More improvements to return value handling.
- Thread now has a data member indicating if a subroutine was executed during the last set of steps. - ThreadHandler now sets the aforementioned state appropriate during Step Over/Step Out. - Architecture::CreateStackTrace() now takes a parameter indicating whether return value retrieval is desired (based on aforementioned thread value). Adjust callers accordingly. - DwarfImageDebugInfo: If return value retrieval is requested, loop backwards from the current IP to find the call instruction.
This commit is contained in:
@@ -94,8 +94,8 @@ Architecture::InitRegisterRules(CfaContext& context) const
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status_t
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Architecture::CreateStackTrace(Team* team,
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ImageDebugInfoProvider* imageInfoProvider, CpuState* cpuState,
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StackTrace*& _stackTrace, int32 maxStackDepth, bool useExistingTrace,
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bool getFullFrameInfo)
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StackTrace*& _stackTrace, bool getReturnValue, int32 maxStackDepth,
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bool useExistingTrace, bool getFullFrameInfo)
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{
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BReference<CpuState> cpuStateReference(cpuState);
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@@ -163,7 +163,8 @@ Architecture::CreateStackTrace(Team* team,
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if (function != NULL) {
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status_t error = functionDebugInfo->GetSpecificImageDebugInfo()
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->CreateFrame(image, function, cpuState, getFullFrameInfo,
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frame, previousCpuState);
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nextFrame == NULL ? getReturnValue : false, frame,
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previousCpuState);
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if (error != B_OK && error != B_UNSUPPORTED)
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break;
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}
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@@ -109,6 +109,7 @@ public:
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ImageDebugInfoProvider* imageInfoProvider,
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CpuState* cpuState,
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StackTrace*& _stackTrace,
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bool getReturnValue,
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int32 maxStackDepth = -1,
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bool useExistingTrace = false,
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bool getFullFrameInfo = true);
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@@ -253,8 +253,8 @@ ThreadHandler::HandleThreadAction(uint32 action)
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if (stackTrace == NULL && cpuState != NULL) {
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if (fDebuggerInterface->GetArchitecture()->CreateStackTrace(
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fThread->GetTeam(), this, cpuState, stackTrace, 1, false,
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false) == B_OK) {
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fThread->GetTeam(), this, cpuState, stackTrace, false, 1,
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false, false) == B_OK) {
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stackTraceReference.SetTo(stackTrace, true);
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}
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}
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@@ -484,6 +484,7 @@ ThreadHandler::_DoStepOver(CpuState* cpuState)
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TRACE_CONTROL(" subroutine call -- installing breakpoint at address "
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"%#" B_PRIx64 "\n", info.Address() + info.Size());
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fThread->SetExecutedSubroutine();
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if (_InstallTemporaryBreakpoint(info.Address() + info.Size()) != B_OK)
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return false;
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@@ -565,9 +566,8 @@ ThreadHandler::_HandleBreakpointHitStep(CpuState* cpuState)
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if (stackTrace == NULL && cpuState != NULL) {
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if (fDebuggerInterface->GetArchitecture()->CreateStackTrace(
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fThread->GetTeam(), this, cpuState, stackTrace, 1,
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false, false)
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== B_OK) {
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fThread->GetTeam(), this, cpuState, stackTrace, false,
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1, false, false) == B_OK) {
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stackTraceReference.SetTo(stackTrace, true);
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}
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}
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@@ -576,7 +576,7 @@ ThreadHandler::_HandleBreakpointHitStep(CpuState* cpuState)
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// If we're not in the same frame we started in,
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// keep executing.
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if (frame != NULL && fPreviousFrameAddress
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!= stackTrace->FrameAt(0)->FrameAddress()) {
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!= frame->FrameAddress()) {
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status_t error = _InstallTemporaryBreakpoint(
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cpuState->InstructionPointer());
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if (error != B_OK)
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@@ -608,6 +608,7 @@ ThreadHandler::_HandleBreakpointHitStep(CpuState* cpuState)
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// That's the return address, so we're done in theory,
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// unless we're a recursive function. Check if we've actually
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// exited the previous stack frame or not.
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fThread->SetExecutedSubroutine();
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target_addr_t framePointer = cpuState->StackFramePointer();
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bool hasExitedFrame = fDebuggerInterface->GetArchitecture()
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->StackGrowthDirection() == STACK_GROWTH_DIRECTION_POSITIVE
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@@ -652,9 +653,8 @@ ThreadHandler::_HandleSingleStepStep(CpuState* cpuState)
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if (stackTrace == NULL && cpuState != NULL) {
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if (fDebuggerInterface->GetArchitecture()->CreateStackTrace(
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fThread->GetTeam(), this, cpuState, stackTrace, 1,
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false, false)
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== B_OK) {
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fThread->GetTeam(), this, cpuState, stackTrace, false,
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1, false, false) == B_OK) {
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stackTraceReference.SetTo(stackTrace, true);
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}
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}
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@@ -680,8 +680,24 @@ ThreadHandler::_HandleSingleStepStep(CpuState* cpuState)
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case STEP_OVER:
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{
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// If we have stepped out of the statement, we're done.
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if (!fStepStatement->ContainsAddress(cpuState->InstructionPointer()))
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if (!fStepStatement->ContainsAddress(cpuState->InstructionPointer())) {
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StackTrace* stackTrace = fThread->GetStackTrace();
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BReference<StackTrace> stackTraceReference(stackTrace);
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if (stackTrace == NULL && cpuState != NULL) {
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if (fDebuggerInterface->GetArchitecture()->CreateStackTrace(
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fThread->GetTeam(), this, cpuState, stackTrace, false,
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1, false, false) == B_OK) {
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stackTraceReference.SetTo(stackTrace, true);
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}
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}
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if (stackTrace != NULL && stackTrace->FrameAt(0)
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->FrameAddress() != fPreviousFrameAddress) {
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fThread->SetExecutedSubroutine();
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}
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return false;
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}
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return _DoStepOver(cpuState);
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}
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@@ -68,7 +68,7 @@ DebuggerImageDebugInfo::GetAddressSectionType(target_addr_t address)
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status_t
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DebuggerImageDebugInfo::CreateFrame(Image* image,
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FunctionInstance* functionInstance, CpuState* cpuState,
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bool getFullFrameInfo, StackFrame*& _previousFrame,
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bool getFullFrameInfo, bool getReturnValue, StackFrame*& _previousFrame,
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CpuState*& _previousCpuState)
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{
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return B_UNSUPPORTED;
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@@ -36,6 +36,7 @@ public:
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FunctionInstance* functionInstance,
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CpuState* cpuState,
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bool getFullFrameInfo,
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bool getReturnValue,
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StackFrame*& _previousFrame,
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CpuState*& _previousCpuState);
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virtual status_t GetStatement(FunctionDebugInfo* function,
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@@ -53,6 +53,7 @@
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#include "StringUtils.h"
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#include "SymbolInfo.h"
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#include "TargetAddressRangeList.h"
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#include "Team.h"
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#include "TeamMemory.h"
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#include "Tracing.h"
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#include "TypeLookupConstraints.h"
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@@ -521,7 +522,8 @@ DwarfImageDebugInfo::GetAddressSectionType(target_addr_t address)
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status_t
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DwarfImageDebugInfo::CreateFrame(Image* image,
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FunctionInstance* functionInstance, CpuState* cpuState,
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bool getFullFrameInfo, StackFrame*& _frame, CpuState*& _previousCpuState)
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bool getFullFrameInfo, bool getReturnValue, StackFrame*& _frame,
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CpuState*& _previousCpuState)
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{
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DwarfFunctionDebugInfo* function = dynamic_cast<DwarfFunctionDebugInfo*>(
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functionInstance->GetFunctionDebugInfo());
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@@ -671,10 +673,7 @@ DwarfImageDebugInfo::CreateFrame(Image* image,
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instructionPointer, functionInstance->Address() - fRelocationDelta,
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subprogramEntry->Variables(), subprogramEntry->Blocks());
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// determine if the previously executed instruction was a function
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// call to see if we need to potentially retrieve a return value
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// as well
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if (instructionPointer > functionInstance->Address() - fRelocationDelta) {
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if (getReturnValue) {
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_CreateReturnValue(functionInstance, image, function, frame,
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*stackFrameDebugInfo, instructionPointer);
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}
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@@ -1091,6 +1090,8 @@ DwarfImageDebugInfo::_CreateReturnValue(FunctionInstance* functionInstance,
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Image* image, DwarfFunctionDebugInfo* function, StackFrame* frame,
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DwarfStackFrameDebugInfo& factory, target_addr_t instructionPointer)
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{
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// the thread just executed a subroutine, look for the last call
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// instruction.
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DisassembledCode* sourceCode = NULL;
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target_size_t bufferSize = std::min(functionInstance->Size(),
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(target_size_t)64 * 1024);
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@@ -1114,59 +1115,74 @@ DwarfImageDebugInfo::_CreateReturnValue(FunctionInstance* functionInstance,
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previousStatementAddress);
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if (statement == NULL)
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return B_BAD_VALUE;
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previousStatementAddress = statement->CoveringAddressRange().Start() - 1;
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statement = sourceCode->StatementAtAddress(
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previousStatementAddress);
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if (statement == NULL)
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InstructionInfo info;
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do {
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TargetAddressRange range = statement->CoveringAddressRange();
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result = fArchitecture->GetInstructionInfo(range.Start(), info);
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if (result != B_OK)
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return result;
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if (info.Type() == INSTRUCTION_TYPE_SUBROUTINE_CALL)
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break;
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previousStatementAddress = statement->CoveringAddressRange().Start() - 1;
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statement = sourceCode->StatementAtAddress(
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previousStatementAddress);
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} while (statement != NULL);
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// we weren't able to find a subroutine call by stepping back
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// so we can't retrieve a return value
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if (info.Type() != INSTRUCTION_TYPE_SUBROUTINE_CALL)
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return B_OK;
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target_addr_t targetAddress = info.TargetAddress();
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if (targetAddress == 0)
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return B_BAD_VALUE;
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TargetAddressRange range = statement->CoveringAddressRange();
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InstructionInfo info;
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if (fArchitecture->GetInstructionInfo(range.Start(), info) == B_OK
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&& info.Type() == INSTRUCTION_TYPE_SUBROUTINE_CALL) {
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target_addr_t targetAddress = info.TargetAddress();
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if (targetAddress == 0)
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if (!image->ContainsAddress(targetAddress)) {
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// our current image doesn't contain the target function,
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// locate the one which does.
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image = image->GetTeam()->ImageByAddress(targetAddress);
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if (image == NULL)
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return B_BAD_VALUE;
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}
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if (image->ContainsAddress(targetAddress)) {
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FunctionInstance* targetFunction;
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if (targetAddress >= fPLTSectionStart && targetAddress < fPLTSectionEnd) {
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// TODO: resolve actual target address in the PIC case
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// and adjust targetAddress accordingly
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FunctionInstance* targetFunction;
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if (targetAddress >= fPLTSectionStart && targetAddress < fPLTSectionEnd) {
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// TODO: resolve actual target address in the PIC case
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// and adjust targetAddress accordingly
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}
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ImageDebugInfo* imageInfo = image->GetImageDebugInfo();
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targetFunction = imageInfo->FunctionAtAddress(targetAddress);
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if (targetFunction != NULL) {
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DwarfFunctionDebugInfo* targetInfo =
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dynamic_cast<DwarfFunctionDebugInfo*>(
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targetFunction->GetFunctionDebugInfo());
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if (targetInfo != NULL) {
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DIESubprogram* subProgram = targetInfo->SubprogramEntry();
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DIEType* returnType = subProgram->ReturnType();
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if (returnType == NULL) {
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// function doesn't return a value, we're done.
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return B_OK;
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}
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ImageDebugInfo* imageInfo = image->GetImageDebugInfo();
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targetFunction = imageInfo->FunctionAtAddress(targetAddress);
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if (targetFunction != NULL) {
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DwarfFunctionDebugInfo* targetInfo =
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dynamic_cast<DwarfFunctionDebugInfo*>(
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targetFunction->GetFunctionDebugInfo());
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if (targetInfo != NULL) {
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DIESubprogram* subProgram = targetInfo->SubprogramEntry();
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DIEType* returnType = subProgram->ReturnType();
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if (returnType == NULL) {
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// function doesn't return a value, we're done.
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return B_OK;
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}
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ValueLocation* location;
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result = fArchitecture->GetReturnAddressLocation(frame,
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returnType->ByteSize()->constant, location);
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if (result != B_OK)
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return result;
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BReference<ValueLocation> locationReference(location,
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true);
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Variable* variable = NULL;
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BReference<FunctionID> idReference(
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targetFunction->GetFunctionID(), true);
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result = factory.CreateReturnValue(idReference,
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returnType, location, variable);
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if (result != B_OK)
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return result;
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BReference<Variable> variableReference(variable, true);
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if (!frame->AddLocalVariable(variable))
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return B_NO_MEMORY;
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}
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}
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ValueLocation* location;
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result = fArchitecture->GetReturnAddressLocation(frame,
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returnType->ByteSize()->constant, location);
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if (result != B_OK)
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return result;
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BReference<ValueLocation> locationReference(location, true);
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Variable* variable = NULL;
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BReference<FunctionID> idReference(
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targetFunction->GetFunctionID(), true);
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result = factory.CreateReturnValue(idReference, returnType,
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location, variable);
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if (result != B_OK)
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return result;
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BReference<Variable> variableReference(variable, true);
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if (!frame->AddLocalVariable(variable))
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return B_NO_MEMORY;
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}
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}
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@@ -64,6 +64,7 @@ public:
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FunctionInstance* functionInstance,
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CpuState* cpuState,
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bool getFullFrameInfo,
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bool getReturnValue,
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StackFrame*& _frame,
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CpuState*& _previousCpuState);
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virtual status_t GetStatement(FunctionDebugInfo* function,
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@@ -56,6 +56,7 @@ public:
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FunctionInstance* functionInstance,
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CpuState* cpuState,
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bool getFullFrameInfo,
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bool getReturnValue,
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StackFrame*& _Frame,
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CpuState*& _previousCpuState) = 0;
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// returns reference to previous frame
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@@ -58,7 +58,7 @@ GetStackTraceJob::Do()
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// get the stack trace
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StackTrace* stackTrace;
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status_t error = fArchitecture->CreateStackTrace(fThread->GetTeam(), this,
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fCpuState, stackTrace);
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fCpuState, stackTrace, fThread->ExecutedSubroutine());
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if (error != B_OK)
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return error;
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BReference<StackTrace> stackTraceReference(stackTrace, true);
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@@ -17,6 +17,7 @@ Thread::Thread(Team* team, thread_id threadID)
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fTeam(team),
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fID(threadID),
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fState(THREAD_STATE_UNKNOWN),
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fExecutedSubroutine(false),
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fStoppedReason(THREAD_STOPPED_UNKNOWN),
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fCpuState(NULL),
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fStackTrace(NULL)
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@@ -68,6 +69,7 @@ Thread::SetState(uint32 state, uint32 reason, const BString& info)
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if (fState != THREAD_STATE_STOPPED) {
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SetCpuState(NULL);
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SetStackTrace(NULL);
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fExecutedSubroutine = false;
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}
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fTeam->NotifyThreadStateChanged(this);
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@@ -108,3 +110,11 @@ Thread::SetStackTrace(StackTrace* trace)
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fTeam->NotifyThreadStackTraceChanged(this);
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}
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void
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Thread::SetExecutedSubroutine()
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{
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fExecutedSubroutine = true;
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}
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@@ -67,11 +67,16 @@ public:
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StackTrace* GetStackTrace() const { return fStackTrace; }
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void SetStackTrace(StackTrace* trace);
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bool ExecutedSubroutine() const
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{ return fExecutedSubroutine; }
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void SetExecutedSubroutine();
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private:
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Team* fTeam;
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thread_id fID;
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BString fName;
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uint32 fState;
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bool fExecutedSubroutine;
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uint32 fStoppedReason;
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BString fStoppedReasonInfo;
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CpuState* fCpuState;
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Reference in New Issue
Block a user