Implement Y'CbCr 4:1:0 to RGB32 conversion.
* Also known as the YUV9 FourCC and used in SVQ1 (early QuickTime) videos. * Fixes part of #4512 (one more video played correctly) and replay of all old Quicktime videos when you don't have overlay support.
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@@ -134,19 +134,6 @@ gfx_conv_yuv420p_ycbcr422_c(AVFrame *in, AVFrame *out, int width, int height)
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void
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gfx_conv_yuv410p_rgb32_c(AVFrame *in, AVFrame *out, int width, int height)
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{
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gfx_conv_null(in, out, width, height);
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}
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void
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gfx_conv_yuv411p_rgb32_c(AVFrame *in, AVFrame *out, int width, int height)
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{
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gfx_conv_null(in, out, width, height);
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}
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#define CLIP(a) if (0xffffff00 & (uint32)a) { if (a < 0) a = 0; else a = 255; }
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@@ -157,7 +144,7 @@ YUV444TORGBA8888(uint8 y, uint8 u, uint8 v)
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int32 c = y - 16;
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int32 d = u - 128;
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int32 e = v - 128;
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int32 r = (298 * c + 409 * e + 128) >> 8;
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int32 g = (298 * c - 100 * d - 208 * e + 128) >> 8;
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int32 b = (298 * c + 516 * d + 128) >> 8;
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@@ -165,8 +152,55 @@ YUV444TORGBA8888(uint8 y, uint8 u, uint8 v)
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CLIP(r);
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CLIP(g);
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CLIP(b);
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return (uint32)((r << 16) | (g << 8) | b);
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return (uint32)((255 << 24) | (r << 16) | (g << 8) | b);
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}
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void
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gfx_conv_yuv410p_rgb32_c(AVFrame *in, AVFrame *out, int width, int height)
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{
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uint8 *ybase = (uint8 *)in->data[0];
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uint8 *ubase = (uint8 *)in->data[1];
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uint8 *vbase = (uint8 *)in->data[2];
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uint32 *rgbbase = (uint32 *)out->data[0];
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int uv_index;
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for (int32 i = 0; i < height; i++) {
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uv_index = 0;
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for (int32 j=0; j < width; j+=4) {
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rgbbase[j] = YUV444TORGBA8888(ybase[j], ubase[uv_index],
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vbase[uv_index]);
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rgbbase[j + 1] = YUV444TORGBA8888(ybase[j + 1], ubase[uv_index],
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vbase[uv_index]);
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rgbbase[j + 2] = YUV444TORGBA8888(ybase[j + 2], ubase[uv_index],
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vbase[uv_index]);
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rgbbase[j + 3] = YUV444TORGBA8888(ybase[j + 3], ubase[uv_index],
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vbase[uv_index]);
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uv_index++;
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}
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// Advance pointers to next line
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ybase += in->linesize[0];
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if ((i & 3) == 0) {
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// These are the same for 4 lines
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ubase += in->linesize[1];
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vbase += in->linesize[2];
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}
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rgbbase += out->linesize[0] / 4;
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}
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}
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void
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gfx_conv_yuv411p_rgb32_c(AVFrame *in, AVFrame *out, int width, int height)
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{
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gfx_conv_null(in, out, width, height);
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}
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