Cosmetical changes and quite a few bug fixes along the way - B_RGB24 is definitely not supposed to be 32 bits per pixel. For example. Added another constructor to take on bitmap data from somewhere else

git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@12384 a95241bf-73f2-0310-859d-f6bbb57e9c96
This commit is contained in:
Stephan Aßmus
2005-04-14 00:06:01 +00:00
parent 9afc50fd98
commit ec668ad701
2 changed files with 137 additions and 137 deletions
@@ -143,6 +143,12 @@ class UtilityBitmap : public ServerBitmap {
screen_id screen = B_MAIN_SCREEN_ID);
UtilityBitmap(const ServerBitmap* bmp);
UtilityBitmap(const uint8* alreadyPaddedData,
uint32 width,
uint32 height,
color_space format);
virtual ~UtilityBitmap();
};