On behalf of Scott Mansfield, here come 3/4 of libnetapi.so rewritten,
and now building for your pleasure ;-) git-svn-id: file:///srv/svn/repos/haiku/trunk/current@1813 a95241bf-73f2-0310-859d-f6bbb57e9c96
This commit is contained in:
@@ -3,12 +3,12 @@ SubDir OBOS_TOP src kits net libnetapi ;
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UsePrivateHeaders net ;
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SharedLibrary netapi :
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NetEndpoint.cpp
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# NetEndpoint.cpp
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NetAddress.cpp
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NetBuffer.cpp
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NetDebug.cpp
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;
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LinkSharedOSLibs libnetapi.so :
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root net
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root be libnet.so
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;
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@@ -8,7 +8,7 @@
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* host byte order.
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* * In all mutators, address and port are converted from host to
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* network byte order.
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* * Michael, no trouts were harmed during the creation of this class.
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* * No trouts were harmed during the development of this class.
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*=--------------------------------------------------------------------------=*
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* Copyright (c) 2002, The OpenBeOS project.
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*
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@@ -35,8 +35,11 @@
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#include <string.h>
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#include <netdb.h>
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#include <arpa/inet.h> // STM: #include <ByteOrder.h>???
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#include <arpa/inet.h>
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#include <netinet/in.h>
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#include <Message.h>
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#include <ByteOrder.h>
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#include <NetAddress.h>
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/*
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@@ -197,7 +200,7 @@ BNetAddress::~BNetAddress( void )
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* Hostname and/or port can be NULL; although having them both NULL would
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* be a pointless waste of CPU cycles. ;-)
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*
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* The hostname output parameter can be a variety of things, but it this
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* The hostname output parameter can be a variety of things, but in this
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* method we convert the IP address to a string. See the relevant
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* documentation about inet_ntoa() for details.
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*
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@@ -249,8 +252,9 @@ status_t BNetAddress::GetAddr( char* hostname, unsigned short* port ) const
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*
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* Remarks:
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* This method fills in the sin_addr, sin_family, and sin_port fields of
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* the output parameter, all other fields are untouched. All numeric
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* values are in network byte order.
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* the output parameter, all other fields are untouched so we can work
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* with both POSIX and non-POSIX versions of said struct. The port and
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* address values added to the output parameter are in network byte order.
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*/
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status_t BNetAddress::GetAddr( struct sockaddr_in& sa ) const
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{
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@@ -309,7 +313,7 @@ status_t BNetAddress::GetAddr( in_addr& addr, unsigned short* port ) const
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* Returns:
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* B_OK if this instance is initialized, B_ERROR if not.
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*/
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status_t BNetAddress::InitCheck( void ) const
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status_t BNetAddress::InitCheck( void )
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{
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return ( fInitialized == B_OK ) ? B_OK : B_ERROR;
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}
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@@ -337,10 +341,6 @@ status_t BNetAddress::Archive( BMessage* into, bool deep ) const
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return B_NO_INIT;
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}
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//STM: When storing, should we store some kind of class name too...
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//STM: Is there any way to deal with a complete failure here? (into
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// not completely filled).
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if ( into->AddInt8( "bnaddr_family", fFamily ) != B_OK )
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{
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return B_ERROR;
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@@ -433,7 +433,6 @@ status_t BNetAddress::SetTo( const char* hostname, unsigned short port )
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}
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else
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{
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//STM: Print and/or log an error message?
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return B_ERROR;
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}
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}
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@@ -546,10 +545,9 @@ status_t BNetAddress::SetTo( const char* hostname, const char* protocol,
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ServiceEntry = getservbyname( service, protocol );
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if ( ServiceEntry == NULL )
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{
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//STM: Print and/or log an error message?
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return B_ERROR;
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}
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endservent( );
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// endservent( );
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return SetTo( hostname, ServiceEntry->s_port );
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}
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@@ -581,4 +579,3 @@ status_t BNetAddress::clone( const BNetAddress& RefParam )
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}
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/*=------------------------------------------------------------------- End -=*/
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File diff suppressed because it is too large
Load Diff
@@ -1,15 +1,187 @@
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#include <size_t.h>
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/*=--------------------------------------------------------------------------=*
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* NetDebug.cpp -- Implementation of the BNetDebug class.
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*
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* Written by S.T. Mansfield ([email protected])
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*
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* Remarks:
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* * Although this would more properly be implemented as a namespace...
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* * Do not burn the candle at both ends as it leads to the life of a
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* hairdresser.
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*=--------------------------------------------------------------------------=*
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* Copyright (c) 2002, The OpenBeOS project.
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*
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* Permission is hereby granted, free of charge, to any person obtaining a
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* copy of this software and associated documentation files (the "Software"),
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* to deal in the Software without restriction, including without limitation
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* the rights to use, copy, modify, merge, publish, distribute, sublicense,
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* and/or sell copies of the Software, and to permit persons to whom the
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* Software is furnished to do so, subject to the following conditions:
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*
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* The above copyright notice and this permission notice shall be included in
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* all copies or substantial portions of the Software.
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*
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* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
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* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
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* AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
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* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
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* FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
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* DEALINGS IN THE SOFTWARE.
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*=--------------------------------------------------------------------------=*
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*/
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#include <ctype.h>
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#include <stdio.h>
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#include <string.h>
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#include <NetDebug.h>
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void BNetDebug::Enable(bool) {
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// Off by default cuz the BeBook sez so.
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static bool g_IsEnabled = false;
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/* Enable
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*=--------------------------------------------------------------------------=*
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* Purpose:
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* Enable/disable debug message capability for your app.
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*
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* Input parameter:
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* Enable : True/False to enable/disable debug message output.
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*
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* Remarks:
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* This flag/setting is a per application basis, and not a per-instance
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* occurrence as one would expect when instantiating an instance of
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* this class. This is by design as /everything/ is static. Caveat
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* Emptor. Needs to be dealt with in G.E.
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*/
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void BNetDebug::Enable( bool Enable )
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{
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g_IsEnabled = Enable;
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}
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bool BNetDebug::IsEnabled() {
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return false;
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/* IsEnabled
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*=--------------------------------------------------------------------------=*
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* Purpose:
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* Quiz the enable/disable status.
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*
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* Returns:
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* True/false if enabled/disabled.
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*/
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bool BNetDebug::IsEnabled( void )
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{
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return g_IsEnabled;
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}
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void BNetDebug::Print(const char *msg) {
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/* Print
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*=--------------------------------------------------------------------------=*
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* Purpose:
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* If enabled, spew forth a debug message.
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*
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* Input parameter:
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* msg : The message to print.
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*
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* Remarks:
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* * Basically a no-op if not enabled.
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* * We're inheriting R5 (and Nettle's) behavior, so...
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* * The output is always "debug: msg\n" Yes, kids, you read it right;
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* you get a newline whether you want it or not!
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* * If msg is empty, you get "debug: \n"
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* * Message is always printed on stderr. Redirect accordingly.
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*/
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void BNetDebug::Print( const char* msg )
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{
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if ( g_IsEnabled )
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{
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if ( msg == NULL )
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{
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msg = "";
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}
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fprintf( stderr, "debug: %s\n", msg );
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}
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}
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void BNetDebug::Dump(const char *data, size_t size, const char *title) {
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/* Dump
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*=--------------------------------------------------------------------------=*
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* Purpose:
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* If enabled, spew forth a combination hex/ASCII dump of raw data.
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*
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* Input parameters:
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* data : Data to dump.
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* size : How many bytes of data to dump.
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* title : Title to display in message header.
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*
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* Remarks:
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* * Basically a no-op if not enabled.
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* * We're inheriting R5 (and Nettle's) behavior, so...
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* * The output is always "debug: msg\n" Yes, kids, you read it right;
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* you get a newline whether you want it or not!
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* * If msg is empty, you get "debug: \n"
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* * Behavior is undefined if data or title is NULL. This is a
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* possible design flaw in Nettle/R5.
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* * Do not expect an output like this:
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* 00 11 22 33 44 55 66 77 88 99 AA BB CC DD EE FF | abcdefghijklmnop
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* 00 11 22 33 44 55 66 77 88 99 AA BB CC DD EE FF | abcdefghijklmnop
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* 00 11 22 33 44 55 66 77 88 99 AA BB CC DD EE FF | abcdefghijklmnop
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* 00 11 22 33 44 55 66 77 88 99 AA BB CC DD EE FF | abcdefghijklmnop
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* because you ain't gettin' it. You will get a complete hex dump,
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* /followed/ by an ASCII dump. More Glass Elevator stuff.
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* * Nettle dumps to stdOUT, the BeBook says all output goes to stdERR, so
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* the author chose to...
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* * always print to stdERR. Redirect accordingly.
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* * stderr is flushed after the dump is complete to keep things
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* reasonably cohesive in appearance. This might be an expensive
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* operation so use judiciously.
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*/
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void BNetDebug::Dump( const char* data, size_t size, const char* title )
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{
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int i;
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char line[17];
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if ( g_IsEnabled == false )
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{
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return;
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}
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fprintf( stderr, "----------\n%s\n(dumping %d bytes)\n", title, size );
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memset( line, 0, sizeof( line ) );
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while ( i < size )
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{
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fprintf( stderr, "%02x ", ( unsigned char )data[i] );
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line[i % 16] = ( isprint( data[i] ) ) ? data[i] : '.';
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if ( ( i + 1 ) % 16 == 0 )
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{
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fprintf( stderr, " | %s\n", line );
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memset( line, 0, sizeof( line ) );
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}
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i++;
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}
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if ( ( i + 1 ) % 16 != 0 )
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{
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while ( i % 16 != 0 )
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{
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printf( " " );
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i++;
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}
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fprintf( stderr, " | %s", line );
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}
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fprintf( stderr, "\n----------\n" );
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fflush( stderr );
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}
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/*=------------------------------------------------------------------- End -=*/
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