Rewrote DirectWindow.h, updated DirectWindow.cpp accordingly.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@22659 a95241bf-73f2-0310-859d-f6bbb57e9c96
This commit is contained in:
+95
-121
@@ -1,23 +1,17 @@
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/*******************************************************************************
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//
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// File: DirectWindow.h
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//
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// Description: Client window class for direct screen access.
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//
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// Copyright 1998, Be Incorporated, All Rights Reserved.
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//
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*******************************************************************************/
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/*
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* Copyright 2001-2007, Haiku.
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* Distributed under the terms of the MIT License.
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*
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* Authors:
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* Stefano Ceccherini <[email protected]>
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*/
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#ifndef _DIRECT_WINDOW_H
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#define _DIRECT_WINDOW_H
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#include <Region.h>
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#include <Window.h>
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class BDirectDriver;
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/* State of the direct access when called back through DirectConnected */
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enum direct_buffer_state {
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B_DIRECT_MODE_MASK = 15,
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@@ -25,151 +19,131 @@ enum direct_buffer_state {
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B_DIRECT_STOP = 1,
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B_DIRECT_MODIFY = 2,
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B_CLIPPING_MODIFIED = 16,
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B_CLIPPING_MODIFIED = 16,
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B_BUFFER_RESIZED = 32,
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B_BUFFER_MOVED = 64,
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B_BUFFER_RESET = 128
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};
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/* State of the direct driver and its hooks functions */
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enum direct_driver_state {
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B_DRIVER_CHANGED = 0x0001,
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B_MODE_CHANGED = 0x0002
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B_DRIVER_CHANGED = 1,
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B_MODE_CHANGED = 2
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};
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/* Integer rect used to define a cliping rectangle. All bounds are included */
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/* Moved to Region.h */
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/* Frame buffer access descriptor */
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typedef struct {
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direct_buffer_state buffer_state;
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direct_driver_state driver_state;
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void *bits;
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void *pci_bits;
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int32 bytes_per_row;
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uint32 bits_per_pixel;
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color_space pixel_format;
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void *bits;
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void *pci_bits;
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int32 bytes_per_row;
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uint32 bits_per_pixel;
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color_space pixel_format;
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buffer_layout layout;
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buffer_orientation orientation;
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uint32 _reserved[9];
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uint32 _dd_type_;
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uint32 _dd_token_;
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uint32 clip_list_count;
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uint32 _reserved[11];
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uint32 clip_list_count;
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clipping_rect window_bounds;
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clipping_rect clip_bounds;
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clipping_rect clip_list[1];
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} direct_buffer_info;
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/* BDirectWindow class */
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class BDirectWindow : public BWindow {
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public:
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BDirectWindow( BRect frame,
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const char *title,
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window_type type,
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uint32 flags,
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uint32 workspace = B_CURRENT_WORKSPACE);
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BDirectWindow( BRect frame,
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const char *title,
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window_look look,
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window_feel feel,
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uint32 flags,
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uint32 workspace = B_CURRENT_WORKSPACE);
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virtual ~BDirectWindow();
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static BArchivable *Instantiate(BMessage *data);
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virtual status_t Archive(BMessage *data, bool deep = true) const;
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public:
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BDirectWindow(BRect frame, const char *title, window_type type,
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uint32 flags, uint32 workspace = B_CURRENT_WORKSPACE);
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BDirectWindow(BRect frame, const char *title, window_look look,
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window_feel feel, uint32 flags,
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uint32 workspace = B_CURRENT_WORKSPACE);
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virtual ~BDirectWindow();
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static BArchivable* Instantiate(BMessage *data);
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virtual status_t Archive(BMessage *data, bool deep = true) const;
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/* defined for future extension (fragile base class). Identical to BWindow */
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virtual void Quit(void);
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virtual void DispatchMessage(BMessage *message, BHandler *handler);
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virtual void MessageReceived(BMessage *message);
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virtual void FrameMoved(BPoint new_position);
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virtual void WorkspacesChanged(uint32 old_ws, uint32 new_ws);
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virtual void WorkspaceActivated(int32 ws, bool state);
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virtual void FrameResized(float new_width, float new_height);
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virtual void Minimize(bool minimize);
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virtual void Zoom( BPoint rec_position,
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float rec_width,
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float rec_height);
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virtual void ScreenChanged(BRect screen_size, color_space depth);
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virtual void MenusBeginning();
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virtual void MenusEnded();
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virtual void WindowActivated(bool state);
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virtual void Show();
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virtual void Hide();
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virtual BHandler *ResolveSpecifier(BMessage *msg,
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int32 index,
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BMessage *specifier,
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int32 form,
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const char *property);
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virtual status_t GetSupportedSuites(BMessage *data);
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virtual status_t Perform(perform_code d, void *arg);
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virtual void Quit();
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virtual void DispatchMessage(BMessage *message, BHandler *handler);
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virtual void MessageReceived(BMessage *message);
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virtual void FrameMoved(BPoint newPosition);
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virtual void WorkspacesChanged(uint32 oldWorkspaces, uint32 newWorkspaces);
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virtual void WorkspaceActivated(int32 workspaceIndex, bool state);
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virtual void FrameResized(float newWidth, float newHeight);
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virtual void Minimize(bool minimize);
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virtual void Zoom(BPoint recPosition, float recWidth, float recHeight);
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virtual void ScreenChanged(BRect screenFrame, color_space depth);
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virtual void MenusBeginning();
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virtual void MenusEnded();
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virtual void WindowActivated(bool state);
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virtual void Show();
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virtual void Hide();
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virtual BHandler* ResolveSpecifier(BMessage *message, int32 index,
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BMessage *specifier, int32 form,
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const char *property);
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virtual status_t GetSupportedSuites(BMessage *data);
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virtual status_t Perform(perform_code code, void *arg);
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private:
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virtual void task_looper();
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virtual BMessage *ConvertToMessage(void *raw, int32 code);
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private:
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virtual void task_looper();
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virtual BMessage* ConvertToMessage(void *raw, int32 code);
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/* new APIs */
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public:
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virtual void DirectConnected(direct_buffer_info *info);
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public:
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virtual void DirectConnected(direct_buffer_info *info);
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status_t GetClippingRegion(BRegion *region, BPoint *origin = NULL) const;
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status_t SetFullScreen(bool enable);
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bool IsFullScreen() const;
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static bool SupportsWindowMode(screen_id = B_MAIN_SCREEN_ID);
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static bool SupportsWindowMode(screen_id id = B_MAIN_SCREEN_ID);
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/* private */
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private:
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private:
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typedef BWindow inherited;
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virtual void _ReservedDirectWindow1();
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virtual void _ReservedDirectWindow2();
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virtual void _ReservedDirectWindow3();
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virtual void _ReservedDirectWindow4();
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virtual void _ReservedDirectWindow1();
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virtual void _ReservedDirectWindow2();
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virtual void _ReservedDirectWindow3();
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virtual void _ReservedDirectWindow4();
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BDirectWindow();
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BDirectWindow(BDirectWindow &);
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BDirectWindow &operator=(BDirectWindow &);
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bool fDaemonKiller;
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bool fConnectionEnable;
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bool fIsFullScreen;
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bool fDirectDriverReady;
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bool fInDirectConnect;
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int32 fDirectLock;
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sem_id fDirectSem;
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uint32 fDirectLockCount;
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thread_id fDirectLockOwner;
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char *fDirectLockStack;
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sem_id fDisableSem;
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sem_id fDisableSemAck;
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uint32 fInitStatus;
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uint32 fInfoAreaSize;
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uint32 fDirectDriverType;
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uint32 fDirectDriverToken;
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area_id fClonedClippingArea;
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area_id fSourceClippingArea;
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thread_id fDirectDaemonId;
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direct_buffer_info *fBufferDesc;
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BDirectDriver *direct_driver;
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struct priv_ext *extension;
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uint32 _reserved_[15];
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static int32 _daemon_thread(void *arg);
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int32 _DirectDaemon();
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bool _LockDirect() const;
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void _UnlockDirect() const;
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static int32 _DaemonStarter(void *arg);
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int32 DirectDaemonFunc();
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bool LockDirect() const;
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void UnlockDirect() const;
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void InitData();
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void DisposeData();
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status_t DriverSetup() const;
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void _InitData();
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void _DisposeData();
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bool fDaemonKiller;
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bool fConnectionEnable;
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bool fIsFullScreen;
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bool _unused;
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bool fInDirectConnect;
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int32 fDirectLock;
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sem_id fDirectSem;
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uint32 fDirectLockCount;
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thread_id fDirectLockOwner;
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char *fDirectLockStack;
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sem_id fDisableSem;
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sem_id fDisableSemAck;
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uint32 fInitStatus;
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uint32 fInfoAreaSize;
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uint32 _reserved[2];
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area_id fClonedClippingArea;
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area_id fSourceClippingArea;
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thread_id fDirectDaemonId;
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direct_buffer_info *fBufferDesc;
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uint32 _more_reserved_[17];
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};
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#endif
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@@ -1,13 +1,12 @@
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/*
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* Copyright 2003-2006, Haiku Inc.
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* Copyright 2003-2007, Haiku Inc.
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* Authors:
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* Stefano Ceccherini ([email protected]).
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* Carwyn Jones ([email protected])
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* Stefano Ceccherini <[email protected]>
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* Carwyn Jones <[email protected]>
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*
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* Distributed under the terms of the MIT License.
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*/
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#include <DirectWindow.h>
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#include <Screen.h>
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@@ -89,7 +88,7 @@ BDirectWindow::BDirectWindow(BRect frame, const char *title, window_type type,
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uint32 flags, uint32 workspace)
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: BWindow(frame, title, type, flags, workspace)
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{
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InitData();
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_InitData();
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}
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@@ -97,13 +96,13 @@ BDirectWindow::BDirectWindow(BRect frame, const char *title, window_look look,
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window_feel feel, uint32 flags, uint32 workspace)
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: BWindow(frame, title, look, feel, flags, workspace)
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{
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InitData();
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_InitData();
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}
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BDirectWindow::~BDirectWindow()
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{
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DisposeData();
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_DisposeData();
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}
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@@ -144,30 +143,30 @@ BDirectWindow::MessageReceived(BMessage *message)
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void
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BDirectWindow::FrameMoved(BPoint new_position)
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BDirectWindow::FrameMoved(BPoint newPosition)
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{
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inherited::FrameMoved(new_position);
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inherited::FrameMoved(newPosition);
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}
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void
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BDirectWindow::WorkspacesChanged(uint32 old_ws, uint32 new_ws)
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BDirectWindow::WorkspacesChanged(uint32 oldWorkspaces, uint32 newWorkspaces)
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{
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inherited::WorkspacesChanged(old_ws, new_ws);
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inherited::WorkspacesChanged(oldWorkspaces, newWorkspaces);
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}
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void
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BDirectWindow::WorkspaceActivated(int32 ws, bool state)
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BDirectWindow::WorkspaceActivated(int32 index, bool state)
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{
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inherited::WorkspaceActivated(ws, state);
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inherited::WorkspaceActivated(index, state);
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}
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void
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BDirectWindow::FrameResized(float new_width, float new_height)
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BDirectWindow::FrameResized(float newWidth, float newHeight)
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{
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inherited::FrameResized(new_width, new_height);
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inherited::FrameResized(newWidth, newHeight);
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}
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@@ -179,16 +178,16 @@ BDirectWindow::Minimize(bool minimize)
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void
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BDirectWindow::Zoom(BPoint rec_position, float rec_width, float rec_height)
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BDirectWindow::Zoom(BPoint recPosition, float recWidth, float recHeight)
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{
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inherited::Zoom(rec_position, rec_width, rec_height);
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inherited::Zoom(recPosition, recWidth, recHeight);
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}
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void
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BDirectWindow::ScreenChanged(BRect screen_size, color_space depth)
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BDirectWindow::ScreenChanged(BRect screenFrame, color_space depth)
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{
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inherited::ScreenChanged(screen_size, depth);
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inherited::ScreenChanged(screenFrame, depth);
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}
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@@ -279,11 +278,11 @@ BDirectWindow::GetClippingRegion(BRegion *region, BPoint *origin) const
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if (region == NULL)
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return B_BAD_VALUE;
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if (IsLocked() || !LockDirect())
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if (IsLocked() || !_LockDirect())
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return B_ERROR;
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if (fInDirectConnect) {
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UnlockDirect();
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_UnlockDirect();
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return B_ERROR;
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}
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@@ -304,7 +303,7 @@ BDirectWindow::GetClippingRegion(BRegion *region, BPoint *origin) const
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// for every clipping_rect in our clip_list, and that would be much
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// more overkill than this (tested ).
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if (!region->_SetSize(fBufferDesc->clip_list_count)) {
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UnlockDirect();
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_UnlockDirect();
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return B_NO_MEMORY;
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}
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region->fCount = fBufferDesc->clip_list_count;
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@@ -318,7 +317,7 @@ BDirectWindow::GetClippingRegion(BRegion *region, BPoint *origin) const
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region->OffsetBy(-originX, -originY);
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#endif
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UnlockDirect();
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_UnlockDirect();
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return B_OK;
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@@ -376,14 +375,14 @@ BDirectWindow::SupportsWindowMode(screen_id id)
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/* static */
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int32
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BDirectWindow::_DaemonStarter(void *arg)
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BDirectWindow::_daemon_thread(void *arg)
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{
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return static_cast<BDirectWindow *>(arg)->DirectDaemonFunc();
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return static_cast<BDirectWindow *>(arg)->_DirectDaemon();
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}
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int32
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BDirectWindow::DirectDaemonFunc()
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BDirectWindow::_DirectDaemon()
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{
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while (!fDaemonKiller) {
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// This sem is released by the app_server when our
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@@ -401,7 +400,7 @@ BDirectWindow::DirectDaemonFunc()
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print_direct_buffer_info(*fBufferDesc);
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#endif
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if (LockDirect()) {
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if (_LockDirect()) {
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if ((fBufferDesc->buffer_state & B_DIRECT_MODE_MASK) == B_DIRECT_START)
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fConnectionEnable = true;
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@@ -412,7 +411,7 @@ BDirectWindow::DirectDaemonFunc()
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if ((fBufferDesc->buffer_state & B_DIRECT_MODE_MASK) == B_DIRECT_STOP)
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fConnectionEnable = false;
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UnlockDirect();
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_UnlockDirect();
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}
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// The app_server then waits (with a timeout) on this sem.
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@@ -428,14 +427,10 @@ BDirectWindow::DirectDaemonFunc()
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// LockDirect() and UnlockDirect() are no-op on R5. I tried to call (R5's) LockDirect()
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// repeatedly, from the same thread and from different threads, nothing happened.
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// I implemented them anyway, as they were the first methods I wrote
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// in this class (As you can see, I even needed to cast away their constness
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// to make them do something useful).
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// They're not needed though, as the direct_daemon_thread doesn't change
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// any shared data. They are probably here for future enhancements (see also the
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// comment in DriverSetup()
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// any shared data. They are probably here for future enhancements
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bool
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BDirectWindow::LockDirect() const
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BDirectWindow::_LockDirect() const
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{
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status_t status = B_OK;
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@@ -444,7 +439,7 @@ BDirectWindow::LockDirect() const
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||||
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if (atomic_add(&casted->fDirectLock, 1) > 0) {
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do {
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status = acquire_sem(fDirectSem);
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status = acquire_sem(casted->fDirectSem);
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} while (status == B_INTERRUPTED);
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}
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@@ -459,7 +454,7 @@ BDirectWindow::LockDirect() const
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void
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BDirectWindow::UnlockDirect() const
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BDirectWindow::_UnlockDirect() const
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{
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#if DW_NEEDS_LOCKING
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BDirectWindow *casted = const_cast<BDirectWindow *>(this);
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@@ -473,7 +468,7 @@ BDirectWindow::UnlockDirect() const
|
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void
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BDirectWindow::InitData()
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BDirectWindow::_InitData()
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{
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fConnectionEnable = false;
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fIsFullScreen = false;
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@@ -481,11 +476,6 @@ BDirectWindow::InitData()
|
||||
|
||||
fInitStatus = 0;
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||||
|
||||
fDirectDriverReady = false;
|
||||
fDirectDriverType = 0;
|
||||
fDirectDriverToken = 0;
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||||
direct_driver = NULL;
|
||||
|
||||
status_t status = B_ERROR;
|
||||
struct direct_window_sync_data syncData;
|
||||
if (Lock()) {
|
||||
@@ -519,7 +509,7 @@ BDirectWindow::InitData()
|
||||
if (fClonedClippingArea > 0) {
|
||||
fInitStatus |= DW_STATUS_AREA_CLONED;
|
||||
|
||||
fDirectDaemonId = spawn_thread(_DaemonStarter, "direct daemon",
|
||||
fDirectDaemonId = spawn_thread(_daemon_thread, "direct daemon",
|
||||
B_DISPLAY_PRIORITY, this);
|
||||
|
||||
if (fDirectDaemonId > 0) {
|
||||
@@ -534,7 +524,7 @@ BDirectWindow::InitData()
|
||||
|
||||
|
||||
void
|
||||
BDirectWindow::DisposeData()
|
||||
BDirectWindow::_DisposeData()
|
||||
{
|
||||
// wait until the connection terminates: we can't destroy
|
||||
// the object until the client receives the B_DIRECT_STOP
|
||||
@@ -542,7 +532,7 @@ BDirectWindow::DisposeData()
|
||||
while (fConnectionEnable)
|
||||
snooze(50000);
|
||||
|
||||
LockDirect();
|
||||
_LockDirect();
|
||||
|
||||
if (fInitStatus & DW_STATUS_THREAD_STARTED) {
|
||||
fDaemonKiller = true;
|
||||
@@ -563,19 +553,6 @@ BDirectWindow::DisposeData()
|
||||
}
|
||||
|
||||
|
||||
status_t
|
||||
BDirectWindow::DriverSetup() const
|
||||
{
|
||||
// Unimplemented in R5.
|
||||
// This function is probably here because they wanted, in a future time,
|
||||
// to implement graphic acceleration within BDirectWindow
|
||||
// (in fact, there is also a BDirectDriver member in BDirectWindow,
|
||||
// though it's not used).
|
||||
|
||||
return B_OK;
|
||||
}
|
||||
|
||||
|
||||
void BDirectWindow::_ReservedDirectWindow1() {}
|
||||
void BDirectWindow::_ReservedDirectWindow2() {}
|
||||
void BDirectWindow::_ReservedDirectWindow3() {}
|
||||
|
||||
Reference in New Issue
Block a user