner1();
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protected:
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virtual status_t AllArchived(BMessage* into) const;
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virtual status_t AllUnarchived(const BMessage* from);
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virtual void LayoutInvalidated(bool descendants);
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virtual void DoLayout();
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private:
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class LabelLayoutItem;
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class TextViewLayoutItem;
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struct LayoutData;
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friend class SpinnerArrow;
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friend class SpinnerTextView;
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friend class LabelLayoutItem;
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friend class TextViewLayoutItem;
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friend struct LayoutData;
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void _DrawLabel(BRect updateRect);
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void _DrawTextView(BRect updateRect);
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void _InitObject();
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void _LayoutTextView();
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void _UpdateFrame();
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void _UpdateTextViewColors(bool enable);
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void _ValidateLayoutData();
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BSpinner& operator=(const BSpinner& other);
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alignment fAlignment;
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float fDivider;
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bool fIsEnabled;
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const char* fLabel;
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double fMinValue;
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double fMaxValue;
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double fStep;
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double fValue;
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uint32 fPrecision;
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LayoutData* fLayoutData;
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SpinnerTextView* fTextView;
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SpinnerArrow* fIncrement;
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SpinnerArrow* fDecrement;
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// FBC padding
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uint32 _reserved[20];
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};
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#endif // SPINNER_H
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@@ -116,6 +116,7 @@ for architectureObject in [ MultiArchSubDirSetup ] {
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Size.cpp
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Slider.cpp
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SpaceLayoutItem.cpp
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Spinner.cpp
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SplitLayout.cpp
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SplitLayoutBuilder.cpp
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SplitView.cpp
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