Added a BDirectWindow implementation which works with BeOS R5 (at least, with the Chart demo app)
git-svn-id: file:///srv/svn/repos/haiku/trunk/current@4755 a95241bf-73f2-0310-859d-f6bbb57e9c96
This commit is contained in:
+168
-167
@@ -1,167 +1,168 @@
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//------------------------------------------------------------------------------
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// Copyright (c) 2001-2002, OpenBeOS
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//
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// Permission is hereby granted, free of charge, to any person obtaining a
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// copy of this software and associated documentation files (the "Software"),
|
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// to deal in the Software without restriction, including without limitation
|
||||
// the rights to use, copy, modify, merge, publish, distribute, sublicense,
|
||||
// and/or sell copies of the Software, and to permit persons to whom the
|
||||
// Software is furnished to do so, subject to the following conditions:
|
||||
//
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||||
// The above copyright notice and this permission notice shall be included in
|
||||
// all copies or substantial portions of the Software.
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||||
//
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||||
// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
|
||||
// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
|
||||
// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
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// AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
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||||
// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
|
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// FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
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// DEALINGS IN THE SOFTWARE.
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//
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// File Name: DirectWindow.h
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// Author: Christopher ML Zumwalt May ([email protected])
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// Description: BFileGameSound allow the developer to directly draw to the
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// app_server's frame buffer.
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//------------------------------------------------------------------------------
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#ifndef _DIRECTWINDOW_H
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#define _DIRECTWINDOW_H
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// Standard Includes -----------------------------------------------------------
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// System Includes -------------------------------------------------------------
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#include <Region.h>
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#include <Window.h>
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// Project Includes ------------------------------------------------------------
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// Local Includes --------------------------------------------------------------
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// Local Defines ---------------------------------------------------------------
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// Globals ---------------------------------------------------------------------
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enum direct_buffer_state {
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B_DIRECT_MODE_MASK = 15,
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B_DIRECT_START = 0,
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B_DIRECT_STOP = 1,
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B_DIRECT_MODIFY = 2,
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B_CLIPPING_MODIFIED = 16,
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B_BUFFER_RESIZED = 32,
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B_BUFFER_MOVED = 64,
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B_BUFFER_RESET = 128
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};
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enum direct_driver_state {
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B_DRIVER_CHANGED = 0x0001,
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B_MODE_CHANGED = 0x0002
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};
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typedef struct {
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direct_buffer_state buffer_state;
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direct_driver_state driver_state;
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void *bits;
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void *pci_bits;
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int32 bytes_per_row;
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uint32 bits_per_pixel;
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color_space pixel_format;
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buffer_layout layout;
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buffer_orientation orientation;
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uint32 _reserved[9];
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uint32 _dd_type_;
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uint32 _dd_token_;
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uint32 clip_list_count;
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clipping_rect window_bounds;
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clipping_rect clip_bounds;
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clipping_rect clip_list[1];
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} direct_buffer_info;
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// PushGameSound ---------------------------------------------------------------
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class BDirectWindow : public BWindow
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{
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public:
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BDirectWindow(BRect frame,
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const char *title,
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window_type type,
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uint32 flags,
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uint32 workspace = B_CURRENT_WORKSPACE);
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BDirectWindow(BRect frame,
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const char *title,
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window_look look,
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window_feel feel,
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uint32 flags,
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uint32 workspace = B_CURRENT_WORKSPACE);
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virtual ~BDirectWindow();
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static BArchivable *Instantiate(BMessage *data);
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virtual status_t Archive(BMessage *data, bool deep = true) const;
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virtual void Quit(void);
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virtual void DispatchMessage(BMessage *message, BHandler *handler);
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virtual void MessageReceived(BMessage *message);
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virtual void FrameMoved(BPoint new_position);
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virtual void WorkspacesChanged(uint32 old_ws, uint32 new_ws);
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virtual void WorkspaceActivated(int32 ws, bool state);
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virtual void FrameResized(float new_width, float new_height);
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virtual void Minimize(bool minimize);
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virtual void Zoom(BPoint rec_position,
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float rec_width,
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float rec_height);
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virtual void ScreenChanged(BRect screen_size, color_space depth);
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virtual void MenusBeginning();
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virtual void MenusEnded();
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virtual void WindowActivated(bool state);
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virtual void Show();
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virtual void Hide();
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virtual BHandler *ResolveSpecifier(BMessage *msg,
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int32 index,
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BMessage *specifier,
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int32 form,
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const char *property);
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virtual status_t GetSupportedSuites(BMessage *data);
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virtual status_t Perform(perform_code d, void *arg);
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private:
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virtual void task_looper();
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virtual BMessage *ConvertToMessage(void *raw, int32 code);
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public:
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// BDirectWindow API
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virtual void DirectConnected(direct_buffer_info *info);
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status_t GetClippingRegion(BRegion *region, BPoint *origin = NULL) const;
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status_t SetFullScreen(bool enable);
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bool IsFullScreen() const;
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static bool SupportsWindowMode(screen_id = B_MAIN_SCREEN_ID);
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private:
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typedef BWindow inherited;
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virtual void _ReservedDirectWindow1();
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virtual void _ReservedDirectWindow2();
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virtual void _ReservedDirectWindow3();
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virtual void _ReservedDirectWindow4();
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BDirectWindow();
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BDirectWindow(BDirectWindow &);
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BDirectWindow &operator=(BDirectWindow &);
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void InitData(BRect frame);
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void DoDirectConnected();
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void Connect();
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void Disconnect();
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void CreateClippingList();
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void GetFrameBuffer();
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bool fIsFullScreen;
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bool fIsConnected;
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direct_buffer_info *fBufferInfo;
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uint32 _reserved_[31];
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};
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#endif
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/*******************************************************************************
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//
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// File: DirectWindow.h
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//
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// Description: Client window class for direct screen access.
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//
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// Copyright 1998, Be Incorporated, All Rights Reserved.
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//
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*******************************************************************************/
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#ifndef _DIRECT_WINDOW_H
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#define _DIRECT_WINDOW_H
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#include <Region.h>
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#include <Window.h>
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class BDirectDriver;
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/* State of the direct access when called back through DirectConnected */
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enum direct_buffer_state {
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B_DIRECT_MODE_MASK = 15,
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B_DIRECT_START = 0,
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B_DIRECT_STOP = 1,
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B_DIRECT_MODIFY = 2,
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B_CLIPPING_MODIFIED = 16,
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B_BUFFER_RESIZED = 32,
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B_BUFFER_MOVED = 64,
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B_BUFFER_RESET = 128
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};
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/* State of the direct driver and its hooks functions */
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enum direct_driver_state {
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B_DRIVER_CHANGED = 0x0001,
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B_MODE_CHANGED = 0x0002
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};
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/* Integer rect used to define a cliping rectangle. All bounds are included */
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/* Moved to Region.h */
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/* Frame buffer access descriptor */
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typedef struct {
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direct_buffer_state buffer_state;
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direct_driver_state driver_state;
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void *bits;
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void *pci_bits;
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int32 bytes_per_row;
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uint32 bits_per_pixel;
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color_space pixel_format;
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buffer_layout layout;
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buffer_orientation orientation;
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uint32 _reserved[9];
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uint32 _dd_type_;
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uint32 _dd_token_;
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uint32 clip_list_count;
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clipping_rect window_bounds;
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clipping_rect clip_bounds;
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clipping_rect clip_list[1];
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} direct_buffer_info;
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/* BDirectWindow class */
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class BDirectWindow : public BWindow {
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public:
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BDirectWindow( BRect frame,
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const char *title,
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window_type type,
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uint32 flags,
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uint32 workspace = B_CURRENT_WORKSPACE);
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BDirectWindow( BRect frame,
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const char *title,
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window_look look,
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window_feel feel,
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uint32 flags,
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uint32 workspace = B_CURRENT_WORKSPACE);
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virtual ~BDirectWindow();
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static BArchivable *Instantiate(BMessage *data);
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virtual status_t Archive(BMessage *data, bool deep = true) const;
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/* defined for future extension (fragile base class). Identical to BWindow */
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virtual void Quit(void);
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virtual void DispatchMessage(BMessage *message, BHandler *handler);
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virtual void MessageReceived(BMessage *message);
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virtual void FrameMoved(BPoint new_position);
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virtual void WorkspacesChanged(uint32 old_ws, uint32 new_ws);
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virtual void WorkspaceActivated(int32 ws, bool state);
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virtual void FrameResized(float new_width, float new_height);
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virtual void Minimize(bool minimize);
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virtual void Zoom( BPoint rec_position,
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float rec_width,
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float rec_height);
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virtual void ScreenChanged(BRect screen_size, color_space depth);
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virtual void MenusBeginning();
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virtual void MenusEnded();
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virtual void WindowActivated(bool state);
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virtual void Show();
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virtual void Hide();
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virtual BHandler *ResolveSpecifier(BMessage *msg,
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int32 index,
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BMessage *specifier,
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int32 form,
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const char *property);
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virtual status_t GetSupportedSuites(BMessage *data);
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virtual status_t Perform(perform_code d, void *arg);
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private:
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virtual void task_looper();
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virtual BMessage *ConvertToMessage(void *raw, int32 code);
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/* new APIs */
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public:
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virtual void DirectConnected(direct_buffer_info *info);
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status_t GetClippingRegion(BRegion *region, BPoint *origin = NULL) const;
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status_t SetFullScreen(bool enable);
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bool IsFullScreen() const;
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static bool SupportsWindowMode(screen_id = B_MAIN_SCREEN_ID);
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/* private */
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private:
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typedef BWindow inherited;
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virtual void _ReservedDirectWindow1();
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virtual void _ReservedDirectWindow2();
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virtual void _ReservedDirectWindow3();
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virtual void _ReservedDirectWindow4();
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BDirectWindow();
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BDirectWindow(BDirectWindow &);
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BDirectWindow &operator=(BDirectWindow &);
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bool deamon_killer;
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bool connection_enable;
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bool full_screen_enable;
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bool direct_driver_ready;
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bool in_direct_connect;
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int32 direct_lock;
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sem_id direct_sem;
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uint32 direct_lock_count;
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thread_id direct_lock_owner;
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char *direct_lock_stack;
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sem_id disable_sem;
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sem_id disable_sem_ack;
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uint32 dw_init_status;
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uint32 info_area_size;
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uint32 direct_driver_type;
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uint32 direct_driver_token;
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area_id cloned_clipping_area;
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area_id source_clipping_area;
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thread_id direct_deamon_id;
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direct_buffer_info *buffer_desc;
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BDirectDriver *direct_driver;
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struct priv_ext *extension;
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uint32 _reserved_[15];
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static int32 DirectDeamonFunc(void *arg);
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bool LockDirect() const;
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void UnlockDirect() const;
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void InitData();
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void DisposeData();
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status_t DriverSetup() const;
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};
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#endif
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@@ -0,0 +1,21 @@
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// TODO: This file is here just to be able to use BDirectWindow
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// with BeOS R5. Remove it when we don't need it anymore
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#ifndef _APP_SERVER_LINK_H
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#define _APP_SERVER_LINK_H
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#include <BeBuild.h>
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#include <SupportDefs.h>
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#include <OS.h>
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#include "Session.h"
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class _BAppServerLink_ {
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public:
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_BAppServerLink_();
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virtual ~_BAppServerLink_();
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_BSession_ *fSession;
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};
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#endif
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@@ -0,0 +1,69 @@
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// TODO: This file is here just to be able to use BDirectWindow
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// with BeOS R5. Remove it when we don't need it anymore
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#ifndef _SESSION_H
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#define _SESSION_H
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#include <BeBuild.h>
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#include <SupportDefs.h>
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#include <Region.h>
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#include <Rect.h>
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#include <OS.h>
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class _BSession_ {
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public:
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_BSession_(port_id receivePort, port_id sendPort);
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_BSession_(int32, char *);
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virtual ~_BSession_();
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char *sread();
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void sread_coo(float *coo);
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void sread_coo_a(float *coo);
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void sread_point(BPoint *point);
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void sread_point_a(BPoint *point);
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void sread_rect(clipping_rect *rect);
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void sread_rect(BRect *rect);
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void sread_rect_a(BRect *rect);
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void sread(int32 size, void *data);
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void sread2(int32 size, void *data);
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void sreadd(int32 size, void *data);
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void swrite_s(int16 s);
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void swrite_l(int32 l);
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void swrite(char *string);
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void swrite_point(const BPoint *point);
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void swrite_point_a(const BPoint *point);
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void swrite_coo(float *coo);
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void swrite_coo_a(float *coo);
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void swrite_rect(const clipping_rect *rect);
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void swrite_rect(const BRect *rect);
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void swrite_rect_a(const BRect *rect);
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void swrite(int32 size, void *data);
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// void get_other(message *);
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// void add_to_buffer(message *);
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void recv_buffer();
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void send_buffer();
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void sync();
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void sync_debug();
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void sclose();
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void xclose();
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private:
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port_id fSendPort;
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port_id fReceivePort;
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char *fSendBuffer;
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int32 fSendBufferSize;
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int32 fSendSize;
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char *fReceiveBuffer;
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int32 fReceiveSize;
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int32 fReceivePos;
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};
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extern _IMPEXP_BE _BSession_ *main_session;
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#endif
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+483
-400
@@ -1,400 +1,483 @@
|
||||
//------------------------------------------------------------------------------
|
||||
// Copyright (c) 2001-2002, OpenBeOS
|
||||
//
|
||||
// Permission is hereby granted, free of charge, to any person obtaining a
|
||||
// copy of this software and associated documentation files (the "Software"),
|
||||
// to deal in the Software without restriction, including without limitation
|
||||
// the rights to use, copy, modify, merge, publish, distribute, sublicense,
|
||||
// and/or sell copies of the Software, and to permit persons to whom the
|
||||
// Software is furnished to do so, subject to the following conditions:
|
||||
//
|
||||
// The above copyright notice and this permission notice shall be included in
|
||||
// all copies or substantial portions of the Software.
|
||||
//
|
||||
// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
|
||||
// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
|
||||
// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
|
||||
// AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
|
||||
// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
|
||||
// FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
|
||||
// DEALINGS IN THE SOFTWARE.
|
||||
//
|
||||
// File Name: DirectWindow.cpp
|
||||
// Author: Christopher ML Zumwalt May ([email protected])
|
||||
// Description: BFileGameSound allow the developer to directly draw to the
|
||||
// app_server's frame buffer.
|
||||
//------------------------------------------------------------------------------
|
||||
|
||||
#include <memory.h>
|
||||
|
||||
#include "DirectWindow.h"
|
||||
|
||||
BDirectWindow::BDirectWindow(BRect frame,
|
||||
const char *title,
|
||||
window_type type,
|
||||
uint32 flags,
|
||||
uint32 workspace)
|
||||
: BWindow(frame, title, type, flags, workspace),
|
||||
fIsFullScreen(false),
|
||||
fIsConnected(false)
|
||||
{
|
||||
InitData(frame);
|
||||
}
|
||||
|
||||
|
||||
BDirectWindow::BDirectWindow(BRect frame,
|
||||
const char *title,
|
||||
window_look look,
|
||||
window_feel feel,
|
||||
uint32 flags,
|
||||
uint32 workspace)
|
||||
: BWindow(frame, title, look, feel, flags, workspace),
|
||||
fIsFullScreen(false),
|
||||
fIsConnected(false)
|
||||
{
|
||||
InitData(frame);
|
||||
}
|
||||
|
||||
|
||||
BDirectWindow::~BDirectWindow()
|
||||
{
|
||||
if (fIsConnected)
|
||||
{
|
||||
fBufferInfo->buffer_state = B_DIRECT_STOP;
|
||||
DoDirectConnected();
|
||||
}
|
||||
|
||||
delete fBufferInfo;
|
||||
}
|
||||
|
||||
BArchivable *
|
||||
BDirectWindow::Instantiate(BMessage *data)
|
||||
{
|
||||
return NULL;
|
||||
}
|
||||
|
||||
|
||||
status_t
|
||||
BDirectWindow::Archive(BMessage *data,
|
||||
bool deep) const
|
||||
{
|
||||
return B_ERROR;
|
||||
}
|
||||
|
||||
|
||||
void
|
||||
BDirectWindow::Quit(void)
|
||||
{
|
||||
if (fIsConnected) Disconnect();
|
||||
|
||||
BWindow::Quit();
|
||||
}
|
||||
|
||||
|
||||
void
|
||||
BDirectWindow::DispatchMessage(BMessage *message,
|
||||
BHandler *handler)
|
||||
{
|
||||
BWindow::DispatchMessage(message, handler);
|
||||
}
|
||||
|
||||
|
||||
void
|
||||
BDirectWindow::MessageReceived(BMessage *message)
|
||||
{
|
||||
BWindow::MessageReceived(message);
|
||||
}
|
||||
|
||||
|
||||
void
|
||||
BDirectWindow::FrameMoved(BPoint new_position)
|
||||
{
|
||||
clipping_rect * bounds = &fBufferInfo->window_bounds;
|
||||
|
||||
int32 dx = int32(new_position.x - bounds->left);
|
||||
int32 dy = int32(new_position.y - bounds->top);
|
||||
|
||||
bounds->top += dy;
|
||||
bounds->left += dx;
|
||||
bounds->right += dx;
|
||||
bounds->bottom += dy;
|
||||
|
||||
fBufferInfo->buffer_state = direct_buffer_state(B_DIRECT_MODIFY | B_BUFFER_MOVED);
|
||||
DoDirectConnected();
|
||||
}
|
||||
|
||||
|
||||
void
|
||||
BDirectWindow::WorkspacesChanged(uint32 old_ws,
|
||||
uint32 new_ws)
|
||||
{
|
||||
}
|
||||
|
||||
|
||||
void
|
||||
BDirectWindow::WorkspaceActivated(int32 ws,
|
||||
bool state)
|
||||
{
|
||||
if (state)
|
||||
Connect();
|
||||
else
|
||||
Disconnect();
|
||||
}
|
||||
|
||||
|
||||
void
|
||||
BDirectWindow::FrameResized(float new_width,
|
||||
float new_height)
|
||||
{
|
||||
clipping_rect * bounds = &fBufferInfo->window_bounds;
|
||||
|
||||
bounds->right = int32(bounds->left + new_width);
|
||||
bounds->bottom = int32(bounds->top + new_height);
|
||||
|
||||
fBufferInfo->buffer_state = direct_buffer_state(B_DIRECT_MODIFY | B_BUFFER_RESIZED);
|
||||
DoDirectConnected();
|
||||
}
|
||||
|
||||
|
||||
void
|
||||
BDirectWindow::Minimize(bool minimize)
|
||||
{
|
||||
if (minimize)
|
||||
{
|
||||
Disconnect();
|
||||
BWindow::Minimize(false);
|
||||
}
|
||||
else
|
||||
{
|
||||
BWindow::Minimize(true);
|
||||
Connect();
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
void
|
||||
BDirectWindow::Zoom(BPoint rec_position,
|
||||
float rec_width,
|
||||
float rec_height)
|
||||
{
|
||||
BWindow::Zoom(rec_position, rec_width, rec_height);
|
||||
}
|
||||
|
||||
|
||||
void
|
||||
BDirectWindow::ScreenChanged(BRect screen_size,
|
||||
color_space depth)
|
||||
{
|
||||
direct_buffer_state state = B_DIRECT_MODIFY;
|
||||
|
||||
if (fIsConnected && fIsFullScreen)
|
||||
{
|
||||
ResizeTo(screen_size.right, screen_size.bottom);
|
||||
state = direct_buffer_state(state | B_BUFFER_RESIZED);
|
||||
}
|
||||
|
||||
GetFrameBuffer();
|
||||
|
||||
fBufferInfo->buffer_state = direct_buffer_state(state | B_BUFFER_RESET);
|
||||
DoDirectConnected();
|
||||
}
|
||||
|
||||
|
||||
void
|
||||
BDirectWindow::MenusBeginning()
|
||||
{
|
||||
}
|
||||
|
||||
|
||||
void
|
||||
BDirectWindow::MenusEnded()
|
||||
{
|
||||
}
|
||||
|
||||
|
||||
void
|
||||
BDirectWindow::WindowActivated(bool state)
|
||||
{
|
||||
CreateClippingList();
|
||||
}
|
||||
|
||||
|
||||
void
|
||||
BDirectWindow::Show()
|
||||
{
|
||||
BWindow::Show();
|
||||
|
||||
Connect();
|
||||
}
|
||||
|
||||
|
||||
void
|
||||
BDirectWindow::Hide()
|
||||
{
|
||||
Disconnect();
|
||||
|
||||
BWindow::Hide();
|
||||
}
|
||||
|
||||
|
||||
BHandler *
|
||||
BDirectWindow::ResolveSpecifier(BMessage *msg,
|
||||
int32 index,
|
||||
BMessage *specifier,
|
||||
int32 form,
|
||||
const char *property)
|
||||
{
|
||||
return NULL;
|
||||
}
|
||||
|
||||
|
||||
status_t
|
||||
BDirectWindow::GetSupportedSuites(BMessage *data)
|
||||
{
|
||||
return B_ERROR;
|
||||
}
|
||||
|
||||
|
||||
status_t
|
||||
BDirectWindow::Perform(perform_code d,
|
||||
void *arg)
|
||||
{
|
||||
return B_ERROR;
|
||||
}
|
||||
|
||||
|
||||
void
|
||||
BDirectWindow::task_looper()
|
||||
{
|
||||
BWindow::task_looper();
|
||||
}
|
||||
|
||||
BMessage *
|
||||
BDirectWindow::ConvertToMessage(void *raw, int32 code)
|
||||
{
|
||||
return BWindow::ConvertToMessage(raw, code);
|
||||
}
|
||||
|
||||
|
||||
void
|
||||
BDirectWindow::DirectConnected(direct_buffer_info *info)
|
||||
{
|
||||
}
|
||||
|
||||
|
||||
status_t
|
||||
BDirectWindow::GetClippingRegion(BRegion *region,
|
||||
BPoint *origin) const
|
||||
{
|
||||
return B_ERROR;
|
||||
}
|
||||
|
||||
|
||||
status_t
|
||||
BDirectWindow::SetFullScreen(bool enable)
|
||||
{
|
||||
return B_ERROR;
|
||||
}
|
||||
|
||||
|
||||
bool
|
||||
BDirectWindow::IsFullScreen() const
|
||||
{
|
||||
return fIsFullScreen;
|
||||
}
|
||||
|
||||
|
||||
bool
|
||||
BDirectWindow::SupportsWindowMode(screen_id)
|
||||
{
|
||||
return true;
|
||||
}
|
||||
|
||||
|
||||
void
|
||||
BDirectWindow::_ReservedDirectWindow1()
|
||||
{
|
||||
}
|
||||
|
||||
|
||||
void
|
||||
BDirectWindow::_ReservedDirectWindow2()
|
||||
{
|
||||
}
|
||||
|
||||
|
||||
void
|
||||
BDirectWindow::_ReservedDirectWindow3()
|
||||
{
|
||||
}
|
||||
|
||||
|
||||
void
|
||||
BDirectWindow::_ReservedDirectWindow4()
|
||||
{
|
||||
}
|
||||
|
||||
|
||||
/* unimplemented for protection of the user:
|
||||
*
|
||||
* BDirectWindow::BDirectWindow()
|
||||
* BDirectWindow::BDirectWindow(BDirectWindow &)
|
||||
* BDirectWindow &BDirectWindow::operator=(BDirectWindow &)
|
||||
*/
|
||||
|
||||
|
||||
void
|
||||
BDirectWindow::InitData(BRect frame)
|
||||
{
|
||||
fBufferInfo = new direct_buffer_info;
|
||||
memset(fBufferInfo, 0, sizeof(direct_buffer_info));
|
||||
|
||||
fBufferInfo->window_bounds.top = int32(frame.top);
|
||||
fBufferInfo->window_bounds.left = int32(frame.left);
|
||||
fBufferInfo->window_bounds.right = int32(frame.right);
|
||||
fBufferInfo->window_bounds.bottom = int32(frame.bottom);
|
||||
|
||||
GetFrameBuffer();
|
||||
}
|
||||
|
||||
|
||||
void
|
||||
BDirectWindow::DoDirectConnected()
|
||||
{
|
||||
if (fIsConnected)
|
||||
{
|
||||
direct_buffer_info * info = new direct_buffer_info;
|
||||
memcpy(info, fBufferInfo, sizeof(direct_buffer_info));
|
||||
|
||||
DirectConnected(info);
|
||||
|
||||
delete info;
|
||||
}
|
||||
}
|
||||
|
||||
void
|
||||
BDirectWindow::Connect()
|
||||
{
|
||||
fIsConnected = true;
|
||||
fBufferInfo->buffer_state = B_DIRECT_START;
|
||||
DoDirectConnected();
|
||||
}
|
||||
|
||||
void
|
||||
BDirectWindow::Disconnect()
|
||||
{
|
||||
fBufferInfo->buffer_state = B_DIRECT_STOP;
|
||||
DoDirectConnected();
|
||||
fIsConnected = false;
|
||||
}
|
||||
|
||||
void
|
||||
BDirectWindow::CreateClippingList()
|
||||
{
|
||||
}
|
||||
|
||||
void
|
||||
BDirectWindow::GetFrameBuffer()
|
||||
{
|
||||
}
|
||||
|
||||
// Copyright 2003 Stefano Ceccherini ([email protected])
|
||||
|
||||
#include <DirectWindow.h>
|
||||
|
||||
#include <clipping.h>
|
||||
|
||||
#include <R5_AppServerLink.h>
|
||||
#include <R5_Session.h>
|
||||
|
||||
// TODO: We'll want to move this to a private header,
|
||||
// accessible by the app server.
|
||||
struct dw_sync_data
|
||||
{
|
||||
area_id area;
|
||||
sem_id disableSem;
|
||||
sem_id disableSemAck;
|
||||
};
|
||||
|
||||
|
||||
// TODO: This commands are used by the BeOS R5 app_server.
|
||||
// Change this when our app_server supports BDirectWindow
|
||||
#define DW_GET_SYNC_DATA 0x880
|
||||
#define DW_SUPPORTS_WINDOW_MODE 0xF2C
|
||||
|
||||
|
||||
// We don't need this kind of locking, since the directDeamonFunc
|
||||
// doesn't access critical shared data.
|
||||
#define DW_NEEDS_LOCKING 0
|
||||
|
||||
enum dw_status_bits {
|
||||
DW_STATUS_AREA_CLONED = 0x01,
|
||||
DW_STATUS_THREAD_STARTED = 0x02,
|
||||
DW_STATUS_SEM_CREATED =0x04
|
||||
};
|
||||
|
||||
|
||||
BDirectWindow::BDirectWindow(BRect frame, const char *title, window_type type, uint32 flags, uint32 workspace)
|
||||
:BWindow(frame, title, type, flags, workspace)
|
||||
{
|
||||
InitData();
|
||||
}
|
||||
|
||||
|
||||
BDirectWindow::BDirectWindow(BRect frame, const char *title, window_look look, window_feel feel, uint32 flags, uint32 workspace)
|
||||
:BWindow(frame, title, look, feel, flags, workspace)
|
||||
{
|
||||
InitData();
|
||||
}
|
||||
|
||||
|
||||
BDirectWindow::~BDirectWindow()
|
||||
{
|
||||
DisposeData();
|
||||
}
|
||||
|
||||
|
||||
// start of regular BWindow API
|
||||
BArchivable *
|
||||
BDirectWindow::Instantiate(BMessage *data)
|
||||
{
|
||||
return NULL;
|
||||
}
|
||||
|
||||
|
||||
status_t
|
||||
BDirectWindow::Archive(BMessage *data, bool deep) const
|
||||
{
|
||||
return inherited::Archive(data, deep);
|
||||
}
|
||||
|
||||
|
||||
void
|
||||
BDirectWindow::Quit()
|
||||
{
|
||||
inherited::Quit();
|
||||
}
|
||||
|
||||
|
||||
void
|
||||
BDirectWindow::DispatchMessage(BMessage *message, BHandler *handler)
|
||||
{
|
||||
inherited::DispatchMessage(message, handler);
|
||||
}
|
||||
|
||||
|
||||
void
|
||||
BDirectWindow::MessageReceived(BMessage *message)
|
||||
{
|
||||
inherited::MessageReceived(message);
|
||||
}
|
||||
|
||||
|
||||
void
|
||||
BDirectWindow::FrameMoved(BPoint new_position)
|
||||
{
|
||||
inherited::FrameMoved(new_position);
|
||||
}
|
||||
|
||||
|
||||
void
|
||||
BDirectWindow::WorkspacesChanged(uint32 old_ws, uint32 new_ws)
|
||||
{
|
||||
inherited::WorkspacesChanged(old_ws, new_ws);
|
||||
}
|
||||
|
||||
|
||||
void
|
||||
BDirectWindow::WorkspaceActivated(int32 ws, bool state)
|
||||
{
|
||||
inherited::WorkspaceActivated(ws, state);
|
||||
}
|
||||
|
||||
|
||||
void
|
||||
BDirectWindow::FrameResized(float new_width, float new_height)
|
||||
{
|
||||
inherited::FrameResized(new_width, new_height);
|
||||
}
|
||||
|
||||
|
||||
void
|
||||
BDirectWindow::Minimize(bool minimize)
|
||||
{
|
||||
inherited::Minimize(minimize);
|
||||
}
|
||||
|
||||
|
||||
void
|
||||
BDirectWindow::Zoom(BPoint rec_position, float rec_width, float rec_height)
|
||||
{
|
||||
inherited::Zoom(rec_position, rec_width, rec_height);
|
||||
}
|
||||
|
||||
|
||||
void
|
||||
BDirectWindow::ScreenChanged(BRect screen_size, color_space depth)
|
||||
{
|
||||
inherited::ScreenChanged(screen_size, depth);
|
||||
}
|
||||
|
||||
|
||||
void
|
||||
BDirectWindow::MenusBeginning()
|
||||
{
|
||||
inherited::MenusBeginning();
|
||||
}
|
||||
|
||||
|
||||
void
|
||||
BDirectWindow::MenusEnded()
|
||||
{
|
||||
inherited::MenusEnded();
|
||||
}
|
||||
|
||||
|
||||
void
|
||||
BDirectWindow::WindowActivated(bool state)
|
||||
{
|
||||
inherited::WindowActivated(state);
|
||||
}
|
||||
|
||||
|
||||
void
|
||||
BDirectWindow::Show()
|
||||
{
|
||||
inherited::Show();
|
||||
}
|
||||
|
||||
|
||||
void
|
||||
BDirectWindow::Hide()
|
||||
{
|
||||
inherited::Hide();
|
||||
}
|
||||
|
||||
|
||||
BHandler *
|
||||
BDirectWindow::ResolveSpecifier(BMessage *msg, int32 index,
|
||||
BMessage *specifier, int32 form, const char *property)
|
||||
{
|
||||
return inherited::ResolveSpecifier(msg, index, specifier, form, property);
|
||||
}
|
||||
|
||||
|
||||
status_t
|
||||
BDirectWindow::GetSupportedSuites(BMessage *data)
|
||||
{
|
||||
return inherited::GetSupportedSuites(data);
|
||||
}
|
||||
|
||||
|
||||
status_t
|
||||
BDirectWindow::Perform(perform_code d, void *arg)
|
||||
{
|
||||
return inherited::Perform(d, arg);
|
||||
}
|
||||
|
||||
|
||||
void
|
||||
BDirectWindow::task_looper()
|
||||
{
|
||||
inherited::task_looper();
|
||||
}
|
||||
|
||||
|
||||
BMessage *
|
||||
BDirectWindow::ConvertToMessage(void *raw, int32 code)
|
||||
{
|
||||
return inherited::ConvertToMessage(raw, code);
|
||||
}
|
||||
// end of BWindow API
|
||||
|
||||
|
||||
// BDirectWindow specific API
|
||||
void
|
||||
BDirectWindow::DirectConnected(direct_buffer_info *info)
|
||||
{
|
||||
//implemented in subclasses
|
||||
}
|
||||
|
||||
|
||||
status_t
|
||||
BDirectWindow::GetClippingRegion(BRegion *region, BPoint *origin) const
|
||||
{
|
||||
if (region == NULL)
|
||||
return B_BAD_VALUE;
|
||||
|
||||
if (IsLocked())
|
||||
return B_ERROR;
|
||||
|
||||
if (LockDirect()) {
|
||||
if (in_direct_connect) {
|
||||
UnlockDirect();
|
||||
return B_ERROR;
|
||||
}
|
||||
|
||||
// BPoint's coordinates are floats. We can only work
|
||||
// with integers.
|
||||
int32 originX, originY;
|
||||
if (origin == NULL) {
|
||||
originX = 0;
|
||||
originY = 0;
|
||||
} else {
|
||||
originX = (int32)origin->x;
|
||||
originY = (int32)origin->y;
|
||||
}
|
||||
|
||||
// Since we are friend of BRegion, we can access its private members.
|
||||
// Otherwise, we would need to call BRegion::Include(clipping_rect)
|
||||
// for every clipping_rect in our clip_list, and that would be much
|
||||
// more overkill than this.
|
||||
region->set_size(buffer_desc->clip_list_count);
|
||||
region->count = buffer_desc->clip_list_count;
|
||||
region->bound = buffer_desc->clip_bounds;
|
||||
|
||||
// adjust bounds by the given origin point
|
||||
offset_rect(region->bound, -originX, -originY);
|
||||
|
||||
for (uint32 c = 0; c < buffer_desc->clip_list_count; c++) {
|
||||
region->data[c] = buffer_desc->clip_list[c];
|
||||
offset_rect(region->data[c], -originX, -originY);
|
||||
}
|
||||
|
||||
UnlockDirect();
|
||||
|
||||
return B_OK;
|
||||
}
|
||||
|
||||
return B_ERROR;
|
||||
}
|
||||
|
||||
|
||||
status_t
|
||||
BDirectWindow::SetFullScreen(bool enable)
|
||||
{
|
||||
status_t status = B_ERROR;
|
||||
//TODO: Implement
|
||||
return status;
|
||||
}
|
||||
|
||||
|
||||
bool
|
||||
BDirectWindow::IsFullScreen() const
|
||||
{
|
||||
return full_screen_enable;
|
||||
}
|
||||
|
||||
|
||||
bool
|
||||
BDirectWindow::SupportsWindowMode(screen_id id)
|
||||
{
|
||||
_BAppServerLink_ link;
|
||||
link.fSession->swrite_l(DW_SUPPORTS_WINDOW_MODE);
|
||||
link.fSession->swrite_l(id.id);
|
||||
link.fSession->sync();
|
||||
|
||||
int32 result;
|
||||
link.fSession->sread(sizeof(result), &result);
|
||||
|
||||
return result & true;
|
||||
}
|
||||
|
||||
|
||||
// Private methods
|
||||
int32
|
||||
BDirectWindow::DirectDeamonFunc(void *arg)
|
||||
{
|
||||
BDirectWindow *object = static_cast<BDirectWindow *>(arg);
|
||||
|
||||
while (!object->deamon_killer) {
|
||||
// This sem is released by the app_server when our
|
||||
// clipping region changes, or when our window is moved,
|
||||
// resized, etc. etc.
|
||||
while (acquire_sem(object->disable_sem) == B_INTERRUPTED)
|
||||
;
|
||||
|
||||
if (object->LockDirect()) {
|
||||
if ((object->buffer_desc->buffer_state & B_DIRECT_MODE_MASK) == B_DIRECT_START)
|
||||
object->connection_enable = true;
|
||||
|
||||
object->in_direct_connect = true;
|
||||
object->DirectConnected(object->buffer_desc);
|
||||
object->in_direct_connect = false;
|
||||
|
||||
if ((object->buffer_desc->buffer_state & B_DIRECT_MODE_MASK) == B_DIRECT_STOP)
|
||||
object->connection_enable = false;
|
||||
|
||||
object->UnlockDirect();
|
||||
}
|
||||
|
||||
// The app_server then waits (with a timeout) on this sem.
|
||||
// If we aren't quick enough to release this sem, our app
|
||||
// will be terminated by the app_server
|
||||
release_sem(object->disable_sem_ack);
|
||||
}
|
||||
|
||||
return 0;
|
||||
}
|
||||
|
||||
|
||||
bool
|
||||
BDirectWindow::LockDirect() const
|
||||
{
|
||||
status_t status = B_OK;
|
||||
|
||||
#if DW_NEEDS_LOCKING
|
||||
BDirectWindow *casted = const_cast<BDirectWindow *>(this);
|
||||
|
||||
if (atomic_add(&casted->direct_lock, 1) > 0)
|
||||
do {
|
||||
status = acquire_sem(direct_sem);
|
||||
} while (status == B_INTERRUPTED);
|
||||
|
||||
if (status == B_OK) {
|
||||
casted->direct_lock_owner = find_thread(NULL);
|
||||
casted->direct_lock_count++;
|
||||
}
|
||||
#endif
|
||||
|
||||
return status == B_OK;
|
||||
}
|
||||
|
||||
|
||||
void
|
||||
BDirectWindow::UnlockDirect() const
|
||||
{
|
||||
#if DW_NEEDS_LOCKING
|
||||
BDirectWindow *casted = const_cast<BDirectWindow *>(this);
|
||||
|
||||
if (atomic_add(&casted->direct_lock, -1) > 1)
|
||||
release_sem(direct_sem);
|
||||
|
||||
casted->direct_lock_count--;
|
||||
#endif
|
||||
}
|
||||
|
||||
|
||||
void
|
||||
BDirectWindow::InitData()
|
||||
{
|
||||
connection_enable = false;
|
||||
full_screen_enable = false;
|
||||
in_direct_connect = false;
|
||||
|
||||
dw_init_status = 0;
|
||||
|
||||
direct_driver_ready = false;
|
||||
direct_driver_type = 0;
|
||||
direct_driver_token = 0;
|
||||
direct_driver = NULL;
|
||||
|
||||
if (Lock()) {
|
||||
a_session->swrite_l(DW_GET_SYNC_DATA);
|
||||
a_session->swrite_l(server_token);
|
||||
Flush();
|
||||
|
||||
struct dw_sync_data sync_data;
|
||||
a_session->sread(sizeof(sync_data), &sync_data);
|
||||
|
||||
status_t status;
|
||||
a_session->sread(4, &status);
|
||||
|
||||
Unlock();
|
||||
|
||||
if (status == B_OK) {
|
||||
|
||||
#if DW_NEEDS_LOCKING
|
||||
direct_lock = 0;
|
||||
direct_lock_count = 0;
|
||||
direct_lock_owner = B_ERROR;
|
||||
direct_lock_stack = NULL;
|
||||
direct_sem = create_sem(1, "direct sem");
|
||||
if (direct_sem > 0)
|
||||
dw_init_status |= DW_STATUS_SEM_CREATED;
|
||||
#endif
|
||||
|
||||
source_clipping_area = sync_data.area;
|
||||
disable_sem = sync_data.disableSem;
|
||||
disable_sem_ack = sync_data.disableSemAck;
|
||||
|
||||
cloned_clipping_area = clone_area("Clone direct area", (void**)&buffer_desc,
|
||||
B_ANY_ADDRESS, B_READ_AREA, source_clipping_area);
|
||||
if (cloned_clipping_area > 0) {
|
||||
dw_init_status |= DW_STATUS_AREA_CLONED;
|
||||
|
||||
direct_deamon_id = spawn_thread(DirectDeamonFunc, "direct deamon",
|
||||
B_DISPLAY_PRIORITY, this);
|
||||
|
||||
if (direct_deamon_id > 0) {
|
||||
deamon_killer = false;
|
||||
if (resume_thread(direct_deamon_id) == B_OK)
|
||||
dw_init_status |= DW_STATUS_THREAD_STARTED;
|
||||
else
|
||||
kill_thread(direct_deamon_id);
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
void
|
||||
BDirectWindow::DisposeData()
|
||||
{
|
||||
// wait until the connection terminates: we can't destroy
|
||||
// the object until the client receives the B_DIRECT_STOP
|
||||
// notification, or bad things will happen
|
||||
while (connection_enable)
|
||||
snooze(50000);
|
||||
|
||||
LockDirect();
|
||||
|
||||
if (dw_init_status & DW_STATUS_THREAD_STARTED) {
|
||||
deamon_killer = true;
|
||||
// Release this sem, otherwise the Direct deamon thread
|
||||
// will wait forever on it
|
||||
release_sem(disable_sem);
|
||||
status_t retVal;
|
||||
wait_for_thread(direct_deamon_id, &retVal);
|
||||
}
|
||||
|
||||
#if DW_NEEDS_LOCKING
|
||||
if (dw_init_status & DW_STATUS_SEM_CREATED)
|
||||
delete_sem(direct_sem);
|
||||
#endif
|
||||
|
||||
if (dw_init_status & DW_STATUS_AREA_CLONED)
|
||||
delete_area(cloned_clipping_area);
|
||||
}
|
||||
|
||||
|
||||
status_t
|
||||
BDirectWindow::DriverSetup() const
|
||||
{
|
||||
//Unimplemented
|
||||
return B_OK;
|
||||
}
|
||||
|
||||
|
||||
void BDirectWindow::_ReservedDirectWindow1() {}
|
||||
void BDirectWindow::_ReservedDirectWindow2() {}
|
||||
void BDirectWindow::_ReservedDirectWindow3() {}
|
||||
void BDirectWindow::_ReservedDirectWindow4() {}
|
||||
|
||||
Reference in New Issue
Block a user