* Added a fake overlay support, allowing you to test overlay support in the

app_server without having a card that actually supports this.


git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@32457 a95241bf-73f2-0310-859d-f6bbb57e9c96
This commit is contained in:
Axel Dörfler
2009-08-17 12:47:58 +00:00
parent c49f6ad7af
commit bebab154d9
+174 -1
View File
@@ -1,10 +1,161 @@
/*
* Copyright 2005-2008, Axel Dörfler, [email protected].
* Copyright 2005-2009, Axel Dörfler, [email protected].
* All rights reserved. Distributed under the terms of the MIT License.
*/
#include "accelerant_protos.h"
#include "accelerant.h"
#include <new>
#define FAKE_OVERLAY_SUPPORT 0
// Enables a fake overlay support, making the app_server believe it can
// use overlays with this driver; the actual buffers are in the frame buffer
// so the on-screen graphics will be messed up.
#if FAKE_OVERLAY_SUPPORT
static int32 sOverlayToken;
static int32 sOverlayChannelUsed;
static uint32
vesa_overlay_count(const display_mode *mode)
{
return 1;
}
static const uint32*
vesa_overlay_supported_spaces(const display_mode *mode)
{
static const uint32 kSupportedSpaces[] = {B_RGB15, B_RGB16, B_RGB32,
B_YCbCr422, 0};
return kSupportedSpaces;
}
static uint32
vesa_overlay_supported_features(uint32 colorSpace)
{
return B_OVERLAY_COLOR_KEY
| B_OVERLAY_HORIZONTAL_FILTERING
| B_OVERLAY_VERTICAL_FILTERING
| B_OVERLAY_HORIZONTAL_MIRRORING;
}
static const overlay_buffer*
vesa_allocate_overlay_buffer(color_space colorSpace, uint16 width,
uint16 height)
{
debug_printf("allocate_overlay_buffer(width %u, height %u, colorSpace %u)\n",
width, height, colorSpace);
overlay_buffer* buffer = new(std::nothrow) overlay_buffer;
if (buffer == NULL)
return NULL;
buffer->space = colorSpace;
buffer->width = width;
buffer->height = height;
buffer->bytes_per_row = gInfo->shared_info->bytes_per_row;
buffer->buffer = gInfo->shared_info->frame_buffer;
buffer->buffer_dma = (uint8 *)gInfo->shared_info->physical_frame_buffer;
return buffer;
}
static status_t
vesa_release_overlay_buffer(const overlay_buffer *buffer)
{
debug_printf("release_overlay_buffer(buffer %p)\n", buffer);
delete buffer;
return B_OK;
}
static status_t
vesa_get_overlay_constraints(const display_mode *mode,
const overlay_buffer *buffer, overlay_constraints *constraints)
{
debug_printf("get_overlay_constraints(buffer %p)\n", buffer);
// position
constraints->view.h_alignment = 0;
constraints->view.v_alignment = 0;
// alignment
constraints->view.width_alignment = 7;
constraints->view.height_alignment = 0;
// size
constraints->view.width.min = 4;
constraints->view.height.min = 4;
constraints->view.width.max = buffer->width;
constraints->view.height.max = buffer->height;
// scaler output restrictions
constraints->window.h_alignment = 0;
constraints->window.v_alignment = 0;
constraints->window.width_alignment = 0;
constraints->window.height_alignment = 0;
constraints->window.width.min = 2;
constraints->window.width.max = mode->virtual_width;
constraints->window.height.min = 2;
constraints->window.height.max = mode->virtual_height;
constraints->h_scale.min = 1.0f / (1 << 4);
constraints->h_scale.max = buffer->width * 7;
constraints->v_scale.min = 1.0f / (1 << 4);
constraints->v_scale.max = buffer->height * 7;
return B_OK;
}
static overlay_token
vesa_allocate_overlay(void)
{
debug_printf("allocate_overlay()\n");
// we only use a single overlay channel
if (atomic_or(&sOverlayChannelUsed, 1) != 0)
return NULL;
return (overlay_token)++sOverlayToken;
}
static status_t
vesa_release_overlay(overlay_token overlayToken)
{
debug_printf("allocate_overlay(token %ld)\n", (uint32)overlayToken);
if (overlayToken != (overlay_token)sOverlayToken)
return B_BAD_VALUE;
atomic_and(&sOverlayChannelUsed, 0);
return B_OK;
}
static status_t
vesa_configure_overlay(overlay_token overlayToken, const overlay_buffer *buffer,
const overlay_window *window, const overlay_view *view)
{
debug_printf("configure_overlay: buffer %p, window %p, view %p\n",
buffer, window, view);
return B_OK;
}
#endif // FAKE_OVERLAY_SUPPORT
// TODO: these are some temporary dummy functions to see if this helps with our
@@ -103,6 +254,28 @@ get_accelerant_hook(uint32 feature, void *data)
return (void*)vesa_get_sync_token;
case B_SYNC_TO_TOKEN:
return (void*)vesa_sync_to_token;
#if FAKE_OVERLAY_SUPPORT
// overlay
case B_OVERLAY_COUNT:
return (void*)vesa_overlay_count;
case B_OVERLAY_SUPPORTED_SPACES:
return (void*)vesa_overlay_supported_spaces;
case B_OVERLAY_SUPPORTED_FEATURES:
return (void*)vesa_overlay_supported_features;
case B_ALLOCATE_OVERLAY_BUFFER:
return (void*)vesa_allocate_overlay_buffer;
case B_RELEASE_OVERLAY_BUFFER:
return (void*)vesa_release_overlay_buffer;
case B_GET_OVERLAY_CONSTRAINTS:
return (void*)vesa_get_overlay_constraints;
case B_ALLOCATE_OVERLAY:
return (void*)vesa_allocate_overlay;
case B_RELEASE_OVERLAY:
return (void*)vesa_release_overlay;
case B_CONFIGURE_OVERLAY:
return (void*)vesa_configure_overlay;
#endif // FAKE_OVERLAY_SUPPORT
}
return NULL;