* style adjustments - no functional change
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@38201 a95241bf-73f2-0310-859d-f6bbb57e9c96
This commit is contained in:
@@ -11,113 +11,115 @@
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#include "KeyboardLayout.h"
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class Keymap;
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class KeyboardLayoutView : public BView {
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public:
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KeyboardLayoutView(const char* name);
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~KeyboardLayoutView();
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KeyboardLayoutView(const char* name);
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~KeyboardLayoutView();
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void SetKeyboardLayout(KeyboardLayout* layout);
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void SetKeymap(Keymap* keymap);
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void SetTarget(BMessenger target);
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void SetKeyboardLayout(KeyboardLayout* layout);
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void SetKeymap(Keymap* keymap);
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void SetTarget(BMessenger target);
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KeyboardLayout* GetKeyboardLayout() { return fLayout; }
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KeyboardLayout* GetKeyboardLayout() { return fLayout; }
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void SetFont(const BFont& font);
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void SetFont(const BFont& font);
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void SetEditable(bool editable);
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void SetEditable(bool editable);
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protected:
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virtual void AttachedToWindow();
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virtual void FrameResized(float width, float height);
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virtual BSize MinSize();
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virtual void AttachedToWindow();
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virtual void FrameResized(float width, float height);
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virtual BSize MinSize();
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virtual void KeyDown(const char* bytes, int32 numBytes);
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virtual void KeyUp(const char* bytes, int32 numBytes);
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virtual void MouseDown(BPoint point);
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virtual void MouseUp(BPoint point);
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virtual void MouseMoved(BPoint point, uint32 transit,
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const BMessage* dragMessage);
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virtual void KeyDown(const char* bytes, int32 numBytes);
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virtual void KeyUp(const char* bytes, int32 numBytes);
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virtual void MouseDown(BPoint point);
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virtual void MouseUp(BPoint point);
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virtual void MouseMoved(BPoint point, uint32 transit,
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const BMessage* dragMessage);
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virtual void Draw(BRect updateRect);
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virtual void MessageReceived(BMessage* message);
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virtual void WindowActivated(bool active);
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virtual void Draw(BRect updateRect);
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virtual void MessageReceived(BMessage* message);
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virtual void WindowActivated(bool active);
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private:
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enum key_kind {
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kNormalKey,
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kSpecialKey,
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kSymbolKey,
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kIndicator
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};
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enum key_kind {
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kNormalKey,
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kSpecialKey,
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kSymbolKey,
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kIndicator
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};
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void _InitOffscreen();
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void _LayoutKeyboard();
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void _DrawKeyButton(BView* view, BRect& rect,
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BRect updateRect, rgb_color base,
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rgb_color background, bool pressed);
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void _DrawKey(BView* view, BRect updateRect,
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const Key* key, BRect frame, bool pressed);
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void _DrawIndicator(BView* view, BRect updateRect,
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const Indicator* indicator, BRect rect,
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bool lit);
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const char* _SpecialKeyLabel(const key_map& map, uint32 code,
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bool abbreviated = false);
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const char* _SpecialMappedKeySymbol(const char* bytes,
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size_t numBytes);
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const char* _SpecialMappedKeyLabel(const char* bytes,
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size_t numBytes, bool abbreviated = false);
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bool _FunctionKeyLabel(uint32 code, char* text,
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size_t textSize);
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void _GetAbbreviatedKeyLabelIfNeeded(BView* view,
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BRect rect, const Key* key, char* text,
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size_t textSize);
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void _GetKeyLabel(const Key* key, char* text,
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size_t textSize, key_kind& keyKind);
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bool _IsKeyPressed(uint32 code);
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bool _KeyState(uint32 code) const;
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void _SetKeyState(uint32 code, bool pressed);
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Key* _KeyForCode(uint32 code);
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void _InvalidateKey(uint32 code);
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void _InvalidateKey(const Key* key);
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bool _HandleDeadKey(uint32 key, int32 modifiers);
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void _KeyChanged(const BMessage* message);
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Key* _KeyAt(BPoint point);
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BRect _FrameFor(BRect keyFrame);
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BRect _FrameFor(const Key* key);
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void _SetFontSize(BView* view, key_kind keyKind);
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void _EvaluateDropTarget(BPoint point);
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void _SendFakeKeyDown(const Key* key);
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void _InitOffscreen();
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void _LayoutKeyboard();
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void _DrawKeyButton(BView* view, BRect& rect,
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BRect updateRect, rgb_color base,
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rgb_color background, bool pressed);
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void _DrawKey(BView* view, BRect updateRect,
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const Key* key, BRect frame, bool pressed);
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void _DrawIndicator(BView* view, BRect updateRect,
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const Indicator* indicator, BRect rect,
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bool lit);
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const char* _SpecialKeyLabel(const key_map& map,
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uint32 code, bool abbreviated = false);
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const char* _SpecialMappedKeySymbol(const char* bytes,
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size_t numBytes);
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const char* _SpecialMappedKeyLabel(const char* bytes,
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size_t numBytes, bool abbreviated = false);
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bool _FunctionKeyLabel(uint32 code, char* text,
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size_t textSize);
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void _GetAbbreviatedKeyLabelIfNeeded(BView* view,
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BRect rect, const Key* key, char* text,
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size_t textSize);
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void _GetKeyLabel(const Key* key, char* text,
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size_t textSize, key_kind& keyKind);
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bool _IsKeyPressed(uint32 code);
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bool _KeyState(uint32 code) const;
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void _SetKeyState(uint32 code, bool pressed);
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Key* _KeyForCode(uint32 code);
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void _InvalidateKey(uint32 code);
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void _InvalidateKey(const Key* key);
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bool _HandleDeadKey(uint32 key, int32 modifiers);
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void _KeyChanged(const BMessage* message);
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Key* _KeyAt(BPoint point);
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BRect _FrameFor(BRect keyFrame);
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BRect _FrameFor(const Key* key);
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void _SetFontSize(BView* view, key_kind keyKind);
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void _EvaluateDropTarget(BPoint point);
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void _SendFakeKeyDown(const Key* key);
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BBitmap* fOffscreenBitmap;
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BView* fOffscreenView;
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BBitmap* fOffscreenBitmap;
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BView* fOffscreenView;
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KeyboardLayout* fLayout;
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Keymap* fKeymap;
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BMessenger fTarget;
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bool fEditable;
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KeyboardLayout* fLayout;
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Keymap* fKeymap;
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BMessenger fTarget;
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bool fEditable;
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uint8 fKeyState[16];
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int32 fModifiers;
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int32 fDeadKey;
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int32 fButtons;
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uint8 fKeyState[16];
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int32 fModifiers;
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int32 fDeadKey;
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int32 fButtons;
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BPoint fClickPoint;
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Key* fDragKey;
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int32 fDragModifiers;
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Key* fDropTarget;
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BPoint fDropPoint;
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BPoint fClickPoint;
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Key* fDragKey;
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int32 fDragModifiers;
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Key* fDropTarget;
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BPoint fDropPoint;
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BSize fOldSize;
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BFont fFont;
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BFont fSpecialFont;
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float fBaseFontHeight;
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float fBaseFontSize;
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BPoint fOffset;
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float fFactor;
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float fGap;
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BSize fOldSize;
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BFont fFont;
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BFont fSpecialFont;
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float fBaseFontHeight;
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float fBaseFontSize;
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BPoint fOffset;
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float fFactor;
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float fGap;
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};
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#endif // KEYBOARD_LAYOUT_VIEW_H
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