added locking to slab's Cache<>. Now we react to system's low memory conditions freeing up empty slabs.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@20836 a95241bf-73f2-0310-859d-f6bbb57e9c96
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@@ -9,7 +9,6 @@
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#ifndef _SLAB_MERGED_STRATEGY_H_
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#define _SLAB_MERGED_STRATEGY_H_
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#include <slab/Base.h>
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#include <slab/Strategy.h>
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