Implemented a generic system watching mechanism with a userland API. Currently

only a few events can be watched (team creation/deletion/exec, thread creation/
deletion/name changes). The functions start_system_watching()/
stop_system_watching start/stop watching events.


git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@39862 a95241bf-73f2-0310-859d-f6bbb57e9c96
This commit is contained in:
Ingo Weinhold
2010-12-16 01:49:52 +00:00
parent 4ebc8f615d
commit d2bf328d72
6 changed files with 449 additions and 7 deletions
+15 -5
View File
@@ -8,6 +8,7 @@
#include <OS.h>
struct kernel_args;
@@ -15,15 +16,24 @@ struct kernel_args;
extern "C" {
#endif
extern status_t system_info_init(struct kernel_args *args);
extern uint32 get_haiku_revision(void);
extern status_t _user_get_system_info(system_info *userInfo, size_t size);
extern status_t _user_get_system_info_etc(int32 id, void *buffer,
size_t bufferSize);
status_t system_info_init(struct kernel_args *args);
status_t system_notifications_init();
uint32 get_haiku_revision(void);
status_t _user_get_system_info(system_info *userInfo, size_t size);
status_t _user_get_system_info_etc(int32 id, void *buffer,
size_t bufferSize);
status_t _user_start_system_watching(int32 object, uint32 flags,
port_id port, int32 token);
status_t _user_stop_system_watching(int32 object, uint32 flags,
port_id port, int32 token);
#ifdef __cplusplus
}
#endif
#endif /* _KERNEL_SYSTEM_INFO_H */
+5
View File
@@ -174,6 +174,11 @@ extern status_t _kern_get_team_usage_info(team_id team, int32 who,
extern status_t _kern_get_extended_team_info(team_id teamID, uint32 flags,
void* buffer, size_t size, size_t* _sizeNeeded);
extern status_t _kern_start_system_watching(int32 object, uint32 flags,
port_id port, int32 token);
extern status_t _kern_stop_system_watching(int32 object, uint32 flags,
port_id port, int32 token);
extern status_t _kern_block_thread(uint32 flags, bigtime_t timeout);
extern status_t _kern_unblock_thread(thread_id thread, status_t status);
extern status_t _kern_unblock_threads(thread_id* threads, uint32 count,
+44 -2
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@@ -1,5 +1,5 @@
/*
* Copyright 2008 Haiku, Inc. All rights reserved.
* Copyright 2008-2010, Haiku, Inc. All rights reserved.
* Distributed under the terms of the MIT License.
*/
#ifndef _SYSTEM_INFO_H
@@ -24,14 +24,56 @@ struct system_memory_info {
};
enum {
// team creation or deletion; object == -1; either one also triggers on
// exec()
B_WATCH_SYSTEM_TEAM_CREATION = 0x01,
B_WATCH_SYSTEM_TEAM_DELETION = 0x02,
// thread creation or deletion or property (name, priority) changes;
// object == team ID or -1 for all teams
B_WATCH_SYSTEM_THREAD_CREATION = 0x04,
B_WATCH_SYSTEM_THREAD_DELETION = 0x08,
B_WATCH_SYSTEM_THREAD_PROPERTIES = 0x10,
B_WATCH_SYSTEM_ALL
= B_WATCH_SYSTEM_TEAM_CREATION
| B_WATCH_SYSTEM_TEAM_DELETION
| B_WATCH_SYSTEM_THREAD_CREATION
| B_WATCH_SYSTEM_THREAD_DELETION
| B_WATCH_SYSTEM_THREAD_PROPERTIES
};
enum {
// message what for the notification messages
B_SYSTEM_OBJECT_UPDATE = 'SOUP',
// "opcode" values
B_TEAM_CREATED = 0,
B_TEAM_DELETED = 1,
B_TEAM_EXEC = 2,
B_THREAD_CREATED = 3,
B_THREAD_DELETED = 4,
B_THREAD_NAME_CHANGED = 5
};
#ifdef __cplusplus
extern "C" {
#endif
extern status_t get_system_info_etc(int32 id, void *buffer, size_t bufferSize);
status_t get_system_info_etc(int32 id, void* buffer, size_t bufferSize);
status_t start_system_watching(int32 object, uint32 flags, port_id port,
int32 token);
status_t stop_system_watching(int32 object, uint32 flags, port_id port,
int32 token);
#ifdef __cplusplus
}
#endif
#endif /* _SYSTEM_INFO_H */
+3
View File
@@ -270,6 +270,9 @@ main2(void *unused)
TRACE("init user mutex\n");
user_mutex_init();
TRACE("init system notifications\n");
system_notifications_init();
TRACE("Init modules\n");
boot_splash_set_stage(BOOT_SPLASH_STAGE_1_INIT_MODULES);
module_init_post_threads();
+368
View File
@@ -5,6 +5,7 @@
* Authors:
* Stefano Ceccherini
* Axel Dörfler, axeld@pinc-software.de
* Ingo Weinhold, ingo_weinhold@gmx.de
*/
@@ -17,16 +18,22 @@
#include <OS.h>
#include <KernelExport.h>
#include <AutoDeleter.h>
#include <block_cache.h>
#include <cpu.h>
#include <debug.h>
#include <kernel.h>
#include <lock.h>
#include <Notifications.h>
#include <messaging.h>
#include <port.h>
#include <real_time_clock.h>
#include <sem.h>
#include <smp.h>
#include <team.h>
#include <thread.h>
#include <util/AutoLock.h>
#include <vm/vm.h>
#include <vm/vm_page.h>
@@ -66,6 +73,335 @@ dump_info(int argc, char **argv)
}
// #pragma mark - user notifications
class SystemNotificationService : private NotificationListener {
public:
SystemNotificationService()
{
mutex_init(&fLock, "system notification service");
}
status_t Init()
{
status_t error = fTeamListeners.Init();
if (error != B_OK)
return error;
error = NotificationManager::Manager().AddListener("teams",
TEAM_ADDED | TEAM_REMOVED | TEAM_EXEC, *this);
if (error != B_OK)
return error;
error = NotificationManager::Manager().AddListener("threads",
THREAD_ADDED | THREAD_REMOVED | TEAM_EXEC, *this);
if (error != B_OK)
return error;
return B_OK;
}
status_t StartListening(int32 object, uint32 flags, port_id port,
int32 token)
{
// check the parameters
if ((object < 0 && object != -1) || port < 0)
return B_BAD_VALUE;
if ((flags & B_WATCH_SYSTEM_ALL) == 0
|| (flags & ~(uint32)B_WATCH_SYSTEM_ALL) != 0) {
return B_BAD_VALUE;
}
MutexLocker locker(fLock);
// maybe the listener already exists
ListenerList* listenerList;
Listener* listener = _FindListener(object, port, token, listenerList);
if (listener != NULL) {
// just add the new flags
listener->flags |= flags;
return B_OK;
}
// create a new listener
listener = new(std::nothrow) Listener;
if (listener == NULL)
return B_NO_MEMORY;
ObjectDeleter<Listener> listenerDeleter(listener);
listener->port = port;
listener->token = token;
listener->flags = flags;
// if there's no list yet, create a new list
if (listenerList == NULL) {
listenerList = new(std::nothrow) ListenerList;
if (listenerList == NULL)
return B_NO_MEMORY;
listenerList->object = object;
fTeamListeners.Insert(listenerList);
}
listener->list = listenerList;
listenerList->listeners.Add(listener);
listenerDeleter.Detach();
team_associate_data(listener);
return B_OK;
}
status_t StopListening(int32 object, uint32 flags, port_id port,
int32 token)
{
MutexLocker locker(fLock);
// find the listener
ListenerList* listenerList;
Listener* listener = _FindListener(object, port, token, listenerList);
if (listener == NULL)
return B_ENTRY_NOT_FOUND;
// clear the given flags
listener->flags &= ~flags;
if (listener->flags != 0)
return B_OK;
team_dissociate_data(listener);
_RemoveListener(listener);
return B_OK;
}
private:
struct ListenerList;
struct Listener : AssociatedData {
DoublyLinkedListLink<Listener> listLink;
ListenerList* list;
port_id port;
int32 token;
uint32 flags;
virtual void OwnerDeleted(AssociatedDataOwner* owner);
};
friend struct Listener;
struct ListenerList {
typedef DoublyLinkedList<Listener,
DoublyLinkedListMemberGetLink<Listener, &Listener::listLink> > List;
ListenerList* hashNext;
List listeners;
int32 object;
};
struct ListenerHashDefinition {
typedef int32 KeyType;
typedef ListenerList ValueType;
size_t HashKey(int32 key) const
{
return key;
}
size_t Hash(const ListenerList* value) const
{
return HashKey(value->object);
}
bool Compare(int32 key, const ListenerList* value) const
{
return value->object == key;
}
ListenerList*& GetLink(ListenerList* value) const
{
return value->hashNext;
}
};
typedef BOpenHashTable<ListenerHashDefinition> ListenerHash;
private:
virtual void EventOccurred(NotificationService& service,
const KMessage* event)
{
MutexLocker locker(fLock);
int32 eventCode;
int32 teamID;
if (event->FindInt32("event", &eventCode) != B_OK
|| event->FindInt32("team", &teamID) != B_OK) {
return;
}
int32 object;
uint32 opcode;
uint32 flags;
// translate the event
if (event->What() == TEAM_MONITOR) {
switch (eventCode) {
case TEAM_ADDED:
opcode = B_TEAM_CREATED;
flags = B_WATCH_SYSTEM_TEAM_CREATION;
break;
case TEAM_REMOVED:
opcode = B_TEAM_DELETED;
flags = B_WATCH_SYSTEM_TEAM_DELETION;
break;
case TEAM_EXEC:
opcode = B_TEAM_EXEC;
flags = B_WATCH_SYSTEM_TEAM_CREATION
| B_WATCH_SYSTEM_TEAM_DELETION;
break;
default:
return;
}
object = teamID;
} else if (event->What() == THREAD_MONITOR) {
if (event->FindInt32("thread", &object) != B_OK)
return;
switch (eventCode) {
case THREAD_ADDED:
opcode = B_THREAD_CREATED;
flags = B_WATCH_SYSTEM_THREAD_CREATION;
break;
case THREAD_REMOVED:
opcode = B_THREAD_DELETED;
flags = B_WATCH_SYSTEM_THREAD_DELETION;
break;
case THREAD_NAME_CHANGED:
opcode = B_THREAD_NAME_CHANGED;
flags = B_WATCH_SYSTEM_THREAD_PROPERTIES;
break;
default:
return;
}
} else
return;
// find matching listeners
messaging_target targets[kMaxMessagingTargetCount];
int32 targetCount = 0;
_AddTargets(fTeamListeners.Lookup(teamID), flags, targets,
targetCount, object, opcode);
_AddTargets(fTeamListeners.Lookup(-1), flags, targets, targetCount,
object, opcode);
// send the message
if (targetCount > 0)
_SendMessage(targets, targetCount, teamID, opcode);
}
void _AddTargets(ListenerList* listenerList, uint32 flags,
messaging_target* targets, int32& targetCount, int32 object,
uint32 opcode)
{
if (listenerList == NULL)
return;
for (ListenerList::List::Iterator it
= listenerList->listeners.GetIterator();
Listener* listener = it.Next();) {
if ((listener->flags & flags) == 0)
continue;
// array is full -- need to flush it first
if (targetCount == kMaxMessagingTargetCount) {
_SendMessage(targets, targetCount, object, opcode);
targetCount = 0;
}
// add the listener
targets[targetCount].port = listener->port;
targets[targetCount++].token = listener->token;
}
}
void _SendMessage(messaging_target* targets, int32 targetCount,
int32 object, uint32 opcode)
{
// prepare the message
char buffer[128];
KMessage message;
message.SetTo(buffer, sizeof(buffer), B_SYSTEM_OBJECT_UPDATE);
message.AddInt32("opcode", opcode);
if (opcode < B_THREAD_CREATED)
message.AddInt32("team", object);
else
message.AddInt32("thread", object);
// send it
send_message(message.Buffer(), message.ContentSize(), targets,
targetCount);
}
Listener* _FindListener(int32 object, port_id port, int32 token,
ListenerList*& _listenerList)
{
_listenerList = fTeamListeners.Lookup(object);
if (_listenerList == NULL)
return NULL;
for (ListenerList::List::Iterator it
= _listenerList->listeners.GetIterator();
Listener* listener = it.Next();) {
if (listener->port == port && listener->token == token)
return listener;
}
return NULL;
}
void _RemoveObsoleteListener(Listener* listener)
{
MutexLocker locker(fLock);
_RemoveListener(listener);
}
void _RemoveListener(Listener* listener)
{
// no flags anymore -- remove the listener
ListenerList* listenerList = listener->list;
listenerList->listeners.Remove(listener);
listener->ReleaseReference();
if (listenerList->listeners.IsEmpty()) {
// no listeners in the list anymore -- remove the list from the hash
// table
fTeamListeners.Remove(listenerList);
delete listenerList;
}
}
private:
static const int32 kMaxMessagingTargetCount = 8;
mutex fLock;
ListenerHash fTeamListeners;
};
static SystemNotificationService sSystemNotificationService;
void
SystemNotificationService::Listener::OwnerDeleted(AssociatedDataOwner* owner)
{
sSystemNotificationService._RemoveObsoleteListener(this);
}
// #pragma mark -
@@ -115,6 +451,21 @@ system_info_init(struct kernel_args *args)
}
status_t
system_notifications_init()
{
new (&sSystemNotificationService) SystemNotificationService;
status_t error = sSystemNotificationService.Init();
if (error != B_OK) {
panic("system_info_init(): Failed to init system notification service");
return error;
}
return B_OK;
}
uint32
get_haiku_revision(void)
{
@@ -170,3 +521,20 @@ _user_get_system_info_etc(int32 id, void* userInfo, size_t size)
return B_BAD_VALUE;
}
}
status_t
_user_start_system_watching(int32 object, uint32 flags, port_id port,
int32 token)
{
return sSystemNotificationService.StartListening(object, flags, port,
token);
}
status_t
_user_stop_system_watching(int32 object, uint32 flags, port_id port,
int32 token)
{
return sSystemNotificationService.StopListening(object, flags, port, token);
}
+14
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@@ -30,6 +30,20 @@ get_system_info_etc(int32 id, void *info, size_t size)
}
status_t
start_system_watching(int32 object, uint32 flags, port_id port, int32 token)
{
return _kern_start_system_watching(object, flags, port, token);
}
status_t
stop_system_watching(int32 object, uint32 flags, port_id port, int32 token)
{
return _kern_stop_system_watching(object, flags, port, token);
}
int32
is_computer_on(void)
{