Debugger: Add model classes for expression representation.
- Add class ExpressionInfo to encapsulate the expression string and result type of a particular expression instance. - Add class ExpressionValues to map expression result values correlating to a function, thread and expression for later use in highlighting changes.
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@@ -0,0 +1,57 @@
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/*
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* Copyright 2014, Rene Gollent, [email protected].
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* Distributed under the terms of the MIT License.
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*/
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#include "ExpressionInfo.h"
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#include "Type.h"
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ExpressionInfo::ExpressionInfo()
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:
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fExpression(),
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fResultType(NULL)
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{
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}
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ExpressionInfo::ExpressionInfo(const ExpressionInfo& other)
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:
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fExpression(other.fExpression),
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fResultType(other.fResultType)
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{
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if (fResultType != NULL)
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fResultType->AcquireReference();
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}
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ExpressionInfo::~ExpressionInfo()
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{
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if (fResultType != NULL)
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fResultType->ReleaseReference();
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}
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ExpressionInfo::ExpressionInfo(const BString& expression, Type* resultType)
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:
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fExpression(expression),
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fResultType(resultType)
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{
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if (resultType != NULL)
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resultType->AcquireReference();
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}
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void
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ExpressionInfo::SetTo(const BString& expression, Type* resultType)
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{
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fExpression = expression;
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if (fResultType != NULL)
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fResultType->ReleaseReference();
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fResultType = resultType;
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if (fResultType != NULL)
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fResultType->AcquireReference();
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}
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@@ -0,0 +1,37 @@
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/*
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* Copyright 2014, Rene Gollent, [email protected].
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* Distributed under the terms of the MIT License.
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*/
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#ifndef EXPRESSION_INFO_H
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#define EXPRESSION_INFO_H
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#include <String.h>
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#include <Referenceable.h>
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class Type;
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class ExpressionInfo : public BReferenceable {
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public:
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ExpressionInfo();
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ExpressionInfo(const ExpressionInfo& other);
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ExpressionInfo(const BString& expression,
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Type* resultType);
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virtual ~ExpressionInfo();
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void SetTo(const BString& expression,
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Type* resultType);
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const BString& Expression() const { return fExpression; }
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Type* ResultType() const { return fResultType; }
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private:
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BString fExpression;
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Type* fResultType;
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};
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#endif // EXPRESSION_INFO_H
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@@ -0,0 +1,192 @@
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/*
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* Copyright 2014, Rene Gollent, [email protected].
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* Copyright 2009, Ingo Weinhold, [email protected].
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* Distributed under the terms of the MIT License.
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*/
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#include "ExpressionValues.h"
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#include <new>
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#include "FunctionID.h"
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#include "StringUtils.h"
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#include "Thread.h"
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struct ExpressionValues::Key {
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FunctionID* function;
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Thread* thread;
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BString expression;
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Key(FunctionID* function, Thread* thread, const BString& expression)
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:
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function(function),
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thread(thread),
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expression(expression)
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{
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}
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uint32 HashValue() const
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{
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return function->HashValue() ^ thread->ID()
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^ StringUtils::HashValue(expression);
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}
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bool operator==(const Key& other) const
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{
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return *function == *other.function
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&& thread->ID() == other.thread->ID()
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&& expression == other.expression;
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}
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};
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struct ExpressionValues::ValueEntry : Key {
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BVariant value;
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ValueEntry* next;
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ValueEntry(FunctionID* function, Thread* thread, const BString& expression)
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:
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Key(function, thread, expression)
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{
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function->AcquireReference();
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thread->AcquireReference();
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}
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~ValueEntry()
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{
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function->ReleaseReference();
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thread->ReleaseReference();
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}
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};
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struct ExpressionValues::ValueEntryHashDefinition {
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typedef Key KeyType;
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typedef ValueEntry ValueType;
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size_t HashKey(const Key& key) const
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{
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return key.HashValue();
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}
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size_t Hash(const ValueEntry* value) const
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{
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return value->HashValue();
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}
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bool Compare(const Key& key, const ValueEntry* value) const
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{
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return key == *value;
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}
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ValueEntry*& GetLink(ValueEntry* value) const
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{
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return value->next;
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}
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};
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ExpressionValues::ExpressionValues()
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:
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fValues(NULL)
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{
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}
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ExpressionValues::ExpressionValues(const ExpressionValues& other)
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:
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fValues(NULL)
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{
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try {
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// init
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if (Init() != B_OK)
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throw std::bad_alloc();
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// clone all values
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for (ValueTable::Iterator it = other.fValues->GetIterator();
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ValueEntry* entry = it.Next();) {
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if (SetValue(entry->function, entry->thread, entry->expression,
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entry->value) != B_OK) {
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throw std::bad_alloc();
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}
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}
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} catch (...) {
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_Cleanup();
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throw;
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}
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}
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ExpressionValues::~ExpressionValues()
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{
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_Cleanup();
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}
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status_t
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ExpressionValues::Init()
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{
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fValues = new(std::nothrow) ValueTable;
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if (fValues == NULL)
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return B_NO_MEMORY;
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return fValues->Init();
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}
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bool
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ExpressionValues::GetValue(FunctionID* function, Thread* thread,
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const BString* expression, BVariant& _value) const
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{
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ValueEntry* entry = fValues->Lookup(Key(function, thread, *expression));
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if (entry == NULL)
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return false;
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_value = entry->value;
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return true;
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}
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bool
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ExpressionValues::HasValue(FunctionID* function, Thread* thread,
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const BString* expression) const
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{
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return fValues->Lookup(Key(function, thread, *expression)) != NULL;
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}
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status_t
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ExpressionValues::SetValue(FunctionID* function, Thread* thread,
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const BString& expression, const BVariant& value)
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{
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ValueEntry* entry = fValues->Lookup(Key(function, thread, expression));
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if (entry == NULL) {
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entry = new(std::nothrow) ValueEntry(function, thread, expression);
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if (entry == NULL)
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return B_NO_MEMORY;
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fValues->Insert(entry);
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}
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entry->value = value;
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return B_OK;
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}
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void
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ExpressionValues::_Cleanup()
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{
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if (fValues != NULL) {
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ValueEntry* entry = fValues->Clear(true);
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while (entry != NULL) {
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ValueEntry* next = entry->next;
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delete entry;
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entry = next;
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}
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delete fValues;
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fValues = NULL;
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}
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}
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@@ -0,0 +1,82 @@
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/*
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* Copyright 2014, Rene Gollent, [email protected].
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* Copyright 2009, Ingo Weinhold, [email protected].
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* Distributed under the terms of the MIT License.
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*/
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#ifndef EXPRESSION_VALUES_H
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#define EXPRESSION_VALUES_H
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#include <String.h>
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#include <Referenceable.h>
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#include <util/OpenHashTable.h>
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#include <Variant.h>
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class FunctionID;
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class Thread;
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class ExpressionValues : public BReferenceable {
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public:
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ExpressionValues();
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ExpressionValues(const ExpressionValues& other);
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// throws std::bad_alloc
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virtual ~ExpressionValues();
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status_t Init();
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bool GetValue(FunctionID* function,
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Thread* thread,
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const BString* expression,
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BVariant& _value) const;
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inline bool GetValue(FunctionID* function,
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Thread* thread,
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const BString& expression,
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BVariant& _value) const;
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bool HasValue(FunctionID* function,
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Thread* thread,
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const BString* expression) const;
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inline bool HasValue(FunctionID* function,
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Thread* thread,
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const BString& expression) const;
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status_t SetValue(FunctionID* function,
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Thread* thread,
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const BString& expression,
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const BVariant& value);
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private:
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struct Key;
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struct ValueEntry;
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struct ValueEntryHashDefinition;
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typedef BOpenHashTable<ValueEntryHashDefinition> ValueTable;
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private:
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ExpressionValues& operator=(const ExpressionValues& other);
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void _Cleanup();
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private:
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ValueTable* fValues;
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};
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bool
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ExpressionValues::GetValue(FunctionID* function, Thread* thread,
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const BString& expression, BVariant& _value) const
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{
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return GetValue(function, thread, &expression, _value);
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}
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bool
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ExpressionValues::HasValue(FunctionID* function, Thread* thread,
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const BString& expression) const
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{
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return HasValue(function, thread, &expression);
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}
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#endif // EXPRESSION_VALUES_H
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