ramfs: Replace the NodeChildTable with a DirectoryEntryTable.
Now that Attributes don't use a table, we can replace the generic system with a specific DirectoryEntryTable, upgrading to BOpenHashTable in the process.
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@@ -0,0 +1,153 @@
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/*
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* Copyright 2019, Haiku, Inc. All rights reserved.
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* Distributed under the terms of the MIT license.
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*/
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#ifndef DIRECTORY_ENTRY_TABLE_H
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#define DIRECTORY_ENTRY_TABLE_H
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#include <util/OpenHashTable.h>
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#include "AllocationInfo.h"
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#include "DebugSupport.h"
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#include "Misc.h"
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#include "Node.h"
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// DirectoryEntryHash
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struct DirectoryEntryHash {
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struct Key {
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ino_t id;
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const char* name;
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Key(ino_t i, const char* n) : id(i), name(n) {}
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};
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typedef Key KeyType;
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typedef Entry ValueType;
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size_t HashKey(KeyType key) const
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{
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return node_child_hash(key.id, key.name);
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}
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size_t Hash(ValueType* value) const
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{
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return HashKey(Key(value->GetParent()->GetID(), value->GetName()));
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}
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bool Compare(KeyType key, ValueType* value) const
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{
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return (value->GetParent()->GetID() == key.id
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&& !strcmp(value->GetName(), key.name));
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}
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ValueType*& GetLink(ValueType* value) const
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{
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return value->HashLink();
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}
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};
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// DirectoryEntryTable
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class DirectoryEntryTable {
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public:
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DirectoryEntryTable();
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~DirectoryEntryTable();
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status_t InitCheck() const;
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status_t AddEntry(Directory *node, Entry *child);
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status_t AddEntry(ino_t, Entry *child);
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status_t RemoveEntry(Directory *node, Entry *child);
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status_t RemoveEntry(ino_t id, Entry *child);
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status_t RemoveEntry(ino_t id, const char *name);
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Entry *GetEntry(ino_t id, const char *name);
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void GetAllocationInfo(AllocationInfo &info)
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{
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info.AddDirectoryEntryTableAllocation(0, fTable.TableSize(),
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sizeof(void*), fTable.CountElements());
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}
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protected:
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BOpenHashTable<DirectoryEntryHash> fTable;
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status_t fInitStatus;
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};
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// constructor
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DirectoryEntryTable::DirectoryEntryTable()
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{
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fInitStatus = fTable.Init(1000);
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}
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// destructor
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DirectoryEntryTable::~DirectoryEntryTable()
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{
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}
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// InitCheck
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status_t
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DirectoryEntryTable::InitCheck() const
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{
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RETURN_ERROR(fInitStatus);
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}
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// AddEntry
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status_t
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DirectoryEntryTable::AddEntry(Directory *node, Entry *child)
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{
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status_t error = (node && child ? B_OK : B_BAD_VALUE);
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if (error == B_OK)
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error = AddEntry(node->GetID(), child);
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return error;
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}
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// AddEntry
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status_t
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DirectoryEntryTable::AddEntry(ino_t id, Entry *child)
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{
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status_t error = (child ? B_OK : B_BAD_VALUE);
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if (error == B_OK) {
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RemoveEntry(id, child);
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SET_ERROR(error, fTable.Insert(child));
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}
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return error;
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}
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// RemoveEntry
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status_t
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DirectoryEntryTable::RemoveEntry(Directory *node, Entry *child)
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{
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status_t error = (node && child ? B_OK : B_BAD_VALUE);
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if (error == B_OK)
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error = RemoveEntry(node->GetID(), child->GetName());
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return error;
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}
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// RemoveEntry
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status_t
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DirectoryEntryTable::RemoveEntry(ino_t id, Entry *child)
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{
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status_t error = (child ? B_OK : B_BAD_VALUE);
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if (error == B_OK)
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error = RemoveEntry(id, child->GetName());
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return error;
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}
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// RemoveEntry
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status_t
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DirectoryEntryTable::RemoveEntry(ino_t id, const char *name)
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{
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Entry* child = fTable.Lookup(typename DirectoryEntryHash::Key(id, name));
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if (!child)
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return B_NAME_NOT_FOUND;
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status_t error = fTable.Remove(child);
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return error;
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}
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// GetEntry
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Entry *
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DirectoryEntryTable::GetEntry(ino_t id, const char *name)
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{
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Entry *child = fTable.Lookup(typename DirectoryEntryHash::Key(id, name));
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return child;
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}
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#endif // DIRECTORY_ENTRY_TABLE_H
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@@ -24,6 +24,8 @@ public:
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status_t InitCheck() const;
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Entry*& HashLink() { return fHashLink; }
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inline void SetParent(Directory *parent) { fParent = parent; }
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Directory *GetParent() const { return fParent; }
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@@ -50,6 +52,7 @@ public:
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void GetAllocationInfo(AllocationInfo &info);
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private:
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Entry *fHashLink;
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Directory *fParent;
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Node *fNode;
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String fName;
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@@ -30,6 +30,7 @@
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#include "BlockAllocator.h"
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#include "DebugSupport.h"
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#include "Directory.h"
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#include "DirectoryEntryTable.h"
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#include "Entry.h"
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#include "EntryListener.h"
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#include "IndexDirectory.h"
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@@ -37,7 +38,6 @@
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#include "Misc.h"
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#include "NameIndex.h"
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#include "Node.h"
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#include "NodeChildTable.h"
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#include "NodeListener.h"
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#include "NodeTable.h"
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#include "TwoKeyAVLTree.h"
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@@ -535,7 +535,7 @@ Volume::EntryAdded(ino_t id, Entry *entry)
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{
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status_t error = (entry ? B_OK : B_BAD_VALUE);
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if (error == B_OK) {
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error = fDirectoryEntryTable->AddNodeChild(id, entry);
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error = fDirectoryEntryTable->AddEntry(id, entry);
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if (error == B_OK) {
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// notify listeners
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// listeners interested in that entry
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@@ -566,7 +566,7 @@ Volume::EntryRemoved(ino_t id, Entry *entry)
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{
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status_t error = (entry ? B_OK : B_BAD_VALUE);
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if (error == B_OK) {
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error = fDirectoryEntryTable->RemoveNodeChild(id, entry);
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error = fDirectoryEntryTable->RemoveEntry(id, entry);
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if (error == B_OK) {
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// notify listeners
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// listeners interested in that entry
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@@ -597,7 +597,7 @@ Volume::FindEntry(ino_t id, const char *name, Entry **entry)
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{
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status_t error = (entry ? B_OK : B_BAD_VALUE);
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if (error == B_OK) {
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*entry = fDirectoryEntryTable->GetNodeChild(id, name);
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*entry = fDirectoryEntryTable->GetEntry(id, name);
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if (!*entry)
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error = B_ENTRY_NOT_FOUND;
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}
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