shared: Merge BOpenHashTable in; remove OpenTracker's OpenHashTable.
The HashMap and HashSet classes are copied from userlandfs. The HashMap one works as-is as it's already used in userlandfs; the HashSet does not even compile yet. Change-Id: I1deabb54deb3f289e266794ce618948b60be58c0 Reviewed-on: https://review.haiku-os.org/c/1041 Reviewed-by: waddlesplash <[email protected]>
This commit is contained in:
committed by
waddlesplash
parent
4e29847d38
commit
eff1e73cef
+161
-172
@@ -1,75 +1,64 @@
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// HashMap.h
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//
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// Copyright (c) 2004-2007, Ingo Weinhold ([email protected])
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//
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// Permission is hereby granted, free of charge, to any person obtaining a
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// copy of this software and associated documentation files (the "Software"),
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// to deal in the Software without restriction, including without limitation
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// the rights to use, copy, modify, merge, publish, distribute, sublicense,
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// and/or sell copies of the Software, and to permit persons to whom the
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// Software is furnished to do so, subject to the following conditions:
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//
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// The above copyright notice and this permission notice shall be included in
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// all copies or substantial portions of the Software.
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//
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// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
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// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
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// THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
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// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
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// FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
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// DEALINGS IN THE SOFTWARE.
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//
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// Except as contained in this notice, the name of a copyright holder shall
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// not be used in advertising or otherwise to promote the sale, use or other
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// dealings in this Software without prior written authorization of the
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// copyright holder.
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/*
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* Copyright 2004-2009, Ingo Weinhold, [email protected].
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* Distributed under the terms of the MIT License.
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*/
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#ifndef HASH_MAP_H
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#define HASH_MAP_H
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//#include <Debug.h>
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#include <Locker.h>
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#include <util/OpenHashTable.h>
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#include "AutoLocker.h"
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#include "OpenHashTable.h"
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#include "Locker.h"
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namespace BPrivate {
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// HashMapElement
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template<typename Key, typename Value>
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class HashMapElement : public OpenHashElement {
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class HashMapElement {
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private:
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typedef HashMapElement<Key, Value> Element;
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public:
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HashMapElement() : OpenHashElement(), fKey(), fValue()
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HashMapElement()
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:
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fKey(),
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fValue(),
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fNext(NULL)
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{
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fNext = -1;
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}
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inline uint32 Hash() const
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HashMapElement(const Key& key, const Value& value)
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:
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fKey(key),
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fValue(value),
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fNext(NULL)
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{
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return fKey.GetHashCode();
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}
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inline bool operator==(const OpenHashElement &_element) const
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{
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const Element &element = static_cast<const Element&>(_element);
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return (fKey == element.fKey);
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}
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inline void Adopt(Element &element)
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{
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fKey = element.fKey;
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fValue = element.fValue;
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}
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Key fKey;
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Value fValue;
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Key fKey;
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Value fValue;
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HashMapElement* fNext;
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};
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// HashMapTableDefinition
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template<typename Key, typename Value>
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struct HashMapTableDefinition {
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typedef Key KeyType;
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typedef HashMapElement<Key, Value> ValueType;
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size_t HashKey(const KeyType& key) const
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{ return key.GetHashCode(); }
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size_t Hash(const ValueType* value) const
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{ return HashKey(value->fKey); }
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bool Compare(const KeyType& key, const ValueType* value) const
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{ return value->fKey == key; }
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ValueType*& GetLink(ValueType* value) const
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{ return value->fNext; }
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};
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// HashMap
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template<typename Key, typename Value>
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class HashMap {
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@@ -90,87 +79,64 @@ public:
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Iterator(const Iterator& other)
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:
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fMap(other.fMap),
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fIndex(other.fIndex),
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fElement(other.fElement),
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fLastElement(other.fElement)
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fIterator(other.fIterator),
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fElement(other.fElement)
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{
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}
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bool HasNext() const
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{
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return fElement;
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return fIterator.HasNext();
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}
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Entry Next()
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{
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if (!fElement)
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return Entry();
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Entry result(fElement->fKey, fElement->fValue);
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_FindNext();
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return result;
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}
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Value* NextValue()
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{
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fElement = fIterator.Next();
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if (fElement == NULL)
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return NULL;
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return Entry();
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Value* value = &fElement->fValue;
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_FindNext();
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return value;
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return Entry(fElement->fKey, fElement->fValue);
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}
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Entry Remove()
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{
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if (!fLastElement)
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if (fElement == NULL)
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return Entry();
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Entry result(fLastElement->fKey, fLastElement->fValue);
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fMap->fTable.Remove(fLastElement, true);
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fLastElement = NULL;
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Entry result(fElement->fKey, fElement->fValue);
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fMap->fTable.RemoveUnchecked(fElement);
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delete fElement;
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fElement = NULL;
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return result;
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}
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Iterator& operator=(const Iterator& other)
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{
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fMap = other.fMap;
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fIndex = other.fIndex;
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fIterator = other.fIterator;
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fElement = other.fElement;
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fLastElement = other.fLastElement;
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return *this;
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}
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private:
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Iterator(const HashMap<Key, Value>* map)
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Iterator(HashMap<Key, Value>* map)
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:
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fMap(const_cast<HashMap<Key, Value>*>(map)),
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fIndex(0),
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fElement(NULL),
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fLastElement(NULL)
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fMap(map),
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fIterator(map->fTable.GetIterator()),
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fElement(NULL)
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{
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// find first
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_FindNext();
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}
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void _FindNext()
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{
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fLastElement = fElement;
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if (fElement && fElement->fNext >= 0) {
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fElement = fMap->fTable.ElementAt(fElement->fNext);
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return;
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}
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fElement = NULL;
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int32 arraySize = fMap->fTable.ArraySize();
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for (; !fElement && fIndex < arraySize; fIndex++)
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fElement = fMap->fTable.FindFirst(fIndex);
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}
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private:
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friend class HashMap<Key, Value>;
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typedef BOpenHashTable<HashMapTableDefinition<Key, Value> >
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ElementTable;
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HashMap<Key, Value>* fMap;
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int32 fIndex;
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Element* fElement;
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Element* fLastElement;
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HashMap<Key, Value>* fMap;
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typename ElementTable::Iterator fIterator;
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Element* fElement;
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};
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HashMap();
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@@ -178,38 +144,35 @@ public:
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status_t InitCheck() const;
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status_t Put(const Key& key, Value value);
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status_t Put(const Key& key, const Value& value);
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Value Remove(const Key& key);
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void Clear();
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Value Get(const Key& key) const;
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bool Get(const Key& key, Value*& _value) const;
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bool ContainsKey(const Key& key) const;
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int32 Size() const;
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Iterator GetIterator() const;
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Iterator GetIterator();
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protected:
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typedef BOpenHashTable<HashMapTableDefinition<Key, Value> > ElementTable;
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typedef HashMapElement<Key, Value> Element;
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friend class Iterator;
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private:
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Element *_FindElement(const Key& key) const;
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protected:
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OpenHashElementArray<Element> fElementArray;
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OpenHashTable<Element, OpenHashElementArray<Element> > fTable;
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ElementTable fTable;
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};
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// SynchronizedHashMap
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template<typename Key, typename Value>
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class SynchronizedHashMap : public BLocker {
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class SynchronizedHashMap : public Locker {
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public:
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typedef struct HashMap<Key, Value>::Entry Entry;
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typedef struct HashMap<Key, Value>::Iterator Iterator;
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typedef typename HashMap<Key, Value>::Entry Entry;
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typedef typename HashMap<Key, Value>::Iterator Iterator;
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SynchronizedHashMap() : BLocker("synchronized hash map") {}
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SynchronizedHashMap() : Locker("synchronized hash map") {}
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~SynchronizedHashMap() { Lock(); }
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status_t InitCheck() const
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@@ -217,7 +180,7 @@ public:
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return fMap.InitCheck();
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}
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status_t Put(const Key& key, Value value)
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status_t Put(const Key& key, const Value& value)
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{
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MapLocker locker(this);
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if (!locker.IsLocked())
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@@ -241,8 +204,8 @@ public:
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Value Get(const Key& key) const
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{
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const BLocker* lock = this;
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MapLocker locker(const_cast<BLocker*>(lock));
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const Locker* lock = this;
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MapLocker locker(const_cast<Locker*>(lock));
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if (!locker.IsLocked())
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return Value();
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return fMap.Get(key);
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@@ -250,8 +213,8 @@ public:
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bool ContainsKey(const Key& key) const
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{
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const BLocker* lock = this;
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MapLocker locker(const_cast<BLocker*>(lock));
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const Locker* lock = this;
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MapLocker locker(const_cast<Locker*>(lock));
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if (!locker.IsLocked())
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return false;
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return fMap.ContainsKey(key);
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@@ -259,8 +222,8 @@ public:
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int32 Size() const
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{
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const BLocker* lock = this;
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MapLocker locker(const_cast<BLocker*>(lock));
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const Locker* lock = this;
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MapLocker locker(const_cast<Locker*>(lock));
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return fMap.Size();
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}
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@@ -274,7 +237,7 @@ public:
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HashMap<Key, Value>& GetUnsynchronizedMap() { return fMap; }
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protected:
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typedef AutoLocker<BLocker> MapLocker;
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typedef AutoLocker<Locker> MapLocker;
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HashMap<Key, Value> fMap;
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};
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@@ -342,104 +305,150 @@ struct HashKey64 {
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};
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// HashKeyPointer
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template<typename Value>
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struct HashKeyPointer {
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HashKeyPointer() {}
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HashKeyPointer(const Value& value) : value(value) {}
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uint32 GetHashCode() const
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{
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#if __HAIKU_ARCH_BITS == 32
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return (uint32)(addr_t)value;
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#elif __HAIKU_ARCH_BITS == 64
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uint64 v = (uint64)(addr_t)value;
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return (uint32)(v >> 32) ^ (uint32)v;
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#else
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#error unknown bitness
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#endif
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}
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HashKeyPointer<Value> operator=(const HashKeyPointer<Value>& other)
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{
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value = other.value;
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return *this;
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}
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bool operator==(const HashKeyPointer<Value>& other) const
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{
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return (value == other.value);
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}
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bool operator!=(const HashKeyPointer<Value>& other) const
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{
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return (value != other.value);
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}
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Value value;
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};
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// HashMap
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// constructor
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template<typename Key, typename Value>
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HashMap<Key, Value>::HashMap()
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:
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fElementArray(1000),
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fTable(1000, &fElementArray)
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fTable()
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{
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fTable.Init();
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}
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// destructor
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template<typename Key, typename Value>
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HashMap<Key, Value>::~HashMap()
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{
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Clear();
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}
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// InitCheck
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template<typename Key, typename Value>
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status_t
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HashMap<Key, Value>::InitCheck() const
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{
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return (fTable.InitCheck() && fElementArray.InitCheck()
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? B_OK : B_NO_MEMORY);
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return (fTable.TableSize() > 0 ? B_OK : B_NO_MEMORY);
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}
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// Put
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template<typename Key, typename Value>
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status_t
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HashMap<Key, Value>::Put(const Key& key, Value value)
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HashMap<Key, Value>::Put(const Key& key, const Value& value)
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{
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Element* element = _FindElement(key);
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Element* element = fTable.Lookup(key);
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if (element) {
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// already contains the key: just set the new value
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element->fValue = value;
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return B_OK;
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}
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// does not contain the key yet: add an element
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element = fTable.Add(key.GetHashCode());
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// does not contain the key yet: create an element and add it
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element = new(std::nothrow) Element(key, value);
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if (!element)
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return B_NO_MEMORY;
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element->fKey = key;
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element->fValue = value;
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return B_OK;
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status_t error = fTable.Insert(element);
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if (error != B_OK)
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delete element;
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return error;
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}
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// Remove
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template<typename Key, typename Value>
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Value
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HashMap<Key, Value>::Remove(const Key& key)
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{
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Value value = Value();
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if (Element* element = _FindElement(key)) {
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value = element->fValue;
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fTable.Remove(element);
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}
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Element* element = fTable.Lookup(key);
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if (element == NULL)
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return Value();
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fTable.Remove(element);
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Value value = element->fValue;
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delete element;
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return value;
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}
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// Clear
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template<typename Key, typename Value>
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void
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HashMap<Key, Value>::Clear()
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{
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fTable.RemoveAll();
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// clear the table and delete the elements
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Element* element = fTable.Clear(true);
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while (element != NULL) {
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Element* next = element->fNext;
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delete element;
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element = next;
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}
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}
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// Get
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template<typename Key, typename Value>
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Value
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HashMap<Key, Value>::Get(const Key& key) const
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{
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if (Element* element = _FindElement(key))
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if (Element* element = fTable.Lookup(key))
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return element->fValue;
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return Value();
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}
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// Get
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template<typename Key, typename Value>
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bool
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HashMap<Key, Value>::Get(const Key& key, Value*& _value) const
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{
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if (Element* element = _FindElement(key)) {
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_value = &element->fValue;
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return true;
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}
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return false;
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}
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// ContainsKey
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template<typename Key, typename Value>
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bool
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HashMap<Key, Value>::ContainsKey(const Key& key) const
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{
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return _FindElement(key);
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return fTable.Lookup(key) != NULL;
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}
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// Size
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template<typename Key, typename Value>
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int32
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@@ -448,34 +457,14 @@ HashMap<Key, Value>::Size() const
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return fTable.CountElements();
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}
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// GetIterator
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template<typename Key, typename Value>
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class HashMap<Key, Value>::Iterator
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HashMap<Key, Value>::GetIterator() const
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typename HashMap<Key, Value>::Iterator
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HashMap<Key, Value>::GetIterator()
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{
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return Iterator(this);
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}
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// _FindElement
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template<typename Key, typename Value>
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typename HashMap<Key, Value>::Element *
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HashMap<Key, Value>::_FindElement(const Key& key) const
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{
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Element* element = fTable.FindFirst(key.GetHashCode());
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while (element && element->fKey != key) {
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if (element->fNext >= 0)
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element = fTable.ElementAt(element->fNext);
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||||
else
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||||
element = NULL;
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||||
}
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||||
return element;
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||||
}
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} // namespace BPrivate
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using BPrivate::HashMap;
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using BPrivate::HashKey32;
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using BPrivate::HashKey64;
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using BPrivate::SynchronizedHashMap;
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#endif // HASH_MAP_H
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+123
-123
@@ -1,72 +1,56 @@
|
||||
// HashSet.h
|
||||
//
|
||||
// Copyright (c) 2004, Ingo Weinhold ([email protected])
|
||||
//
|
||||
// Permission is hereby granted, free of charge, to any person obtaining a
|
||||
// copy of this software and associated documentation files (the "Software"),
|
||||
// to deal in the Software without restriction, including without limitation
|
||||
// the rights to use, copy, modify, merge, publish, distribute, sublicense,
|
||||
// and/or sell copies of the Software, and to permit persons to whom the
|
||||
// Software is furnished to do so, subject to the following conditions:
|
||||
//
|
||||
// The above copyright notice and this permission notice shall be included in
|
||||
// all copies or substantial portions of the Software.
|
||||
//
|
||||
// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
|
||||
// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
|
||||
// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
|
||||
// THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
|
||||
// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
|
||||
// FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
|
||||
// DEALINGS IN THE SOFTWARE.
|
||||
//
|
||||
// Except as contained in this notice, the name of a copyright holder shall
|
||||
// not be used in advertising or otherwise to promote the sale, use or other
|
||||
// dealings in this Software without prior written authorization of the
|
||||
// copyright holder.
|
||||
|
||||
/*
|
||||
* Copyright 2004-2009, Ingo Weinhold, [email protected].
|
||||
* Distributed under the terms of the MIT License.
|
||||
*/
|
||||
#ifndef HASH_SET_H
|
||||
#define HASH_SET_H
|
||||
|
||||
#include <Locker.h>
|
||||
#include <util/OpenHashTable.h>
|
||||
|
||||
#include "AutoLocker.h"
|
||||
#include "OpenHashTable.h"
|
||||
#include "Locker.h"
|
||||
|
||||
|
||||
namespace BPrivate {
|
||||
|
||||
// HashSetElement
|
||||
template<typename Key>
|
||||
class HashSetElement : public OpenHashElement {
|
||||
class HashSetElement : public HashTableLink<HashSetElement<Key> > {
|
||||
private:
|
||||
typedef HashSetElement<Key> Element;
|
||||
|
||||
public:
|
||||
|
||||
HashSetElement() : OpenHashElement(), fKey()
|
||||
HashSetElement()
|
||||
:
|
||||
fKey()
|
||||
{
|
||||
fNext = -1;
|
||||
}
|
||||
|
||||
inline uint32 Hash() const
|
||||
HashSetElement(const Key& key)
|
||||
:
|
||||
fKey(key)
|
||||
{
|
||||
return fKey.GetHashCode();
|
||||
}
|
||||
|
||||
inline bool operator==(const OpenHashElement &_element) const
|
||||
{
|
||||
const Element &element = static_cast<const Element&>(_element);
|
||||
return (fKey == element.fKey);
|
||||
}
|
||||
|
||||
inline void Adopt(Element &element)
|
||||
{
|
||||
fKey = element.fKey;
|
||||
}
|
||||
|
||||
Key fKey;
|
||||
};
|
||||
|
||||
|
||||
// HashSetTableDefinition
|
||||
template<typename Key>
|
||||
struct HashSetTableDefinition {
|
||||
typedef Key KeyType;
|
||||
typedef HashSetElement<Key> ValueType;
|
||||
|
||||
size_t HashKey(const KeyType& key) const
|
||||
{ return key.GetHashCode(); }
|
||||
size_t Hash(const ValueType* value) const
|
||||
{ return HashKey(value->fKey); }
|
||||
bool Compare(const KeyType& key, const ValueType* value) const
|
||||
{ return value->fKey == key; }
|
||||
HashTableLink<ValueType>* GetLink(ValueType* value) const
|
||||
{ return value; }
|
||||
};
|
||||
|
||||
|
||||
// HashSet
|
||||
template<typename Key>
|
||||
class HashSet {
|
||||
@@ -76,76 +60,66 @@ public:
|
||||
typedef HashSetElement<Key> Element;
|
||||
public:
|
||||
Iterator(const Iterator& other)
|
||||
: fSet(other.fSet),
|
||||
fIndex(other.fIndex),
|
||||
fElement(other.fElement),
|
||||
fLastElement(other.fElement)
|
||||
:
|
||||
fSet(other.fSet),
|
||||
fIterator(other.fIterator),
|
||||
fElement(other.fElement)
|
||||
{
|
||||
}
|
||||
|
||||
bool HasNext() const
|
||||
{
|
||||
return fElement;
|
||||
return fIterator.HasNext();
|
||||
}
|
||||
|
||||
Key Next()
|
||||
{
|
||||
if (!fElement)
|
||||
fElement = fIterator.Next();
|
||||
if (fElement == NULL)
|
||||
return Key();
|
||||
Key result(fElement->fKey);
|
||||
_FindNext();
|
||||
return result;
|
||||
|
||||
return fElement->fKey;
|
||||
}
|
||||
|
||||
bool Remove()
|
||||
{
|
||||
if (!fLastElement)
|
||||
if (fElement == NULL)
|
||||
return false;
|
||||
fSet->fTable.Remove(fLastElement);
|
||||
fLastElement = NULL;
|
||||
|
||||
fSet->fTable.RemoveUnchecked(fElement);
|
||||
delete fElement;
|
||||
fElement = NULL;
|
||||
|
||||
return true;
|
||||
}
|
||||
|
||||
Iterator& operator=(const Iterator& other)
|
||||
{
|
||||
fSet = other.fSet;
|
||||
fIndex = other.fIndex;
|
||||
fIterator = other.fIterator;
|
||||
fElement = other.fElement;
|
||||
fLastElement = other.fLastElement;
|
||||
return *this;
|
||||
}
|
||||
|
||||
private:
|
||||
Iterator(HashSet<Key>* map)
|
||||
: fSet(map),
|
||||
fIndex(0),
|
||||
fElement(NULL),
|
||||
fLastElement(NULL)
|
||||
Iterator(HashSet<Key>* set)
|
||||
:
|
||||
fSet(set),
|
||||
fIterator(set->fTable.GetIterator()),
|
||||
fElement(NULL)
|
||||
{
|
||||
// find first
|
||||
_FindNext();
|
||||
}
|
||||
|
||||
void _FindNext()
|
||||
{
|
||||
fLastElement = fElement;
|
||||
if (fElement && fElement->fNext >= 0) {
|
||||
fElement = fSet->fTable.ElementAt(fElement->fNext);
|
||||
return;
|
||||
}
|
||||
fElement = NULL;
|
||||
int32 arraySize = fSet->fTable.ArraySize();
|
||||
for (; !fElement && fIndex < arraySize; fIndex++)
|
||||
fElement = fSet->fTable.FindFirst(fIndex);
|
||||
}
|
||||
|
||||
private:
|
||||
friend class HashSet<Key>;
|
||||
friend class HashMap<Key, Value>;
|
||||
typedef OpenHashTable<HashSetTableDefinition<Key> > ElementTable;
|
||||
|
||||
HashSet<Key>* fSet;
|
||||
int32 fIndex;
|
||||
Element* fElement;
|
||||
Element* fLastElement;
|
||||
HashSet<Key>* fSet;
|
||||
ElementTable::Iterator fIterator;
|
||||
Element* fElement;
|
||||
|
||||
private:
|
||||
friend class HashSet<Key>;
|
||||
};
|
||||
|
||||
HashSet();
|
||||
@@ -159,29 +133,26 @@ public:
|
||||
bool Contains(const Key& key) const;
|
||||
|
||||
int32 Size() const;
|
||||
bool IsEmpty() const { return Size() == 0; }
|
||||
|
||||
Iterator GetIterator();
|
||||
|
||||
protected:
|
||||
typedef OpenHashTable<HashSetTableDefinition<Key> > ElementTable;
|
||||
typedef HashSetElement<Key> Element;
|
||||
friend class Iterator;
|
||||
|
||||
private:
|
||||
Element *_FindElement(const Key& key) const;
|
||||
|
||||
protected:
|
||||
OpenHashElementArray<Element> fElementArray;
|
||||
OpenHashTable<Element, OpenHashElementArray<Element> > fTable;
|
||||
ElementTable fTable;
|
||||
};
|
||||
|
||||
|
||||
// SynchronizedHashSet
|
||||
template<typename Key>
|
||||
class SynchronizedHashSet : public BLocker {
|
||||
class SynchronizedHashSet : public Locker {
|
||||
public:
|
||||
typedef typename HashSet<Key>::Iterator Iterator;
|
||||
typedef HashSet<Key>::Iterator Iterator;
|
||||
|
||||
SynchronizedHashSet() : BLocker("synchronized hash set") {}
|
||||
SynchronizedHashSet() : Locker("synchronized hash set") {}
|
||||
~SynchronizedHashSet() { Lock(); }
|
||||
|
||||
status_t InitCheck() const
|
||||
@@ -205,10 +176,16 @@ public:
|
||||
return fSet.Remove(key);
|
||||
}
|
||||
|
||||
void Clear()
|
||||
{
|
||||
MapLocker locker(this);
|
||||
fSet.Clear();
|
||||
}
|
||||
|
||||
bool Contains(const Key& key) const
|
||||
{
|
||||
const BLocker* lock = this;
|
||||
MapLocker locker(const_cast<BLocker*>(lock));
|
||||
const Locker* lock = this;
|
||||
MapLocker locker(const_cast<Locker*>(lock));
|
||||
if (!locker.IsLocked())
|
||||
return false;
|
||||
return fSet.Contains(key);
|
||||
@@ -216,8 +193,8 @@ public:
|
||||
|
||||
int32 Size() const
|
||||
{
|
||||
const BLocker* lock = this;
|
||||
MapLocker locker(const_cast<BLocker*>(lock));
|
||||
const Locker* lock = this;
|
||||
MapLocker locker(const_cast<Locker*>(lock));
|
||||
return fSet.Size();
|
||||
}
|
||||
|
||||
@@ -231,78 +208,105 @@ public:
|
||||
HashSet<Key>& GetUnsynchronizedSet() { return fSet; }
|
||||
|
||||
protected:
|
||||
typedef AutoLocker<BLocker> MapLocker;
|
||||
typedef AutoLocker<Locker> MapLocker;
|
||||
|
||||
HashSet<Key> fSet;
|
||||
};
|
||||
|
||||
|
||||
// HashSet
|
||||
|
||||
// constructor
|
||||
template<typename Key>
|
||||
HashSet<Key>::HashSet()
|
||||
: fElementArray(1000),
|
||||
fTable(1000, &fElementArray)
|
||||
:
|
||||
fTable()
|
||||
{
|
||||
fTable.Init();
|
||||
}
|
||||
|
||||
|
||||
// destructor
|
||||
template<typename Key>
|
||||
HashSet<Key>::~HashSet()
|
||||
{
|
||||
Clear();
|
||||
}
|
||||
|
||||
|
||||
// InitCheck
|
||||
template<typename Key>
|
||||
status_t
|
||||
HashSet<Key>::InitCheck() const
|
||||
{
|
||||
return (fTable.InitCheck() && fElementArray.InitCheck()
|
||||
? B_OK : B_NO_MEMORY);
|
||||
return (fTable.TableSize() > 0 ? B_OK : B_NO_MEMORY);
|
||||
}
|
||||
|
||||
|
||||
// Add
|
||||
template<typename Key>
|
||||
status_t
|
||||
HashSet<Key>::Add(const Key& key)
|
||||
{
|
||||
if (Contains(key))
|
||||
Element* element = fTable.Lookup(key);
|
||||
if (element) {
|
||||
// already contains the value
|
||||
return B_OK;
|
||||
Element* element = fTable.Add(key.GetHashCode());
|
||||
}
|
||||
|
||||
// does not contain the key yet: create an element and add it
|
||||
element = new(std::nothrow) Element(key);
|
||||
if (!element)
|
||||
return B_NO_MEMORY;
|
||||
element->fKey = key;
|
||||
return B_OK;
|
||||
|
||||
status_t error = fTable.Insert(element);
|
||||
if (error != B_OK)
|
||||
delete element;
|
||||
|
||||
return error;
|
||||
}
|
||||
|
||||
|
||||
// Remove
|
||||
template<typename Key>
|
||||
bool
|
||||
HashSet<Key>::Remove(const Key& key)
|
||||
{
|
||||
if (Element* element = _FindElement(key)) {
|
||||
fTable.Remove(element);
|
||||
return true;
|
||||
}
|
||||
return false;
|
||||
Element* element = fTable.Lookup(key);
|
||||
if (element == NULL)
|
||||
return false;
|
||||
|
||||
fTable.Remove(element);
|
||||
delete element;
|
||||
|
||||
return true;
|
||||
}
|
||||
|
||||
|
||||
// Clear
|
||||
template<typename Key>
|
||||
template<typename Key, typename Value>
|
||||
void
|
||||
HashSet<Key>::Clear()
|
||||
{
|
||||
fTable.RemoveAll();
|
||||
// clear the table and delete the elements
|
||||
Element* element = fTable.Clear(true);
|
||||
while (element != NULL) {
|
||||
Element* next = element->fNext;
|
||||
delete element;
|
||||
element = next;
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
// Contains
|
||||
template<typename Key>
|
||||
bool
|
||||
HashSet<Key>::Contains(const Key& key) const
|
||||
{
|
||||
return _FindElement(key);
|
||||
return fTable.Lookup(key) != NULL;
|
||||
}
|
||||
|
||||
|
||||
// Size
|
||||
template<typename Key>
|
||||
int32
|
||||
@@ -313,7 +317,7 @@ HashSet<Key>::Size() const
|
||||
|
||||
// GetIterator
|
||||
template<typename Key>
|
||||
typename HashSet<Key>::Iterator
|
||||
HashSet<Key>::Iterator
|
||||
HashSet<Key>::GetIterator()
|
||||
{
|
||||
return Iterator(this);
|
||||
@@ -321,7 +325,7 @@ HashSet<Key>::GetIterator()
|
||||
|
||||
// _FindElement
|
||||
template<typename Key>
|
||||
HashSetElement<Key> *
|
||||
HashSet<Key>::Element *
|
||||
HashSet<Key>::_FindElement(const Key& key) const
|
||||
{
|
||||
Element* element = fTable.FindFirst(key.GetHashCode());
|
||||
@@ -334,9 +338,5 @@ HashSet<Key>::_FindElement(const Key& key) const
|
||||
return element;
|
||||
}
|
||||
|
||||
} // namespace BPrivate
|
||||
|
||||
using BPrivate::HashSet;
|
||||
using BPrivate::SynchronizedHashSet;
|
||||
|
||||
#endif // HASH_SET_H
|
||||
|
||||
@@ -1,514 +1 @@
|
||||
/*
|
||||
Open Tracker License
|
||||
|
||||
Terms and Conditions
|
||||
|
||||
Copyright (c) 1991-2000, Be Incorporated. All rights reserved.
|
||||
|
||||
Permission is hereby granted, free of charge, to any person obtaining a copy of
|
||||
this software and associated documentation files (the "Software"), to deal in
|
||||
the Software without restriction, including without limitation the rights to
|
||||
use, copy, modify, merge, publish, distribute, sublicense, and/or sell copies
|
||||
of the Software, and to permit persons to whom the Software is furnished to do
|
||||
so, subject to the following conditions:
|
||||
|
||||
The above copyright notice and this permission notice applies to all licensees
|
||||
and shall be included in all copies or substantial portions of the Software.
|
||||
|
||||
THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
|
||||
IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF TITLE, MERCHANTABILITY,
|
||||
FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
|
||||
BE INCORPORATED BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN
|
||||
AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF, OR IN CONNECTION
|
||||
WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
|
||||
|
||||
Except as contained in this notice, the name of Be Incorporated shall not be
|
||||
used in advertising or otherwise to promote the sale, use or other dealings in
|
||||
this Software without prior written authorization from Be Incorporated.
|
||||
|
||||
Tracker(TM), Be(R), BeOS(R), and BeIA(TM) are trademarks or registered trademarks
|
||||
of Be Incorporated in the United States and other countries. Other brand product
|
||||
names are registered trademarks or trademarks of their respective holders.
|
||||
All rights reserved.
|
||||
*/
|
||||
|
||||
// bonefish:
|
||||
// * removed need for exceptions
|
||||
// * fixed warnings
|
||||
// * implemented rehashing
|
||||
// * added RemoveAll()
|
||||
// TODO:
|
||||
// * shrinking of element vectors
|
||||
|
||||
// Hash table with open addresssing
|
||||
|
||||
#ifndef __OPEN_HASH_TABLE__
|
||||
#define __OPEN_HASH_TABLE__
|
||||
|
||||
#include <stdlib.h>
|
||||
#include <new>
|
||||
|
||||
// don't include <Debug.h>
|
||||
#ifndef _OPEN_HASH_TABLE_ASSERT
|
||||
# define _OPEN_HASH_TABLE_ASSERT(E) (void)0
|
||||
#endif
|
||||
#ifndef _OPEN_HASH_TABLE_TRESPASS
|
||||
# define _OPEN_HASH_TABLE_TRESPASS() (void)0
|
||||
#endif
|
||||
|
||||
namespace BPrivate {
|
||||
|
||||
template <class Element>
|
||||
class ElementVector {
|
||||
// element vector for OpenHashTable needs to implement this
|
||||
// interface
|
||||
public:
|
||||
Element &At(int32 index);
|
||||
Element *Add();
|
||||
int32 IndexOf(const Element &) const;
|
||||
void Remove(int32 index);
|
||||
};
|
||||
|
||||
class OpenHashElement {
|
||||
public:
|
||||
uint32 Hash() const;
|
||||
bool operator==(const OpenHashElement &) const;
|
||||
void Adopt(OpenHashElement &);
|
||||
// low overhead copy, original element is in undefined state
|
||||
// after call (calls Adopt on BString members, etc.)
|
||||
int32 fNext;
|
||||
};
|
||||
|
||||
const uint32 kPrimes [] = {
|
||||
509, 1021, 2039, 4093, 8191, 16381, 32749, 65521, 131071, 262139,
|
||||
524287, 1048573, 2097143, 4194301, 8388593, 16777213, 33554393, 67108859,
|
||||
134217689, 268435399, 536870909, 1073741789, 2147483647, 0
|
||||
};
|
||||
|
||||
template <class Element, class ElementVec = ElementVector<Element> >
|
||||
class OpenHashTable {
|
||||
public:
|
||||
OpenHashTable(int32 minSize, ElementVec *elementVector = 0,
|
||||
float maxLoadFactor = 0.8);
|
||||
// it is up to the subclass of OpenHashTable to supply
|
||||
// elementVector
|
||||
~OpenHashTable();
|
||||
|
||||
bool InitCheck() const;
|
||||
|
||||
void SetElementVector(ElementVec *elementVector);
|
||||
|
||||
Element *FindFirst(uint32 elementHash) const;
|
||||
Element *Add(uint32 elementHash);
|
||||
|
||||
void Remove(Element *element, bool dontRehash = false);
|
||||
void RemoveAll();
|
||||
|
||||
// when calling Add, any outstanding element pointer may become
|
||||
// invalid; to deal with this, get the element index and restore
|
||||
// it after the add
|
||||
int32 ElementIndex(const Element *) const;
|
||||
Element *ElementAt(int32 index) const;
|
||||
|
||||
int32 ArraySize() const;
|
||||
int32 VectorSize() const;
|
||||
int32 CountElements() const;
|
||||
|
||||
protected:
|
||||
static int32 OptimalSize(int32 minSize);
|
||||
|
||||
private:
|
||||
bool _RehashIfNeeded();
|
||||
bool _Rehash();
|
||||
|
||||
int32 fArraySize;
|
||||
int32 fInitialSize;
|
||||
int32 fElementCount;
|
||||
int32 *fHashArray;
|
||||
ElementVec *fElementVector;
|
||||
float fMaxLoadFactor;
|
||||
};
|
||||
|
||||
template <class Element>
|
||||
class OpenHashElementArray : public ElementVector<Element> {
|
||||
// this is a straightforward implementation of an element vector
|
||||
// deleting is handled by linking deleted elements into a free list
|
||||
// the vector never shrinks
|
||||
public:
|
||||
OpenHashElementArray(int32 initialSize);
|
||||
~OpenHashElementArray();
|
||||
|
||||
bool InitCheck() const;
|
||||
|
||||
Element &At(int32 index);
|
||||
const Element &At(int32 index) const;
|
||||
Element *Add(const Element &);
|
||||
Element *Add();
|
||||
void Remove(int32 index);
|
||||
int32 IndexOf(const Element &) const;
|
||||
int32 Size() const;
|
||||
|
||||
private:
|
||||
Element *fData;
|
||||
int32 fSize;
|
||||
int32 fNextFree;
|
||||
int32 fNextDeleted;
|
||||
};
|
||||
|
||||
|
||||
//-----------------------------------
|
||||
|
||||
template<class Element, class ElementVec>
|
||||
OpenHashTable<Element, ElementVec>::OpenHashTable(int32 minSize,
|
||||
ElementVec *elementVector, float maxLoadFactor)
|
||||
: fArraySize(OptimalSize(minSize)),
|
||||
fInitialSize(fArraySize),
|
||||
fElementCount(0),
|
||||
fElementVector(elementVector),
|
||||
fMaxLoadFactor(maxLoadFactor)
|
||||
{
|
||||
// sanity check the maximal load factor
|
||||
if (fMaxLoadFactor < 0.5)
|
||||
fMaxLoadFactor = 0.5;
|
||||
// allocate and init the array
|
||||
fHashArray = (int32*)calloc(fArraySize, sizeof(int32));
|
||||
if (fHashArray) {
|
||||
for (int32 index = 0; index < fArraySize; index++)
|
||||
fHashArray[index] = -1;
|
||||
}
|
||||
}
|
||||
|
||||
template<class Element, class ElementVec>
|
||||
OpenHashTable<Element, ElementVec>::~OpenHashTable()
|
||||
{
|
||||
RemoveAll();
|
||||
free(fHashArray);
|
||||
}
|
||||
|
||||
template<class Element, class ElementVec>
|
||||
bool
|
||||
OpenHashTable<Element, ElementVec>::InitCheck() const
|
||||
{
|
||||
return (fHashArray && fElementVector);
|
||||
}
|
||||
|
||||
template<class Element, class ElementVec>
|
||||
int32
|
||||
OpenHashTable<Element, ElementVec>::OptimalSize(int32 minSize)
|
||||
{
|
||||
for (int32 index = 0; ; index++)
|
||||
if (!kPrimes[index] || kPrimes[index] >= (uint32)minSize)
|
||||
return (int32)kPrimes[index];
|
||||
|
||||
return 0;
|
||||
}
|
||||
|
||||
template<class Element, class ElementVec>
|
||||
Element *
|
||||
OpenHashTable<Element, ElementVec>::FindFirst(uint32 hash) const
|
||||
{
|
||||
_OPEN_HASH_TABLE_ASSERT(fElementVector);
|
||||
hash %= fArraySize;
|
||||
if (fHashArray[hash] < 0)
|
||||
return 0;
|
||||
|
||||
return &fElementVector->At(fHashArray[hash]);
|
||||
}
|
||||
|
||||
template<class Element, class ElementVec>
|
||||
int32
|
||||
OpenHashTable<Element, ElementVec>::ElementIndex(const Element *element) const
|
||||
{
|
||||
return fElementVector->IndexOf(*element);
|
||||
}
|
||||
|
||||
template<class Element, class ElementVec>
|
||||
Element *
|
||||
OpenHashTable<Element, ElementVec>::ElementAt(int32 index) const
|
||||
{
|
||||
return &fElementVector->At(index);
|
||||
}
|
||||
|
||||
template<class Element, class ElementVec>
|
||||
int32
|
||||
OpenHashTable<Element, ElementVec>::ArraySize() const
|
||||
{
|
||||
return fArraySize;
|
||||
}
|
||||
|
||||
template<class Element, class ElementVec>
|
||||
int32
|
||||
OpenHashTable<Element, ElementVec>::VectorSize() const
|
||||
{
|
||||
return fElementVector->Size();
|
||||
}
|
||||
|
||||
template<class Element, class ElementVec>
|
||||
int32
|
||||
OpenHashTable<Element, ElementVec>::CountElements() const
|
||||
{
|
||||
return fElementCount;
|
||||
}
|
||||
|
||||
|
||||
template<class Element, class ElementVec>
|
||||
Element *
|
||||
OpenHashTable<Element, ElementVec>::Add(uint32 hash)
|
||||
{
|
||||
_OPEN_HASH_TABLE_ASSERT(fElementVector);
|
||||
_RehashIfNeeded();
|
||||
hash %= fArraySize;
|
||||
Element *result = fElementVector->Add();
|
||||
if (result) {
|
||||
result->fNext = fHashArray[hash];
|
||||
fHashArray[hash] = fElementVector->IndexOf(*result);
|
||||
fElementCount++;
|
||||
}
|
||||
return result;
|
||||
}
|
||||
|
||||
template<class Element, class ElementVec>
|
||||
void
|
||||
OpenHashTable<Element, ElementVec>::Remove(Element *element, bool dontRehash)
|
||||
{
|
||||
if (!dontRehash)
|
||||
_RehashIfNeeded();
|
||||
uint32 hash = element->Hash() % fArraySize;
|
||||
int32 next = fHashArray[hash];
|
||||
_OPEN_HASH_TABLE_ASSERT(next >= 0);
|
||||
|
||||
if (&fElementVector->At(next) == element) {
|
||||
fHashArray[hash] = element->fNext;
|
||||
fElementVector->Remove(next);
|
||||
fElementCount--;
|
||||
return;
|
||||
}
|
||||
|
||||
for (int32 index = next; index >= 0; ) {
|
||||
// look for an existing match in table
|
||||
next = fElementVector->At(index).fNext;
|
||||
if (next < 0) {
|
||||
_OPEN_HASH_TABLE_TRESPASS();
|
||||
return;
|
||||
}
|
||||
|
||||
if (&fElementVector->At(next) == element) {
|
||||
fElementVector->At(index).fNext = element->fNext;
|
||||
fElementVector->Remove(next);
|
||||
fElementCount--;
|
||||
return;
|
||||
}
|
||||
index = next;
|
||||
}
|
||||
}
|
||||
|
||||
template<class Element, class ElementVec>
|
||||
void
|
||||
OpenHashTable<Element, ElementVec>::RemoveAll()
|
||||
{
|
||||
for (int32 i = 0; fElementCount > 0 && i < fArraySize; i++) {
|
||||
int32 index = fHashArray[i];
|
||||
while (index >= 0) {
|
||||
Element* element = &fElementVector->At(index);
|
||||
int32 next = element->fNext;
|
||||
fElementVector->Remove(index);
|
||||
fElementCount--;
|
||||
index = next;
|
||||
}
|
||||
fHashArray[i] = -1;
|
||||
}
|
||||
_RehashIfNeeded();
|
||||
}
|
||||
|
||||
template<class Element, class ElementVec>
|
||||
void
|
||||
OpenHashTable<Element, ElementVec>::SetElementVector(ElementVec *elementVector)
|
||||
{
|
||||
fElementVector = elementVector;
|
||||
}
|
||||
|
||||
// _RehashIfNeeded
|
||||
template<class Element, class ElementVec>
|
||||
bool
|
||||
OpenHashTable<Element, ElementVec>::_RehashIfNeeded()
|
||||
{
|
||||
// The load factor range [fMaxLoadFactor / 3, fMaxLoadFactor] is fine,
|
||||
// I think. After rehashing the load factor will be about
|
||||
// fMaxLoadFactor * 2 / 3, respectively fMaxLoadFactor / 2.
|
||||
float loadFactor = (float)fElementCount / (float)fArraySize;
|
||||
if (loadFactor > fMaxLoadFactor
|
||||
|| (fArraySize > fInitialSize && loadFactor < fMaxLoadFactor / 3)) {
|
||||
return _Rehash();
|
||||
}
|
||||
return true;
|
||||
}
|
||||
|
||||
// _Rehash
|
||||
template<class Element, class ElementVec>
|
||||
bool
|
||||
OpenHashTable<Element, ElementVec>::_Rehash()
|
||||
{
|
||||
bool result = true;
|
||||
int32 newSize = int32(fElementCount * 1.73 * fMaxLoadFactor);
|
||||
newSize = (fInitialSize > newSize ? fInitialSize : newSize);
|
||||
if (newSize != fArraySize) {
|
||||
// allocate a new array
|
||||
int32 *newHashArray = (int32*)calloc(newSize, sizeof(int32));
|
||||
if (newHashArray) {
|
||||
// init the new hash array
|
||||
for (int32 index = 0; index < newSize; index++)
|
||||
newHashArray[index] = -1;
|
||||
// iterate through all elements and put them into the new
|
||||
// hash array
|
||||
for (int i = 0; i < fArraySize; i++) {
|
||||
int32 index = fHashArray[i];
|
||||
while (index >= 0) {
|
||||
// insert the element in the new array
|
||||
Element &element = fElementVector->At(index);
|
||||
int32 next = element.fNext;
|
||||
uint32 hash = (element.Hash() % newSize);
|
||||
element.fNext = newHashArray[hash];
|
||||
newHashArray[hash] = index;
|
||||
// next element in old list
|
||||
index = next;
|
||||
}
|
||||
}
|
||||
// delete the old array and set the new one
|
||||
free(fHashArray);
|
||||
fHashArray = newHashArray;
|
||||
fArraySize = newSize;
|
||||
} else
|
||||
result = false;
|
||||
}
|
||||
return result;
|
||||
}
|
||||
|
||||
|
||||
template<class Element>
|
||||
OpenHashElementArray<Element>::OpenHashElementArray(int32 initialSize)
|
||||
: fSize(initialSize),
|
||||
fNextFree(0),
|
||||
fNextDeleted(-1)
|
||||
{
|
||||
fData = (Element*)calloc((size_t)initialSize, sizeof(Element));
|
||||
}
|
||||
|
||||
template<class Element>
|
||||
OpenHashElementArray<Element>::~OpenHashElementArray()
|
||||
{
|
||||
free(fData);
|
||||
}
|
||||
|
||||
template<class Element>
|
||||
bool
|
||||
OpenHashElementArray<Element>::InitCheck() const
|
||||
{
|
||||
return fData;
|
||||
}
|
||||
|
||||
template<class Element>
|
||||
Element &
|
||||
OpenHashElementArray<Element>::At(int32 index)
|
||||
{
|
||||
_OPEN_HASH_TABLE_ASSERT(index < fSize);
|
||||
return fData[index];
|
||||
}
|
||||
|
||||
template<class Element>
|
||||
const Element &
|
||||
OpenHashElementArray<Element>::At(int32 index) const
|
||||
{
|
||||
_OPEN_HASH_TABLE_ASSERT(index < fSize);
|
||||
return fData[index];
|
||||
}
|
||||
|
||||
template<class Element>
|
||||
int32
|
||||
OpenHashElementArray<Element>::IndexOf(const Element &element) const
|
||||
{
|
||||
int32 result = &element - fData;
|
||||
if (result < 0 || result > fSize)
|
||||
return -1;
|
||||
|
||||
return result;
|
||||
}
|
||||
|
||||
template<class Element>
|
||||
int32
|
||||
OpenHashElementArray<Element>::Size() const
|
||||
{
|
||||
return fSize;
|
||||
}
|
||||
|
||||
|
||||
template<class Element>
|
||||
Element *
|
||||
OpenHashElementArray<Element>::Add(const Element &newElement)
|
||||
{
|
||||
Element *element = Add();
|
||||
if (element)
|
||||
element->Adopt(newElement);
|
||||
return element;
|
||||
}
|
||||
|
||||
#if DEBUG
|
||||
const int32 kGrowChunk = 10;
|
||||
#else
|
||||
const int32 kGrowChunk = 1024;
|
||||
#endif
|
||||
|
||||
template<class Element>
|
||||
Element *
|
||||
OpenHashElementArray<Element>::Add()
|
||||
{
|
||||
int32 index = fNextFree;
|
||||
if (fNextDeleted >= 0) {
|
||||
index = fNextDeleted;
|
||||
fNextDeleted = At(index).fNext;
|
||||
} else if (fNextFree >= fSize - 1) {
|
||||
int32 newSize = fSize + kGrowChunk;
|
||||
/*
|
||||
Element *newData = (Element *)calloc((size_t)newSize , sizeof(Element));
|
||||
if (!newData)
|
||||
return NULL;
|
||||
memcpy(newData, fData, fSize * sizeof(Element));
|
||||
free(fData);
|
||||
*/
|
||||
Element *newData = (Element*)realloc(fData,
|
||||
(size_t)newSize * sizeof(Element));
|
||||
if (!newData)
|
||||
return NULL;
|
||||
|
||||
fData = newData;
|
||||
fSize = newSize;
|
||||
index = fNextFree;
|
||||
fNextFree++;
|
||||
} else
|
||||
fNextFree++;
|
||||
|
||||
new (&At(index)) Element;
|
||||
// call placement new to initialize the element properly
|
||||
_OPEN_HASH_TABLE_ASSERT(At(index).fNext == -1);
|
||||
|
||||
return &At(index);
|
||||
}
|
||||
|
||||
template<class Element>
|
||||
void
|
||||
OpenHashElementArray<Element>::Remove(int32 index)
|
||||
{
|
||||
// delete by chaining empty elements in a single linked
|
||||
// list, reusing the next field
|
||||
_OPEN_HASH_TABLE_ASSERT(index < fSize);
|
||||
At(index).~Element();
|
||||
// call the destructor explicitly to destroy the element
|
||||
// properly
|
||||
At(index).fNext = fNextDeleted;
|
||||
fNextDeleted = index;
|
||||
}
|
||||
|
||||
} // namespace BPrivate
|
||||
|
||||
using BPrivate::OpenHashTable;
|
||||
|
||||
#endif // __OPEN_HASH_TABLE__
|
||||
#include <../kernel/util/OpenHashTable.h>
|
||||
|
||||
@@ -1,470 +0,0 @@
|
||||
/*
|
||||
* Copyright 2004-2009, Ingo Weinhold, [email protected].
|
||||
* Distributed under the terms of the MIT License.
|
||||
*/
|
||||
#ifndef HASH_MAP_H
|
||||
#define HASH_MAP_H
|
||||
|
||||
//#include <Debug.h>
|
||||
|
||||
#include <util/OpenHashTable.h>
|
||||
|
||||
#include "AutoLocker.h"
|
||||
#include "Locker.h"
|
||||
|
||||
|
||||
// HashMapElement
|
||||
template<typename Key, typename Value>
|
||||
class HashMapElement {
|
||||
private:
|
||||
typedef HashMapElement<Key, Value> Element;
|
||||
|
||||
public:
|
||||
HashMapElement()
|
||||
:
|
||||
fKey(),
|
||||
fValue(),
|
||||
fNext(NULL)
|
||||
{
|
||||
}
|
||||
|
||||
HashMapElement(const Key& key, const Value& value)
|
||||
:
|
||||
fKey(key),
|
||||
fValue(value),
|
||||
fNext(NULL)
|
||||
{
|
||||
}
|
||||
|
||||
Key fKey;
|
||||
Value fValue;
|
||||
HashMapElement* fNext;
|
||||
};
|
||||
|
||||
|
||||
// HashMapTableDefinition
|
||||
template<typename Key, typename Value>
|
||||
struct HashMapTableDefinition {
|
||||
typedef Key KeyType;
|
||||
typedef HashMapElement<Key, Value> ValueType;
|
||||
|
||||
size_t HashKey(const KeyType& key) const
|
||||
{ return key.GetHashCode(); }
|
||||
size_t Hash(const ValueType* value) const
|
||||
{ return HashKey(value->fKey); }
|
||||
bool Compare(const KeyType& key, const ValueType* value) const
|
||||
{ return value->fKey == key; }
|
||||
ValueType*& GetLink(ValueType* value) const
|
||||
{ return value->fNext; }
|
||||
};
|
||||
|
||||
|
||||
// HashMap
|
||||
template<typename Key, typename Value>
|
||||
class HashMap {
|
||||
public:
|
||||
class Entry {
|
||||
public:
|
||||
Entry() {}
|
||||
Entry(const Key& key, Value value) : key(key), value(value) {}
|
||||
|
||||
Key key;
|
||||
Value value;
|
||||
};
|
||||
|
||||
class Iterator {
|
||||
private:
|
||||
typedef HashMapElement<Key, Value> Element;
|
||||
public:
|
||||
Iterator(const Iterator& other)
|
||||
:
|
||||
fMap(other.fMap),
|
||||
fIterator(other.fIterator),
|
||||
fElement(other.fElement)
|
||||
{
|
||||
}
|
||||
|
||||
bool HasNext() const
|
||||
{
|
||||
return fIterator.HasNext();
|
||||
}
|
||||
|
||||
Entry Next()
|
||||
{
|
||||
fElement = fIterator.Next();
|
||||
if (fElement == NULL)
|
||||
return Entry();
|
||||
|
||||
return Entry(fElement->fKey, fElement->fValue);
|
||||
}
|
||||
|
||||
Entry Remove()
|
||||
{
|
||||
if (fElement == NULL)
|
||||
return Entry();
|
||||
|
||||
Entry result(fElement->fKey, fElement->fValue);
|
||||
|
||||
fMap->fTable.RemoveUnchecked(fElement);
|
||||
delete fElement;
|
||||
fElement = NULL;
|
||||
|
||||
return result;
|
||||
}
|
||||
|
||||
Iterator& operator=(const Iterator& other)
|
||||
{
|
||||
fMap = other.fMap;
|
||||
fIterator = other.fIterator;
|
||||
fElement = other.fElement;
|
||||
return *this;
|
||||
}
|
||||
|
||||
private:
|
||||
Iterator(HashMap<Key, Value>* map)
|
||||
:
|
||||
fMap(map),
|
||||
fIterator(map->fTable.GetIterator()),
|
||||
fElement(NULL)
|
||||
{
|
||||
}
|
||||
|
||||
private:
|
||||
friend class HashMap<Key, Value>;
|
||||
typedef BOpenHashTable<HashMapTableDefinition<Key, Value> >
|
||||
ElementTable;
|
||||
|
||||
HashMap<Key, Value>* fMap;
|
||||
typename ElementTable::Iterator fIterator;
|
||||
Element* fElement;
|
||||
};
|
||||
|
||||
HashMap();
|
||||
~HashMap();
|
||||
|
||||
status_t InitCheck() const;
|
||||
|
||||
status_t Put(const Key& key, const Value& value);
|
||||
Value Remove(const Key& key);
|
||||
void Clear();
|
||||
Value Get(const Key& key) const;
|
||||
|
||||
bool ContainsKey(const Key& key) const;
|
||||
|
||||
int32 Size() const;
|
||||
|
||||
Iterator GetIterator();
|
||||
|
||||
protected:
|
||||
typedef BOpenHashTable<HashMapTableDefinition<Key, Value> > ElementTable;
|
||||
typedef HashMapElement<Key, Value> Element;
|
||||
friend class Iterator;
|
||||
|
||||
protected:
|
||||
ElementTable fTable;
|
||||
};
|
||||
|
||||
|
||||
// SynchronizedHashMap
|
||||
template<typename Key, typename Value>
|
||||
class SynchronizedHashMap : public Locker {
|
||||
public:
|
||||
typedef typename HashMap<Key, Value>::Entry Entry;
|
||||
typedef typename HashMap<Key, Value>::Iterator Iterator;
|
||||
|
||||
SynchronizedHashMap() : Locker("synchronized hash map") {}
|
||||
~SynchronizedHashMap() { Lock(); }
|
||||
|
||||
status_t InitCheck() const
|
||||
{
|
||||
return fMap.InitCheck();
|
||||
}
|
||||
|
||||
status_t Put(const Key& key, const Value& value)
|
||||
{
|
||||
MapLocker locker(this);
|
||||
if (!locker.IsLocked())
|
||||
return B_ERROR;
|
||||
return fMap.Put(key, value);
|
||||
}
|
||||
|
||||
Value Remove(const Key& key)
|
||||
{
|
||||
MapLocker locker(this);
|
||||
if (!locker.IsLocked())
|
||||
return Value();
|
||||
return fMap.Remove(key);
|
||||
}
|
||||
|
||||
void Clear()
|
||||
{
|
||||
MapLocker locker(this);
|
||||
return fMap.Clear();
|
||||
}
|
||||
|
||||
Value Get(const Key& key) const
|
||||
{
|
||||
const Locker* lock = this;
|
||||
MapLocker locker(const_cast<Locker*>(lock));
|
||||
if (!locker.IsLocked())
|
||||
return Value();
|
||||
return fMap.Get(key);
|
||||
}
|
||||
|
||||
bool ContainsKey(const Key& key) const
|
||||
{
|
||||
const Locker* lock = this;
|
||||
MapLocker locker(const_cast<Locker*>(lock));
|
||||
if (!locker.IsLocked())
|
||||
return false;
|
||||
return fMap.ContainsKey(key);
|
||||
}
|
||||
|
||||
int32 Size() const
|
||||
{
|
||||
const Locker* lock = this;
|
||||
MapLocker locker(const_cast<Locker*>(lock));
|
||||
return fMap.Size();
|
||||
}
|
||||
|
||||
Iterator GetIterator()
|
||||
{
|
||||
return fMap.GetIterator();
|
||||
}
|
||||
|
||||
// for debugging only
|
||||
const HashMap<Key, Value>& GetUnsynchronizedMap() const { return fMap; }
|
||||
HashMap<Key, Value>& GetUnsynchronizedMap() { return fMap; }
|
||||
|
||||
protected:
|
||||
typedef AutoLocker<Locker> MapLocker;
|
||||
|
||||
HashMap<Key, Value> fMap;
|
||||
};
|
||||
|
||||
// HashKey32
|
||||
template<typename Value>
|
||||
struct HashKey32 {
|
||||
HashKey32() {}
|
||||
HashKey32(const Value& value) : value(value) {}
|
||||
|
||||
uint32 GetHashCode() const
|
||||
{
|
||||
return (uint32)value;
|
||||
}
|
||||
|
||||
HashKey32<Value> operator=(const HashKey32<Value>& other)
|
||||
{
|
||||
value = other.value;
|
||||
return *this;
|
||||
}
|
||||
|
||||
bool operator==(const HashKey32<Value>& other) const
|
||||
{
|
||||
return (value == other.value);
|
||||
}
|
||||
|
||||
bool operator!=(const HashKey32<Value>& other) const
|
||||
{
|
||||
return (value != other.value);
|
||||
}
|
||||
|
||||
Value value;
|
||||
};
|
||||
|
||||
|
||||
// HashKey64
|
||||
template<typename Value>
|
||||
struct HashKey64 {
|
||||
HashKey64() {}
|
||||
HashKey64(const Value& value) : value(value) {}
|
||||
|
||||
uint32 GetHashCode() const
|
||||
{
|
||||
uint64 v = (uint64)value;
|
||||
return (uint32)(v >> 32) ^ (uint32)v;
|
||||
}
|
||||
|
||||
HashKey64<Value> operator=(const HashKey64<Value>& other)
|
||||
{
|
||||
value = other.value;
|
||||
return *this;
|
||||
}
|
||||
|
||||
bool operator==(const HashKey64<Value>& other) const
|
||||
{
|
||||
return (value == other.value);
|
||||
}
|
||||
|
||||
bool operator!=(const HashKey64<Value>& other) const
|
||||
{
|
||||
return (value != other.value);
|
||||
}
|
||||
|
||||
Value value;
|
||||
};
|
||||
|
||||
|
||||
// HashKeyPointer
|
||||
template<typename Value>
|
||||
struct HashKeyPointer {
|
||||
HashKeyPointer() {}
|
||||
HashKeyPointer(const Value& value) : value(value) {}
|
||||
|
||||
uint32 GetHashCode() const
|
||||
{
|
||||
#if __HAIKU_ARCH_BITS == 32
|
||||
return (uint32)(addr_t)value;
|
||||
#elif __HAIKU_ARCH_BITS == 64
|
||||
uint64 v = (uint64)(addr_t)value;
|
||||
return (uint32)(v >> 32) ^ (uint32)v;
|
||||
#else
|
||||
#error unknown bitness
|
||||
#endif
|
||||
}
|
||||
|
||||
HashKeyPointer<Value> operator=(const HashKeyPointer<Value>& other)
|
||||
{
|
||||
value = other.value;
|
||||
return *this;
|
||||
}
|
||||
|
||||
bool operator==(const HashKeyPointer<Value>& other) const
|
||||
{
|
||||
return (value == other.value);
|
||||
}
|
||||
|
||||
bool operator!=(const HashKeyPointer<Value>& other) const
|
||||
{
|
||||
return (value != other.value);
|
||||
}
|
||||
|
||||
Value value;
|
||||
};
|
||||
|
||||
|
||||
// HashMap
|
||||
|
||||
// constructor
|
||||
template<typename Key, typename Value>
|
||||
HashMap<Key, Value>::HashMap()
|
||||
:
|
||||
fTable()
|
||||
{
|
||||
fTable.Init();
|
||||
}
|
||||
|
||||
|
||||
// destructor
|
||||
template<typename Key, typename Value>
|
||||
HashMap<Key, Value>::~HashMap()
|
||||
{
|
||||
Clear();
|
||||
}
|
||||
|
||||
|
||||
// InitCheck
|
||||
template<typename Key, typename Value>
|
||||
status_t
|
||||
HashMap<Key, Value>::InitCheck() const
|
||||
{
|
||||
return (fTable.TableSize() > 0 ? B_OK : B_NO_MEMORY);
|
||||
}
|
||||
|
||||
|
||||
// Put
|
||||
template<typename Key, typename Value>
|
||||
status_t
|
||||
HashMap<Key, Value>::Put(const Key& key, const Value& value)
|
||||
{
|
||||
Element* element = fTable.Lookup(key);
|
||||
if (element) {
|
||||
// already contains the key: just set the new value
|
||||
element->fValue = value;
|
||||
return B_OK;
|
||||
}
|
||||
|
||||
// does not contain the key yet: create an element and add it
|
||||
element = new(std::nothrow) Element(key, value);
|
||||
if (!element)
|
||||
return B_NO_MEMORY;
|
||||
|
||||
status_t error = fTable.Insert(element);
|
||||
if (error != B_OK)
|
||||
delete element;
|
||||
|
||||
return error;
|
||||
}
|
||||
|
||||
|
||||
// Remove
|
||||
template<typename Key, typename Value>
|
||||
Value
|
||||
HashMap<Key, Value>::Remove(const Key& key)
|
||||
{
|
||||
Element* element = fTable.Lookup(key);
|
||||
if (element == NULL)
|
||||
return Value();
|
||||
|
||||
fTable.Remove(element);
|
||||
Value value = element->fValue;
|
||||
delete element;
|
||||
|
||||
return value;
|
||||
}
|
||||
|
||||
|
||||
// Clear
|
||||
template<typename Key, typename Value>
|
||||
void
|
||||
HashMap<Key, Value>::Clear()
|
||||
{
|
||||
// clear the table and delete the elements
|
||||
Element* element = fTable.Clear(true);
|
||||
while (element != NULL) {
|
||||
Element* next = element->fNext;
|
||||
delete element;
|
||||
element = next;
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
// Get
|
||||
template<typename Key, typename Value>
|
||||
Value
|
||||
HashMap<Key, Value>::Get(const Key& key) const
|
||||
{
|
||||
if (Element* element = fTable.Lookup(key))
|
||||
return element->fValue;
|
||||
return Value();
|
||||
}
|
||||
|
||||
|
||||
// ContainsKey
|
||||
template<typename Key, typename Value>
|
||||
bool
|
||||
HashMap<Key, Value>::ContainsKey(const Key& key) const
|
||||
{
|
||||
return fTable.Lookup(key) != NULL;
|
||||
}
|
||||
|
||||
|
||||
// Size
|
||||
template<typename Key, typename Value>
|
||||
int32
|
||||
HashMap<Key, Value>::Size() const
|
||||
{
|
||||
return fTable.CountElements();
|
||||
}
|
||||
|
||||
|
||||
// GetIterator
|
||||
template<typename Key, typename Value>
|
||||
typename HashMap<Key, Value>::Iterator
|
||||
HashMap<Key, Value>::GetIterator()
|
||||
{
|
||||
return Iterator(this);
|
||||
}
|
||||
|
||||
|
||||
#endif // HASH_MAP_H
|
||||
@@ -1,342 +0,0 @@
|
||||
/*
|
||||
* Copyright 2004-2009, Ingo Weinhold, [email protected].
|
||||
* Distributed under the terms of the MIT License.
|
||||
*/
|
||||
#ifndef HASH_SET_H
|
||||
#define HASH_SET_H
|
||||
|
||||
#include <util/OpenHashTable.h>
|
||||
|
||||
#include "AutoLocker.h"
|
||||
#include "Locker.h"
|
||||
|
||||
|
||||
// HashSetElement
|
||||
template<typename Key>
|
||||
class HashSetElement : public HashTableLink<HashSetElement<Key> > {
|
||||
private:
|
||||
typedef HashSetElement<Key> Element;
|
||||
|
||||
public:
|
||||
HashSetElement()
|
||||
:
|
||||
fKey()
|
||||
{
|
||||
}
|
||||
|
||||
HashSetElement(const Key& key)
|
||||
:
|
||||
fKey(key)
|
||||
{
|
||||
}
|
||||
|
||||
Key fKey;
|
||||
};
|
||||
|
||||
|
||||
// HashSetTableDefinition
|
||||
template<typename Key>
|
||||
struct HashSetTableDefinition {
|
||||
typedef Key KeyType;
|
||||
typedef HashSetElement<Key> ValueType;
|
||||
|
||||
size_t HashKey(const KeyType& key) const
|
||||
{ return key.GetHashCode(); }
|
||||
size_t Hash(const ValueType* value) const
|
||||
{ return HashKey(value->fKey); }
|
||||
bool Compare(const KeyType& key, const ValueType* value) const
|
||||
{ return value->fKey == key; }
|
||||
HashTableLink<ValueType>* GetLink(ValueType* value) const
|
||||
{ return value; }
|
||||
};
|
||||
|
||||
|
||||
// HashSet
|
||||
template<typename Key>
|
||||
class HashSet {
|
||||
public:
|
||||
class Iterator {
|
||||
private:
|
||||
typedef HashSetElement<Key> Element;
|
||||
public:
|
||||
Iterator(const Iterator& other)
|
||||
:
|
||||
fSet(other.fSet),
|
||||
fIterator(other.fIterator),
|
||||
fElement(other.fElement)
|
||||
{
|
||||
}
|
||||
|
||||
bool HasNext() const
|
||||
{
|
||||
return fIterator.HasNext();
|
||||
}
|
||||
|
||||
Key Next()
|
||||
{
|
||||
fElement = fIterator.Next();
|
||||
if (fElement == NULL)
|
||||
return Key();
|
||||
|
||||
return fElement->fKey;
|
||||
}
|
||||
|
||||
bool Remove()
|
||||
{
|
||||
if (fElement == NULL)
|
||||
return false;
|
||||
|
||||
fSet->fTable.RemoveUnchecked(fElement);
|
||||
delete fElement;
|
||||
fElement = NULL;
|
||||
|
||||
return true;
|
||||
}
|
||||
|
||||
Iterator& operator=(const Iterator& other)
|
||||
{
|
||||
fSet = other.fSet;
|
||||
fIterator = other.fIterator;
|
||||
fElement = other.fElement;
|
||||
return *this;
|
||||
}
|
||||
|
||||
private:
|
||||
Iterator(HashSet<Key>* set)
|
||||
:
|
||||
fSet(set),
|
||||
fIterator(set->fTable.GetIterator()),
|
||||
fElement(NULL)
|
||||
{
|
||||
}
|
||||
|
||||
private:
|
||||
friend class HashMap<Key, Value>;
|
||||
typedef OpenHashTable<HashSetTableDefinition<Key> > ElementTable;
|
||||
|
||||
HashSet<Key>* fSet;
|
||||
ElementTable::Iterator fIterator;
|
||||
Element* fElement;
|
||||
|
||||
private:
|
||||
friend class HashSet<Key>;
|
||||
};
|
||||
|
||||
HashSet();
|
||||
~HashSet();
|
||||
|
||||
status_t InitCheck() const;
|
||||
|
||||
status_t Add(const Key& key);
|
||||
bool Remove(const Key& key);
|
||||
void Clear();
|
||||
bool Contains(const Key& key) const;
|
||||
|
||||
int32 Size() const;
|
||||
|
||||
Iterator GetIterator();
|
||||
|
||||
protected:
|
||||
typedef OpenHashTable<HashSetTableDefinition<Key> > ElementTable;
|
||||
typedef HashSetElement<Key> Element;
|
||||
friend class Iterator;
|
||||
|
||||
protected:
|
||||
ElementTable fTable;
|
||||
};
|
||||
|
||||
|
||||
// SynchronizedHashSet
|
||||
template<typename Key>
|
||||
class SynchronizedHashSet : public Locker {
|
||||
public:
|
||||
typedef HashSet<Key>::Iterator Iterator;
|
||||
|
||||
SynchronizedHashSet() : Locker("synchronized hash set") {}
|
||||
~SynchronizedHashSet() { Lock(); }
|
||||
|
||||
status_t InitCheck() const
|
||||
{
|
||||
return fSet.InitCheck();
|
||||
}
|
||||
|
||||
status_t Add(const Key& key)
|
||||
{
|
||||
MapLocker locker(this);
|
||||
if (!locker.IsLocked())
|
||||
return B_ERROR;
|
||||
return fSet.Add(key);
|
||||
}
|
||||
|
||||
bool Remove(const Key& key)
|
||||
{
|
||||
MapLocker locker(this);
|
||||
if (!locker.IsLocked())
|
||||
return false;
|
||||
return fSet.Remove(key);
|
||||
}
|
||||
|
||||
void Clear()
|
||||
{
|
||||
MapLocker locker(this);
|
||||
fSet.Clear();
|
||||
}
|
||||
|
||||
bool Contains(const Key& key) const
|
||||
{
|
||||
const Locker* lock = this;
|
||||
MapLocker locker(const_cast<Locker*>(lock));
|
||||
if (!locker.IsLocked())
|
||||
return false;
|
||||
return fSet.Contains(key);
|
||||
}
|
||||
|
||||
int32 Size() const
|
||||
{
|
||||
const Locker* lock = this;
|
||||
MapLocker locker(const_cast<Locker*>(lock));
|
||||
return fSet.Size();
|
||||
}
|
||||
|
||||
Iterator GetIterator()
|
||||
{
|
||||
return fSet.GetIterator();
|
||||
}
|
||||
|
||||
// for debugging only
|
||||
const HashSet<Key>& GetUnsynchronizedSet() const { return fSet; }
|
||||
HashSet<Key>& GetUnsynchronizedSet() { return fSet; }
|
||||
|
||||
protected:
|
||||
typedef AutoLocker<Locker> MapLocker;
|
||||
|
||||
HashSet<Key> fSet;
|
||||
};
|
||||
|
||||
|
||||
// HashSet
|
||||
|
||||
// constructor
|
||||
template<typename Key>
|
||||
HashSet<Key>::HashSet()
|
||||
:
|
||||
fTable()
|
||||
{
|
||||
fTable.Init();
|
||||
}
|
||||
|
||||
|
||||
// destructor
|
||||
template<typename Key>
|
||||
HashSet<Key>::~HashSet()
|
||||
{
|
||||
Clear();
|
||||
}
|
||||
|
||||
|
||||
// InitCheck
|
||||
template<typename Key>
|
||||
status_t
|
||||
HashSet<Key>::InitCheck() const
|
||||
{
|
||||
return (fTable.TableSize() > 0 ? B_OK : B_NO_MEMORY);
|
||||
}
|
||||
|
||||
|
||||
// Add
|
||||
template<typename Key>
|
||||
status_t
|
||||
HashSet<Key>::Add(const Key& key)
|
||||
{
|
||||
Element* element = fTable.Lookup(key);
|
||||
if (element) {
|
||||
// already contains the value
|
||||
return B_OK;
|
||||
}
|
||||
|
||||
// does not contain the key yet: create an element and add it
|
||||
element = new(std::nothrow) Element(key);
|
||||
if (!element)
|
||||
return B_NO_MEMORY;
|
||||
|
||||
status_t error = fTable.Insert(element);
|
||||
if (error != B_OK)
|
||||
delete element;
|
||||
|
||||
return error;
|
||||
}
|
||||
|
||||
|
||||
// Remove
|
||||
template<typename Key>
|
||||
bool
|
||||
HashSet<Key>::Remove(const Key& key)
|
||||
{
|
||||
Element* element = fTable.Lookup(key);
|
||||
if (element == NULL)
|
||||
return false;
|
||||
|
||||
fTable.Remove(element);
|
||||
delete element;
|
||||
|
||||
return true;
|
||||
}
|
||||
|
||||
|
||||
// Clear
|
||||
template<typename Key, typename Value>
|
||||
void
|
||||
HashSet<Key>::Clear()
|
||||
{
|
||||
// clear the table and delete the elements
|
||||
Element* element = fTable.Clear(true);
|
||||
while (element != NULL) {
|
||||
Element* next = element->fNext;
|
||||
delete element;
|
||||
element = next;
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
// Contains
|
||||
template<typename Key>
|
||||
bool
|
||||
HashSet<Key>::Contains(const Key& key) const
|
||||
{
|
||||
return fTable.Lookup(key) != NULL;
|
||||
}
|
||||
|
||||
|
||||
// Size
|
||||
template<typename Key>
|
||||
int32
|
||||
HashSet<Key>::Size() const
|
||||
{
|
||||
return fTable.CountElements();
|
||||
}
|
||||
|
||||
// GetIterator
|
||||
template<typename Key>
|
||||
HashSet<Key>::Iterator
|
||||
HashSet<Key>::GetIterator()
|
||||
{
|
||||
return Iterator(this);
|
||||
}
|
||||
|
||||
// _FindElement
|
||||
template<typename Key>
|
||||
HashSet<Key>::Element *
|
||||
HashSet<Key>::_FindElement(const Key& key) const
|
||||
{
|
||||
Element* element = fTable.FindFirst(key.GetHashCode());
|
||||
while (element && element->fKey != key) {
|
||||
if (element->fNext >= 0)
|
||||
element = fTable.ElementAt(element->fNext);
|
||||
else
|
||||
element = NULL;
|
||||
}
|
||||
return element;
|
||||
}
|
||||
|
||||
|
||||
#endif // HASH_SET_H
|
||||
@@ -0,0 +1,514 @@
|
||||
/*
|
||||
Open Tracker License
|
||||
|
||||
Terms and Conditions
|
||||
|
||||
Copyright (c) 1991-2000, Be Incorporated. All rights reserved.
|
||||
|
||||
Permission is hereby granted, free of charge, to any person obtaining a copy of
|
||||
this software and associated documentation files (the "Software"), to deal in
|
||||
the Software without restriction, including without limitation the rights to
|
||||
use, copy, modify, merge, publish, distribute, sublicense, and/or sell copies
|
||||
of the Software, and to permit persons to whom the Software is furnished to do
|
||||
so, subject to the following conditions:
|
||||
|
||||
The above copyright notice and this permission notice applies to all licensees
|
||||
and shall be included in all copies or substantial portions of the Software.
|
||||
|
||||
THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
|
||||
IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF TITLE, MERCHANTABILITY,
|
||||
FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
|
||||
BE INCORPORATED BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN
|
||||
AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF, OR IN CONNECTION
|
||||
WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
|
||||
|
||||
Except as contained in this notice, the name of Be Incorporated shall not be
|
||||
used in advertising or otherwise to promote the sale, use or other dealings in
|
||||
this Software without prior written authorization from Be Incorporated.
|
||||
|
||||
Tracker(TM), Be(R), BeOS(R), and BeIA(TM) are trademarks or registered trademarks
|
||||
of Be Incorporated in the United States and other countries. Other brand product
|
||||
names are registered trademarks or trademarks of their respective holders.
|
||||
All rights reserved.
|
||||
*/
|
||||
|
||||
// bonefish:
|
||||
// * removed need for exceptions
|
||||
// * fixed warnings
|
||||
// * implemented rehashing
|
||||
// * added RemoveAll()
|
||||
// TODO:
|
||||
// * shrinking of element vectors
|
||||
|
||||
// Hash table with open addresssing
|
||||
|
||||
#ifndef __OPEN_HASH_TABLE__
|
||||
#define __OPEN_HASH_TABLE__
|
||||
|
||||
#include <stdlib.h>
|
||||
#include <new>
|
||||
|
||||
// don't include <Debug.h>
|
||||
#ifndef _OPEN_HASH_TABLE_ASSERT
|
||||
# define _OPEN_HASH_TABLE_ASSERT(E) (void)0
|
||||
#endif
|
||||
#ifndef _OPEN_HASH_TABLE_TRESPASS
|
||||
# define _OPEN_HASH_TABLE_TRESPASS() (void)0
|
||||
#endif
|
||||
|
||||
namespace BPrivate {
|
||||
|
||||
template <class Element>
|
||||
class ElementVector {
|
||||
// element vector for OpenHashTable needs to implement this
|
||||
// interface
|
||||
public:
|
||||
Element &At(int32 index);
|
||||
Element *Add();
|
||||
int32 IndexOf(const Element &) const;
|
||||
void Remove(int32 index);
|
||||
};
|
||||
|
||||
class OpenHashElement {
|
||||
public:
|
||||
uint32 Hash() const;
|
||||
bool operator==(const OpenHashElement &) const;
|
||||
void Adopt(OpenHashElement &);
|
||||
// low overhead copy, original element is in undefined state
|
||||
// after call (calls Adopt on BString members, etc.)
|
||||
int32 fNext;
|
||||
};
|
||||
|
||||
const uint32 kPrimes [] = {
|
||||
509, 1021, 2039, 4093, 8191, 16381, 32749, 65521, 131071, 262139,
|
||||
524287, 1048573, 2097143, 4194301, 8388593, 16777213, 33554393, 67108859,
|
||||
134217689, 268435399, 536870909, 1073741789, 2147483647, 0
|
||||
};
|
||||
|
||||
template <class Element, class ElementVec = ElementVector<Element> >
|
||||
class OpenHashTable {
|
||||
public:
|
||||
OpenHashTable(int32 minSize, ElementVec *elementVector = 0,
|
||||
float maxLoadFactor = 0.8);
|
||||
// it is up to the subclass of OpenHashTable to supply
|
||||
// elementVector
|
||||
~OpenHashTable();
|
||||
|
||||
bool InitCheck() const;
|
||||
|
||||
void SetElementVector(ElementVec *elementVector);
|
||||
|
||||
Element *FindFirst(uint32 elementHash) const;
|
||||
Element *Add(uint32 elementHash);
|
||||
|
||||
void Remove(Element *element, bool dontRehash = false);
|
||||
void RemoveAll();
|
||||
|
||||
// when calling Add, any outstanding element pointer may become
|
||||
// invalid; to deal with this, get the element index and restore
|
||||
// it after the add
|
||||
int32 ElementIndex(const Element *) const;
|
||||
Element *ElementAt(int32 index) const;
|
||||
|
||||
int32 ArraySize() const;
|
||||
int32 VectorSize() const;
|
||||
int32 CountElements() const;
|
||||
|
||||
protected:
|
||||
static int32 OptimalSize(int32 minSize);
|
||||
|
||||
private:
|
||||
bool _RehashIfNeeded();
|
||||
bool _Rehash();
|
||||
|
||||
int32 fArraySize;
|
||||
int32 fInitialSize;
|
||||
int32 fElementCount;
|
||||
int32 *fHashArray;
|
||||
ElementVec *fElementVector;
|
||||
float fMaxLoadFactor;
|
||||
};
|
||||
|
||||
template <class Element>
|
||||
class OpenHashElementArray : public ElementVector<Element> {
|
||||
// this is a straightforward implementation of an element vector
|
||||
// deleting is handled by linking deleted elements into a free list
|
||||
// the vector never shrinks
|
||||
public:
|
||||
OpenHashElementArray(int32 initialSize);
|
||||
~OpenHashElementArray();
|
||||
|
||||
bool InitCheck() const;
|
||||
|
||||
Element &At(int32 index);
|
||||
const Element &At(int32 index) const;
|
||||
Element *Add(const Element &);
|
||||
Element *Add();
|
||||
void Remove(int32 index);
|
||||
int32 IndexOf(const Element &) const;
|
||||
int32 Size() const;
|
||||
|
||||
private:
|
||||
Element *fData;
|
||||
int32 fSize;
|
||||
int32 fNextFree;
|
||||
int32 fNextDeleted;
|
||||
};
|
||||
|
||||
|
||||
//-----------------------------------
|
||||
|
||||
template<class Element, class ElementVec>
|
||||
OpenHashTable<Element, ElementVec>::OpenHashTable(int32 minSize,
|
||||
ElementVec *elementVector, float maxLoadFactor)
|
||||
: fArraySize(OptimalSize(minSize)),
|
||||
fInitialSize(fArraySize),
|
||||
fElementCount(0),
|
||||
fElementVector(elementVector),
|
||||
fMaxLoadFactor(maxLoadFactor)
|
||||
{
|
||||
// sanity check the maximal load factor
|
||||
if (fMaxLoadFactor < 0.5)
|
||||
fMaxLoadFactor = 0.5;
|
||||
// allocate and init the array
|
||||
fHashArray = (int32*)calloc(fArraySize, sizeof(int32));
|
||||
if (fHashArray) {
|
||||
for (int32 index = 0; index < fArraySize; index++)
|
||||
fHashArray[index] = -1;
|
||||
}
|
||||
}
|
||||
|
||||
template<class Element, class ElementVec>
|
||||
OpenHashTable<Element, ElementVec>::~OpenHashTable()
|
||||
{
|
||||
RemoveAll();
|
||||
free(fHashArray);
|
||||
}
|
||||
|
||||
template<class Element, class ElementVec>
|
||||
bool
|
||||
OpenHashTable<Element, ElementVec>::InitCheck() const
|
||||
{
|
||||
return (fHashArray && fElementVector);
|
||||
}
|
||||
|
||||
template<class Element, class ElementVec>
|
||||
int32
|
||||
OpenHashTable<Element, ElementVec>::OptimalSize(int32 minSize)
|
||||
{
|
||||
for (int32 index = 0; ; index++)
|
||||
if (!kPrimes[index] || kPrimes[index] >= (uint32)minSize)
|
||||
return (int32)kPrimes[index];
|
||||
|
||||
return 0;
|
||||
}
|
||||
|
||||
template<class Element, class ElementVec>
|
||||
Element *
|
||||
OpenHashTable<Element, ElementVec>::FindFirst(uint32 hash) const
|
||||
{
|
||||
_OPEN_HASH_TABLE_ASSERT(fElementVector);
|
||||
hash %= fArraySize;
|
||||
if (fHashArray[hash] < 0)
|
||||
return 0;
|
||||
|
||||
return &fElementVector->At(fHashArray[hash]);
|
||||
}
|
||||
|
||||
template<class Element, class ElementVec>
|
||||
int32
|
||||
OpenHashTable<Element, ElementVec>::ElementIndex(const Element *element) const
|
||||
{
|
||||
return fElementVector->IndexOf(*element);
|
||||
}
|
||||
|
||||
template<class Element, class ElementVec>
|
||||
Element *
|
||||
OpenHashTable<Element, ElementVec>::ElementAt(int32 index) const
|
||||
{
|
||||
return &fElementVector->At(index);
|
||||
}
|
||||
|
||||
template<class Element, class ElementVec>
|
||||
int32
|
||||
OpenHashTable<Element, ElementVec>::ArraySize() const
|
||||
{
|
||||
return fArraySize;
|
||||
}
|
||||
|
||||
template<class Element, class ElementVec>
|
||||
int32
|
||||
OpenHashTable<Element, ElementVec>::VectorSize() const
|
||||
{
|
||||
return fElementVector->Size();
|
||||
}
|
||||
|
||||
template<class Element, class ElementVec>
|
||||
int32
|
||||
OpenHashTable<Element, ElementVec>::CountElements() const
|
||||
{
|
||||
return fElementCount;
|
||||
}
|
||||
|
||||
|
||||
template<class Element, class ElementVec>
|
||||
Element *
|
||||
OpenHashTable<Element, ElementVec>::Add(uint32 hash)
|
||||
{
|
||||
_OPEN_HASH_TABLE_ASSERT(fElementVector);
|
||||
_RehashIfNeeded();
|
||||
hash %= fArraySize;
|
||||
Element *result = fElementVector->Add();
|
||||
if (result) {
|
||||
result->fNext = fHashArray[hash];
|
||||
fHashArray[hash] = fElementVector->IndexOf(*result);
|
||||
fElementCount++;
|
||||
}
|
||||
return result;
|
||||
}
|
||||
|
||||
template<class Element, class ElementVec>
|
||||
void
|
||||
OpenHashTable<Element, ElementVec>::Remove(Element *element, bool dontRehash)
|
||||
{
|
||||
if (!dontRehash)
|
||||
_RehashIfNeeded();
|
||||
uint32 hash = element->Hash() % fArraySize;
|
||||
int32 next = fHashArray[hash];
|
||||
_OPEN_HASH_TABLE_ASSERT(next >= 0);
|
||||
|
||||
if (&fElementVector->At(next) == element) {
|
||||
fHashArray[hash] = element->fNext;
|
||||
fElementVector->Remove(next);
|
||||
fElementCount--;
|
||||
return;
|
||||
}
|
||||
|
||||
for (int32 index = next; index >= 0; ) {
|
||||
// look for an existing match in table
|
||||
next = fElementVector->At(index).fNext;
|
||||
if (next < 0) {
|
||||
_OPEN_HASH_TABLE_TRESPASS();
|
||||
return;
|
||||
}
|
||||
|
||||
if (&fElementVector->At(next) == element) {
|
||||
fElementVector->At(index).fNext = element->fNext;
|
||||
fElementVector->Remove(next);
|
||||
fElementCount--;
|
||||
return;
|
||||
}
|
||||
index = next;
|
||||
}
|
||||
}
|
||||
|
||||
template<class Element, class ElementVec>
|
||||
void
|
||||
OpenHashTable<Element, ElementVec>::RemoveAll()
|
||||
{
|
||||
for (int32 i = 0; fElementCount > 0 && i < fArraySize; i++) {
|
||||
int32 index = fHashArray[i];
|
||||
while (index >= 0) {
|
||||
Element* element = &fElementVector->At(index);
|
||||
int32 next = element->fNext;
|
||||
fElementVector->Remove(index);
|
||||
fElementCount--;
|
||||
index = next;
|
||||
}
|
||||
fHashArray[i] = -1;
|
||||
}
|
||||
_RehashIfNeeded();
|
||||
}
|
||||
|
||||
template<class Element, class ElementVec>
|
||||
void
|
||||
OpenHashTable<Element, ElementVec>::SetElementVector(ElementVec *elementVector)
|
||||
{
|
||||
fElementVector = elementVector;
|
||||
}
|
||||
|
||||
// _RehashIfNeeded
|
||||
template<class Element, class ElementVec>
|
||||
bool
|
||||
OpenHashTable<Element, ElementVec>::_RehashIfNeeded()
|
||||
{
|
||||
// The load factor range [fMaxLoadFactor / 3, fMaxLoadFactor] is fine,
|
||||
// I think. After rehashing the load factor will be about
|
||||
// fMaxLoadFactor * 2 / 3, respectively fMaxLoadFactor / 2.
|
||||
float loadFactor = (float)fElementCount / (float)fArraySize;
|
||||
if (loadFactor > fMaxLoadFactor
|
||||
|| (fArraySize > fInitialSize && loadFactor < fMaxLoadFactor / 3)) {
|
||||
return _Rehash();
|
||||
}
|
||||
return true;
|
||||
}
|
||||
|
||||
// _Rehash
|
||||
template<class Element, class ElementVec>
|
||||
bool
|
||||
OpenHashTable<Element, ElementVec>::_Rehash()
|
||||
{
|
||||
bool result = true;
|
||||
int32 newSize = int32(fElementCount * 1.73 * fMaxLoadFactor);
|
||||
newSize = (fInitialSize > newSize ? fInitialSize : newSize);
|
||||
if (newSize != fArraySize) {
|
||||
// allocate a new array
|
||||
int32 *newHashArray = (int32*)calloc(newSize, sizeof(int32));
|
||||
if (newHashArray) {
|
||||
// init the new hash array
|
||||
for (int32 index = 0; index < newSize; index++)
|
||||
newHashArray[index] = -1;
|
||||
// iterate through all elements and put them into the new
|
||||
// hash array
|
||||
for (int i = 0; i < fArraySize; i++) {
|
||||
int32 index = fHashArray[i];
|
||||
while (index >= 0) {
|
||||
// insert the element in the new array
|
||||
Element &element = fElementVector->At(index);
|
||||
int32 next = element.fNext;
|
||||
uint32 hash = (element.Hash() % newSize);
|
||||
element.fNext = newHashArray[hash];
|
||||
newHashArray[hash] = index;
|
||||
// next element in old list
|
||||
index = next;
|
||||
}
|
||||
}
|
||||
// delete the old array and set the new one
|
||||
free(fHashArray);
|
||||
fHashArray = newHashArray;
|
||||
fArraySize = newSize;
|
||||
} else
|
||||
result = false;
|
||||
}
|
||||
return result;
|
||||
}
|
||||
|
||||
|
||||
template<class Element>
|
||||
OpenHashElementArray<Element>::OpenHashElementArray(int32 initialSize)
|
||||
: fSize(initialSize),
|
||||
fNextFree(0),
|
||||
fNextDeleted(-1)
|
||||
{
|
||||
fData = (Element*)calloc((size_t)initialSize, sizeof(Element));
|
||||
}
|
||||
|
||||
template<class Element>
|
||||
OpenHashElementArray<Element>::~OpenHashElementArray()
|
||||
{
|
||||
free(fData);
|
||||
}
|
||||
|
||||
template<class Element>
|
||||
bool
|
||||
OpenHashElementArray<Element>::InitCheck() const
|
||||
{
|
||||
return fData;
|
||||
}
|
||||
|
||||
template<class Element>
|
||||
Element &
|
||||
OpenHashElementArray<Element>::At(int32 index)
|
||||
{
|
||||
_OPEN_HASH_TABLE_ASSERT(index < fSize);
|
||||
return fData[index];
|
||||
}
|
||||
|
||||
template<class Element>
|
||||
const Element &
|
||||
OpenHashElementArray<Element>::At(int32 index) const
|
||||
{
|
||||
_OPEN_HASH_TABLE_ASSERT(index < fSize);
|
||||
return fData[index];
|
||||
}
|
||||
|
||||
template<class Element>
|
||||
int32
|
||||
OpenHashElementArray<Element>::IndexOf(const Element &element) const
|
||||
{
|
||||
int32 result = &element - fData;
|
||||
if (result < 0 || result > fSize)
|
||||
return -1;
|
||||
|
||||
return result;
|
||||
}
|
||||
|
||||
template<class Element>
|
||||
int32
|
||||
OpenHashElementArray<Element>::Size() const
|
||||
{
|
||||
return fSize;
|
||||
}
|
||||
|
||||
|
||||
template<class Element>
|
||||
Element *
|
||||
OpenHashElementArray<Element>::Add(const Element &newElement)
|
||||
{
|
||||
Element *element = Add();
|
||||
if (element)
|
||||
element->Adopt(newElement);
|
||||
return element;
|
||||
}
|
||||
|
||||
#if DEBUG
|
||||
const int32 kGrowChunk = 10;
|
||||
#else
|
||||
const int32 kGrowChunk = 1024;
|
||||
#endif
|
||||
|
||||
template<class Element>
|
||||
Element *
|
||||
OpenHashElementArray<Element>::Add()
|
||||
{
|
||||
int32 index = fNextFree;
|
||||
if (fNextDeleted >= 0) {
|
||||
index = fNextDeleted;
|
||||
fNextDeleted = At(index).fNext;
|
||||
} else if (fNextFree >= fSize - 1) {
|
||||
int32 newSize = fSize + kGrowChunk;
|
||||
/*
|
||||
Element *newData = (Element *)calloc((size_t)newSize , sizeof(Element));
|
||||
if (!newData)
|
||||
return NULL;
|
||||
memcpy(newData, fData, fSize * sizeof(Element));
|
||||
free(fData);
|
||||
*/
|
||||
Element *newData = (Element*)realloc(fData,
|
||||
(size_t)newSize * sizeof(Element));
|
||||
if (!newData)
|
||||
return NULL;
|
||||
|
||||
fData = newData;
|
||||
fSize = newSize;
|
||||
index = fNextFree;
|
||||
fNextFree++;
|
||||
} else
|
||||
fNextFree++;
|
||||
|
||||
new (&At(index)) Element;
|
||||
// call placement new to initialize the element properly
|
||||
_OPEN_HASH_TABLE_ASSERT(At(index).fNext == -1);
|
||||
|
||||
return &At(index);
|
||||
}
|
||||
|
||||
template<class Element>
|
||||
void
|
||||
OpenHashElementArray<Element>::Remove(int32 index)
|
||||
{
|
||||
// delete by chaining empty elements in a single linked
|
||||
// list, reusing the next field
|
||||
_OPEN_HASH_TABLE_ASSERT(index < fSize);
|
||||
At(index).~Element();
|
||||
// call the destructor explicitly to destroy the element
|
||||
// properly
|
||||
At(index).fNext = fNextDeleted;
|
||||
fNextDeleted = index;
|
||||
}
|
||||
|
||||
} // namespace BPrivate
|
||||
|
||||
using BPrivate::OpenHashTable;
|
||||
|
||||
#endif // __OPEN_HASH_TABLE__
|
||||
@@ -10,7 +10,7 @@
|
||||
#if FS_SHELL
|
||||
# include "fssh_api_wrapper.h"
|
||||
|
||||
# include "KOpenHashTable.h"
|
||||
# include "OpenHashTable.h"
|
||||
# include "list.h"
|
||||
#else
|
||||
# include <stdio.h>
|
||||
|
||||
Reference in New Issue
Block a user