First BRoster::Launch() tests. Helper classes for tests are almost complete. Not added to the build yet.

git-svn-id: file:///srv/svn/repos/haiku/trunk/current@1249 a95241bf-73f2-0310-859d-f6bbb57e9c96
This commit is contained in:
Ingo Weinhold
2002-09-28 21:03:39 +00:00
parent 4e84d53de8
commit be0742270b
5 changed files with 1451 additions and 0 deletions
+79
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@@ -191,4 +191,83 @@ case 10:ref is valid, file has no type, sniffing results in a type,
type is set on file,
FindApp(const char*, entry_ref*) cases 4-16 (== common cases 2-14)
status_t Launch(const char *mimeType, BMessage *initialMsgs,
team_id *appTeam) const
case 1: mimeType is NULL =>
Should return B_BAD_VALUE.
case 2: mimeType is invalid =>
Should return B_BAD_VALUE.
case 3: uninstalled type mimeType =>
Should return B_LAUNCH_FAILED_APP_NOT_FOUND.
case 4: installed type mimeType, no preferred app =>
Should return B_LAUNCH_FAILED_NO_PREFERRED_APP.
case 5: installed type mimeType, preferred app, app type not installed,
app has no signature =>
Should return B_LAUNCH_FAILED_APP_NOT_FOUND.
case 6: installed type mimeType, preferred app, app type not installed,
app has signature =>
Should return B_OK and set the ref to refer to the application's
executable. Should install the app type and set the app hint on it.
case 7: installed type mimeType, preferred app, app type installed,
app has signature =>
Should return B_OK and set the ref to refer to the application's
executable. Should set the app hint on the app type.
case 8: installed type mimeType, preferred app, app type installed,
app has signature, app has no execute permission =>
Should return B_OK and set the ref to refer to the application's
executable. Should set the app hint on the app type.
case 9: installed type mimeType, preferred app, app type installed,
two apps have the signature =>
Should return B_OK and set the ref to refer to the application
executable with the most recent modification time. Should set the app
hint on the app type.
case 10:installed type mimeType, preferred app, app type installed,
two apps have the signature, one has a version info, the other one is
newer =>
Should return B_OK and set the ref to refer to the application
executable with version info. Should set the app hint on the app type.
case 11:installed type mimeType, preferred app, app type installed,
two apps have the signature, both apps have a version info =>
Should return B_OK and set the ref to refer to the application
executable with the greater version. Should set the app
hint on the app type.
case 12:installed type mimeType, preferred app, app type installed,
preferred app type has an app hint that points to an app with a
different signature =>
Should return B_OK and set the ref to refer to the application's
executable. Should remove the incorrect app hint on the app type.
(OBOS: Should set the correct app hint.
Don't even return the wrong app?)
case 13:installed type mimeType, preferred app, app type installed,
preferred app type has an app hint pointing to void,
a differently named app with this signature exists =>
Should return B_OK and set the ref to refer to the application's
executable. (not R5: Should update the app hint on the app type?)
case 14:mimeType is app signature, not installed =>
Should return B_OK and set the ref to refer to the application
executable. Should set the app hint on the app type.
case 15:mimeType is installed, but has no preferred application,
super type has preferred application =>
Should return B_OK and set the ref to refer to the application
executable associated with the preferred app of the supertype.
Should set the app hint on the app type.
case 16:installed type mimeType, preferred app, app type not installed,
app has signature, app is trash =>
Should return B_LAUNCH_FAILED_APP_IN_TRASH.
status_t Launch(const char *mimeType, BList *messageList,
team_id *appTeam) const
status_t Launch(const char *mimeType, int argc, char **args,
team_id *appTeam) const
status_t Launch(const entry_ref *ref, const BMessage *initialMessage,
team_id *app_team) const
status_t Launch(const entry_ref *ref, const BList *messageList,
team_id *appTeam) const
status_t Launch(const entry_ref *ref, int argc, const char * const *args,
team_id *appTeam) const
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@@ -0,0 +1,893 @@
//------------------------------------------------------------------------------
// LaunchTester.cpp
//
//------------------------------------------------------------------------------
// Standard Includes -----------------------------------------------------------
#include <stdio.h>
#include <utime.h>
// System Includes -------------------------------------------------------------
#include <be/app/Message.h>
#include <be/kernel/OS.h>
#include <AppFileInfo.h>
#include <Application.h>
#include <File.h>
#include <FindDirectory.h>
#include <Handler.h>
#include <Looper.h>
#include <Message.h>
#include <MessageQueue.h>
#include <Path.h>
#include <Roster.h>
#include <String.h>
// Project Includes ------------------------------------------------------------
#include <TestShell.h>
#include <TestUtils.h>
#include <cppunit/TestAssert.h>
// Local Includes --------------------------------------------------------------
#include "AppRunner.h"
#include "LaunchTester.h"
#include "LaunchTesterHelper.h"
#include "RosterTestAppDefs.h"
// Local Defines ---------------------------------------------------------------
// Globals ---------------------------------------------------------------------
//------------------------------------------------------------------------------
static const char *testerSignature
= "application/x-vnd.obos-roster-launch-test";
static const char *uninstalledType
= "application/x-vnd.obos-roster-launch-uninstalled";
static const char *appType1 = "application/x-vnd.obos-roster-launch-app1";
static const char *appType2 = "application/x-vnd.obos-roster-launch-app2";
static const char *fileType1 = "application/x-vnd.obos-roster-launch-file1";
static const char *fileType2 = "application/x-vnd.obos-roster-launch-file2";
static const char *textTestType = "text/x-vnd.obos-roster-launch";
static const char *testDir = "/tmp/testdir";
static const char *appFile1 = "/tmp/testdir/app1";
static const char *appFile2 = "/tmp/testdir/app2";
//static const char *testFile1 = "/tmp/testdir/testFile1";
//static const char *testLink1 = "/tmp/testdir/testLink1";
static const char *trashAppName = "roster-launch-app";
// dump_messenger
/*static
void
dump_messenger(BMessenger messenger)
{
struct fake_messenger {
port_id fPort;
int32 fHandlerToken;
team_id fTeam;
int32 extra0;
int32 extra1;
bool fPreferredTarget;
bool extra2;
bool extra3;
bool extra4;
} &fake = *(fake_messenger*)&messenger;
printf("BMessenger: fPort: %ld\n"
" fHandlerToken: %ld\n"
" fTeam: %ld\n"
" fPreferredTarget: %d\n",
fake.fPort, fake.fHandlerToken, fake.fTeam, fake.fPreferredTarget);
}*/
// get_trash_app_file
static
const char*
get_trash_app_file()
{
static char trashAppFile[B_PATH_NAME_LENGTH];
static bool initialized = false;
if (!initialized) {
BPath path;
CHK(find_directory(B_TRASH_DIRECTORY, &path) == B_OK);
CHK(path.Append(trashAppName) == B_OK);
strcpy(trashAppFile, path.Path());
initialized = true;
}
return trashAppFile;
}
// install_type
static
void
install_type(const char *type, const char *preferredApp = NULL,
const char *snifferRule = NULL)
{
BMimeType mimeType(type);
if (!mimeType.IsInstalled())
CHK(mimeType.Install() == B_OK);
if (preferredApp)
CHK(mimeType.SetPreferredApp(preferredApp) == B_OK);
if (snifferRule)
CHK(mimeType.SetSnifferRule(snifferRule) == B_OK);
}
// ref_for_path
static
entry_ref
ref_for_path(const char *filename)
{
entry_ref ref;
BEntry entry;
CHK(entry.SetTo(filename, true) == B_OK);
CHK(entry.GetRef(&ref) == B_OK);
return ref;
}
// ref_for_team
static
entry_ref
ref_for_team(team_id team)
{
BRoster roster;
app_info info;
CHK(roster.GetRunningAppInfo(team, &info) == B_OK);
return info.ref;
}
// create_app
static
void
create_app(const char *filename, const char *signature,
bool install = false, bool makeExecutable = true)
{
BString testApp;
CHK(find_test_app("RosterLaunchTestApp1", &testApp) == B_OK);
system((string("cp ") + testApp.String() + " " + filename).c_str());
if (makeExecutable)
system((string("chmod a+x ") + filename).c_str());
BFile file;
CHK(file.SetTo(filename, B_READ_WRITE) == B_OK);
BAppFileInfo appFileInfo;
CHK(appFileInfo.SetTo(&file) == B_OK);
CHK(appFileInfo.SetSignature(signature) == B_OK);
CHK(appFileInfo.SetAppFlags(B_SINGLE_LAUNCH) == B_OK);
if (install)
CHK(BMimeType(signature).Install() == B_OK);
// We write the signature into a separate attribute, just in case we
// decide to also test files without BEOS:APP_SIG attribute.
BString signatureString(signature);
file.WriteAttrString("signature", &signatureString);
}
// create_file
/*static
entry_ref
create_file(const char *filename, const char *type,
const char *preferredApp = NULL, const char *appHintPath = NULL,
const char *contents = NULL)
{
if (contents)
system((string("echo -n \"") + contents + "\" > " + filename).c_str());
else
system((string("touch ") + filename).c_str());
if (type || preferredApp || appHintPath) {
BFile file;
CHK(file.SetTo(filename, B_READ_WRITE) == B_OK);
BNodeInfo nodeInfo;
CHK(nodeInfo.SetTo(&file) == B_OK);
if (type)
CHK(nodeInfo.SetType(type) == B_OK);
if (preferredApp)
CHK(nodeInfo.SetPreferredApp(preferredApp) == B_OK);
if (appHintPath) {
entry_ref appHint(ref_for_path(appHintPath));
CHK(nodeInfo.SetAppHint(&appHint) == B_OK);
}
}
return ref_for_path(filename);
}*/
// check_app_type
static
void
check_app_type(const char *signature, const char *filename)
{
BMimeType type(signature);
CHK(type.IsInstalled() == true);
if (filename) {
entry_ref appHint;
CHK(type.GetAppHint(&appHint) == B_OK);
CHK(ref_for_path(filename) == appHint);
}
}
// set_file_time
static
void
set_file_time(const char *filename, time_t time)
{
utimbuf buffer;
buffer.actime = time;
buffer.modtime = time;
CHK(utime(filename, &buffer) == 0);
}
// set_version
static
void
set_version(const char *filename, uint32 version)
{
version_info versionInfo = { 1, 1, 1, 1, version, "short1", "long1" };
BFile file;
CHK(file.SetTo(filename, B_READ_WRITE) == B_OK);
BAppFileInfo appFileInfo;
CHK(appFileInfo.SetTo(&file) == B_OK);
CHK(appFileInfo.SetVersionInfo(&versionInfo, B_APP_VERSION_KIND) == B_OK);
}
// set_type_app_hint
static
void
set_type_app_hint(const char *signature, const char *filename)
{
BMimeType type(signature);
if (!type.IsInstalled());
CHK(type.Install() == B_OK);
entry_ref fileRef(ref_for_path(filename));
CHK(type.SetAppHint(&fileRef) == B_OK);
}
// setUp
void
LaunchTester::setUp()
{
fApplication = new RosterLaunchApp(testerSignature);
system((string("mkdir ") + testDir).c_str());
}
// tearDown
void
LaunchTester::tearDown()
{
BMimeType(uninstalledType).Delete();
BMimeType(appType1).Delete();
BMimeType(appType2).Delete();
BMimeType(fileType1).Delete();
BMimeType(fileType2).Delete();
BMimeType(textTestType).Delete();
delete fApplication;
system((string("rm -rf ") + testDir).c_str());
system((string("rm -f ") + get_trash_app_file()).c_str());
}
/*
@case 1 uninstalled type mimeType
@results Should return B_LAUNCH_FAILED_APP_NOT_FOUND.
*/
static
void
CommonLaunchTest1(LaunchCaller &caller)
{
LaunchContext context(caller);
BRoster roster;
team_id team;
CHK(context(uninstalledType, &team) == B_LAUNCH_FAILED_APP_NOT_FOUND);
}
/*
@case 2 installed type mimeType, no preferred app
@results Should return B_LAUNCH_FAILED_NO_PREFERRED_APP.
*/
static
void
CommonLaunchTest2(LaunchCaller &caller)
{
LaunchContext context(caller);
BRoster roster;
install_type(fileType1);
team_id team;
CHK(context(fileType1, &team) == B_LAUNCH_FAILED_NO_PREFERRED_APP);
}
/*
@case 3 installed type mimeType, preferred app, app type not
installed, app has no signature
@results Should return B_LAUNCH_FAILED_APP_NOT_FOUND.
*/
static
void
CommonLaunchTest3(LaunchCaller &caller)
{
LaunchContext context(caller);
BRoster roster;
install_type(fileType1, appType1);
team_id team;
CHK(context(fileType1, &team) == B_LAUNCH_FAILED_APP_NOT_FOUND);
}
/*
@case 4 installed type mimeType, preferred app, app type not
installed, app has signature
@results Should return B_OK and set the ref to refer to the
application's executable. Should install the app type and
set the app hint on it.
*/
static
void
CommonLaunchTest4(LaunchCaller &caller)
{
LaunchContext context(caller);
BRoster roster;
create_app(appFile1, appType1);
install_type(fileType1, appType1);
team_id team;
CHK(context(fileType1, &team) == B_OK);
entry_ref ref = ref_for_team(team);
CHK(ref_for_path(appFile1) == ref);
check_app_type(appType1, appFile1);
int32 cookie = 0;
context.CheckNextMessage(team, cookie, MSG_STARTED);
context.CheckNextMessage(team, cookie, MSG_READY_TO_RUN);
context.CheckNextMessage(team, cookie, MSG_QUIT_REQUESTED);
context.CheckNextMessage(team, cookie, MSG_TERMINATED);
}
/*
@case 5 installed type mimeType, preferred app, app type installed,
app has signature
@results Should return B_OK and set the ref to refer to the
application'sexecutable. Should set the app hint on the
app type.
*/
static
void
CommonLaunchTest5(LaunchCaller &caller)
{
LaunchContext context(caller);
BRoster roster;
create_app(appFile1, appType1, true);
install_type(fileType1, appType1);
team_id team;
CHK(context(fileType1, &team) == B_OK);
entry_ref ref = ref_for_team(team);
CHK(ref_for_path(appFile1) == ref);
check_app_type(appType1, appFile1);
}
/*
@case 6 installed type mimeType, preferred app, app type installed,
app has signature, app has no execute permission
@results Should return B_OK and set the ref to refer to the
application's executable. Should set the app hint on the
app type.
*/
static
void
CommonLaunchTest6(LaunchCaller &caller)
{
LaunchContext context(caller);
BRoster roster;
create_app(appFile1, appType1, true, false);
install_type(fileType1, appType1);
team_id team;
CHK(context(fileType1, &team) == B_OK);
entry_ref ref = ref_for_team(team);
CHK(ref_for_path(appFile1) == ref);
check_app_type(appType1, appFile1);
}
/*
@case 7 installed type mimeType, preferred app, app type installed,
two apps have the signature
@results Should return B_OK and set the ref to refer to the
application executable with the most recent modification
time. Should set the app hint on the app type.
*/
static
void
CommonLaunchTest7(LaunchCaller &caller)
{
LaunchContext context(caller);
BRoster roster;
create_app(appFile1, appType1);
create_app(appFile2, appType1, true);
set_file_time(appFile2, time(NULL) + 1);
install_type(fileType1, appType1);
team_id team;
CHK(context(fileType1, &team) == B_OK);
entry_ref ref = ref_for_team(team);
CHK(ref_for_path(appFile2) == ref);
check_app_type(appType1, appFile2);
}
/*
@case 8 installed type mimeType, preferred app, app type installed,
two apps have the signature, one has a version info, the
other one is newer
@results Should return B_OK and set the ref to refer to the
application executable with version info. Should set the
app hint on the app type.
*/
static
void
CommonLaunchTest8(LaunchCaller &caller)
{
LaunchContext context(caller);
BRoster roster;
create_app(appFile1, appType1);
set_version(appFile1, 1);
create_app(appFile2, appType1, true);
set_file_time(appFile2, time(NULL) + 1);
install_type(fileType1, appType1);
team_id team;
CHK(context(fileType1, &team) == B_OK);
entry_ref ref = ref_for_team(team);
CHK(ref_for_path(appFile1) == ref);
check_app_type(appType1, appFile1);
}
/*
@case 9 installed type mimeType, preferred app, app type installed,
two apps have the signature, both apps have a version info
@results Should return B_OK and set the ref to refer to the
application executable with the greater version. Should
set the app hint on the app type.
*/
static
void
CommonLaunchTest9(LaunchCaller &caller)
{
LaunchContext context(caller);
BRoster roster;
create_app(appFile1, appType1);
set_version(appFile1, 2);
create_app(appFile2, appType1, true);
set_version(appFile1, 1);
set_file_time(appFile2, time(NULL) + 1);
install_type(fileType1, appType1);
team_id team;
CHK(context(fileType1, &team) == B_OK);
entry_ref ref = ref_for_team(team);
CHK(ref_for_path(appFile1) == ref);
check_app_type(appType1, appFile1);
}
/*
@case 10 installed type mimeType, preferred app, app type installed,
preferred app type has an app hint that points to an app
with a different signature
@results Should return B_OK and set the ref to refer to the
application's executable. Should remove the incorrect app
hint on the app type. (OBOS: Should set the correct app
hint. Don't even return the wrong app?)
*/
static
void
CommonLaunchTest10(LaunchCaller &caller)
{
LaunchContext context(caller);
BRoster roster;
create_app(appFile1, appType2);
set_type_app_hint(appType1, appFile1);
entry_ref appHint;
CHK(BMimeType(appType1).GetAppHint(&appHint) == B_OK);
install_type(fileType1, appType1);
team_id team;
CHK(context(fileType1, &team) == B_OK);
entry_ref ref = ref_for_team(team);
CHK(ref_for_path(appFile1) == ref);
CHK(BMimeType(appType1).GetAppHint(&appHint) == B_ENTRY_NOT_FOUND);
CHK(BMimeType(appType2).IsInstalled() == false);
}
/*
@case 11 installed type mimeType, preferred app, app type installed,
preferred app type has an app hint pointing to void,
a differently named app with this signature exists
@results Should return B_OK and set the ref to refer to the
application's executable. Should update the app
hint on the app type.
*/
static
void
CommonLaunchTest11(LaunchCaller &caller)
{
LaunchContext context(caller);
BRoster roster;
create_app(appFile1, appType1);
set_type_app_hint(appType1, appFile2);
install_type(fileType1, appType1);
team_id team;
CHK(context(fileType1, &team) == B_OK);
entry_ref ref = ref_for_team(team);
CHK(ref_for_path(appFile1) == ref);
check_app_type(appType1, appFile1);
}
/*
@case 12 mimeType is app signature, not installed
@results Should return B_OK and set the ref to refer to the
application executable. Should set the app hint on the
app type.
*/
static
void
CommonLaunchTest12(LaunchCaller &caller)
{
LaunchContext context(caller);
BRoster roster;
create_app(appFile1, appType1);
team_id team;
CHK(context(appType1, &team) == B_OK);
entry_ref ref = ref_for_team(team);
CHK(ref_for_path(appFile1) == ref);
check_app_type(appType1, appFile1);
}
/*
@case 13 mimeType is installed, but has no preferred application,
super type has preferred application
@results Should return B_OK and set the ref to refer to the
application executable associated with the preferred app
of the supertype. Should set the app hint on the app type.
*/
static
void
CommonLaunchTest13(LaunchCaller &caller)
{
LaunchContext context(caller);
BRoster roster;
// make sure, the original preferred app for the "text" supertype is
// re-installed
struct TextTypeSaver {
TextTypeSaver()
{
BMimeType textType("text");
hasPreferredApp
= (textType.GetPreferredApp(preferredApp) == B_OK);
}
~TextTypeSaver()
{
BMimeType textType("text");
textType.SetPreferredApp(hasPreferredApp ? preferredApp : NULL);
}
bool hasPreferredApp;
char preferredApp[B_MIME_TYPE_LENGTH];
} _saver;
create_app(appFile1, appType1);
CHK(BMimeType("text").SetPreferredApp(appType1) == B_OK);
install_type(textTestType);
team_id team;
CHK(context(textTestType, &team) == B_OK);
entry_ref ref = ref_for_team(team);
CHK(ref_for_path(appFile1) == ref);
check_app_type(appType1, appFile1);
}
/*
@case 14 installed type mimeType, preferred app, app type not installed,
app has signature, app is trash
@results Should return B_LAUNCH_FAILED_APP_IN_TRASH.
*/
static
void
CommonLaunchTest14(LaunchCaller &caller)
{
LaunchContext context(caller);
BRoster roster;
create_app(get_trash_app_file(), appType1);
install_type(fileType1, appType1);
team_id team;
CHK(context(fileType1, &team) == B_LAUNCH_FAILED_APP_IN_TRASH);
}
typedef void commonTestFunction(LaunchCaller &caller);
static commonTestFunction *commonTestFunctions[] = {
CommonLaunchTest1, CommonLaunchTest2, CommonLaunchTest3,
CommonLaunchTest4, CommonLaunchTest5, CommonLaunchTest6,
CommonLaunchTest7, CommonLaunchTest8, CommonLaunchTest9,
CommonLaunchTest10, CommonLaunchTest11, CommonLaunchTest12,
CommonLaunchTest13, CommonLaunchTest14
};
static int32 commonTestFunctionCount
= sizeof(commonTestFunctions) / sizeof(commonTestFunction*);
/*
status_t Launch(const char *mimeType, BMessage *initialMsgs,
team_id *appTeam) const
@case 1 mimeType is NULL
@results Should return B_BAD_VALUE.
*/
void LaunchTester::LaunchTestA1()
{
BRoster roster;
CHK(roster.Launch((const char*)NULL, (BMessage*)NULL, NULL)
== B_BAD_VALUE);
}
/*
status_t Launch(const char *mimeType, BMessage *initialMsgs,
team_id *appTeam) const
@case 2 mimeType is invalid
@results Should return B_BAD_VALUE.
*/
void LaunchTester::LaunchTestA2()
{
BRoster roster;
entry_ref ref;
CHK(roster.Launch("invalid/mine/type", (BMessage*)NULL, NULL)
== B_BAD_VALUE);
}
// LaunchTypeCaller
class LaunchTypeCaller : public LaunchCaller {
public:
virtual status_t operator()(const char *type, team_id *team)
{
BRoster roster;
return roster.Launch(type, (BMessage*)NULL, team);
}
};
/*
status_t Launch(const char *mimeType, BMessage *initialMsgs,
team_id *appTeam) const
@case 3 Launch(const char*, entry_ref*) cases 3-16
(== common cases 1-14)
*/
void LaunchTester::LaunchTestA3()
{
LaunchTypeCaller caller;
for (int32 i = 0; i < commonTestFunctionCount; i++) {
NextSubTest();
(*commonTestFunctions[i])(caller);
tearDown();
setUp();
}
}
#if 0
/*
status_t Launch(entry_ref *ref, entry_ref *app) const
@case 1 ref or app are NULL
@results Should return B_BAD_VALUE.
*/
void LaunchTester::LaunchTestB1()
{
BRoster roster;
CHK(roster.Launch((entry_ref*)NULL, NULL) == B_BAD_VALUE);
// R5: Crashes when passing a NULL (app) ref.
#ifndef TEST_R5
create_app(appFile1, appType1);
entry_ref fileRef(create_file(testFile1, fileType1, appType1));
CHK(roster.Launch(&fileRef, NULL) == B_BAD_VALUE);
#endif
entry_ref ref;
CHK(roster.Launch((entry_ref*)NULL, &ref) == B_BAD_VALUE);
}
/*
status_t Launch(entry_ref *ref, entry_ref *app) const
@case 2 ref doesn't refer to an existing entry =>
@results Should return B_ENTRY_NOT_FOUND.
*/
void LaunchTester::LaunchTestB2()
{
BRoster roster;
entry_ref fileRef(ref_for_path(testFile1));
entry_ref ref;
CHK(roster.Launch(&fileRef, &ref) == B_ENTRY_NOT_FOUND);
}
/*
status_t Launch(entry_ref *ref, entry_ref *app) const
@case 3 ref is valid, file has type and preferred app, preferred
app is in trash
@results Should return B_LAUNCH_FAILED_APP_IN_TRASH.
*/
void LaunchTester::LaunchTestB3()
{
BRoster roster;
create_app(get_trash_app_file(), appType1);
entry_ref fileRef(create_file(testFile1, fileType1, appType1));
entry_ref ref;
CHK(roster.Launch(&fileRef, &ref) == B_LAUNCH_FAILED_APP_IN_TRASH);
}
/*
status_t Launch(entry_ref *ref, entry_ref *app) const
@case 4 ref is valid, file has type and preferred app, app type is
not installed, app exists and has signature
@results Should return B_OK and set the ref to refer to the file's
(not the file type's) preferred application's executable.
Should install the app type and set the app hint on it.
*/
void LaunchTester::LaunchTestB4()
{
BRoster roster;
create_app(appFile1, appType1);
create_app(appFile2, appType2);
install_type(fileType1, appType1);
entry_ref fileRef(create_file(testFile1, fileType1, appType2));
entry_ref ref;
CHK(roster.Launch(&fileRef, &ref) == B_OK);
CHK(ref_for_path(appFile2) == ref);
check_app_type(appType2, appFile2);
}
/*
status_t Launch(entry_ref *ref, entry_ref *app) const
@case 5 ref is valid, file has no type, but preferred app,
app type is not installed, app exists and has signature
@results Should return B_OK and set the ref to refer to the
application's executable. Should install the app type and
set the app hint on it.
*/
void LaunchTester::LaunchTestB5()
{
BRoster roster;
create_app(appFile1, appType1);
entry_ref fileRef(create_file(testFile1, NULL, appType1));
entry_ref ref;
CHK(roster.Launch(&fileRef, &ref) == B_OK);
CHK(ref_for_path(appFile1) == ref);
check_app_type(appType1, appFile1);
}
/*
status_t Launch(entry_ref *ref, entry_ref *app) const
@case 6 ref is valid, file has type and app hint, the type's
preferred app type is not installed, app exists and has
signature
@results Should return B_OK and set the ref to refer to the file
type's preferred application's executable. Should install
the app type and set the app hint on it.
*/
void LaunchTester::LaunchTestB6()
{
BRoster roster;
create_app(appFile1, appType1);
create_app(appFile2, appType2);
install_type(fileType1, appType1);
entry_ref fileRef(create_file(testFile1, fileType1, NULL, appFile2));
entry_ref ref;
CHK(roster.Launch(&fileRef, &ref) == B_OK);
CHK(ref_for_path(appFile1) == ref);
check_app_type(appType1, appFile1);
}
/*
status_t Launch(entry_ref *ref, entry_ref *app) const
@case 7 ref is valid, file has type, the type's preferred app
type is not installed, app exists and has signature,
file is executable
@results Should return B_OK and set the ref to refer to the file.
Should not set the app hint on the app or file type (Why?).
*/
void LaunchTester::LaunchTestB7()
{
BRoster roster;
create_app(appFile1, appType1);
install_type(fileType1, appType1);
entry_ref fileRef(create_file(testFile1, fileType1));
system((string("chmod a+x ") + testFile1).c_str());
entry_ref ref;
CHK(roster.Launch(&fileRef, &ref) == B_OK);
CHK(ref_for_path(testFile1) == ref);
CHK(BMimeType(appType1).IsInstalled() == false);
CHK(BMimeType(fileType1).GetAppHint(&ref) == B_ENTRY_NOT_FOUND);
}
/*
status_t Launch(entry_ref *ref, entry_ref *app) const
@case 8 ref is valid and refers to a link to a file, file has type,
the type's preferred app type is not installed,
app exists and has signature
@results Should return B_OK and set the ref to refer to the file
type's preferred application's executable. Should install
the app type and set the app hint on it.
*/
void LaunchTester::LaunchTestB8()
{
BRoster roster;
create_app(appFile1, appType1);
install_type(fileType1, appType1);
create_file(testFile1, fileType1);
system((string("ln -s ") + testFile1 + " " + testLink1).c_str());
entry_ref linkRef(ref_for_path(testLink1));
entry_ref ref;
CHK(roster.Launch(&linkRef, &ref) == B_OK);
CHK(ref_for_path(appFile1) == ref);
check_app_type(appType1, appFile1);
}
// FileWithTypeCaller
class FileWithTypeCaller : public LaunchCaller {
public:
virtual status_t operator()(const char *type, entry_ref *ref)
{
BRoster roster;
entry_ref fileRef(create_file(testFile1, type));
return roster.Launch(&fileRef, ref);
}
};
/*
status_t Launch(entry_ref *ref, entry_ref *app) const
@case 9 ref is valid, file has no type, sniffing results in a type,
type is set on file,
Launch(const char*, entry_ref*) cases 4-16
(== common cases 2-14)
*/
void LaunchTester::LaunchTestB9()
{
FileWithTypeCaller caller;
for (int32 i = 0; i < commonTestFunctionCount; i++) {
NextSubTest();
(*commonTestFunctions[i])(caller);
tearDown();
setUp();
}
}
// SniffFileTypeCaller
class SniffFileTypeCaller : public LaunchCaller {
public:
virtual status_t operator()(const char *type, entry_ref *ref)
{
BRoster roster;
entry_ref fileRef(create_file(testFile1, type, NULL, NULL,
"UnIQe pAtTeRn"));
install_type(fileType1, NULL, "1.0 [0] ('UnIQe pAtTeRn')");
return roster.Launch(&fileRef, ref);
}
};
/*
status_t Launch(entry_ref *ref, entry_ref *app) const
@case 10 ref is valid, file has no type, sniffing results in a type,
type is set on file,
Launch(const char*, entry_ref*) cases 3-16
(== common cases 1-14)
*/
void LaunchTester::LaunchTestB10()
{
SniffFileTypeCaller caller;
for (int32 i = 1; i < commonTestFunctionCount; i++) {
NextSubTest();
(*commonTestFunctions[i])(caller);
tearDown();
setUp();
}
}
#endif // 0
Test* LaunchTester::Suite()
{
TestSuite* SuiteOfTests = new TestSuite;
ADD_TEST4(BRoster, SuiteOfTests, LaunchTester, LaunchTestA1);
ADD_TEST4(BRoster, SuiteOfTests, LaunchTester, LaunchTestA2);
ADD_TEST4(BRoster, SuiteOfTests, LaunchTester, LaunchTestA3);
// ADD_TEST4(BRoster, SuiteOfTests, LaunchTester, LaunchTestB1);
// ADD_TEST4(BRoster, SuiteOfTests, LaunchTester, LaunchTestB2);
// ADD_TEST4(BRoster, SuiteOfTests, LaunchTester, LaunchTestB3);
// ADD_TEST4(BRoster, SuiteOfTests, LaunchTester, LaunchTestB4);
// ADD_TEST4(BRoster, SuiteOfTests, LaunchTester, LaunchTestB5);
// ADD_TEST4(BRoster, SuiteOfTests, LaunchTester, LaunchTestB6);
// ADD_TEST4(BRoster, SuiteOfTests, LaunchTester, LaunchTestB7);
// ADD_TEST4(BRoster, SuiteOfTests, LaunchTester, LaunchTestB8);
// ADD_TEST4(BRoster, SuiteOfTests, LaunchTester, LaunchTestB9);
// ADD_TEST4(BRoster, SuiteOfTests, LaunchTester, LaunchTestB10);
return SuiteOfTests;
}
+53
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@@ -0,0 +1,53 @@
//------------------------------------------------------------------------------
// LaunchTester.h
//
//------------------------------------------------------------------------------
#ifndef LAUNCH_TESTER_H
#define LAUNCH_TESTER_H
// Standard Includes -----------------------------------------------------------
// System Includes -------------------------------------------------------------
// Project Includes ------------------------------------------------------------
#include <TestCase.h>
// Local Includes --------------------------------------------------------------
#include "../common.h"
// Local Defines ---------------------------------------------------------------
// Globals ---------------------------------------------------------------------
class LaunchTester : public BTestCase
{
public:
LaunchTester() {;}
LaunchTester(std::string name) : BTestCase(name) {;}
void setUp();
void tearDown();
void LaunchTestA1();
void LaunchTestA2();
void LaunchTestA3();
// void LaunchTestB1();
// void LaunchTestB2();
// void LaunchTestB3();
// void LaunchTestB4();
// void LaunchTestB5();
// void LaunchTestB6();
// void LaunchTestB7();
// void LaunchTestB8();
// void LaunchTestB9();
// void LaunchTestB10();
static Test* Suite();
private:
BApplication *fApplication;
};
#endif // LAUNCH_TESTER_H
@@ -0,0 +1,349 @@
// LaunchTesterHelper.cpp
#include <stdio.h>
#include <string.h>
#include <Autolock.h>
#include <List.h>
#include <Message.h>
#include <Messenger.h>
#include "LaunchTesterHelper.h"
#include "RosterTestAppDefs.h"
/////////////////
// LaunchContext
class LaunchContext::Message {
public:
BMessage message;
bigtime_t when;
};
class LaunchContext::AppInfo {
public:
AppInfo(team_id team)
: fTeam(team),
fMessenger(),
fMessages(),
fTerminating(false)
{
}
~AppInfo()
{
for (int32 i = 0; LaunchContext::Message *message = MessageAt(i); i++)
delete message;
}
team_id Team() const
{
return fTeam;
}
void SetMessenger(BMessenger messenger)
{
fMessenger = messenger;
}
BMessenger Messenger() const
{
return fMessenger;
}
void Terminate()
{
if (!fTerminating && fMessenger.IsValid())
{
fTerminating = true;
fMessenger.SendMessage(B_QUIT_REQUESTED);
}
}
void AddMessage(const BMessage &_message)
{
LaunchContext::Message *message = new LaunchContext::Message;
message->message = _message;
message->when = system_time();
fMessages.AddItem(message);
}
LaunchContext::Message *MessageAt(int32 index) const
{
return (LaunchContext::Message*)fMessages.ItemAt(index);
}
private:
team_id fTeam;
BMessenger fMessenger;
BList fMessages;
bool fTerminating;
};
// constructor
LaunchContext::LaunchContext(LaunchCaller &caller)
: fCaller(caller),
fAppInfos(),
fLock(),
fAppThread(B_ERROR),
fTerminator(B_ERROR),
fTerminating(false)
{
RosterLaunchApp *app = dynamic_cast<RosterLaunchApp*>(be_app);
app->SetLaunchContext(this);
app->Unlock();
fAppThread = spawn_thread(AppThreadEntry, "app thread", B_NORMAL_PRIORITY,
this);
if (fAppThread >= 0) {
status_t error = resume_thread(fAppThread);
if (error != B_OK)
printf("ERROR: Couldn't resume app thread: %s\n", strerror(error));
} else
printf("ERROR: Couldn't spawn app thread: %s\n", strerror(fAppThread));
}
// destructor
LaunchContext::~LaunchContext()
{
Terminate();
// cleanup
for (int32 i = 0; AppInfo *info = AppInfoAt(i); i++)
delete info;
}
// ()
status_t
LaunchContext::operator()(const char *type, team_id *team)
{
BAutolock _lock(fLock);
status_t result = fCaller(type, team);
if (result == B_OK) {
if (team)
CreateAppInfo(*team);
else {
// Note: Here's a race condition. If Terminate() is called, before
// we've received the first message from the test app, then
// there's a good chance that we quit the application before
// having received any message (or at least not all messages)
// from the test app. We wait some time to minimize the chance...
snooze(100000);
}
}
return result;
}
// HandleMessage
void
LaunchContext::HandleMessage(BMessage *message)
{
BAutolock _lock(fLock);
switch (message->what) {
case MSG_STARTED:
case MSG_TERMINATED:
case MSG_ARGV_RECEIVED:
case MSG_REFS_RECEIVED:
case MSG_MESSAGE_RECEIVED:
case MSG_QUIT_REQUESTED:
case MSG_READY_TO_RUN:
{
BMessenger messenger = message->ReturnAddress();
AppInfo *info = CreateAppInfo(messenger);
info->AddMessage(*message);
if (fTerminating)
TerminateApp(info);
break;
}
default:
break;
}
}
// Terminate
void
LaunchContext::Terminate()
{
fLock.Lock();
if (!fTerminating) {
fTerminating = true;
// tell all test apps to quit
for (int32 i = 0; AppInfo *info = AppInfoAt(i); i++)
TerminateApp(info);
// start terminator
fTerminator = spawn_thread(TerminatorEntry, "terminator",
B_NORMAL_PRIORITY, this);
if (fTerminator >= 0) {
status_t error = resume_thread(fTerminator);
if (error != B_OK) {
printf("ERROR: Couldn't resume terminator thread: %s\n",
strerror(error));
}
} else {
printf("ERROR: Couldn't spawn terminator thread: %s\n",
strerror(fTerminator));
}
}
fLock.Unlock();
// wait for the app to terminate
int32 dummy;
wait_for_thread(fAppThread, &dummy);
wait_for_thread(fTerminator, &dummy);
}
// TeamAt
team_id
LaunchContext::TeamAt(int32 index) const
{
BAutolock _lock(fLock);
team_id team = B_ERROR;
if (AppInfo *info = AppInfoAt(index))
team = info->Team();
return team;
}
// NextMessageFrom
BMessage*
LaunchContext::NextMessageFrom(team_id team, int32 &cookie, bigtime_t *time)
{
BAutolock _lock(fLock);
BMessage *message = NULL;
if (AppInfo *info = AppInfoFor(team)) {
if (Message *contextMessage = info->MessageAt(cookie++)) {
message = new BMessage(contextMessage->message);
delete contextMessage;
}
}
return message;
}
// CheckNextMessage
bool
LaunchContext::CheckNextMessage(team_id team, int32 &cookie, uint32 what)
{
BMessage *message = NextMessageFrom(team, cookie);
return (message && message->what == what);
}
// AppInfoAt
LaunchContext::AppInfo*
LaunchContext::AppInfoAt(int32 index) const
{
return (AppInfo*)fAppInfos.ItemAt(index);
}
// AppInfoFor
LaunchContext::AppInfo*
LaunchContext::AppInfoFor(team_id team) const
{
for (int32 i = 0; AppInfo *info = AppInfoAt(i); i++) {
if (info->Team() == team)
return info;
}
return NULL;
}
// CreateAppInfo
LaunchContext::AppInfo*
LaunchContext::CreateAppInfo(BMessenger messenger)
{
return CreateAppInfo(messenger.Team(), &messenger);
}
// CreateAppInfo
LaunchContext::AppInfo*
LaunchContext::CreateAppInfo(team_id team, const BMessenger *messenger)
{
AppInfo *info = AppInfoFor(team);
if (!info) {
info = new AppInfo(team);
fAppInfos.AddItem(info);
}
if (messenger && !info->Messenger().IsValid())
info->SetMessenger(*messenger);
return info;
}
// TerminateApp
void
LaunchContext::TerminateApp(AppInfo *info)
{
if (info)
info->Terminate();
}
// Terminator
int32
LaunchContext::Terminator()
{
bool allGone = false;
while (!allGone) {
allGone = true;
fLock.Lock();
for (int32 i = 0; AppInfo *info = AppInfoAt(i); i++) {
team_info teamInfo;
allGone &= (get_team_info(info->Team(), &teamInfo) != B_OK);
}
fLock.Unlock();
if (!allGone)
snooze(10000);
}
be_app->PostMessage(B_QUIT_REQUESTED, be_app);
return 0;
}
// AppThreadEntry
int32
LaunchContext::AppThreadEntry(void *)
{
be_app->Lock();
be_app->Run();
return 0;
}
// TerminatorEntry
int32
LaunchContext::TerminatorEntry(void *data)
{
return ((LaunchContext*)data)->Terminator();
}
///////////////////
// RosterLaunchApp
// constructor
RosterLaunchApp::RosterLaunchApp(const char *signature)
: BApplication(signature),
fMessageQueue(),
fLaunchContext(NULL)
{
}
// MessageReceived
void
RosterLaunchApp::MessageReceived(BMessage *message)
{
if (fLaunchContext)
fLaunchContext->HandleMessage(message);
}
// MessageQueue
BMessageQueue&
RosterLaunchApp::MessageQueue()
{
return fMessageQueue;
}
// SetLaunchContext
void
RosterLaunchApp::SetLaunchContext(LaunchContext *context)
{
fLaunchContext = context;
}
// GetLaunchContext
LaunchContext *
RosterLaunchApp::GetLaunchContext() const
{
return fLaunchContext;
}
@@ -0,0 +1,77 @@
// LaunchTesterHelper.h
#ifndef LAUNCH_TESTER_HELPER_H
#define LAUNCH_TESTER_HELPER_H
#include <Application.h>
#include <Locker.h>
#include <MessageQueue.h>
#include <OS.h>
// LaunchCaller
class LaunchCaller {
public:
virtual status_t operator()(const char *type, team_id *team) = 0;
};
// LaunchContext
class LaunchContext {
public:
LaunchContext(LaunchCaller &caller);
~LaunchContext();
status_t operator()(const char *type, team_id *team);
void HandleMessage(BMessage *message);
void Terminate();
team_id TeamAt(int32 index) const;
BMessage *NextMessageFrom(team_id team, int32 &cookie,
bigtime_t *time = NULL);
bool CheckNextMessage(team_id team, int32 &cookie, uint32 what);
private:
class Message;
class AppInfo;
private:
AppInfo *AppInfoAt(int32 index) const;
AppInfo *AppInfoFor(team_id team) const;
AppInfo *CreateAppInfo(team_id team, const BMessenger *messenger = NULL);
AppInfo *CreateAppInfo(BMessenger messenger);
void TerminateApp(AppInfo *info);
int32 Terminator();
static int32 AppThreadEntry(void *data);
static int32 TerminatorEntry(void *data);
private:
LaunchCaller &fCaller;
BList fAppInfos;
mutable BLocker fLock;
thread_id fAppThread;
thread_id fTerminator;
bool fTerminating;
};
// RosterLaunchApp
class RosterLaunchApp : public BApplication {
public:
RosterLaunchApp(const char *signature);
virtual void MessageReceived(BMessage *message);
BMessageQueue &MessageQueue();
void SetLaunchContext(LaunchContext *context);
LaunchContext *GetLaunchContext() const;
private:
BMessageQueue fMessageQueue;
LaunchContext *fLaunchContext;
};
#endif // LAUNCH_TESTER_HELPER_H