clean up, bug fixes and more robustness

git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@13249 a95241bf-73f2-0310-859d-f6bbb57e9c96
This commit is contained in:
Stephan Aßmus
2005-06-23 23:14:40 +00:00
parent ee9b01a01a
commit c69d4b2719
2 changed files with 98 additions and 93 deletions
+24 -17
View File
@@ -29,12 +29,13 @@
#include <GraphicsDefs.h>
#include <List.h>
#include <Rect.h>
#include <OS.h>
#include <Rect.h>
#include "BGet++.h"
#include "TokenHandler.h"
class ServerBitmap;
class AreaPool;
/*!
\class BitmapManager BitmapManager.h
@@ -43,22 +44,28 @@ class AreaPool;
Whenever a ServerBitmap associated with a client-side BBitmap needs to be
created or destroyed, the BitmapManager needs to handle it. It takes care of
all memory management related to them.
NOTE: The allocator used is not thread-safe, it is currently protected
by the BitmapManager lock.
*/
class BitmapManager
{
public:
BitmapManager(void);
~BitmapManager(void);
ServerBitmap *CreateBitmap(BRect bounds, color_space space, int32 flags,
int32 bytes_per_row=-1, screen_id screen=B_MAIN_SCREEN_ID);
void DeleteBitmap(ServerBitmap *bitmap);
protected:
BList *bmplist;
area_id bmparea;
int8 *buffer;
TokenHandler tokenizer;
sem_id lock;
AreaPool *fMemPool;
class BitmapManager {
public:
BitmapManager();
virtual ~BitmapManager();
ServerBitmap* CreateBitmap(BRect bounds,
color_space space,
int32 flags,
int32 bytesPerRow = -1,
screen_id screen = B_MAIN_SCREEN_ID);
void DeleteBitmap(ServerBitmap* bitmap);
protected:
BList fBitmapList;
area_id fBitmapArea;
int8* fBuffer;
TokenHandler fTokenizer;
sem_id fLock;
AreaPool fMemPool;
};
extern BitmapManager *bitmapmanager;