We definitely don't need the FIX_FOR_4_6, whatever that was about.
Also restored the original locations of the class members I broke before. git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@13132 a95241bf-73f2-0310-859d-f6bbb57e9c96
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@@ -33,7 +33,6 @@ namespace BPrivate {
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}
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// BApplication class ----------------------------------------------------------
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class BApplication : public BLooper {
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public:
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BApplication(const char* signature);
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@@ -144,9 +143,8 @@ private:
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bool quit_all_windows(bool force);
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bool window_quit_loop(bool, bool);
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void do_argv(BMessage* msg);
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#ifndef FIX_FOR_4_6
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void SetAppCursor();
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#endif
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uint32 InitialWorkspace();
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int32 count_windows(bool incl_menus) const;
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BWindow* window_at(uint32 index, bool incl_menus) const;
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@@ -157,28 +155,23 @@ private:
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const char* fAppName;
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BPrivate::PortLink* fServerLink;
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// uint32 _unused0;
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// int32 fServerFrom;
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// int32 fServerTo;
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#ifndef FIX_FOR_4_6
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uint32 _unused0;
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void* fCursorData;
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#else
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void* _unused1;
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#endif
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_server_heap_* fServerHeap;
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bigtime_t fPulseRate;
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uint32 fInitialWorkspace;
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_drag_data_* fDraggedMessage;
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BMessageRunner* fPulseRunner;
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status_t fInitError;
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uint32 _reserved[12];
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uint32 _reserved[11];
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bool fReadyToRunCalled;
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};
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// Global Objects --------------------------------------------------------------
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// Global Objects
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extern _IMPEXP_BE BApplication* be_app;
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extern _IMPEXP_BE BMessenger be_app_messenger;
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extern _IMPEXP_BE BMessenger be_app_messenger;
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#endif // _APPLICATION_H
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