Initial Checkin

git-svn-id: file:///srv/svn/repos/haiku/trunk/current@1933 a95241bf-73f2-0310-859d-f6bbb57e9c96
This commit is contained in:
Marc Flerackers
2002-11-14 15:28:06 +00:00
parent 8f1a4e7f89
commit b42c3c8f2e
2 changed files with 771 additions and 0 deletions
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//------------------------------------------------------------------------------
// Copyright (c) 2001-2002, OpenBeOS
//
// Permission is hereby granted, free of charge, to any person obtaining a
// copy of this software and associated documentation files (the "Software"),
// to deal in the Software without restriction, including without limitation
// the rights to use, copy, modify, merge, publish, distribute, sublicense,
// and/or sell copies of the Software, and to permit persons to whom the
// Software is furnished to do so, subject to the following conditions:
//
// The above copyright notice and this permission notice shall be included in
// all copies or substantial portions of the Software.
//
// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
// AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
// FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
// DEALINGS IN THE SOFTWARE.
//
// File Name: Menubar.cpp
// Author: Marc Flerackers ([email protected])
// Description: BMenuBar is a menu that's at the root of a menu hierarchy.
//------------------------------------------------------------------------------
// Standard Includes -----------------------------------------------------------
// System Includes -------------------------------------------------------------
#include <MenuBar.h>
#include <MenuItem.h>
#include <Window.h>
// Project Includes ------------------------------------------------------------
// Local Includes --------------------------------------------------------------
// Local Defines ---------------------------------------------------------------
// Globals ---------------------------------------------------------------------
//------------------------------------------------------------------------------
BMenuBar::BMenuBar(BRect frame, const char *title, uint32 resizeMask,
menu_layout layout, bool resizeToFit)
: BMenu(frame, title, resizeMask,
B_WILL_DRAW | B_FRAME_EVENTS | B_NAVIGABLE, layout, resizeToFit),
fBorder(B_BORDER_FRAME),
fTrackingPID(-1),
fPrevFocusToken(-1),
fMenuSem(-1),
fLastBounds(NULL),
fTracking(false)
{
// TODO: which flags to pass to BMenu?
InitData(layout);
}
//------------------------------------------------------------------------------
BMenuBar::BMenuBar(BMessage *data)
: BMenu(data),
fBorder(B_BORDER_FRAME),
fTrackingPID(-1),
fPrevFocusToken(-1),
fMenuSem(-1),
fLastBounds(NULL),
fTracking(false)
{
int32 border;
if (data->FindInt32("_border", &border) == B_OK)
SetBorder((menu_bar_border)border);
}
//------------------------------------------------------------------------------
BMenuBar::~BMenuBar()
{
}
//------------------------------------------------------------------------------
BArchivable *BMenuBar::Instantiate(BMessage *data)
{
if ( validate_instantiation(data, "BMenuBar"))
return new BMenuBar(data);
else
return NULL;
}
//------------------------------------------------------------------------------
status_t BMenuBar::Archive(BMessage *data, bool deep) const
{
status_t err = BMenu::Archive(data, deep);
if (err != B_OK)
return err;
if (Border() != B_BORDER_FRAME)
err = data->AddInt32("_border", Border());
return err;
}
//------------------------------------------------------------------------------
void BMenuBar::SetBorder(menu_bar_border border)
{
fBorder = border;
}
//------------------------------------------------------------------------------
menu_bar_border BMenuBar::Border() const
{
return fBorder;
}
//------------------------------------------------------------------------------
void BMenuBar::Draw(BRect updateRect)
{
// TODO: implement additional border styles
BRect bounds(Bounds());
SetHighColor(tint_color(ui_color(B_MENU_BACKGROUND_COLOR), B_LIGHTEN_2_TINT));
StrokeLine(BPoint(0.0f, bounds.bottom - 2.0f ), BPoint(0.0f, 0.0f));
StrokeLine(BPoint(bounds.right, 0.0f ) );
SetHighColor(tint_color ( ui_color ( B_MENU_BACKGROUND_COLOR ), B_DARKEN_1_TINT));
StrokeLine(BPoint ( 1.0f, bounds.bottom - 1.0f ),
BPoint(bounds.right, bounds.bottom - 1.0f ) );
SetHighColor(tint_color(ui_color (B_MENU_BACKGROUND_COLOR), B_DARKEN_2_TINT));
StrokeLine(BPoint(0.0f, bounds.bottom), BPoint(bounds.right, bounds.bottom));
StrokeLine(BPoint(bounds.right, 0.0f), BPoint(bounds.right, bounds.bottom));
DrawItems(updateRect);
}
//------------------------------------------------------------------------------
void BMenuBar::AttachedToWindow()
{
Install(Window());
Window()->SetKeyMenuBar(this);
BMenu::AttachedToWindow();
}
//------------------------------------------------------------------------------
void BMenuBar::DetachedFromWindow()
{
BMenu::DetachedFromWindow();
}
//------------------------------------------------------------------------------
void BMenuBar::MessageReceived(BMessage *msg)
{
BMenu::MessageReceived(msg);
}
//------------------------------------------------------------------------------
void BMenuBar::MouseDown(BPoint where)
{
StealFocus();
BMenu::MouseDown(where);
// TODO: the real code should look like this:
/*
if (!Window()->IsActive())
{
Window()->Activate();
Window()->UpdateIfNeeded();
}
StartMenuBar();
*/
}
//------------------------------------------------------------------------------
void BMenuBar::WindowActivated(bool state)
{
BView::WindowActivated(state);
}
//------------------------------------------------------------------------------
void BMenuBar::MouseUp(BPoint where)
{
BMenu::MouseUp(where);
RestoreFocus();
// BView::MouseUp(where);
}
//------------------------------------------------------------------------------
void BMenuBar::FrameMoved(BPoint new_position)
{
BMenu::FrameMoved(new_position);
}
//------------------------------------------------------------------------------
void BMenuBar::FrameResized(float new_width, float new_height)
{
BMenu::FrameResized(new_width, new_height);
}
//------------------------------------------------------------------------------
void BMenuBar::Show()
{
BView::Show();
}
//------------------------------------------------------------------------------
void BMenuBar::Hide()
{
BView::Hide();
}
//------------------------------------------------------------------------------
BHandler *BMenuBar::ResolveSpecifier(BMessage *msg, int32 index,
BMessage *specifier, int32 form,
const char *property)
{
return BMenu::ResolveSpecifier(msg, index, specifier, form, property);
}
//------------------------------------------------------------------------------
status_t BMenuBar::GetSupportedSuites(BMessage *data)
{
return BMenu::GetSupportedSuites(data);
}
//------------------------------------------------------------------------------
void BMenuBar::ResizeToPreferred()
{
BMenu::ResizeToPreferred();
}
//------------------------------------------------------------------------------
void BMenuBar::GetPreferredSize(float *width, float *height)
{
BMenu::GetPreferredSize(width, height);
}
//------------------------------------------------------------------------------
void BMenuBar::MakeFocus(bool state)
{
BMenu::MakeFocus(state);
}
//------------------------------------------------------------------------------
void BMenuBar::AllAttached()
{
BMenu::AllAttached();
}
//------------------------------------------------------------------------------
void BMenuBar::AllDetached()
{
BMenu::AllDetached();
}
//------------------------------------------------------------------------------
status_t BMenuBar::Perform(perform_code d, void *arg)
{
return BMenu::Perform(d, arg);
}
//------------------------------------------------------------------------------
void BMenuBar::_ReservedMenuBar1() {}
void BMenuBar::_ReservedMenuBar2() {}
void BMenuBar::_ReservedMenuBar3() {}
void BMenuBar::_ReservedMenuBar4() {}
//------------------------------------------------------------------------------
BMenuBar &BMenuBar::operator=(const BMenuBar &)
{
return *this;
}
//------------------------------------------------------------------------------
void BMenuBar::StartMenuBar(int32 menuIndex, bool sticky, bool show_menu,
BRect *special_rect)
{
/*
if (!Window())
return;
Window()->Lock();
Window()->MenusBeginning();
sem_id = create_sem(??, ??);
set_menu_sem(BWindow, sem);
fTrackingPID = spawn_thread(TrackTask, "menu_tracking?", B_NORMAL_PRIORITY, ??);
Window()->Unlock();
*/
}
//------------------------------------------------------------------------------
long BMenuBar::TrackTask(void *arg)
{
return -1;
}
//------------------------------------------------------------------------------
BMenuItem *BMenuBar::Track(int32 *action, int32 startIndex, bool showMenu)
{
return NULL;
}
//------------------------------------------------------------------------------
void BMenuBar::StealFocus()
{
//fPrevFocusToken = _get_object_token_(Window()->CurrentFocus());
MakeFocus();
}
//------------------------------------------------------------------------------
void BMenuBar::RestoreFocus()
{
//fPrevFocusToken
}
//------------------------------------------------------------------------------
void BMenuBar::InitData(menu_layout layout)
{
SetItemMargins(8, 2, 8, 2);
SetIgnoreHidden(true);
}
//------------------------------------------------------------------------------
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// Standard Includes -----------------------------------------------------------
#include <string.h>
#include <malloc.h>
// System Includes -------------------------------------------------------------
#include <MenuItem.h>
#include <String.h>
#include <Message.h>
#include <Window.h>
// Project Includes ------------------------------------------------------------
// Local Includes --------------------------------------------------------------
// Local Defines ---------------------------------------------------------------
// Globals ---------------------------------------------------------------------
//------------------------------------------------------------------------------
BMenuItem::BMenuItem(const char *label, BMessage *message, char shortcut,
uint32 modifiers)
: BInvoker(message, NULL),
fSubmenu(NULL),
fWindow(NULL),
fSuper(NULL),
fModifiers(modifiers),
fCachedWidth(0.0f),
fTriggerIndex(0),
fUserTrigger(0),
fSysTrigger(0),
fShortcutChar(shortcut),
fMark(false),
fEnabled(true),
fSelected(false)
{
fLabel = strdup(label);
}
//------------------------------------------------------------------------------
BMenuItem::BMenuItem(BMenu *menu, BMessage *message)
: BInvoker(message, NULL),
fSubmenu(menu),
fWindow(NULL),
fSuper(NULL),
fModifiers(0),
fCachedWidth(0.0f),
fTriggerIndex(0),
fUserTrigger(0),
fSysTrigger(0),
fShortcutChar(0),
fMark(false),
fEnabled(true),
fSelected(false)
{
fLabel = strdup(menu->Name());
fSubmenu->fSuperitem = this;
}
//------------------------------------------------------------------------------
BMenuItem::BMenuItem(BMessage *data)
{
}
//------------------------------------------------------------------------------
BArchivable *BMenuItem::Instantiate(BMessage *data)
{
if (validate_instantiation(data, "BMenuItem"))
return new BMenuItem(data);
return NULL;
}
//------------------------------------------------------------------------------
status_t BMenuItem::Archive(BMessage *data, bool deep) const
{
if (Label())
data->AddString("_label", Label());
if (!IsEnabled())
data->AddBool("_disable", true);
if (IsMarked())
data->AddBool("_marked", true);
if (fUserTrigger)
data->AddInt32("_user_trig", fUserTrigger);
if (fShortcutChar && fModifiers)
{
data->AddInt32("_shortcut", fShortcutChar);
data->AddInt32("_mods", fModifiers);
}
if (Message())
data->AddMessage("_msg", Message());
if (deep && Submenu())
{
BMessage submenu;
Submenu()->Archive(&submenu);
data->AddMessage("_submenu", &submenu);
}
return B_OK;
}
//------------------------------------------------------------------------------
BMenuItem::~BMenuItem()
{
if (fLabel)
free(fLabel);
if (fSubmenu)
delete fSubmenu;
}
//------------------------------------------------------------------------------
void BMenuItem::SetLabel(const char *string)
{
if (fLabel)
free(fLabel);
fLabel = strdup(string);
Menu()->InvalidateLayout();
}
//------------------------------------------------------------------------------
void BMenuItem::SetEnabled(bool state)
{
if (Menu()->IsEnabled() == false)
return;
fEnabled = state;
if (Submenu())
Submenu()->SetEnabled(state);
}
//------------------------------------------------------------------------------
void BMenuItem::SetMarked(bool state)
{
fMark = state;
if (state && Menu())
Menu()->ItemMarked(this);
}
//------------------------------------------------------------------------------
void BMenuItem::SetTrigger(char ch)
{
fUserTrigger = ch;
}
//------------------------------------------------------------------------------
void BMenuItem::SetShortcut(char ch, uint32 modifiers)
{
fShortcutChar = ch;
fModifiers = modifiers;
}
//------------------------------------------------------------------------------
const char *BMenuItem::Label() const
{
return fLabel;
}
//------------------------------------------------------------------------------
bool BMenuItem::IsEnabled() const
{
return fEnabled;
}
//------------------------------------------------------------------------------
bool BMenuItem::IsMarked() const
{
return fMark;
}
//------------------------------------------------------------------------------
char BMenuItem::Trigger() const
{
if (fUserTrigger)
return fUserTrigger;
else
return fSysTrigger;
}
//------------------------------------------------------------------------------
char BMenuItem::Shortcut(uint32 *modifiers) const
{
if (modifiers)
*modifiers = fModifiers;
return fShortcutChar;
}
//------------------------------------------------------------------------------
BMenu *BMenuItem::Submenu() const
{
return fSubmenu;
}
//------------------------------------------------------------------------------
BMenu *BMenuItem::Menu() const
{
return fSuper;
}
//------------------------------------------------------------------------------
BRect BMenuItem::Frame() const
{
return fBounds;
}
//------------------------------------------------------------------------------
void BMenuItem::GetContentSize(float *width, float *height)
{
BMenu *menu = Menu();
if (menu->fFontHeight == -1)
menu->CacheFontInfo();
*width = (float)ceil(menu->StringWidth(fLabel));
*height = menu->fFontHeight;
}
//------------------------------------------------------------------------------
void BMenuItem::TruncateLabel(float maxWidth, char *newLabel)
{
}
//------------------------------------------------------------------------------
void BMenuItem::DrawContent()
{
fSuper->DrawString(fLabel);
}
//------------------------------------------------------------------------------
void BMenuItem::Draw()
{
if (IsEnabled() && fSelected)
{
fSuper->SetHighColor(tint_color(ui_color(B_MENU_BACKGROUND_COLOR),
B_DARKEN_2_TINT));
fSuper->SetLowColor(tint_color(ui_color(B_MENU_BACKGROUND_COLOR),
B_DARKEN_2_TINT));
fSuper->FillRect(Frame());
}
BPoint pt = ContentLocation();
fSuper->MovePenTo(pt.x, pt.y + Menu()->fAscent);
if (IsEnabled())
fSuper->SetHighColor(ui_color(B_MENU_ITEM_TEXT_COLOR));
else
fSuper->SetHighColor(tint_color(ui_color(B_MENU_BACKGROUND_COLOR),
B_DISABLED_LABEL_TINT));
DrawContent();
if (Menu()->Layout() == B_ITEMS_IN_COLUMN)
{
if (IsMarked())
DrawMarkSymbol();
if (Submenu())
DrawSubmenuSymbol();
else if (fShortcutChar)
DrawShortcutSymbol();
}
}
//------------------------------------------------------------------------------
void BMenuItem::Highlight(bool flag)
{
//Menu()->InvertRect(Frame());
Menu()->Invalidate(Frame());
}
//------------------------------------------------------------------------------
bool BMenuItem::IsSelected() const
{
return fSelected;
}
//------------------------------------------------------------------------------
BPoint BMenuItem::ContentLocation () const
{
if (!Menu())
return BPoint();
return BPoint(fBounds.left + Menu()->fPad.left,
fBounds.top + Menu()->fPad.top);
}
//------------------------------------------------------------------------------
void BMenuItem::_ReservedMenuItem1() {}
void BMenuItem::_ReservedMenuItem2() {}
void BMenuItem::_ReservedMenuItem3() {}
void BMenuItem::_ReservedMenuItem4() {}
//------------------------------------------------------------------------------
BMenuItem::BMenuItem(const BMenuItem &)
{
}
//------------------------------------------------------------------------------
BMenuItem &BMenuItem::operator=(const BMenuItem &)
{
return *this;
}
//------------------------------------------------------------------------------
void BMenuItem::InitData()
{
}
//------------------------------------------------------------------------------
void BMenuItem::InitMenuData(BMenu *menu)
{
}
//------------------------------------------------------------------------------
void BMenuItem::Install(BWindow *window)
{
if (Submenu())
Submenu()->Install(window);
char shortcut;
uint32 modifiers;
if (shortcut = Shortcut(&modifiers))
window->AddShortcut(shortcut, modifiers, this);
if (Target() == NULL)
SetTarget(window);
}
//------------------------------------------------------------------------------
status_t BMenuItem::Invoke(BMessage *message)
{
if (IsEnabled())
{
BMessage msg;
if (message)
msg = *message;
else if (Message())
msg = *Message();
else
return B_OK;
msg.AddInt64("when", system_time()); // TODO
msg.AddPointer("source", this);
msg.AddInt32("index", Menu()->IndexOf(this));
return BInvoker::Invoke(&msg);
}
else
return B_OK;
}
//------------------------------------------------------------------------------
void BMenuItem::Uninstall()
{
}
//------------------------------------------------------------------------------
void BMenuItem::SetSuper(BMenu *super)
{
fSuper = super;
}
//------------------------------------------------------------------------------
void BMenuItem::Select(bool on)
{
fSelected = on;
}
//------------------------------------------------------------------------------
void BMenuItem::DrawMarkSymbol()
{
fSuper->SetHighColor(tint_color(ui_color(B_MENU_BACKGROUND_COLOR),
B_DARKEN_1_TINT));
fSuper->StrokeLine(BPoint(fBounds.left + 6.0f, fBounds.bottom - 3.0f),
BPoint(fBounds.left + 10.0f, fBounds.bottom - 12.0f));
fSuper->StrokeLine(BPoint(fBounds.left + 7.0f, fBounds.bottom - 3.0f),
BPoint(fBounds.left + 11.0f, fBounds.bottom - 12.0f));
fSuper->SetHighColor(tint_color(ui_color(B_MENU_BACKGROUND_COLOR),
B_DARKEN_4_TINT));
fSuper->StrokeLine(BPoint(fBounds.left + 6.0f, fBounds.bottom - 4.0f),
BPoint(fBounds.left + 10.0f, fBounds.bottom - 13.0f));
fSuper->StrokeLine(BPoint(fBounds.left + 5.0f, fBounds.bottom - 4.0f),
BPoint(fBounds.left + 9.0f, fBounds.bottom - 13.0f));
fSuper->StrokeLine(BPoint(fBounds.left + 5.0f, fBounds.bottom - 3.0f),
BPoint(fBounds.left + 3.0f, fBounds.bottom - 9.0f));
fSuper->StrokeLine(BPoint(fBounds.left + 4.0f, fBounds.bottom - 4.0f),
BPoint(fBounds.left + 2.0f, fBounds.bottom - 9.0f));
}
//------------------------------------------------------------------------------
void BMenuItem::DrawShortcutSymbol()
{
BString shortcut("");
if (fModifiers & B_CONTROL_KEY)
shortcut += "ctl+";
shortcut += fShortcutChar;
fSuper->DrawString(shortcut.String(), ContentLocation() +
BPoint(fBounds.Width() - 14.0f - 22.0f, fBounds.Height() - 4.0f));
}
//------------------------------------------------------------------------------
void BMenuItem::DrawSubmenuSymbol()
{
fSuper->SetHighColor(tint_color(ui_color(B_MENU_BACKGROUND_COLOR),
B_LIGHTEN_MAX_TINT));
fSuper->FillTriangle(BPoint(fBounds.right - 14.0f, fBounds.bottom - 4.0f),
BPoint(fBounds.right - 14.0f, fBounds.bottom - 12.0f),
BPoint(fBounds.right - 5.0f, fBounds.bottom - 8.0f));
fSuper->SetHighColor(tint_color(ui_color(B_MENU_BACKGROUND_COLOR),
B_DARKEN_2_TINT));
fSuper->StrokeLine(BPoint(fBounds.right - 14.0f, fBounds.bottom - 5),
BPoint(fBounds.right - 9.0f, fBounds.bottom - 7));
fSuper->StrokeLine(BPoint(fBounds.right - 7.0f, fBounds.bottom - 8),
BPoint(fBounds.right - 7.0f, fBounds.bottom - 8));
fSuper->SetHighColor(tint_color(ui_color(B_MENU_BACKGROUND_COLOR),
B_DARKEN_3_TINT));
fSuper->StrokeTriangle(BPoint(fBounds.right - 14.0f, fBounds.bottom - 4.0f),
BPoint(fBounds.right - 14.0f, fBounds.bottom - 12.0f),
BPoint(fBounds.right - 5.0f, fBounds.bottom - 8.0f));
fSuper->SetHighColor(tint_color(ui_color(B_MENU_BACKGROUND_COLOR),
B_LIGHTEN_1_TINT));
fSuper->StrokeTriangle(BPoint(fBounds.right - 12.0f, fBounds.bottom - 7.0f),
BPoint(fBounds.right - 12.0f, fBounds.bottom - 9.0f),
BPoint(fBounds.right - 9.0f, fBounds.bottom - 8.0f));
fSuper->FillTriangle(BPoint(fBounds.right - 12.0f, fBounds.bottom - 7.0f),
BPoint(fBounds.right - 12.0f, fBounds.bottom - 9.0f),
BPoint(fBounds.right - 9.0f, fBounds.bottom - 8.0f));
}
//------------------------------------------------------------------------------
void BMenuItem::DrawControlChar(const char *control)
{
}
//------------------------------------------------------------------------------
void BMenuItem::SetSysTrigger(char ch)
{
fSysTrigger = ch;
}
//------------------------------------------------------------------------------
BSeparatorItem::BSeparatorItem()
: BMenuItem(NULL, NULL, 0, 0)
{
}
//------------------------------------------------------------------------------
BSeparatorItem::BSeparatorItem(BMessage *data)
: BMenuItem(data)
{
}
//------------------------------------------------------------------------------
BSeparatorItem::~BSeparatorItem()
{
}
//------------------------------------------------------------------------------
status_t BSeparatorItem::Archive(BMessage *data, bool deep) const
{
return BMenuItem::Archive(data, deep);
}
//------------------------------------------------------------------------------
BArchivable *BSeparatorItem::Instantiate(BMessage *data)
{
if (validate_instantiation(data, "BSeparatorItem"))
return new BSeparatorItem(data);
return NULL;
}
//------------------------------------------------------------------------------
void BSeparatorItem::SetEnabled(bool state)
{
BSeparatorItem::SetEnabled(state);
}
//------------------------------------------------------------------------------
void BSeparatorItem::GetContentSize(float *width, float *height)
{
*width = 2.0f;
*height = 8.0f;
}
//------------------------------------------------------------------------------
void BSeparatorItem::Draw()
{
BRect bounds = Frame();
Menu()->SetHighColor(tint_color(ui_color(B_MENU_BACKGROUND_COLOR),
B_DARKEN_2_TINT));
Menu()->StrokeLine(BPoint(bounds.left + 1.0f, bounds.top + 4.0f),
BPoint(bounds.right - 1.0f, bounds.top + 4.0f));
Menu()->SetHighColor(tint_color(ui_color(B_MENU_BACKGROUND_COLOR),
B_LIGHTEN_2_TINT));
Menu()->StrokeLine(BPoint(bounds.left + 1.0f, bounds.top + 5.0f),
BPoint(bounds.right - 1.0f, bounds.top + 5.0f));
Menu()->SetHighColor(0, 0, 0);
}
//------------------------------------------------------------------------------
void BSeparatorItem::_ReservedSeparatorItem1() {}
void BSeparatorItem::_ReservedSeparatorItem2() {}
//------------------------------------------------------------------------------
BSeparatorItem &BSeparatorItem::operator=(const BSeparatorItem &)
{
return *this;
}
//------------------------------------------------------------------------------