Grouped all constructors together.

Moved InitData() to be close to the constructors.


git-svn-id: file:///srv/svn/repos/haiku/trunk/current@10501 a95241bf-73f2-0310-859d-f6bbb57e9c96
This commit is contained in:
Axel Dörfler
2004-12-20 13:04:16 +00:00
parent 72f5d8600c
commit c18d84297a
+215 -213
View File
@@ -204,6 +204,33 @@ BApplication::BApplication(const char *signature, status_t *_error)
}
BApplication::BApplication(BMessage *data)
// Note: BeOS calls the private BLooper(int32, port_id, const char *)
// constructor here, test if it's needed
: BLooper(looper_name_for(NULL))
{
const char *signature = NULL;
data->FindString("mime_sig", &signature);
InitData(signature, NULL);
bigtime_t pulseRate;
if (data->FindInt64("_pulse", &pulseRate) == B_OK)
SetPulseRate(pulseRate);
}
BApplication::BApplication(uint32 signature)
{
}
BApplication::BApplication(const BApplication &rhs)
{
}
BApplication::~BApplication()
{
Lock();
@@ -229,20 +256,196 @@ BApplication::~BApplication()
}
BApplication::BApplication(BMessage *data)
// Note: BeOS calls the private BLooper(int32, port_id, const char *)
// constructor here, test if it's needed
: BLooper(looper_name_for(NULL))
BApplication &
BApplication::operator=(const BApplication &rhs)
{
const char *signature = NULL;
data->FindString("mime_sig", &signature);
return *this;
}
InitData(signature, NULL);
bigtime_t pulseRate;
if (data->FindInt64("_pulse", &pulseRate) == B_OK)
SetPulseRate(pulseRate);
void
BApplication::InitData(const char *signature, status_t *_error)
{
// check whether there exists already an application
if (be_app)
debugger("2 BApplication objects were created. Only one is allowed.");
fServerFrom = fServerTo = -1;
fServerHeap = NULL;
fInitialWorkspace = 0;
fDraggedMessage = NULL;
fReadyToRunCalled = false;
// initially, there is no pulse
fPulseRunner = NULL;
fPulseRate = 0;
// check signature
fInitError = check_app_signature(signature);
fAppName = signature;
#ifndef RUN_WITHOUT_REGISTRAR
bool isRegistrar = signature
&& !strcasecmp(signature, kRegistrarSignature);
// get team and thread
team_id team = Team();
thread_id thread = BPrivate::main_thread_for(team);
#endif
// get app executable ref
entry_ref ref;
if (fInitError == B_OK)
fInitError = BPrivate::get_app_ref(&ref);
// get the BAppFileInfo and extract the information we need
uint32 appFlags = B_REG_DEFAULT_APP_FLAGS;
if (fInitError == B_OK) {
BAppFileInfo fileInfo;
BFile file(&ref, B_READ_ONLY);
fInitError = fileInfo.SetTo(&file);
if (fInitError == B_OK) {
fileInfo.GetAppFlags(&appFlags);
char appFileSignature[B_MIME_TYPE_LENGTH + 1];
// compare the file signature and the supplied signature
if (fileInfo.GetSignature(appFileSignature) == B_OK
&& strcasecmp(appFileSignature, signature) != 0) {
printf("Signature in rsrc doesn't match constructor arg. (%s, %s)\n",
signature, appFileSignature);
}
}
}
#ifndef RUN_WITHOUT_REGISTRAR
// check whether be_roster is valid
if (fInitError == B_OK && !isRegistrar
&& !BRoster::Private().IsMessengerValid(false)) {
printf("FATAL: be_roster is not valid. Is the registrar running?\n");
fInitError = B_NO_INIT;
}
// check whether or not we are pre-registered
bool preRegistered = false;
app_info appInfo;
if (fInitError == B_OK && !isRegistrar) {
preRegistered = BRoster::Private().IsAppPreRegistered(&ref, team,
&appInfo);
}
if (preRegistered) {
// we are pre-registered => the app info has been filled in
// Check whether we need to replace the looper port with a port
// created by the roster.
if (appInfo.port >= 0 && appInfo.port != fMsgPort) {
delete_port(fMsgPort);
fMsgPort = appInfo.port;
} else
appInfo.port = fMsgPort;
// check the signature and correct it, if necessary
if (strcasecmp(appInfo.signature, fAppName))
BRoster::Private().SetSignature(team, fAppName);
// complete the registration
fInitError = BRoster::Private().CompleteRegistration(team, thread,
appInfo.port);
} else if (fInitError == B_OK) {
// not pre-registered -- try to register the application
team_id otherTeam = -1;
// the registrar must not register
if (!isRegistrar) {
fInitError = BRoster::Private().AddApplication(signature, &ref,
appFlags, team, thread, fMsgPort, true, NULL, &otherTeam);
}
if (fInitError == B_ALREADY_RUNNING) {
// An instance is already running and we asked for
// single/exclusive launch. Send our argv to the running app.
// Do that only, if the app is NOT B_ARGV_ONLY.
if (otherTeam >= 0 && __libc_argc > 1) {
app_info otherAppInfo;
if (be_roster->GetRunningAppInfo(otherTeam, &otherAppInfo) == B_OK
&& !(otherAppInfo.flags & B_ARGV_ONLY)) {
// create an B_ARGV_RECEIVED message
BMessage argvMessage(B_ARGV_RECEIVED);
fill_argv_message(&argvMessage);
// replace the first argv string with the path of the
// other application
BPath path;
if (path.SetTo(&otherAppInfo.ref) == B_OK)
argvMessage.ReplaceString("argv", 0, path.Path());
// send the message
BMessenger(NULL, otherTeam).SendMessage(&argvMessage);
}
}
} else if (fInitError == B_OK) {
// the registrations was successful
// Create a B_ARGV_RECEIVED message and send it to ourselves.
// Do that even, if we are B_ARGV_ONLY.
// TODO: When BLooper::AddMessage() is done, use that instead of
// PostMessage().
DBG(OUT("info: BApplication sucessfully registered.\n"));
if (__libc_argc > 1) {
BMessage argvMessage(B_ARGV_RECEIVED);
fill_argv_message(&argvMessage);
PostMessage(&argvMessage, this);
}
// send a B_READY_TO_RUN message as well
PostMessage(B_READY_TO_RUN, this);
} else if (fInitError > B_ERRORS_END) {
// Registrar internal errors shouldn't fall into the user's hands.
fInitError = B_ERROR;
}
}
#endif // ifdef RUN_WITHOUT_REGISTRAR
// TODO: Not completely sure about the order, but this should be close.
#ifndef RUN_WITHOUT_APP_SERVER
// An app_server connection is necessary for a lot of stuff, so get that first.
if (fInitError == B_OK)
connect_to_app_server();
if (fInitError == B_OK)
setup_server_heaps();
if (fInitError == B_OK)
get_scs();
#endif // RUN_WITHOUT_APP_SERVER
// init be_app and be_app_messenger
if (fInitError == B_OK) {
be_app = this;
be_app_messenger = BMessenger(NULL, this);
}
#ifndef RUN_WITHOUT_APP_SERVER
// Initialize the IK after we have set be_app because of a construction of a
// BAppServerLink (which depends on be_app) nested inside the call to get_menu_info.
if (fInitError == B_OK)
fInitError = _init_interface_kit_();
#endif // RUN_WITHOUT_APP_SERVER
// set the BHandler's name
if (fInitError == B_OK)
SetName(ref.name);
// create meta MIME
if (fInitError == B_OK) {
BPath path;
if (path.SetTo(&ref) == B_OK)
create_app_meta_mime(path.Path(), false, true, false);
}
#ifndef RUN_WITHOUT_APP_SERVER
// create global system cursors
// ToDo: these could have a predefined server token to safe the communication!
B_CURSOR_SYSTEM_DEFAULT = new BCursor(B_HAND_CURSOR);
B_CURSOR_I_BEAM = new BCursor(B_I_BEAM_CURSOR);
#endif // RUN_WITHOUT_APP_SERVER
// Return the error or exit, if there was an error and no error variable
// has been supplied.
if (_error)
*_error = fInitError;
else if (fInitError != B_OK)
exit(0);
}
@@ -360,12 +563,14 @@ BApplication::QuitRequested()
void
BApplication::Pulse()
{
// supposed to be implemented by subclasses
}
void
BApplication::ReadyToRun()
{
// supposed to be implemented by subclasses
}
@@ -753,23 +958,6 @@ BApplication::Perform(perform_code d, void *arg)
}
BApplication::BApplication(uint32 signature)
{
}
BApplication::BApplication(const BApplication &rhs)
{
}
BApplication &
BApplication::operator=(const BApplication &rhs)
{
return *this;
}
void BApplication::_ReservedApplication1() {}
void BApplication::_ReservedApplication2() {}
void BApplication::_ReservedApplication3() {}
@@ -804,192 +992,6 @@ BApplication::run_task()
}
void
BApplication::InitData(const char *signature, status_t *_error)
{
// check whether there exists already an application
if (be_app)
debugger("2 BApplication objects were created. Only one is allowed.");
fServerFrom = fServerTo = -1;
fServerHeap = NULL;
fInitialWorkspace = 0;
fDraggedMessage = NULL;
fReadyToRunCalled = false;
// initially, there is no pulse
fPulseRunner = NULL;
fPulseRate = 0;
// check signature
fInitError = check_app_signature(signature);
fAppName = signature;
#ifndef RUN_WITHOUT_REGISTRAR
bool isRegistrar = signature
&& !strcasecmp(signature, kRegistrarSignature);
// get team and thread
team_id team = Team();
thread_id thread = BPrivate::main_thread_for(team);
#endif
// get app executable ref
entry_ref ref;
if (fInitError == B_OK)
fInitError = BPrivate::get_app_ref(&ref);
// get the BAppFileInfo and extract the information we need
uint32 appFlags = B_REG_DEFAULT_APP_FLAGS;
if (fInitError == B_OK) {
BAppFileInfo fileInfo;
BFile file(&ref, B_READ_ONLY);
fInitError = fileInfo.SetTo(&file);
if (fInitError == B_OK) {
fileInfo.GetAppFlags(&appFlags);
char appFileSignature[B_MIME_TYPE_LENGTH + 1];
// compare the file signature and the supplied signature
if (fileInfo.GetSignature(appFileSignature) == B_OK
&& strcasecmp(appFileSignature, signature) != 0) {
printf("Signature in rsrc doesn't match constructor arg. (%s, %s)\n",
signature, appFileSignature);
}
}
}
#ifndef RUN_WITHOUT_REGISTRAR
// check whether be_roster is valid
if (fInitError == B_OK && !isRegistrar
&& !BRoster::Private().IsMessengerValid(false)) {
printf("FATAL: be_roster is not valid. Is the registrar running?\n");
fInitError = B_NO_INIT;
}
// check whether or not we are pre-registered
bool preRegistered = false;
app_info appInfo;
if (fInitError == B_OK && !isRegistrar) {
preRegistered = BRoster::Private().IsAppPreRegistered(&ref, team,
&appInfo);
}
if (preRegistered) {
// we are pre-registered => the app info has been filled in
// Check whether we need to replace the looper port with a port
// created by the roster.
if (appInfo.port >= 0 && appInfo.port != fMsgPort) {
delete_port(fMsgPort);
fMsgPort = appInfo.port;
} else
appInfo.port = fMsgPort;
// check the signature and correct it, if necessary
if (strcasecmp(appInfo.signature, fAppName))
BRoster::Private().SetSignature(team, fAppName);
// complete the registration
fInitError = BRoster::Private().CompleteRegistration(team, thread,
appInfo.port);
} else if (fInitError == B_OK) {
// not pre-registered -- try to register the application
team_id otherTeam = -1;
// the registrar must not register
if (!isRegistrar) {
fInitError = BRoster::Private().AddApplication(signature, &ref,
appFlags, team, thread, fMsgPort, true, NULL, &otherTeam);
}
if (fInitError == B_ALREADY_RUNNING) {
// An instance is already running and we asked for
// single/exclusive launch. Send our argv to the running app.
// Do that only, if the app is NOT B_ARGV_ONLY.
if (otherTeam >= 0 && __libc_argc > 1) {
app_info otherAppInfo;
if (be_roster->GetRunningAppInfo(otherTeam, &otherAppInfo) == B_OK
&& !(otherAppInfo.flags & B_ARGV_ONLY)) {
// create an B_ARGV_RECEIVED message
BMessage argvMessage(B_ARGV_RECEIVED);
fill_argv_message(&argvMessage);
// replace the first argv string with the path of the
// other application
BPath path;
if (path.SetTo(&otherAppInfo.ref) == B_OK)
argvMessage.ReplaceString("argv", 0, path.Path());
// send the message
BMessenger(NULL, otherTeam).SendMessage(&argvMessage);
}
}
} else if (fInitError == B_OK) {
// the registrations was successful
// Create a B_ARGV_RECEIVED message and send it to ourselves.
// Do that even, if we are B_ARGV_ONLY.
// TODO: When BLooper::AddMessage() is done, use that instead of
// PostMessage().
DBG(OUT("info: BApplication sucessfully registered.\n"));
if (__libc_argc > 1) {
BMessage argvMessage(B_ARGV_RECEIVED);
fill_argv_message(&argvMessage);
PostMessage(&argvMessage, this);
}
// send a B_READY_TO_RUN message as well
PostMessage(B_READY_TO_RUN, this);
} else if (fInitError > B_ERRORS_END) {
// Registrar internal errors shouldn't fall into the user's hands.
fInitError = B_ERROR;
}
}
#endif // ifdef RUN_WITHOUT_REGISTRAR
// TODO: Not completely sure about the order, but this should be close.
#ifndef RUN_WITHOUT_APP_SERVER
// An app_server connection is necessary for a lot of stuff, so get that first.
if (fInitError == B_OK)
connect_to_app_server();
if (fInitError == B_OK)
setup_server_heaps();
if (fInitError == B_OK)
get_scs();
#endif // RUN_WITHOUT_APP_SERVER
// init be_app and be_app_messenger
if (fInitError == B_OK) {
be_app = this;
be_app_messenger = BMessenger(NULL, this);
}
#ifndef RUN_WITHOUT_APP_SERVER
// Initialize the IK after we have set be_app because of a construction of a
// BAppServerLink (which depends on be_app) nested inside the call to get_menu_info.
if (fInitError == B_OK)
fInitError = _init_interface_kit_();
#endif // RUN_WITHOUT_APP_SERVER
// set the BHandler's name
if (fInitError == B_OK)
SetName(ref.name);
// create meta MIME
if (fInitError == B_OK) {
BPath path;
if (path.SetTo(&ref) == B_OK)
create_app_meta_mime(path.Path(), false, true, false);
}
#ifndef RUN_WITHOUT_APP_SERVER
// create global system cursors
// ToDo: these could have a predefined server token to safe the communication!
B_CURSOR_SYSTEM_DEFAULT = new BCursor(B_HAND_CURSOR);
B_CURSOR_I_BEAM = new BCursor(B_I_BEAM_CURSOR);
#endif // RUN_WITHOUT_APP_SERVER
// Return the error or exit, if there was an error and no error variable
// has been supplied.
if (_error)
*_error = fInitError;
else if (fInitError != B_OK)
exit(0);
}
void
BApplication::BeginRectTracking(BRect rect, bool trackWhole)
{