More cleanup and BList -> BObjectList.

git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@38742 a95241bf-73f2-0310-859d-f6bbb57e9c96
This commit is contained in:
Clemens Zeidler
2010-09-20 06:26:32 +00:00
parent 601eded950
commit cd88ee006d
7 changed files with 186 additions and 191 deletions
+103 -103
View File
@@ -32,129 +32,129 @@ class BALMLayout;
* Rectangular area in the GUI, defined by a tab on each side. * Rectangular area in the GUI, defined by a tab on each side.
*/ */
class Area { class Area {
public: public:
XTab* Left() const; ~Area();
void SetLeft(XTab* left);
XTab* Right() const;
void SetRight(XTab* right);
YTab* Top() const;
void SetTop(YTab* top);
YTab* Bottom() const;
void SetBottom(YTab* bottom);
Row* GetRow() const; XTab* Left() const;
void SetRow(Row* row); void SetLeft(XTab* left);
Column* GetColumn() const; XTab* Right() const;
void SetColumn(Column* column); void SetRight(XTab* right);
YTab* Top() const;
void SetTop(YTab* top);
YTab* Bottom() const;
void SetBottom(YTab* bottom);
BView* Content() const; Row* GetRow() const;
void SetContent(BView* content); void SetRow(Row* row);
XTab* ContentLeft() const; Column* GetColumn() const;
YTab* ContentTop() const; void SetColumn(Column* column);
XTab* ContentRight() const;
YTab* ContentBottom() const;
BSize MinContentSize() const;
void SetMinContentSize(BSize min);
BSize MaxContentSize() const;
void SetMaxContentSize(BSize max);
BSize PreferredContentSize() const;
void SetPreferredContentSize(BSize preferred);
double ContentAspectRatio() const;
void SetContentAspectRatio(double ratio);
BSize ShrinkPenalties() const; BView* Content() const;
void SetShrinkPenalties(BSize shrink); void SetContent(BView* content);
BSize GrowPenalties() const; XTab* ContentLeft() const;
void SetGrowPenalties(BSize grow); YTab* ContentTop() const;
XTab* ContentRight() const;
YTab* ContentBottom() const;
BSize MinContentSize() const;
void SetMinContentSize(BSize min);
BSize MaxContentSize() const;
void SetMaxContentSize(BSize max);
BSize PreferredContentSize() const;
void SetPreferredContentSize(BSize preferred);
double ContentAspectRatio() const;
void SetContentAspectRatio(double ratio);
BAlignment Alignment() const; BSize ShrinkPenalties() const;
void SetAlignment(BAlignment alignment); void SetShrinkPenalties(BSize shrink);
void SetHorizontalAlignment(alignment horizontal); BSize GrowPenalties() const;
void SetVerticalAlignment(vertical_alignment vertical); void SetGrowPenalties(BSize grow);
int32 LeftInset() const; BAlignment Alignment() const;
void SetLeftInset(int32 left); void SetAlignment(BAlignment alignment);
int32 TopInset() const; void SetHorizontalAlignment(alignment horizontal);
void SetTopInset(int32 top); void SetVerticalAlignment(
int32 RightInset() const; vertical_alignment vertical);
void SetRightInset(int32 right);
int32 BottomInset() const;
void SetBottomInset(int32 bottom);
void SetDefaultBehavior(); int32 LeftInset() const;
bool AutoPreferredContentSize() const; void SetLeftInset(int32 left);
void SetAutoPreferredContentSize(bool value); int32 TopInset() const;
void SetTopInset(int32 top);
int32 RightInset() const;
void SetRightInset(int32 right);
int32 BottomInset() const;
void SetBottomInset(int32 bottom);
operator BString() const; void SetDefaultBehavior();
void GetString(BString& string) const; bool AutoPreferredContentSize() const;
void SetAutoPreferredContentSize(bool value);
Constraint* HasSameWidthAs(Area* area); operator BString() const;
Constraint* HasSameHeightAs(Area* area); void GetString(BString& string) const;
BList* HasSameSizeAs(Area* area);
~Area(); Constraint* HasSameWidthAs(Area* area);
Constraint* HasSameHeightAs(Area* area);
BList* HasSameSizeAs(Area* area);
protected: protected:
Area(BALMLayout* ls, XTab* left, YTab* top, Area(BALMLayout* ls, XTab* left, YTab* top,
XTab* right, YTab* bottom, XTab* right, YTab* bottom,
BView* content, BView* content,
BSize minContentSize); BSize minContentSize);
Area(BALMLayout* ls, Row* row, Column* column, Area(BALMLayout* ls, Row* row, Column* column,
BView* content, BView* content,
BSize minContentSize); BSize minContentSize);
void DoLayout(); void DoLayout();
private: private:
void InitChildArea(); void InitChildArea();
void UpdateHorizontal(); void UpdateHorizontal();
void UpdateVertical(); void UpdateVertical();
void Init(BALMLayout* ls, XTab* left, YTab* top, void Init(BALMLayout* ls, XTab* left, YTab* top,
XTab* right, YTab* bottom, XTab* right, YTab* bottom,
BView* content, BView* content,
BSize minContentSize); BSize minContentSize);
public: public:
static BSize kMaxSize; static BSize kMaxSize;
static BSize kMinSize; static BSize kMinSize;
static BSize kUndefinedSize; static BSize kUndefinedSize;
protected: protected:
BView* fContent; BView* fContent;
BList* fConstraints; BList* fConstraints;
private: private:
BALMLayout* fLS; BALMLayout* fLS;
XTab* fLeft; XTab* fLeft;
XTab* fRight; XTab* fRight;
YTab* fTop; YTab* fTop;
YTab* fBottom; YTab* fBottom;
Row* fRow; Row* fRow;
Column* fColumn; Column* fColumn;
BSize fMinContentSize; BSize fMinContentSize;
BSize fMaxContentSize; BSize fMaxContentSize;
Constraint* fMinContentWidth; Constraint* fMinContentWidth;
Constraint* fMaxContentWidth; Constraint* fMaxContentWidth;
Constraint* fMinContentHeight; Constraint* fMinContentHeight;
Constraint* fMaxContentHeight; Constraint* fMaxContentHeight;
BSize fPreferredContentSize; BSize fPreferredContentSize;
BSize fShrinkPenalties; BSize fShrinkPenalties;
BSize fGrowPenalties; BSize fGrowPenalties;
double fContentAspectRatio; double fContentAspectRatio;
Constraint* fContentAspectRatioC; Constraint* fContentAspectRatioC;
bool fAutoPreferredContentSize; bool fAutoPreferredContentSize;
Constraint* fPreferredContentWidth; Constraint* fPreferredContentWidth;
Constraint* fPreferredContentHeight; Constraint* fPreferredContentHeight;
Area* fChildArea; Area* fChildArea;
BAlignment fAlignment; BAlignment fAlignment;
int32 fLeftInset; int32 fLeftInset;
int32 fTopInset; int32 fTopInset;
int32 fRightInset; int32 fRightInset;
int32 fBottomInset; int32 fBottomInset;
Constraint* fLeftConstraint; Constraint* fLeftConstraint;
Constraint* fTopConstraint; Constraint* fTopConstraint;
Constraint* fRightConstraint; Constraint* fRightConstraint;
Constraint* fBottomConstraint; Constraint* fBottomConstraint;
public: public:
friend class BALMLayout; friend class BALMLayout;
+64 -67
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@@ -3,7 +3,6 @@
* Copyright 2007-2008, James Kim, [email protected] * Copyright 2007-2008, James Kim, [email protected]
* Distributed under the terms of the MIT License. * Distributed under the terms of the MIT License.
*/ */
#ifndef BALM_LAYOUT_H #ifndef BALM_LAYOUT_H
#define BALM_LAYOUT_H #define BALM_LAYOUT_H
@@ -14,14 +13,13 @@
#include <SupportDefs.h> #include <SupportDefs.h>
#include <View.h> #include <View.h>
#include "Area.h"
#include "Column.h"
#include "LayoutStyleType.h" #include "LayoutStyleType.h"
#include "LinearSpec.h"
#include "Row.h"
#include "XTab.h" #include "XTab.h"
#include "YTab.h" #include "YTab.h"
#include "Area.h"
#include "Row.h"
#include "Column.h"
#include "Constraint.h"
#include "LinearSpec.h"
namespace BALM { namespace BALM {
@@ -30,77 +28,76 @@ namespace BALM {
* A GUI layout engine using the ALM. * A GUI layout engine using the ALM.
*/ */
class BALMLayout : public BAbstractLayout, public LinearSpec { class BALMLayout : public BAbstractLayout, public LinearSpec {
public: public:
BALMLayout(); BALMLayout();
void SolveLayout(); void SolveLayout();
XTab* AddXTab(); XTab* AddXTab();
YTab* AddYTab(); YTab* AddYTab();
Row* AddRow(); Row* AddRow();
Row* AddRow(YTab* top, YTab* bottom); Row* AddRow(YTab* top, YTab* bottom);
Column* AddColumn(); Column* AddColumn();
Column* AddColumn(XTab* left, XTab* right); Column* AddColumn(XTab* left, XTab* right);
Area* AddArea(XTab* left, YTab* top, XTab* right, YTab* bottom, Area* AddArea(XTab* left, YTab* top, XTab* right, YTab* bottom,
BView* content, BSize minContentSize); BView* content, BSize minContentSize);
Area* AddArea(Row* row, Column* column, BView* content, Area* AddArea(Row* row, Column* column, BView* content,
BSize minContentSize); BSize minContentSize);
Area* AddArea(XTab* left, YTab* top, XTab* right, YTab* bottom, Area* AddArea(XTab* left, YTab* top, XTab* right, YTab* bottom,
BView* content); BView* content);
Area* AddArea(Row* row, Column* column, BView* content); Area* AddArea(Row* row, Column* column, BView* content);
Area* AreaOf(BView* control); Area* AreaOf(BView* control);
BList* Areas() const; BList* Areas() const;
XTab* Left() const; XTab* Left() const;
XTab* Right() const; XTab* Right() const;
YTab* Top() const; YTab* Top() const;
YTab* Bottom() const; YTab* Bottom() const;
void RecoverLayout(BView* parent); void RecoverLayout(BView* parent);
LayoutStyleType LayoutStyle() const; LayoutStyleType LayoutStyle() const;
void SetLayoutStyle(LayoutStyleType style); void SetLayoutStyle(LayoutStyleType style);
BLayoutItem* AddView(BView* child); BLayoutItem* AddView(BView* child);
BLayoutItem* AddView(int32 index, BView* child); BLayoutItem* AddView(int32 index, BView* child);
bool AddItem(BLayoutItem* item); bool AddItem(BLayoutItem* item);
bool AddItem(int32 index, BLayoutItem* item); bool AddItem(int32 index, BLayoutItem* item);
bool RemoveView(BView* child); bool RemoveView(BView* child);
bool RemoveItem(BLayoutItem* item); bool RemoveItem(BLayoutItem* item);
BLayoutItem* RemoveItem(int32 index); BLayoutItem* RemoveItem(int32 index);
BSize BaseMinSize(); BSize BaseMinSize();
BSize BaseMaxSize(); BSize BaseMaxSize();
BSize BasePreferredSize(); BSize BasePreferredSize();
BAlignment BaseAlignment(); BAlignment BaseAlignment();
bool HasHeightForWidth(); bool HasHeightForWidth();
void GetHeightForWidth(float width, float* min, void GetHeightForWidth(float width, float* min,
float* max, float* preferred); float* max, float* preferred);
void InvalidateLayout(bool children = false); void InvalidateLayout(bool children = false);
virtual void DerivedLayoutItems(); virtual void DerivedLayoutItems();
char* PerformancePath() const; char* PerformancePath() const;
void SetPerformancePath(char* path); void SetPerformancePath(char* path);
private: private:
BSize CalculateMinSize(); BSize CalculateMinSize();
BSize CalculateMaxSize(); BSize CalculateMaxSize();
BSize CalculatePreferredSize(); BSize CalculatePreferredSize();
private: private:
LayoutStyleType fLayoutStyle; LayoutStyleType fLayoutStyle;
bool fActivated; bool fActivated;
BList* fAreas; BList* fAreas;
XTab* fLeft; XTab* fLeft;
XTab* fRight; XTab* fRight;
YTab* fTop; YTab* fTop;
YTab* fBottom; YTab* fBottom;
BSize fMinSize; BSize fMinSize;
BSize fMaxSize; BSize fMaxSize;
BSize fPreferredSize; BSize fPreferredSize;
char* fPerformancePath; char* fPerformancePath;
}; };
} // namespace BALM } // namespace BALM
+1
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@@ -99,6 +99,7 @@ typedef BObjectList<Constraint> ConstraintList;
} // namespace LinearProgramming } // namespace LinearProgramming
using LinearProgramming::Constraint; using LinearProgramming::Constraint;
using LinearProgramming::ConstraintList;
#endif // CONSTRAINT_H #endif // CONSTRAINT_H
+5 -11
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@@ -15,7 +15,6 @@
#include <SupportDefs.h> #include <SupportDefs.h>
#include "Constraint.h" #include "Constraint.h"
#include "OperatorType.h" #include "OperatorType.h"
#include "OptimizationType.h" #include "OptimizationType.h"
#include "PenaltyFunction.h" #include "PenaltyFunction.h"
@@ -25,14 +24,9 @@
#include "lp_lib.h" #include "lp_lib.h"
namespace LinearProgramming { namespace LinearProgramming {
class Constraint;
class ObjFunctionSummand;
class PenaltyFunction;
class Variable;
/*! /*!
* Specification of a linear programming problem. * Specification of a linear programming problem.
*/ */
@@ -106,8 +100,8 @@ public:
void GetString(BString& string) const; void GetString(BString& string) const;
protected: protected:
BList* Variables() const; VariableList* Variables() const;
BList* Constraints() const; ConstraintList* Constraints() const;
int32 fCountColumns; int32 fCountColumns;
@@ -116,8 +110,8 @@ private:
OptimizationType fOptimization; OptimizationType fOptimization;
lprec* fLP; lprec* fLP;
SummandList* fObjFunction; SummandList* fObjFunction;
BList fVariables; VariableList fVariables;
BList fConstraints; ConstraintList fConstraints;
ResultType fResult; ResultType fResult;
double fObjectiveValue; double fObjectiveValue;
double fSolvingTime; double fSolvingTime;
+5
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@@ -76,8 +76,13 @@ public:
}; };
typedef BObjectList<Variable> VariableList;
} // namespace LinearProgramming } // namespace LinearProgramming
using LinearProgramming::Variable; using LinearProgramming::Variable;
using LinearProgramming::VariableList;
#endif // VARIABLE_H #endif // VARIABLE_H
+4 -4
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@@ -542,10 +542,10 @@ LinearSpec::SetOptimization(OptimizationType value)
* *
* @return the variables * @return the variables
*/ */
BList* VariableList*
LinearSpec::Variables() const LinearSpec::Variables() const
{ {
return const_cast<BList*>(&fVariables); return const_cast<VariableList*>(&fVariables);
} }
@@ -554,10 +554,10 @@ LinearSpec::Variables() const
* *
* @return the constraints * @return the constraints
*/ */
BList* ConstraintList*
LinearSpec::Constraints() const LinearSpec::Constraints() const
{ {
return const_cast<BList*>(&fConstraints); return const_cast<ConstraintList*>(&fConstraints);
} }
+4 -6
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@@ -289,11 +289,10 @@ Variable::Invalidate()
fLS->Variables()->RemoveItem(this); fLS->Variables()->RemoveItem(this);
// invalidate all constraints that use this variable // invalidate all constraints that use this variable
BList markedForInvalidation; ConstraintList markedForInvalidation;
BList* constraints = fLS->Constraints(); ConstraintList* constraints = fLS->Constraints();
for (int i = 0; i < constraints->CountItems(); i++) { for (int i = 0; i < constraints->CountItems(); i++) {
Constraint* constraint = static_cast<Constraint*>( Constraint* constraint = constraints->ItemAt(i);
constraints->ItemAt(i));
if (!constraint->IsValid()) if (!constraint->IsValid())
continue; continue;
@@ -308,8 +307,7 @@ Variable::Invalidate()
} }
} }
for (int i = 0; i < markedForInvalidation.CountItems(); i++) for (int i = 0; i < markedForInvalidation.CountItems(); i++)
static_cast<Constraint*>(markedForInvalidation.ItemAt(i)) markedForInvalidation.ItemAt(i)->Invalidate();
->Invalidate();
} }