Add char * version of ReadFrames, for compatibility with some R5 games.
Patch by genki0. I didn't see any reason not to commit it, so... This should fix #897. git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@25656 a95241bf-73f2-0310-859d-f6bbb57e9c96
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@@ -270,6 +270,20 @@ BMediaTrack::CurrentTime() const
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return fCurTime;
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return fCurTime;
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}
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}
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// BMediaTrack::ReadFrames(char *, long long *, media_header *)
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// Compatibility for R5 and below. Required by Corum III and Civ:CTP.
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#if __GNUC__ < 3
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extern "C" status_t
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ReadFrames__11BMediaTrackPcPxP12media_header(BMediaTrack *self,
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char *out_buffer,
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int64 *out_frameCount,
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media_header *mh)
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{
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return self->ReadFrames(out_buffer, out_frameCount, mh, 0);
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}
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#endif // __GNUC__ < 3
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status_t
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status_t
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BMediaTrack::ReadFrames(void *out_buffer,
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BMediaTrack::ReadFrames(void *out_buffer,
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