Late cleanup a bit before actually going to bed. Good night world.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@19762 a95241bf-73f2-0310-859d-f6bbb57e9c96
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@@ -8,32 +8,34 @@
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*/
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#include <KernelExport.h>
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#include <stdio.h>
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#include <string.h>
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#include <stdlib.h>
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#include <module.h>
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// #include <dpc.h>
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// ----
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// To be moved into a new headers/os/drivers/dpc.h:
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#define DPC_MODULE_NAME "generic/dpc/v1"
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typedef void (*dpc_func) (void *arg);
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typedef struct {
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module_info info;
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void * (*new_dpc_thread)(const char *name, long priority, int max_dpc);
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void * (*new_dpc_thread)(const char *name, long priority, int queue_size);
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status_t (*delete_dpc_thread)(void *thread);
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status_t (*queue_dpc)(void *thread, dpc_func dpc_name, void *arg);
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} dpc_module_info;
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// ----
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// Private DPC queue structures
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typedef struct {
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dpc_func function;
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void *arg;
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dpc_func function;
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void *arg;
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} dpc_slot;
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typedef struct {
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thread_id thread;
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sem_id wakeup_sem;
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@@ -45,6 +47,7 @@ typedef struct {
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// size * slots follow
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} dpc_queue;
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static int32
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dpc_thread(void *arg)
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{
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@@ -53,10 +56,9 @@ dpc_thread(void *arg)
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if (!queue)
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return -1;
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// Let's wait forever/until sem death for DPC to show up
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// Let's wait forever/until semaphore death for new DPC slot to show up
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while (acquire_sem(queue->wakeup_sem) == B_OK) {
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cpu_status former;
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int i;
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dpc_slot call;
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// grab the next dpc slot
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@@ -73,11 +75,11 @@ dpc_thread(void *arg)
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call.function(call.arg);
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}
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// Let's die quietly, ignored by all...
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// Let's die quietly, ignored by all... sigh.
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return 0;
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}
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// ----
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// ---- Public API
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static void *
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new_dpc_thread(const char *name, long priority, int queue_size)
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@@ -91,7 +93,7 @@ new_dpc_thread(const char *name, long priority, int queue_size)
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queue->head = queue->tail = 0;
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queue->size = queue_size;
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queue->lock = 0;
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queue->lock = 0; // Init the spinlock
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strncpy(str, name, sizeof(str));
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strncat(str, "_wakeup_sem", sizeof(str));
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@@ -103,8 +105,8 @@ new_dpc_thread(const char *name, long priority, int queue_size)
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}
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set_sem_owner(queue->wakeup_sem, B_SYSTEM_TEAM);
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// Fire a kernel thread to do actually do
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// the deferred procedure calls
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// Fire a kernel thread to actually handle (aka call them!)
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// the queued/deferred procedure calls
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queue->thread = spawn_kernel_thread(dpc_thread, name, priority, queue);
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if (queue->thread < 0) {
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delete_sem(queue->wakeup_sem);
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@@ -129,6 +131,7 @@ delete_dpc_thread(void *thread)
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// Wakeup the thread by murdering its favorite semaphore
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delete_sem(queue->wakeup_sem);
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wait_for_thread(queue->thread, &exit_value);
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free(queue);
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return B_OK;
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@@ -144,20 +147,20 @@ queue_dpc(void *thread, dpc_func function, void *arg)
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if (!queue)
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return B_BAD_VALUE;
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// Take measure to be safe to be called from interrupt handlers:
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// Try to be safe being called from interrupt handlers:
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former = disable_interrupts();
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acquire_spinlock(&queue->lock);
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queue->slots[queue->tail].function = function;
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queue->slots[queue->tail].arg = arg;
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queue->tail = (queue->tail++) % queue->size;
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queue->tail = (queue->tail++) % queue->size;
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release_spinlock(&queue->lock);
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restore_interrupts(former);
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// wake up the corresponding dpc thead
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// Notice that the interrupt handler should returns B_INVOKE_SCHEDULER for
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// shortest DPC latency...
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// Wake up the corresponding dpc thead
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// Notice that interrupt handlers should returns B_INVOKE_SCHEDULER to
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// shorten DPC latency as much as possible...
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return release_sem_etc(queue->wakeup_sem, 1, B_DO_NOT_RESCHEDULE);
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}
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