* Added private methods get_app_server_port() (that stores the server port,
and doesn't have to find it every time), and create_desktop_connection() that is now used from BApplication::_ConnectToServer() as well as the DesktopLink. * Move PortLink::SetTo() into base class ServerLink. * Eliminated duplicated member fReplyPort in DesktopLink. * Cleanup. git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@34397 a95241bf-73f2-0310-859d-f6bbb57e9c96
This commit is contained in:
@@ -16,6 +16,9 @@ struct entry_ref;
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namespace BPrivate {
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class ServerLink;
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status_t get_app_path(team_id team, char *buffer);
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status_t get_app_path(char *buffer);
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status_t get_app_ref(team_id team, entry_ref *ref, bool traverse = true);
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@@ -26,6 +29,10 @@ thread_id main_thread_for(team_id team);
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bool is_app_showing_modal_window(team_id team);
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port_id get_app_server_port();
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status_t create_desktop_connection(ServerLink* link, const char* name,
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int32 capacity);
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} // namespace BPrivate
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// _get_object_token_
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@@ -1,5 +1,5 @@
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/*
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* Copyright 2006, Haiku.
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* Copyright 2006-2009, Haiku.
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* Distributed under the terms of the MIT License.
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*
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* Authors:
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@@ -15,14 +15,11 @@
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namespace BPrivate {
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class DesktopLink : public PortLink {
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public:
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DesktopLink();
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virtual ~DesktopLink();
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public:
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DesktopLink();
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virtual ~DesktopLink();
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status_t InitCheck() const;
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private:
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port_id fReplyPort;
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status_t InitCheck() const;
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};
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} // namespace BPrivate
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@@ -1,5 +1,5 @@
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/*
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* Copyright 2005, Haiku.
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* Copyright 2005-2009, Haiku.
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* Distributed under the terms of the MIT License.
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*
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* Authors:
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@@ -14,14 +14,15 @@
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namespace BPrivate {
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class PortLink : public ServerLink {
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public:
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PortLink(port_id sender = -1, port_id receiver = -1);
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virtual ~PortLink();
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void SetTo(port_id sender, port_id receiver);
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class PortLink : public ServerLink {
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public:
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PortLink(port_id sender = -1,
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port_id receiver = -1);
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virtual ~PortLink();
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};
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} // namespace BPrivate
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#endif /* _PORT_LINK_H */
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@@ -32,56 +32,68 @@ class BGradient;
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namespace BPrivate {
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class ServerLink {
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public:
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ServerLink();
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virtual ~ServerLink();
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public:
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ServerLink();
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virtual ~ServerLink();
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// send methods
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void SetTo(port_id sender, port_id receiver);
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void SetSenderPort(port_id port);
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port_id SenderPort();
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// send methods
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status_t StartMessage(int32 code, size_t minSize = 0);
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void CancelMessage();
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status_t EndMessage();
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void SetSenderPort(port_id port);
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port_id SenderPort();
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status_t Flush(bigtime_t timeout = B_INFINITE_TIMEOUT, bool needsReply = false);
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status_t Attach(const void *data, ssize_t size);
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status_t AttachString(const char *string, int32 length = -1);
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status_t AttachRegion(const BRegion ®ion);
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status_t AttachShape(BShape &shape);
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status_t AttachGradient(const BGradient &gradient);
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template <class Type> status_t Attach(const Type& data);
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status_t StartMessage(int32 code, size_t minSize = 0);
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void CancelMessage();
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status_t EndMessage();
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// receive methods
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status_t Flush(bigtime_t timeout = B_INFINITE_TIMEOUT,
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bool needsReply = false);
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status_t Attach(const void* data, ssize_t size);
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status_t AttachString(const char* string,
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int32 length = -1);
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status_t AttachRegion(const BRegion& region);
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status_t AttachShape(BShape& shape);
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status_t AttachGradient(const BGradient& gradient);
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void SetReceiverPort(port_id port);
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port_id ReceiverPort();
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template <class Type>
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status_t Attach(const Type& data);
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status_t GetNextMessage(int32 &code, bigtime_t timeout = B_INFINITE_TIMEOUT);
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bool NeedsReply() const;
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status_t Read(void *data, ssize_t size);
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status_t ReadString(char *buffer, size_t bufferSize);
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status_t ReadString(BString& string, size_t* _length = NULL);
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status_t ReadString(char** _string, size_t* _length = NULL);
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status_t ReadRegion(BRegion *region);
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status_t ReadShape(BShape *shape);
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status_t ReadGradient(BGradient **gradient);
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template <class Type> status_t Read(Type *data);
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// receive methods
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// convenience methods
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void SetReceiverPort(port_id port);
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port_id ReceiverPort();
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status_t FlushWithReply(int32 &code);
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LinkSender &Sender() { return *fSender; }
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LinkReceiver &Receiver() { return *fReceiver; }
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status_t GetNextMessage(int32& code,
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bigtime_t timeout = B_INFINITE_TIMEOUT);
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bool NeedsReply() const;
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status_t Read(void* data, ssize_t size);
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status_t ReadString(char* buffer, size_t bufferSize);
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status_t ReadString(BString& string,
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size_t* _length = NULL);
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status_t ReadString(char** _string,
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size_t* _length = NULL);
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status_t ReadRegion(BRegion* region);
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status_t ReadShape(BShape* shape);
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status_t ReadGradient(BGradient** _gradient);
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template <class Type>
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status_t Read(Type* data);
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protected:
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LinkSender *fSender;
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LinkReceiver *fReceiver;
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// convenience methods
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status_t FlushWithReply(int32& code);
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LinkSender& Sender() { return *fSender; }
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LinkReceiver& Receiver() { return *fReceiver; }
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protected:
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LinkSender* fSender;
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LinkReceiver* fReceiver;
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};
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// sender inline functions
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// #pragma mark - sender inline functions
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inline void
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ServerLink::SetSenderPort(port_id port)
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@@ -89,110 +101,129 @@ ServerLink::SetSenderPort(port_id port)
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fSender->SetPort(port);
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}
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inline port_id
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ServerLink::SenderPort()
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{
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return fSender->Port();
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}
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inline status_t
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ServerLink::StartMessage(int32 code, size_t minSize)
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{
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return fSender->StartMessage(code, minSize);
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}
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inline status_t
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ServerLink::EndMessage()
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{
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return fSender->EndMessage();
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}
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inline void
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ServerLink::CancelMessage()
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{
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fSender->CancelMessage();
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}
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inline status_t
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ServerLink::Flush(bigtime_t timeout, bool needsReply)
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{
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return fSender->Flush(timeout, needsReply);
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}
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inline status_t
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ServerLink::Attach(const void *data, ssize_t size)
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ServerLink::Attach(const void* data, ssize_t size)
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{
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return fSender->Attach(data, size);
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}
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inline status_t
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ServerLink::AttachString(const char *string, int32 length)
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ServerLink::AttachString(const char* string, int32 length)
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{
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return fSender->AttachString(string, length);
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}
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template<class Type> status_t
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ServerLink::Attach(const Type &data)
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ServerLink::Attach(const Type& data)
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{
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return Attach(&data, sizeof(Type));
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}
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// #pragma mark - receiver inline functions
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inline void
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ServerLink::SetReceiverPort(port_id port)
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{
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fReceiver->SetPort(port);
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}
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inline port_id
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ServerLink::ReceiverPort()
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{
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return fReceiver->Port();
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}
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inline status_t
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ServerLink::GetNextMessage(int32 &code, bigtime_t timeout)
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ServerLink::GetNextMessage(int32& code, bigtime_t timeout)
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{
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return fReceiver->GetNextMessage(code, timeout);
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}
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inline bool
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ServerLink::NeedsReply() const
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{
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return fReceiver->NeedsReply();
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}
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inline status_t
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ServerLink::Read(void *data, ssize_t size)
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ServerLink::Read(void* data, ssize_t size)
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{
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return fReceiver->Read(data, size);
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}
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inline status_t
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ServerLink::ReadString(char *buffer, size_t bufferSize)
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ServerLink::ReadString(char* buffer, size_t bufferSize)
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{
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return fReceiver->ReadString(buffer, bufferSize);
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}
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inline status_t
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ServerLink::ReadString(BString& string, size_t* _length)
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{
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return fReceiver->ReadString(string, _length);
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}
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inline status_t
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ServerLink::ReadString(char** _string, size_t* _length)
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{
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return fReceiver->ReadString(_string, _length);
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}
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template <class Type> status_t
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ServerLink::Read(Type *data)
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ServerLink::Read(Type* data)
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{
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return Read(data, sizeof(Type));
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}
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} // namespace BPrivate
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#endif /* _SERVER_LINK_H */
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@@ -8,12 +8,17 @@
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#include <AppMisc.h>
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#include <stdlib.h>
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#include <string.h>
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#include <sys/utsname.h>
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#include <Entry.h>
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#include <image.h>
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#include <OS.h>
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#include <string.h>
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#include <sys/utsname.h>
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#include <ServerLink.h>
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#include <ServerProtocol.h>
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namespace BPrivate {
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@@ -158,4 +163,55 @@ is_app_showing_modal_window(team_id team)
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return true;
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}
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||||
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||||
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port_id
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get_app_server_port()
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{
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static port_id sServerPort = -1;
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||||
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if (sServerPort < 0) {
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// No need for synchronization - in the worst case, we'll call
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// find_port() twice.
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sServerPort = find_port(SERVER_PORT_NAME);
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}
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||||
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return sServerPort;
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}
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|
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/*! Creates a connection with the desktop.
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*/
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status_t
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create_desktop_connection(ServerLink* link, const char* name, int32 capacity)
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{
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port_id serverPort = get_app_server_port();
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if (serverPort < 0)
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||||
return serverPort;
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||||
|
||||
// Create the port so that the app_server knows where to send messages
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port_id clientPort = create_port(capacity, name);
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if (clientPort < 0)
|
||||
return clientPort;
|
||||
|
||||
link->SetTo(serverPort, clientPort);
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||||
|
||||
link->StartMessage(AS_GET_DESKTOP);
|
||||
link->Attach<port_id>(clientPort);
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||||
link->Attach<int32>(getuid());
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||||
link->AttachString(getenv("TARGET_SCREEN"));
|
||||
link->Attach<int32>(AS_PROTOCOL_VERSION);
|
||||
|
||||
int32 code;
|
||||
if (link->FlushWithReply(code) != B_OK || code != B_OK) {
|
||||
link->SetSenderPort(-1);
|
||||
return B_ERROR;
|
||||
}
|
||||
|
||||
link->Read<port_id>(&serverPort);
|
||||
link->SetSenderPort(serverPort);
|
||||
|
||||
return B_OK;
|
||||
}
|
||||
|
||||
|
||||
} // namespace BPrivate
|
||||
|
||||
@@ -1228,33 +1228,10 @@ BApplication::_InitGUIContext()
|
||||
status_t
|
||||
BApplication::_ConnectToServer()
|
||||
{
|
||||
port_id serverPort = find_port(SERVER_PORT_NAME);
|
||||
if (serverPort < B_OK)
|
||||
return serverPort;
|
||||
|
||||
// Create the port so that the app_server knows where to send messages
|
||||
port_id clientPort = create_port(100, "a<app_server");
|
||||
if (clientPort < B_OK)
|
||||
return clientPort;
|
||||
|
||||
// We can't use AppServerLink because be_app == NULL
|
||||
fServerLink->SetTo(serverPort, clientPort);
|
||||
|
||||
fServerLink->StartMessage(AS_GET_DESKTOP);
|
||||
fServerLink->Attach<port_id>(clientPort);
|
||||
fServerLink->Attach<int32>(getuid());
|
||||
fServerLink->AttachString(getenv("TARGET_SCREEN"));
|
||||
fServerLink->Attach<int32>(AS_PROTOCOL_VERSION);
|
||||
|
||||
int32 code;
|
||||
if (fServerLink->FlushWithReply(code) != B_OK || code != B_OK) {
|
||||
fServerLink->SetSenderPort(-1);
|
||||
return B_ERROR;
|
||||
}
|
||||
|
||||
// we talk to the desktop to create our application
|
||||
fServerLink->Read<port_id>(&serverPort);
|
||||
fServerLink->SetSenderPort(serverPort);
|
||||
status_t status
|
||||
= create_desktop_connection(fServerLink, "a<app_server", 100);
|
||||
if (status != B_OK)
|
||||
return status;
|
||||
|
||||
// AS_CREATE_APP:
|
||||
//
|
||||
@@ -1266,14 +1243,16 @@ BApplication::_ConnectToServer()
|
||||
// 5) char * - signature of the regular app
|
||||
|
||||
fServerLink->StartMessage(AS_CREATE_APP);
|
||||
fServerLink->Attach<port_id>(clientPort);
|
||||
fServerLink->Attach<port_id>(fServerLink->ReceiverPort());
|
||||
fServerLink->Attach<port_id>(_get_looper_port_(this));
|
||||
fServerLink->Attach<team_id>(Team());
|
||||
fServerLink->Attach<int32>(_get_object_token_(this));
|
||||
fServerLink->AttachString(fAppName);
|
||||
|
||||
area_id sharedReadOnlyArea;
|
||||
port_id serverPort;
|
||||
|
||||
int32 code;
|
||||
if (fServerLink->FlushWithReply(code) == B_OK
|
||||
&& code == B_OK) {
|
||||
// We don't need to contact the main app_server anymore
|
||||
@@ -1288,7 +1267,7 @@ BApplication::_ConnectToServer()
|
||||
|
||||
fServerLink->SetSenderPort(serverPort);
|
||||
|
||||
status_t status = _SetupServerAllocator();
|
||||
status = _SetupServerAllocator();
|
||||
if (status != B_OK)
|
||||
return status;
|
||||
|
||||
|
||||
@@ -9,9 +9,7 @@
|
||||
|
||||
#include <DesktopLink.h>
|
||||
|
||||
#include <stdlib.h>
|
||||
#include <unistd.h>
|
||||
|
||||
#include <AppMisc.h>
|
||||
#include <ServerProtocol.h>
|
||||
|
||||
|
||||
@@ -19,48 +17,21 @@ namespace BPrivate {
|
||||
|
||||
|
||||
DesktopLink::DesktopLink()
|
||||
:
|
||||
fReplyPort(B_ERROR)
|
||||
{
|
||||
// get the app server port
|
||||
port_id port = find_port(SERVER_PORT_NAME);
|
||||
if (port < B_OK)
|
||||
return;
|
||||
|
||||
// create a reply port
|
||||
fReplyPort = create_port(1, "desktop reply");
|
||||
if (fReplyPort < B_OK)
|
||||
return;
|
||||
|
||||
SetTo(port, fReplyPort);
|
||||
|
||||
// We can't use AppServerLink because be_app may be NULL
|
||||
StartMessage(AS_GET_DESKTOP);
|
||||
Attach<port_id>(fReplyPort);
|
||||
Attach<int32>(getuid());
|
||||
AttachString(getenv("TARGET_SCREEN"));
|
||||
Attach<int32>(AS_PROTOCOL_VERSION);
|
||||
|
||||
int32 code;
|
||||
if (FlushWithReply(code) != B_OK || code != B_OK)
|
||||
return;
|
||||
|
||||
// we now talk to the desktop
|
||||
Read<port_id>(&port);
|
||||
SetSenderPort(port);
|
||||
create_desktop_connection(this, "desktop reply", 1);
|
||||
}
|
||||
|
||||
|
||||
DesktopLink::~DesktopLink()
|
||||
{
|
||||
delete_port(fReplyPort);
|
||||
delete_port(fReceiver->Port());
|
||||
}
|
||||
|
||||
|
||||
status_t
|
||||
DesktopLink::InitCheck() const
|
||||
{
|
||||
return fReplyPort < B_OK ? fReplyPort : B_OK;
|
||||
return fReceiver->Port() < B_OK ? fReceiver->Port() : B_OK;
|
||||
}
|
||||
|
||||
|
||||
|
||||
@@ -1,5 +1,5 @@
|
||||
/*
|
||||
* Copyright 2005, Haiku Inc.
|
||||
* Copyright 2005-2009, Haiku Inc.
|
||||
* Distributed under the terms of the MIT License.
|
||||
*
|
||||
* Authors:
|
||||
@@ -12,6 +12,7 @@
|
||||
|
||||
namespace BPrivate {
|
||||
|
||||
|
||||
PortLink::PortLink(port_id send, port_id receive)
|
||||
{
|
||||
fSender = new LinkSender(send);
|
||||
@@ -26,11 +27,4 @@ PortLink::~PortLink()
|
||||
}
|
||||
|
||||
|
||||
void
|
||||
PortLink::SetTo(port_id sender, port_id receiver)
|
||||
{
|
||||
fSender->SetPort(sender);
|
||||
fReceiver->SetPort(receiver);
|
||||
}
|
||||
|
||||
} // namespace BPrivate
|
||||
|
||||
+32
-17
@@ -1,5 +1,5 @@
|
||||
/*
|
||||
* Copyright 2001-2005, Haiku.
|
||||
* Copyright 2001-2009, Haiku.
|
||||
* Distributed under the terms of the MIT License.
|
||||
*
|
||||
* Authors:
|
||||
@@ -7,11 +7,16 @@
|
||||
* Axel Dörfler, axeld@pinc-software.de
|
||||
*/
|
||||
|
||||
/** Class for low-overhead port-based messaging */
|
||||
|
||||
/*! Class for low-overhead port-based messaging */
|
||||
|
||||
|
||||
#include <ServerLink.h>
|
||||
|
||||
#include <stdlib.h>
|
||||
#include <string.h>
|
||||
#include <new>
|
||||
|
||||
#include <Gradient.h>
|
||||
#include <GradientLinear.h>
|
||||
#include <GradientRadial.h>
|
||||
@@ -21,9 +26,9 @@
|
||||
#include <Region.h>
|
||||
#include <Shape.h>
|
||||
|
||||
#include <ServerLink.h>
|
||||
#include <ServerProtocol.h>
|
||||
|
||||
|
||||
//#define TRACE_SERVER_LINK_GRADIENTS
|
||||
#ifdef TRACE_SERVER_LINK_GRADIENTS
|
||||
# include <OS.h>
|
||||
@@ -35,6 +40,7 @@
|
||||
|
||||
namespace BPrivate {
|
||||
|
||||
|
||||
ServerLink::ServerLink()
|
||||
{
|
||||
}
|
||||
@@ -45,8 +51,16 @@ ServerLink::~ServerLink()
|
||||
}
|
||||
|
||||
|
||||
void
|
||||
ServerLink::SetTo(port_id sender, port_id receiver)
|
||||
{
|
||||
fSender->SetPort(sender);
|
||||
fReceiver->SetPort(receiver);
|
||||
}
|
||||
|
||||
|
||||
status_t
|
||||
ServerLink::ReadRegion(BRegion *region)
|
||||
ServerLink::ReadRegion(BRegion* region)
|
||||
{
|
||||
fReceiver->Read(®ion->fCount, sizeof(long));
|
||||
if (region->fCount > 0) {
|
||||
@@ -55,28 +69,28 @@ ServerLink::ReadRegion(BRegion *region)
|
||||
return B_NO_MEMORY;
|
||||
return fReceiver->Read(region->fData,
|
||||
region->fCount * sizeof(clipping_rect));
|
||||
} else {
|
||||
return fReceiver->Read(®ion->fBounds, sizeof(clipping_rect));
|
||||
}
|
||||
|
||||
return fReceiver->Read(®ion->fBounds, sizeof(clipping_rect));
|
||||
}
|
||||
|
||||
|
||||
status_t
|
||||
ServerLink::AttachRegion(const BRegion ®ion)
|
||||
ServerLink::AttachRegion(const BRegion& region)
|
||||
{
|
||||
fSender->Attach(®ion.fCount, sizeof(long));
|
||||
if (region.fCount > 0) {
|
||||
fSender->Attach(®ion.fBounds, sizeof(clipping_rect));
|
||||
return fSender->Attach(region.fData,
|
||||
region.fCount * sizeof(clipping_rect));
|
||||
} else {
|
||||
return fSender->Attach(®ion.fBounds, sizeof(clipping_rect));
|
||||
}
|
||||
|
||||
return fSender->Attach(®ion.fBounds, sizeof(clipping_rect));
|
||||
}
|
||||
|
||||
|
||||
status_t
|
||||
ServerLink::ReadShape(BShape *shape)
|
||||
ServerLink::ReadShape(BShape* shape)
|
||||
{
|
||||
int32 opCount, ptCount;
|
||||
fReceiver->Read(&opCount, sizeof(int32));
|
||||
@@ -96,11 +110,11 @@ ServerLink::ReadShape(BShape *shape)
|
||||
|
||||
|
||||
status_t
|
||||
ServerLink::AttachShape(BShape &shape)
|
||||
ServerLink::AttachShape(BShape& shape)
|
||||
{
|
||||
int32 opCount, ptCount;
|
||||
uint32 *opList;
|
||||
BPoint *ptList;
|
||||
uint32* opList;
|
||||
BPoint* ptList;
|
||||
|
||||
shape.GetData(&opCount, &ptCount, &opList, &ptList);
|
||||
|
||||
@@ -115,15 +129,15 @@ ServerLink::AttachShape(BShape &shape)
|
||||
|
||||
|
||||
status_t
|
||||
ServerLink::ReadGradient(BGradient **gradient)
|
||||
ServerLink::ReadGradient(BGradient** _gradient)
|
||||
{
|
||||
GTRACE(("ServerLink::ReadGradient\n"));
|
||||
return fReceiver->ReadGradient(gradient);
|
||||
return fReceiver->ReadGradient(_gradient);
|
||||
}
|
||||
|
||||
|
||||
status_t
|
||||
ServerLink::AttachGradient(const BGradient &gradient)
|
||||
ServerLink::AttachGradient(const BGradient& gradient)
|
||||
{
|
||||
GTRACE(("ServerLink::AttachGradient\n"));
|
||||
BGradient::Type gradientType = gradient.GetType();
|
||||
@@ -196,7 +210,7 @@ ServerLink::AttachGradient(const BGradient &gradient)
|
||||
|
||||
|
||||
status_t
|
||||
ServerLink::FlushWithReply(int32 &code)
|
||||
ServerLink::FlushWithReply(int32& code)
|
||||
{
|
||||
status_t status = Flush(B_INFINITE_TIMEOUT, true);
|
||||
if (status < B_OK)
|
||||
@@ -205,4 +219,5 @@ ServerLink::FlushWithReply(int32 &code)
|
||||
return GetNextMessage(code);
|
||||
}
|
||||
|
||||
|
||||
} // namespace BPrivate
|
||||
|
||||
Reference in New Issue
Block a user