* UTF8ToCharCode() only skipped 3 bytes for a 4 byte character.
* Minor cleanup. git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@18702 a95241bf-73f2-0310-859d-f6bbb57e9c96
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@@ -12,7 +12,7 @@
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static inline bool
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IsInsideGlyph(uchar ch)
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{
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return (ch & 0xC0) == 0x80;
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return (ch & 0xc0) == 0x80;
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}
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static inline uint32
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@@ -104,12 +104,13 @@ UTF8CountChars(const char *text, int32 numBytes)
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}
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/* UTF8ToCharCode converts the input that includes potential multibyte chars
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/*! UTF8ToCharCode converts the input that includes potential multibyte chars
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to UTF-32 char codes that can be used by FreeType. The string pointer is
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then advanced to the next character in the string. In case the terminating
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0 is reached, the string pointer is not advanced anymore and spaces are
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returned. This makes it safe to overruns and enables streamed processing
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of UTF8 strings. */
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of UTF8 strings.
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*/
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static inline uint32
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UTF8ToCharCode(const char **bytes)
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{
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@@ -135,7 +136,7 @@ UTF8ToCharCode(const char **bytes)
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result += (*bytes)[2] & 0x3f;
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result <<= 6;
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result += (*bytes)[3] & 0x3f;
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(*bytes) += 3;
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(*bytes) += 4;
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return result;
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}
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@@ -175,8 +176,9 @@ UTF8ToCharCode(const char **bytes)
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}
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/* UTF8ToLength works like strlen() but takes UTF8 encoded multibyte chars
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into account. It's a quicker version of UTF8CountChars above. */
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/*! UTF8ToLength works like strlen() but takes UTF8 encoded multibyte chars
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into account. It's a quicker version of UTF8CountChars above.
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*/
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static inline int32
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UTF8ToLength(const char *bytes)
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{
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