BMenuBar: Update param names related to docs.
No functional change intended.
Renamed title => name in regular constructors,
No right or wrong here but consistant now.
Renamed data => archive in Achive constructor,
Ditto.
This commit is contained in:
@@ -25,12 +25,12 @@ class BMenuField;
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class BMenuBar : public BMenu {
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public:
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BMenuBar(BRect frame, const char* title,
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uint32 resizeMask = B_FOLLOW_LEFT_RIGHT
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BMenuBar(BRect frame, const char* name,
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uint32 resizingMode = B_FOLLOW_LEFT_RIGHT
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| B_FOLLOW_TOP,
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menu_layout layout = B_ITEMS_IN_ROW,
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bool resizeToFit = true);
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BMenuBar(const char* title,
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BMenuBar(const char* name,
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menu_layout layout = B_ITEMS_IN_ROW,
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uint32 flags = B_WILL_DRAW
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| B_FRAME_EVENTS);
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@@ -44,10 +44,10 @@ struct menubar_data {
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};
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BMenuBar::BMenuBar(BRect frame, const char* title, uint32 resizeMask,
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BMenuBar::BMenuBar(BRect frame, const char* name, uint32 resizingMode,
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menu_layout layout, bool resizeToFit)
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:
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BMenu(frame, title, resizeMask, B_WILL_DRAW | B_FRAME_EVENTS
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BMenu(frame, name, resizingMode, B_WILL_DRAW | B_FRAME_EVENTS
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| B_FULL_UPDATE_ON_RESIZE, layout, resizeToFit),
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fBorder(B_BORDER_FRAME),
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fTrackingPID(-1),
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@@ -60,9 +60,9 @@ BMenuBar::BMenuBar(BRect frame, const char* title, uint32 resizeMask,
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}
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BMenuBar::BMenuBar(const char* title, menu_layout layout, uint32 flags)
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BMenuBar::BMenuBar(const char* name, menu_layout layout, uint32 flags)
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:
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BMenu(BRect(), title, B_FOLLOW_NONE,
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BMenu(BRect(), name, B_FOLLOW_NONE,
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flags | B_WILL_DRAW | B_FRAME_EVENTS | B_SUPPORTS_LAYOUT,
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layout, false),
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fBorder(B_BORDER_FRAME),
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@@ -76,9 +76,9 @@ BMenuBar::BMenuBar(const char* title, menu_layout layout, uint32 flags)
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}
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BMenuBar::BMenuBar(BMessage* data)
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BMenuBar::BMenuBar(BMessage* archive)
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:
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BMenu(data),
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BMenu(archive),
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fBorder(B_BORDER_FRAME),
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fTrackingPID(-1),
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fPrevFocusToken(-1),
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@@ -88,11 +88,11 @@ BMenuBar::BMenuBar(BMessage* data)
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{
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int32 border;
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if (data->FindInt32("_border", &border) == B_OK)
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if (archive->FindInt32("_border", &border) == B_OK)
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SetBorder((menu_bar_border)border);
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menu_layout layout = B_ITEMS_IN_COLUMN;
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data->FindInt32("_layout", (int32*)&layout);
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archive->FindInt32("_layout", (int32*)&layout);
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_InitData(layout);
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}
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