Remove BALMLayout::Add*To* methods, which are availabe in the builder.
This commit is contained in:
@@ -75,10 +75,6 @@ public:
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Area* AreaFor(const BLayoutItem* item) const;
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int32 CountAreas() const;
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Area* AreaAt(int32 index) const;
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Area* CurrentArea() const;
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bool SetCurrentArea(const Area* area);
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bool SetCurrentArea(const BView* view);
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bool SetCurrentArea(const BLayoutItem* item);
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XTab* LeftOf(const BView* view) const;
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XTab* LeftOf(const BLayoutItem* item) const;
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@@ -98,15 +94,6 @@ public:
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virtual Area* AddView(BView* view, XTab* left, YTab* top,
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XTab* right = NULL, YTab* bottom = NULL);
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virtual Area* AddView(BView* view, Row* row, Column* column);
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virtual Area* AddViewToRight(BView* view, XTab* right = NULL,
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YTab* top = NULL, YTab* bottom = NULL);
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virtual Area* AddViewToLeft(BView* view, XTab* left = NULL,
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YTab* top = NULL, YTab* bottom = NULL);
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virtual Area* AddViewToTop(BView* view, YTab* top = NULL,
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XTab* left = NULL, XTab* right = NULL);
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virtual Area* AddViewToBottom(BView* view,
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YTab* bottom = NULL, XTab* left = NULL,
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XTab* right = NULL);
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virtual bool AddItem(BLayoutItem* item);
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virtual bool AddItem(int32 index, BLayoutItem* item);
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@@ -116,19 +103,6 @@ public:
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virtual Area* AddItem(BLayoutItem* item, Row* row,
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Column* column);
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virtual Area* AddItemToRight(BLayoutItem* item,
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XTab* right = NULL, YTab* top = NULL,
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YTab* bottom = NULL);
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virtual Area* AddItemToLeft(BLayoutItem* item,
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XTab* left = NULL, YTab* top = NULL,
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YTab* bottom = NULL);
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virtual Area* AddItemToTop(BLayoutItem* item,
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YTab* top = NULL, XTab* left = NULL,
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XTab* right = NULL);
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virtual Area* AddItemToBottom(BLayoutItem* item,
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YTab* bottom = NULL, XTab* left = NULL,
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XTab* right = NULL);
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bool SaveLayout(BMessage* archive) const;
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bool RestoreLayout(const BMessage* archive);
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@@ -184,8 +158,6 @@ private:
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float fHSpacing;
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float fVSpacing;
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Area* fCurrentArea;
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XTabList fXTabList;
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YTabList fYTabList;
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+1
-176
@@ -36,8 +36,7 @@ BALMLayout::BALMLayout(float hSpacing, float vSpacing, BALMLayout* friendLayout)
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fTopInset(0),
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fBottomInset(0),
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fHSpacing(hSpacing),
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fVSpacing(vSpacing),
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fCurrentArea(NULL)
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fVSpacing(vSpacing)
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{
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fSolver = friendLayout ? friendLayout->Solver() : &fOwnSolver;
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fRowColumnManager = new RowColumnManager(fSolver);
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@@ -275,43 +274,6 @@ BALMLayout::AreaAt(int32 index) const
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}
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Area*
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BALMLayout::CurrentArea() const
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{
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return fCurrentArea;
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}
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bool
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BALMLayout::SetCurrentArea(const Area* area)
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{
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fCurrentArea = const_cast<Area*>(area);
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return true;
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}
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bool
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BALMLayout::SetCurrentArea(const BView* view)
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{
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Area* area = AreaFor(view);
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if (!area)
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return false;
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fCurrentArea = area;
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return true;
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}
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bool
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BALMLayout::SetCurrentArea(const BLayoutItem* item)
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{
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Area* area = AreaFor(item);
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if (!area)
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return false;
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fCurrentArea = area;
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return true;
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}
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XTab*
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BALMLayout::LeftOf(const BView* view) const
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{
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@@ -500,62 +462,6 @@ BALMLayout::AddView(BView* view, Row* row, Column* column)
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}
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Area*
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BALMLayout::AddViewToRight(BView* view, XTab* right, YTab* top, YTab* bottom)
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{
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BLayoutItem* item = _LayoutItemToAdd(view);
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Area* area = AddItemToRight(item, right, top, bottom);
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if (!area) {
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if (item != view->GetLayout())
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delete item;
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return NULL;
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}
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return area;
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}
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Area*
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BALMLayout::AddViewToLeft(BView* view, XTab* left, YTab* top, YTab* bottom)
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{
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BLayoutItem* item = _LayoutItemToAdd(view);
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Area* area = AddItemToLeft(item, left, top, bottom);
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if (!area) {
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if (item != view->GetLayout())
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delete item;
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return NULL;
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}
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return area;
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}
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Area*
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BALMLayout::AddViewToTop(BView* view, YTab* top, XTab* left, XTab* right)
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{
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BLayoutItem* item = _LayoutItemToAdd(view);
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Area* area = AddItemToTop(item, top, left, right);
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if (!area) {
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if (item != view->GetLayout())
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delete item;
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return NULL;
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}
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return area;
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}
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Area*
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BALMLayout::AddViewToBottom(BView* view, YTab* bottom, XTab* left, XTab* right)
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{
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BLayoutItem* item = _LayoutItemToAdd(view);
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Area* area = AddItemToBottom(item, bottom, left, right);
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if (!area) {
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if (item != view->GetLayout())
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delete item;
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return NULL;
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}
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return area;
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}
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bool
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BALMLayout::AddItem(BLayoutItem* item)
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{
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@@ -609,7 +515,6 @@ BALMLayout::AddItem(BLayoutItem* item, XTab* left, YTab* top, XTab* _right,
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Area* area = AreaFor(item);
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if (!area)
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return NULL;
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fCurrentArea = area;
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area->_Init(fSolver, left, top, right, bottom, fRowColumnManager);
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@@ -626,7 +531,6 @@ BALMLayout::AddItem(BLayoutItem* item, Row* row, Column* column)
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Area* area = AreaFor(item);
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if (!area)
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return NULL;
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fCurrentArea = area;
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area->_Init(fSolver, row, column, fRowColumnManager);
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@@ -635,85 +539,6 @@ BALMLayout::AddItem(BLayoutItem* item, Row* row, Column* column)
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}
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Area*
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BALMLayout::AddItemToRight(BLayoutItem* item, XTab* _right, YTab* top,
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YTab* bottom)
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{
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if (fCurrentArea == NULL)
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return NULL;
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XTab* left = fCurrentArea->Right();
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BReference<XTab> right = _right;
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if (_right == NULL)
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right = AddXTab();
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if (!top)
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top = fCurrentArea->Top();
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if (!bottom)
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bottom = fCurrentArea->Bottom();
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return AddItem(item, left, top, right, bottom);
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}
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Area*
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BALMLayout::AddItemToLeft(BLayoutItem* item, XTab* _left, YTab* top,
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YTab* bottom)
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{
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if (fCurrentArea == NULL)
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return NULL;
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BReference<XTab> left = _left;
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if (_left == NULL)
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left = AddXTab();
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XTab* right = fCurrentArea->Left();
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if (!top)
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top = fCurrentArea->Top();
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if (!bottom)
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bottom = fCurrentArea->Bottom();
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return AddItem(item, left, top, right, bottom);
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}
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Area*
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BALMLayout::AddItemToTop(BLayoutItem* item, YTab* _top, XTab* left, XTab* right)
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{
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if (fCurrentArea == NULL)
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return NULL;
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if (!left)
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left = fCurrentArea->Left();
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if (!right)
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right = fCurrentArea->Right();
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BReference<YTab> top = _top;
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if (_top == NULL)
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top = AddYTab();
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YTab* bottom = fCurrentArea->Top();
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return AddItem(item, left, top, right, bottom);
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}
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Area*
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BALMLayout::AddItemToBottom(BLayoutItem* item, YTab* _bottom, XTab* left,
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XTab* right)
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{
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if (fCurrentArea == NULL)
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return NULL;
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if (!left)
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left = fCurrentArea->Left();
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if (!right)
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right = fCurrentArea->Right();
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YTab* top = fCurrentArea->Bottom();
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BReference<YTab> bottom = _bottom;
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if (_bottom == NULL)
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bottom = AddYTab();
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return AddItem(item, left, top, right, bottom);
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}
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enum {
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kLeftBorderIndex = -2,
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kTopBorderIndex = -3,
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