Add char * version of ReadFrames, for compatibility with some R5 games.

Patch by genki0. I didn't see any reason not to commit it, so...
This should fix #897.


git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@25656 a95241bf-73f2-0310-859d-f6bbb57e9c96
This commit is contained in:
François Revol
2008-05-25 21:45:32 +00:00
parent cb63d44e7a
commit e26120ae27
+14
View File
@@ -270,6 +270,20 @@ BMediaTrack::CurrentTime() const
return fCurTime;
}
// BMediaTrack::ReadFrames(char *, long long *, media_header *)
// Compatibility for R5 and below. Required by Corum III and Civ:CTP.
#if __GNUC__ < 3
extern "C" status_t
ReadFrames__11BMediaTrackPcPxP12media_header(BMediaTrack *self,
char *out_buffer,
int64 *out_frameCount,
media_header *mh)
{
return self->ReadFrames(out_buffer, out_frameCount, mh, 0);
}
#endif // __GNUC__ < 3
status_t
BMediaTrack::ReadFrames(void *out_buffer,