More cleanup and BList -> BObjectList.

git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@38742 a95241bf-73f2-0310-859d-f6bbb57e9c96
This commit is contained in:
Clemens Zeidler
2010-09-20 06:26:32 +00:00
parent 601eded950
commit cd88ee006d
7 changed files with 186 additions and 191 deletions
+103 -103
View File
@@ -32,129 +32,129 @@ class BALMLayout;
* Rectangular area in the GUI, defined by a tab on each side.
*/
class Area {
public:
XTab* Left() const;
void SetLeft(XTab* left);
XTab* Right() const;
void SetRight(XTab* right);
YTab* Top() const;
void SetTop(YTab* top);
YTab* Bottom() const;
void SetBottom(YTab* bottom);
~Area();
Row* GetRow() const;
void SetRow(Row* row);
Column* GetColumn() const;
void SetColumn(Column* column);
XTab* Left() const;
void SetLeft(XTab* left);
XTab* Right() const;
void SetRight(XTab* right);
YTab* Top() const;
void SetTop(YTab* top);
YTab* Bottom() const;
void SetBottom(YTab* bottom);
BView* Content() const;
void SetContent(BView* content);
XTab* ContentLeft() const;
YTab* ContentTop() const;
XTab* ContentRight() const;
YTab* ContentBottom() const;
BSize MinContentSize() const;
void SetMinContentSize(BSize min);
BSize MaxContentSize() const;
void SetMaxContentSize(BSize max);
BSize PreferredContentSize() const;
void SetPreferredContentSize(BSize preferred);
double ContentAspectRatio() const;
void SetContentAspectRatio(double ratio);
Row* GetRow() const;
void SetRow(Row* row);
Column* GetColumn() const;
void SetColumn(Column* column);
BSize ShrinkPenalties() const;
void SetShrinkPenalties(BSize shrink);
BSize GrowPenalties() const;
void SetGrowPenalties(BSize grow);
BView* Content() const;
void SetContent(BView* content);
XTab* ContentLeft() const;
YTab* ContentTop() const;
XTab* ContentRight() const;
YTab* ContentBottom() const;
BSize MinContentSize() const;
void SetMinContentSize(BSize min);
BSize MaxContentSize() const;
void SetMaxContentSize(BSize max);
BSize PreferredContentSize() const;
void SetPreferredContentSize(BSize preferred);
double ContentAspectRatio() const;
void SetContentAspectRatio(double ratio);
BAlignment Alignment() const;
void SetAlignment(BAlignment alignment);
void SetHorizontalAlignment(alignment horizontal);
void SetVerticalAlignment(vertical_alignment vertical);
BSize ShrinkPenalties() const;
void SetShrinkPenalties(BSize shrink);
BSize GrowPenalties() const;
void SetGrowPenalties(BSize grow);
int32 LeftInset() const;
void SetLeftInset(int32 left);
int32 TopInset() const;
void SetTopInset(int32 top);
int32 RightInset() const;
void SetRightInset(int32 right);
int32 BottomInset() const;
void SetBottomInset(int32 bottom);
BAlignment Alignment() const;
void SetAlignment(BAlignment alignment);
void SetHorizontalAlignment(alignment horizontal);
void SetVerticalAlignment(
vertical_alignment vertical);
void SetDefaultBehavior();
bool AutoPreferredContentSize() const;
void SetAutoPreferredContentSize(bool value);
int32 LeftInset() const;
void SetLeftInset(int32 left);
int32 TopInset() const;
void SetTopInset(int32 top);
int32 RightInset() const;
void SetRightInset(int32 right);
int32 BottomInset() const;
void SetBottomInset(int32 bottom);
operator BString() const;
void GetString(BString& string) const;
void SetDefaultBehavior();
bool AutoPreferredContentSize() const;
void SetAutoPreferredContentSize(bool value);
Constraint* HasSameWidthAs(Area* area);
Constraint* HasSameHeightAs(Area* area);
BList* HasSameSizeAs(Area* area);
operator BString() const;
void GetString(BString& string) const;
~Area();
Constraint* HasSameWidthAs(Area* area);
Constraint* HasSameHeightAs(Area* area);
BList* HasSameSizeAs(Area* area);
protected:
Area(BALMLayout* ls, XTab* left, YTab* top,
XTab* right, YTab* bottom,
BView* content,
BSize minContentSize);
Area(BALMLayout* ls, Row* row, Column* column,
BView* content,
BSize minContentSize);
void DoLayout();
Area(BALMLayout* ls, XTab* left, YTab* top,
XTab* right, YTab* bottom,
BView* content,
BSize minContentSize);
Area(BALMLayout* ls, Row* row, Column* column,
BView* content,
BSize minContentSize);
void DoLayout();
private:
void InitChildArea();
void UpdateHorizontal();
void UpdateVertical();
void Init(BALMLayout* ls, XTab* left, YTab* top,
XTab* right, YTab* bottom,
BView* content,
BSize minContentSize);
void InitChildArea();
void UpdateHorizontal();
void UpdateVertical();
void Init(BALMLayout* ls, XTab* left, YTab* top,
XTab* right, YTab* bottom,
BView* content,
BSize minContentSize);
public:
static BSize kMaxSize;
static BSize kMinSize;
static BSize kUndefinedSize;
static BSize kMaxSize;
static BSize kMinSize;
static BSize kUndefinedSize;
protected:
BView* fContent;
BList* fConstraints;
BView* fContent;
BList* fConstraints;
private:
BALMLayout* fLS;
XTab* fLeft;
XTab* fRight;
YTab* fTop;
YTab* fBottom;
Row* fRow;
Column* fColumn;
BSize fMinContentSize;
BSize fMaxContentSize;
Constraint* fMinContentWidth;
Constraint* fMaxContentWidth;
Constraint* fMinContentHeight;
Constraint* fMaxContentHeight;
BSize fPreferredContentSize;
BSize fShrinkPenalties;
BSize fGrowPenalties;
double fContentAspectRatio;
Constraint* fContentAspectRatioC;
bool fAutoPreferredContentSize;
Constraint* fPreferredContentWidth;
Constraint* fPreferredContentHeight;
Area* fChildArea;
BAlignment fAlignment;
int32 fLeftInset;
int32 fTopInset;
int32 fRightInset;
int32 fBottomInset;
Constraint* fLeftConstraint;
Constraint* fTopConstraint;
Constraint* fRightConstraint;
Constraint* fBottomConstraint;
BALMLayout* fLS;
XTab* fLeft;
XTab* fRight;
YTab* fTop;
YTab* fBottom;
Row* fRow;
Column* fColumn;
BSize fMinContentSize;
BSize fMaxContentSize;
Constraint* fMinContentWidth;
Constraint* fMaxContentWidth;
Constraint* fMinContentHeight;
Constraint* fMaxContentHeight;
BSize fPreferredContentSize;
BSize fShrinkPenalties;
BSize fGrowPenalties;
double fContentAspectRatio;
Constraint* fContentAspectRatioC;
bool fAutoPreferredContentSize;
Constraint* fPreferredContentWidth;
Constraint* fPreferredContentHeight;
Area* fChildArea;
BAlignment fAlignment;
int32 fLeftInset;
int32 fTopInset;
int32 fRightInset;
int32 fBottomInset;
Constraint* fLeftConstraint;
Constraint* fTopConstraint;
Constraint* fRightConstraint;
Constraint* fBottomConstraint;
public:
friend class BALMLayout;
+64 -67
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@@ -3,7 +3,6 @@
* Copyright 2007-2008, James Kim, [email protected]
* Distributed under the terms of the MIT License.
*/
#ifndef BALM_LAYOUT_H
#define BALM_LAYOUT_H
@@ -14,14 +13,13 @@
#include <SupportDefs.h>
#include <View.h>
#include "Area.h"
#include "Column.h"
#include "LayoutStyleType.h"
#include "LinearSpec.h"
#include "Row.h"
#include "XTab.h"
#include "YTab.h"
#include "Area.h"
#include "Row.h"
#include "Column.h"
#include "Constraint.h"
#include "LinearSpec.h"
namespace BALM {
@@ -30,77 +28,76 @@ namespace BALM {
* A GUI layout engine using the ALM.
*/
class BALMLayout : public BAbstractLayout, public LinearSpec {
public:
BALMLayout();
void SolveLayout();
BALMLayout();
void SolveLayout();
XTab* AddXTab();
YTab* AddYTab();
Row* AddRow();
Row* AddRow(YTab* top, YTab* bottom);
Column* AddColumn();
Column* AddColumn(XTab* left, XTab* right);
Area* AddArea(XTab* left, YTab* top, XTab* right, YTab* bottom,
BView* content, BSize minContentSize);
Area* AddArea(Row* row, Column* column, BView* content,
BSize minContentSize);
Area* AddArea(XTab* left, YTab* top, XTab* right, YTab* bottom,
BView* content);
Area* AddArea(Row* row, Column* column, BView* content);
Area* AreaOf(BView* control);
BList* Areas() const;
XTab* AddXTab();
YTab* AddYTab();
Row* AddRow();
Row* AddRow(YTab* top, YTab* bottom);
Column* AddColumn();
Column* AddColumn(XTab* left, XTab* right);
Area* AddArea(XTab* left, YTab* top, XTab* right, YTab* bottom,
BView* content, BSize minContentSize);
Area* AddArea(Row* row, Column* column, BView* content,
BSize minContentSize);
Area* AddArea(XTab* left, YTab* top, XTab* right, YTab* bottom,
BView* content);
Area* AddArea(Row* row, Column* column, BView* content);
Area* AreaOf(BView* control);
BList* Areas() const;
XTab* Left() const;
XTab* Right() const;
YTab* Top() const;
YTab* Bottom() const;
void RecoverLayout(BView* parent);
LayoutStyleType LayoutStyle() const;
void SetLayoutStyle(LayoutStyleType style);
XTab* Left() const;
XTab* Right() const;
YTab* Top() const;
YTab* Bottom() const;
void RecoverLayout(BView* parent);
LayoutStyleType LayoutStyle() const;
void SetLayoutStyle(LayoutStyleType style);
BLayoutItem* AddView(BView* child);
BLayoutItem* AddView(int32 index, BView* child);
bool AddItem(BLayoutItem* item);
bool AddItem(int32 index, BLayoutItem* item);
bool RemoveView(BView* child);
bool RemoveItem(BLayoutItem* item);
BLayoutItem* RemoveItem(int32 index);
BLayoutItem* AddView(BView* child);
BLayoutItem* AddView(int32 index, BView* child);
bool AddItem(BLayoutItem* item);
bool AddItem(int32 index, BLayoutItem* item);
bool RemoveView(BView* child);
bool RemoveItem(BLayoutItem* item);
BLayoutItem* RemoveItem(int32 index);
BSize BaseMinSize();
BSize BaseMaxSize();
BSize BasePreferredSize();
BAlignment BaseAlignment();
bool HasHeightForWidth();
void GetHeightForWidth(float width, float* min,
float* max, float* preferred);
void InvalidateLayout(bool children = false);
virtual void DerivedLayoutItems();
char* PerformancePath() const;
void SetPerformancePath(char* path);
BSize BaseMinSize();
BSize BaseMaxSize();
BSize BasePreferredSize();
BAlignment BaseAlignment();
bool HasHeightForWidth();
void GetHeightForWidth(float width, float* min,
float* max, float* preferred);
void InvalidateLayout(bool children = false);
virtual void DerivedLayoutItems();
char* PerformancePath() const;
void SetPerformancePath(char* path);
private:
BSize CalculateMinSize();
BSize CalculateMaxSize();
BSize CalculatePreferredSize();
BSize CalculateMinSize();
BSize CalculateMaxSize();
BSize CalculatePreferredSize();
private:
LayoutStyleType fLayoutStyle;
bool fActivated;
LayoutStyleType fLayoutStyle;
bool fActivated;
BList* fAreas;
XTab* fLeft;
XTab* fRight;
YTab* fTop;
YTab* fBottom;
BSize fMinSize;
BSize fMaxSize;
BSize fPreferredSize;
char* fPerformancePath;
BList* fAreas;
XTab* fLeft;
XTab* fRight;
YTab* fTop;
YTab* fBottom;
BSize fMinSize;
BSize fMaxSize;
BSize fPreferredSize;
char* fPerformancePath;
};
} // namespace BALM
+1
View File
@@ -99,6 +99,7 @@ typedef BObjectList<Constraint> ConstraintList;
} // namespace LinearProgramming
using LinearProgramming::Constraint;
using LinearProgramming::ConstraintList;
#endif // CONSTRAINT_H
+5 -11
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@@ -15,7 +15,6 @@
#include <SupportDefs.h>
#include "Constraint.h"
#include "OperatorType.h"
#include "OptimizationType.h"
#include "PenaltyFunction.h"
@@ -25,14 +24,9 @@
#include "lp_lib.h"
namespace LinearProgramming {
class Constraint;
class ObjFunctionSummand;
class PenaltyFunction;
class Variable;
/*!
* Specification of a linear programming problem.
*/
@@ -106,8 +100,8 @@ public:
void GetString(BString& string) const;
protected:
BList* Variables() const;
BList* Constraints() const;
VariableList* Variables() const;
ConstraintList* Constraints() const;
int32 fCountColumns;
@@ -116,8 +110,8 @@ private:
OptimizationType fOptimization;
lprec* fLP;
SummandList* fObjFunction;
BList fVariables;
BList fConstraints;
VariableList fVariables;
ConstraintList fConstraints;
ResultType fResult;
double fObjectiveValue;
double fSolvingTime;
+5
View File
@@ -76,8 +76,13 @@ public:
};
typedef BObjectList<Variable> VariableList;
} // namespace LinearProgramming
using LinearProgramming::Variable;
using LinearProgramming::VariableList;
#endif // VARIABLE_H
+4 -4
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@@ -542,10 +542,10 @@ LinearSpec::SetOptimization(OptimizationType value)
*
* @return the variables
*/
BList*
VariableList*
LinearSpec::Variables() const
{
return const_cast<BList*>(&fVariables);
return const_cast<VariableList*>(&fVariables);
}
@@ -554,10 +554,10 @@ LinearSpec::Variables() const
*
* @return the constraints
*/
BList*
ConstraintList*
LinearSpec::Constraints() const
{
return const_cast<BList*>(&fConstraints);
return const_cast<ConstraintList*>(&fConstraints);
}
+4 -6
View File
@@ -289,11 +289,10 @@ Variable::Invalidate()
fLS->Variables()->RemoveItem(this);
// invalidate all constraints that use this variable
BList markedForInvalidation;
BList* constraints = fLS->Constraints();
ConstraintList markedForInvalidation;
ConstraintList* constraints = fLS->Constraints();
for (int i = 0; i < constraints->CountItems(); i++) {
Constraint* constraint = static_cast<Constraint*>(
constraints->ItemAt(i));
Constraint* constraint = constraints->ItemAt(i);
if (!constraint->IsValid())
continue;
@@ -308,8 +307,7 @@ Variable::Invalidate()
}
}
for (int i = 0; i < markedForInvalidation.CountItems(); i++)
static_cast<Constraint*>(markedForInvalidation.ItemAt(i))
->Invalidate();
markedForInvalidation.ItemAt(i)->Invalidate();
}