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git-svn-id: file:///srv/svn/repos/haiku/trunk/current@1933 a95241bf-73f2-0310-859d-f6bbb57e9c96
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//------------------------------------------------------------------------------
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// Copyright (c) 2001-2002, OpenBeOS
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//
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// Permission is hereby granted, free of charge, to any person obtaining a
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// copy of this software and associated documentation files (the "Software"),
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// to deal in the Software without restriction, including without limitation
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// the rights to use, copy, modify, merge, publish, distribute, sublicense,
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// and/or sell copies of the Software, and to permit persons to whom the
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// Software is furnished to do so, subject to the following conditions:
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//
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// The above copyright notice and this permission notice shall be included in
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// all copies or substantial portions of the Software.
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//
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// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
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// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
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// AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
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// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
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// FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
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// DEALINGS IN THE SOFTWARE.
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//
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// File Name: Menubar.cpp
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// Author: Marc Flerackers ([email protected])
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// Description: BMenuBar is a menu that's at the root of a menu hierarchy.
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//------------------------------------------------------------------------------
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// Standard Includes -----------------------------------------------------------
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// System Includes -------------------------------------------------------------
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#include <MenuBar.h>
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#include <MenuItem.h>
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#include <Window.h>
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// Project Includes ------------------------------------------------------------
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// Local Includes --------------------------------------------------------------
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// Local Defines ---------------------------------------------------------------
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// Globals ---------------------------------------------------------------------
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//------------------------------------------------------------------------------
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BMenuBar::BMenuBar(BRect frame, const char *title, uint32 resizeMask,
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menu_layout layout, bool resizeToFit)
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: BMenu(frame, title, resizeMask,
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B_WILL_DRAW | B_FRAME_EVENTS | B_NAVIGABLE, layout, resizeToFit),
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fBorder(B_BORDER_FRAME),
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fTrackingPID(-1),
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fPrevFocusToken(-1),
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fMenuSem(-1),
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fLastBounds(NULL),
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fTracking(false)
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{
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// TODO: which flags to pass to BMenu?
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InitData(layout);
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}
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//------------------------------------------------------------------------------
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BMenuBar::BMenuBar(BMessage *data)
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: BMenu(data),
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fBorder(B_BORDER_FRAME),
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fTrackingPID(-1),
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fPrevFocusToken(-1),
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fMenuSem(-1),
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fLastBounds(NULL),
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fTracking(false)
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{
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int32 border;
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if (data->FindInt32("_border", &border) == B_OK)
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SetBorder((menu_bar_border)border);
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}
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//------------------------------------------------------------------------------
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BMenuBar::~BMenuBar()
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{
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}
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//------------------------------------------------------------------------------
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BArchivable *BMenuBar::Instantiate(BMessage *data)
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{
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if ( validate_instantiation(data, "BMenuBar"))
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return new BMenuBar(data);
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else
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return NULL;
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}
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//------------------------------------------------------------------------------
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status_t BMenuBar::Archive(BMessage *data, bool deep) const
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{
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status_t err = BMenu::Archive(data, deep);
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if (err != B_OK)
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return err;
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if (Border() != B_BORDER_FRAME)
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err = data->AddInt32("_border", Border());
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return err;
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}
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//------------------------------------------------------------------------------
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void BMenuBar::SetBorder(menu_bar_border border)
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{
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fBorder = border;
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}
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//------------------------------------------------------------------------------
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menu_bar_border BMenuBar::Border() const
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{
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return fBorder;
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}
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//------------------------------------------------------------------------------
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void BMenuBar::Draw(BRect updateRect)
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{
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// TODO: implement additional border styles
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BRect bounds(Bounds());
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SetHighColor(tint_color(ui_color(B_MENU_BACKGROUND_COLOR), B_LIGHTEN_2_TINT));
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StrokeLine(BPoint(0.0f, bounds.bottom - 2.0f ), BPoint(0.0f, 0.0f));
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StrokeLine(BPoint(bounds.right, 0.0f ) );
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SetHighColor(tint_color ( ui_color ( B_MENU_BACKGROUND_COLOR ), B_DARKEN_1_TINT));
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StrokeLine(BPoint ( 1.0f, bounds.bottom - 1.0f ),
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BPoint(bounds.right, bounds.bottom - 1.0f ) );
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SetHighColor(tint_color(ui_color (B_MENU_BACKGROUND_COLOR), B_DARKEN_2_TINT));
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StrokeLine(BPoint(0.0f, bounds.bottom), BPoint(bounds.right, bounds.bottom));
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StrokeLine(BPoint(bounds.right, 0.0f), BPoint(bounds.right, bounds.bottom));
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DrawItems(updateRect);
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}
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//------------------------------------------------------------------------------
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void BMenuBar::AttachedToWindow()
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{
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Install(Window());
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Window()->SetKeyMenuBar(this);
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BMenu::AttachedToWindow();
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}
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//------------------------------------------------------------------------------
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void BMenuBar::DetachedFromWindow()
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{
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BMenu::DetachedFromWindow();
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}
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//------------------------------------------------------------------------------
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void BMenuBar::MessageReceived(BMessage *msg)
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{
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BMenu::MessageReceived(msg);
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}
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//------------------------------------------------------------------------------
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void BMenuBar::MouseDown(BPoint where)
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{
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StealFocus();
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BMenu::MouseDown(where);
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// TODO: the real code should look like this:
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/*
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if (!Window()->IsActive())
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{
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Window()->Activate();
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Window()->UpdateIfNeeded();
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}
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StartMenuBar();
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*/
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}
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//------------------------------------------------------------------------------
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void BMenuBar::WindowActivated(bool state)
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{
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BView::WindowActivated(state);
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}
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//------------------------------------------------------------------------------
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void BMenuBar::MouseUp(BPoint where)
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{
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BMenu::MouseUp(where);
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RestoreFocus();
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// BView::MouseUp(where);
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}
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//------------------------------------------------------------------------------
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void BMenuBar::FrameMoved(BPoint new_position)
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{
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BMenu::FrameMoved(new_position);
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}
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//------------------------------------------------------------------------------
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void BMenuBar::FrameResized(float new_width, float new_height)
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{
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BMenu::FrameResized(new_width, new_height);
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}
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//------------------------------------------------------------------------------
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void BMenuBar::Show()
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{
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BView::Show();
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}
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//------------------------------------------------------------------------------
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void BMenuBar::Hide()
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{
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BView::Hide();
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}
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//------------------------------------------------------------------------------
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BHandler *BMenuBar::ResolveSpecifier(BMessage *msg, int32 index,
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BMessage *specifier, int32 form,
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const char *property)
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{
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return BMenu::ResolveSpecifier(msg, index, specifier, form, property);
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}
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//------------------------------------------------------------------------------
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status_t BMenuBar::GetSupportedSuites(BMessage *data)
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{
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return BMenu::GetSupportedSuites(data);
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}
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//------------------------------------------------------------------------------
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void BMenuBar::ResizeToPreferred()
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{
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BMenu::ResizeToPreferred();
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}
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//------------------------------------------------------------------------------
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void BMenuBar::GetPreferredSize(float *width, float *height)
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{
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BMenu::GetPreferredSize(width, height);
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}
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//------------------------------------------------------------------------------
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void BMenuBar::MakeFocus(bool state)
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{
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BMenu::MakeFocus(state);
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}
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//------------------------------------------------------------------------------
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void BMenuBar::AllAttached()
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{
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BMenu::AllAttached();
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}
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//------------------------------------------------------------------------------
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void BMenuBar::AllDetached()
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{
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BMenu::AllDetached();
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}
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//------------------------------------------------------------------------------
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status_t BMenuBar::Perform(perform_code d, void *arg)
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{
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return BMenu::Perform(d, arg);
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}
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//------------------------------------------------------------------------------
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void BMenuBar::_ReservedMenuBar1() {}
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void BMenuBar::_ReservedMenuBar2() {}
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void BMenuBar::_ReservedMenuBar3() {}
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void BMenuBar::_ReservedMenuBar4() {}
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//------------------------------------------------------------------------------
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BMenuBar &BMenuBar::operator=(const BMenuBar &)
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{
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return *this;
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}
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//------------------------------------------------------------------------------
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void BMenuBar::StartMenuBar(int32 menuIndex, bool sticky, bool show_menu,
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BRect *special_rect)
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{
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/*
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if (!Window())
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return;
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Window()->Lock();
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Window()->MenusBeginning();
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sem_id = create_sem(??, ??);
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set_menu_sem(BWindow, sem);
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fTrackingPID = spawn_thread(TrackTask, "menu_tracking?", B_NORMAL_PRIORITY, ??);
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Window()->Unlock();
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*/
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}
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//------------------------------------------------------------------------------
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long BMenuBar::TrackTask(void *arg)
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{
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return -1;
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}
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//------------------------------------------------------------------------------
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BMenuItem *BMenuBar::Track(int32 *action, int32 startIndex, bool showMenu)
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{
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return NULL;
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}
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//------------------------------------------------------------------------------
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void BMenuBar::StealFocus()
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{
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//fPrevFocusToken = _get_object_token_(Window()->CurrentFocus());
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MakeFocus();
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}
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//------------------------------------------------------------------------------
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void BMenuBar::RestoreFocus()
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{
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//fPrevFocusToken
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}
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//------------------------------------------------------------------------------
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void BMenuBar::InitData(menu_layout layout)
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{
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SetItemMargins(8, 2, 8, 2);
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SetIgnoreHidden(true);
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}
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//------------------------------------------------------------------------------
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