Debugger: Coding style: normalize naming, some whitespace fixes

* TeamUISettings[Factory] -> TeamUiSettings[Factory]
* GUITeamUISettings -> GuiTeamUiSettings
* GUISettingsUtils -> GuiSettingsUtils
This commit is contained in:
Ingo Weinhold
2012-07-24 00:28:37 +02:00
parent 2c1dcd1fee
commit f4b1ddb580
28 changed files with 161 additions and 160 deletions
+4 -4
View File
@@ -145,11 +145,11 @@ Application Debugger :
# settings
BreakpointSetting.cpp
GUITeamUISettings.cpp
GuiTeamUiSettings.cpp
SettingsManager.cpp
TeamSettings.cpp
TeamUISettings.cpp
TeamUISettingsFactory.cpp
TeamUiSettings.cpp
TeamUiSettingsFactory.cpp
# settings/generic
Setting.cpp
@@ -209,7 +209,7 @@ Application Debugger :
# user_interface/gui/util
ActionMenuItem.cpp
GUISettingsUtils.cpp
GuiSettingsUtils.cpp
SettingsMenu.cpp
TargetAddressTableColumn.cpp
+9 -9
View File
@@ -40,7 +40,7 @@
#include "TeamMemoryBlock.h"
#include "TeamMemoryBlockManager.h"
#include "TeamSettings.h"
#include "TeamUISettings.h"
#include "TeamUiSettings.h"
#include "Tracing.h"
#include "ValueNode.h"
#include "ValueNodeContainer.h"
@@ -1408,7 +1408,7 @@ TeamDebugger::_LoadSettings()
breakpointSetting->IsEnabled());
}
const TeamUISettings* uiSettings = fTeamSettings.UISettingFor(
const TeamUiSettings* uiSettings = fTeamSettings.UiSettingFor(
fUserInterface->ID());
if (uiSettings != NULL)
fUserInterface->LoadSettings(uiSettings);
@@ -1424,19 +1424,19 @@ TeamDebugger::_SaveSettings()
if (settings.SetTo(fTeam) != B_OK)
return;
TeamUISettings* uiSettings = NULL;
TeamUiSettings* uiSettings = NULL;
if (fUserInterface->SaveSettings(uiSettings) != B_OK)
return;
if (uiSettings != NULL)
settings.AddUISettings(uiSettings);
settings.AddUiSettings(uiSettings);
// preserve the UI settings from our cached copy.
for (int32 i = 0; i < fTeamSettings.CountUISettings(); i++) {
const TeamUISettings* oldUISettings = fTeamSettings.UISettingAt(i);
if (strcmp(oldUISettings->ID(), fUserInterface->ID()) != 0) {
TeamUISettings* clonedSettings = oldUISettings->Clone();
for (int32 i = 0; i < fTeamSettings.CountUiSettings(); i++) {
const TeamUiSettings* oldUiSettings = fTeamSettings.UiSettingAt(i);
if (strcmp(oldUiSettings->ID(), fUserInterface->ID()) != 0) {
TeamUiSettings* clonedSettings = oldUiSettings->Clone();
if (clonedSettings != NULL)
settings.AddUISettings(clonedSettings);
settings.AddUiSettings(clonedSettings);
}
}
locker.Unlock();
@@ -4,52 +4,52 @@
*/
#include "GUITeamUISettings.h"
#include "GuiTeamUiSettings.h"
#include <Message.h>
GUITeamUISettings::GUITeamUISettings()
GuiTeamUiSettings::GuiTeamUiSettings()
{
}
GUITeamUISettings::GUITeamUISettings(const char* settingsID)
GuiTeamUiSettings::GuiTeamUiSettings(const char* settingsID)
:
fID(settingsID)
{
}
GUITeamUISettings::GUITeamUISettings(const GUITeamUISettings& other)
GuiTeamUiSettings::GuiTeamUiSettings(const GuiTeamUiSettings& other)
{
if (_SetTo(other) != B_OK)
throw std::bad_alloc();
}
GUITeamUISettings::~GUITeamUISettings()
GuiTeamUiSettings::~GuiTeamUiSettings()
{
_Unset();
}
team_ui_settings_type
GUITeamUISettings::Type() const
GuiTeamUiSettings::Type() const
{
return TEAM_UI_SETTINGS_TYPE_GUI;
}
const char*
GUITeamUISettings::ID() const
GuiTeamUiSettings::ID() const
{
return fID.String();
}
status_t
GUITeamUISettings::SetTo(const BMessage& archive)
GuiTeamUiSettings::SetTo(const BMessage& archive)
{
status_t error = archive.FindString("ID", &fID);
if (error != B_OK)
@@ -62,7 +62,7 @@ GUITeamUISettings::SetTo(const BMessage& archive)
status_t
GUITeamUISettings::WriteTo(BMessage& archive) const
GuiTeamUiSettings::WriteTo(BMessage& archive) const
{
archive.MakeEmpty();
status_t error = archive.AddString("ID", fID);
@@ -79,10 +79,10 @@ GUITeamUISettings::WriteTo(BMessage& archive) const
}
TeamUISettings*
GUITeamUISettings::Clone() const
TeamUiSettings*
GuiTeamUiSettings::Clone() const
{
GUITeamUISettings* settings = new(std::nothrow) GUITeamUISettings(fID);
GuiTeamUiSettings* settings = new(std::nothrow) GuiTeamUiSettings(fID);
if (settings == NULL)
return NULL;
@@ -97,7 +97,7 @@ GUITeamUISettings::Clone() const
bool
GUITeamUISettings::AddSettings(const char* settingID, const BMessage& data)
GuiTeamUiSettings::AddSettings(const char* settingID, const BMessage& data)
{
fValues.RemoveName(settingID);
@@ -106,21 +106,21 @@ GUITeamUISettings::AddSettings(const char* settingID, const BMessage& data)
status_t
GUITeamUISettings::Settings(const char* settingID, BMessage &data) const
GuiTeamUiSettings::Settings(const char* settingID, BMessage &data) const
{
return fValues.FindMessage(settingID, &data);
}
const BMessage&
GUITeamUISettings::Values() const
GuiTeamUiSettings::Values() const
{
return fValues;
}
GUITeamUISettings&
GUITeamUISettings::operator=(const GUITeamUISettings& other)
GuiTeamUiSettings&
GuiTeamUiSettings::operator=(const GuiTeamUiSettings& other)
{
if (_SetTo(other) != B_OK)
throw std::bad_alloc();
@@ -130,7 +130,7 @@ GUITeamUISettings::operator=(const GUITeamUISettings& other)
status_t
GUITeamUISettings::_SetTo(const GUITeamUISettings& other)
GuiTeamUiSettings::_SetTo(const GuiTeamUiSettings& other)
{
_Unset();
@@ -143,7 +143,7 @@ GUITeamUISettings::_SetTo(const GUITeamUISettings& other)
void
GUITeamUISettings::_Unset()
GuiTeamUiSettings::_Unset()
{
fID.Truncate(0);
@@ -12,23 +12,23 @@
#include <ObjectList.h>
#include "Setting.h"
#include "TeamUISettings.h"
#include "TeamUiSettings.h"
class GUITeamUISettings : public TeamUISettings {
class GuiTeamUiSettings : public TeamUiSettings {
public:
GUITeamUISettings();
GUITeamUISettings(const char* settingsID);
GUITeamUISettings(const GUITeamUISettings&
GuiTeamUiSettings();
GuiTeamUiSettings(const char* settingsID);
GuiTeamUiSettings(const GuiTeamUiSettings&
other);
// throws std::bad_alloc
~GUITeamUISettings();
~GuiTeamUiSettings();
virtual team_ui_settings_type Type() const;
virtual const char* ID() const;
virtual status_t SetTo(const BMessage& archive);
virtual status_t WriteTo(BMessage& archive) const;
virtual TeamUISettings* Clone() const;
virtual TeamUiSettings* Clone() const;
bool AddSettings(const char* settingID,
const BMessage& data);
@@ -37,12 +37,12 @@ public:
const BMessage& Values() const;
GUITeamUISettings& operator=(const GUITeamUISettings& other);
GuiTeamUiSettings& operator=(const GuiTeamUiSettings& other);
// throws std::bad_alloc
private:
status_t _SetTo(const GUITeamUISettings& other);
status_t _SetTo(const GuiTeamUiSettings& other);
void _Unset();
BMessage fValues;
+23 -23
View File
@@ -15,8 +15,8 @@
#include "ArchivingUtils.h"
#include "BreakpointSetting.h"
#include "Team.h"
#include "TeamUISettings.h"
#include "TeamUISettingsFactory.h"
#include "TeamUiSettings.h"
#include "TeamUiSettingsFactory.h"
#include "UserBreakpoint.h"
@@ -104,9 +104,9 @@ TeamSettings::SetTo(const BMessage& archive)
// add UI settings
for (int32 i = 0; archive.FindMessage("uisettings", i, &childArchive)
== B_OK; i++) {
TeamUISettings* setting = NULL;
error = TeamUISettingsFactory::Create(childArchive, setting);
if (error == B_OK && !fUISettings.AddItem(setting))
TeamUiSettings* setting = NULL;
error = TeamUiSettingsFactory::Create(childArchive, setting);
if (error == B_OK && !fUiSettings.AddItem(setting))
error = B_NO_MEMORY;
if (error != B_OK) {
delete setting;
@@ -137,7 +137,7 @@ TeamSettings::WriteTo(BMessage& archive) const
return error;
}
for (int32 i = 0; TeamUISettings* uiSetting = fUISettings.ItemAt(i);
for (int32 i = 0; TeamUiSettings* uiSetting = fUiSettings.ItemAt(i);
i++) {
error = uiSetting->WriteTo(childArchive);
if (error != B_OK)
@@ -167,24 +167,24 @@ TeamSettings::BreakpointAt(int32 index) const
int32
TeamSettings::CountUISettings() const
TeamSettings::CountUiSettings() const
{
return fUISettings.CountItems();
return fUiSettings.CountItems();
}
const TeamUISettings*
TeamSettings::UISettingAt(int32 index) const
const TeamUiSettings*
TeamSettings::UiSettingAt(int32 index) const
{
return fUISettings.ItemAt(index);
return fUiSettings.ItemAt(index);
}
const TeamUISettings*
TeamSettings::UISettingFor(const char* id) const
const TeamUiSettings*
TeamSettings::UiSettingFor(const char* id) const
{
for (int32 i = 0; i < fUISettings.CountItems(); i++) {
TeamUISettings* settings = fUISettings.ItemAt(i);
for (int32 i = 0; i < fUiSettings.CountItems(); i++) {
TeamUiSettings* settings = fUiSettings.ItemAt(i);
if (strcmp(settings->ID(), id) == 0)
return settings;
}
@@ -194,9 +194,9 @@ TeamSettings::UISettingFor(const char* id) const
status_t
TeamSettings::AddUISettings(TeamUISettings* settings)
TeamSettings::AddUiSettings(TeamUiSettings* settings)
{
if (!fUISettings.AddItem(settings))
if (!fUiSettings.AddItem(settings))
return B_NO_MEMORY;
return B_OK;
@@ -223,11 +223,11 @@ TeamSettings::operator=(const TeamSettings& other)
}
}
for (int32 i = 0; TeamUISettings* uiSetting
= other.fUISettings.ItemAt(i); i++) {
TeamUISettings* clonedSetting
for (int32 i = 0; TeamUiSettings* uiSetting
= other.fUiSettings.ItemAt(i); i++) {
TeamUiSettings* clonedSetting
= uiSetting->Clone();
if (!fUISettings.AddItem(clonedSetting)) {
if (!fUiSettings.AddItem(clonedSetting)) {
delete clonedSetting;
throw std::bad_alloc();
}
@@ -245,11 +245,11 @@ TeamSettings::_Unset()
delete breakpoint;
}
for (int32 i = 0; TeamUISettings* uiSetting = fUISettings.ItemAt(i); i++)
for (int32 i = 0; TeamUiSettings* uiSetting = fUiSettings.ItemAt(i); i++)
delete uiSetting;
fBreakpoints.MakeEmpty();
fUISettings.MakeEmpty();
fUiSettings.MakeEmpty();
fTeamName.Truncate(0);
}
+7 -7
View File
@@ -14,7 +14,7 @@
class BMessage;
class Team;
class BreakpointSetting;
class TeamUISettings;
class TeamUiSettings;
class TeamSettings {
@@ -33,24 +33,24 @@ public:
int32 CountBreakpoints() const;
const BreakpointSetting* BreakpointAt(int32 index) const;
int32 CountUISettings() const;
const TeamUISettings* UISettingAt(int32 index) const;
const TeamUISettings* UISettingFor(const char* id) const;
status_t AddUISettings(TeamUISettings* settings);
int32 CountUiSettings() const;
const TeamUiSettings* UiSettingAt(int32 index) const;
const TeamUiSettings* UiSettingFor(const char* id) const;
status_t AddUiSettings(TeamUiSettings* settings);
TeamSettings& operator=(const TeamSettings& other);
// throws std::bad_alloc
private:
typedef BObjectList<BreakpointSetting> BreakpointList;
typedef BObjectList<TeamUISettings> UISettingsList;
typedef BObjectList<TeamUiSettings> UiSettingsList;
private:
void _Unset();
private:
BreakpointList fBreakpoints;
UISettingsList fUISettings;
UiSettingsList fUiSettings;
BString fTeamName;
};
@@ -4,14 +4,14 @@
*/
#include "TeamUISettings.h"
#include "TeamUiSettings.h"
TeamUISettings::TeamUISettings()
TeamUiSettings::TeamUiSettings()
{
}
TeamUISettings::~TeamUISettings()
TeamUiSettings::~TeamUiSettings()
{
}
@@ -18,17 +18,17 @@ enum team_ui_settings_type {
};
class TeamUISettings {
class TeamUiSettings {
public:
TeamUISettings();
virtual ~TeamUISettings();
TeamUiSettings();
virtual ~TeamUiSettings();
virtual team_ui_settings_type Type() const = 0;
virtual const char* ID() const = 0;
virtual status_t SetTo(const BMessage& archive) = 0;
virtual status_t WriteTo(BMessage& archive) const = 0;
virtual TeamUISettings* Clone() const = 0;
virtual TeamUiSettings* Clone() const = 0;
// throws std::bad_alloc
};
@@ -2,36 +2,37 @@
* Copyright 2011, Rene Gollent, rene@gollent.com.
* Distributed under the terms of the MIT License.
*/
#include "TeamUISettingsFactory.h"
#include "TeamUiSettingsFactory.h"
#include <Message.h>
#include "GUITeamUISettings.h"
#include "GuiTeamUiSettings.h"
TeamUISettingsFactory::TeamUISettingsFactory()
TeamUiSettingsFactory::TeamUiSettingsFactory()
{
}
TeamUISettingsFactory::~TeamUISettingsFactory()
TeamUiSettingsFactory::~TeamUiSettingsFactory()
{
}
status_t
TeamUISettingsFactory::Create(const BMessage& archive, TeamUISettings*&
settings)
TeamUiSettingsFactory::Create(const BMessage& archive,
TeamUiSettings*& settings)
{
int32 type;
status_t error = archive.FindInt32("type", &type);
if (error != B_OK)
return error;
switch (type) {
case TEAM_UI_SETTINGS_TYPE_GUI:
settings = new(std::nothrow) GUITeamUISettings();
settings = new(std::nothrow) GuiTeamUiSettings();
if (settings == NULL)
return B_NO_MEMORY;
@@ -42,7 +43,7 @@ TeamUISettingsFactory::Create(const BMessage& archive, TeamUISettings*&
return error;
}
break;
case TEAM_UI_SETTINGS_TYPE_CLI:
// TODO: implement once we have a CLI interface
// (and corresponding settings)
@@ -51,6 +52,6 @@ TeamUISettingsFactory::Create(const BMessage& archive, TeamUISettings*&
default:
return B_BAD_DATA;
}
return B_OK;
}
@@ -10,15 +10,15 @@
class BMessage;
class TeamUISettings;
class TeamUiSettings;
class TeamUISettingsFactory {
class TeamUiSettingsFactory {
public:
TeamUISettingsFactory();
~TeamUISettingsFactory();
TeamUiSettingsFactory();
~TeamUiSettingsFactory();
static status_t Create(const BMessage& archive,
TeamUISettings*& settings);
TeamUiSettings*& settings);
};
#endif // TEAM_UI_SETTINGS_FACTORY_H
@@ -19,7 +19,7 @@ class FunctionInstance;
class Image;
class StackFrame;
class Team;
class TeamUISettings;
class TeamUiSettings;
class Thread;
class TypeComponentPath;
class UserBreakpoint;
@@ -49,9 +49,9 @@ public:
// shut down the UI *now* -- no more user
// feedback
virtual status_t LoadSettings(const TeamUISettings* settings)
virtual status_t LoadSettings(const TeamUiSettings* settings)
= 0;
virtual status_t SaveSettings(TeamUISettings*& settings)
virtual status_t SaveSettings(TeamUiSettings*& settings)
const = 0;
virtual void NotifyUser(const char* title,
@@ -145,14 +145,14 @@ CommandLineUserInterface::Terminate()
status_t
CommandLineUserInterface::LoadSettings(const TeamUISettings* settings)
CommandLineUserInterface::LoadSettings(const TeamUiSettings* settings)
{
return B_OK;
}
status_t
CommandLineUserInterface::SaveSettings(TeamUISettings*& settings) const
CommandLineUserInterface::SaveSettings(TeamUiSettings*& settings) const
{
return B_OK;
}
@@ -31,8 +31,8 @@ public:
// shut down the UI *now* -- no more user
// feedback
virtual status_t LoadSettings(const TeamUISettings* settings);
virtual status_t SaveSettings(TeamUISettings*& settings) const;
virtual status_t LoadSettings(const TeamUiSettings* settings);
virtual status_t SaveSettings(TeamUiSettings*& settings) const;
virtual void NotifyUser(const char* title,
const char* message,
@@ -9,7 +9,7 @@
#include <Alert.h>
#include "GUITeamUISettings.h"
#include "GuiTeamUiSettings.h"
#include "TeamWindow.h"
#include "Tracing.h"
@@ -72,22 +72,22 @@ GraphicalUserInterface::Terminate()
status_t
GraphicalUserInterface::LoadSettings(const TeamUISettings* settings)
GraphicalUserInterface::LoadSettings(const TeamUiSettings* settings)
{
status_t result = fTeamWindow->LoadSettings((GUITeamUISettings*)settings);
status_t result = fTeamWindow->LoadSettings((GuiTeamUiSettings*)settings);
return result;
}
status_t
GraphicalUserInterface::SaveSettings(TeamUISettings*& settings) const
GraphicalUserInterface::SaveSettings(TeamUiSettings*& settings) const
{
settings = new(std::nothrow) GUITeamUISettings(ID());
settings = new(std::nothrow) GuiTeamUiSettings(ID());
if (settings == NULL)
return B_NO_MEMORY;
fTeamWindow->SaveSettings((GUITeamUISettings*)settings);
fTeamWindow->SaveSettings((GuiTeamUiSettings*)settings);
return B_OK;
}
@@ -27,8 +27,8 @@ public:
// shut down the UI *now* -- no more user
// feedback
virtual status_t LoadSettings(const TeamUISettings* settings);
virtual status_t SaveSettings(TeamUISettings*& settings) const;
virtual status_t LoadSettings(const TeamUiSettings* settings);
virtual status_t SaveSettings(TeamUiSettings*& settings) const;
virtual void NotifyUser(const char* title,
const char* message,
@@ -19,7 +19,7 @@
#include <ExpressionParser.h>
#include "Architecture.h"
#include "GUITeamUISettings.h"
#include "GuiTeamUiSettings.h"
#include "MemoryView.h"
#include "MessageCodes.h"
#include "Team.h"
@@ -285,7 +285,7 @@ InspectorWindow::MemoryBlockRetrieved(TeamMemoryBlock* block)
status_t
InspectorWindow::LoadSettings(const GUITeamUISettings& settings)
InspectorWindow::LoadSettings(const GuiTeamUiSettings& settings)
{
AutoLocker<BLooper> lock(this);
if (!lock.IsLocked())
@@ -16,7 +16,7 @@ class BButton;
class BMenuField;
class BMessenger;
class BTextControl;
class GUITeamUISettings;
class GuiTeamUiSettings;
class MemoryView;
class Team;
class UserInterfaceListener;
@@ -41,7 +41,7 @@ public:
virtual void MemoryBlockRetrieved(TeamMemoryBlock* block);
status_t LoadSettings(
const GUITeamUISettings& settings);
const GuiTeamUiSettings& settings);
status_t SaveSettings(
BMessage& settings);
private:
@@ -15,7 +15,7 @@
#include <ObjectList.h>
#include "FunctionID.h"
#include "GUISettingsUtils.h"
#include "GuiSettingsUtils.h"
#include "LocatableFile.h"
#include "table/TableColumns.h"
#include "Team.h"
@@ -241,7 +241,7 @@ BreakpointListView::LoadSettings(const BMessage& settings)
{
BMessage tableSettings;
if (settings.FindMessage("breakpointsTable", &tableSettings) == B_OK) {
GUISettingsUtils::UnarchiveTableSettings(tableSettings,
GuiSettingsUtils::UnarchiveTableSettings(tableSettings,
fBreakpointsTable);
}
}
@@ -253,7 +253,7 @@ BreakpointListView::SaveSettings(BMessage& settings)
settings.MakeEmpty();
BMessage tableSettings;
status_t result = GUISettingsUtils::ArchiveTableSettings(tableSettings,
status_t result = GuiSettingsUtils::ArchiveTableSettings(tableSettings,
fBreakpointsTable);
if (result == B_OK)
result = settings.AddMessage("breakpointsTable", &tableSettings);
@@ -16,7 +16,7 @@
#include "table/TableColumns.h"
#include "FunctionInstance.h"
#include "GUISettingsUtils.h"
#include "GuiSettingsUtils.h"
#include "Image.h"
#include "ImageDebugInfo.h"
#include "LocatableFile.h"
@@ -398,7 +398,7 @@ ImageFunctionsView::LoadSettings(const BMessage& settings)
{
BMessage tableSettings;
if (settings.FindMessage("functionsTable", &tableSettings) == B_OK) {
GUISettingsUtils::UnarchiveTableSettings(tableSettings,
GuiSettingsUtils::UnarchiveTableSettings(tableSettings,
fFunctionsTable);
}
}
@@ -410,7 +410,7 @@ ImageFunctionsView::SaveSettings(BMessage& settings)
settings.MakeEmpty();
BMessage tableSettings;
status_t result = GUISettingsUtils::ArchiveTableSettings(tableSettings,
status_t result = GuiSettingsUtils::ArchiveTableSettings(tableSettings,
fFunctionsTable);
if (result == B_OK)
result = settings.AddMessage("functionsTable", &tableSettings);
@@ -16,7 +16,7 @@
#include <AutoLocker.h>
#include <ObjectList.h>
#include "GUISettingsUtils.h"
#include "GuiSettingsUtils.h"
#include "table/TableColumns.h"
#include "Tracing.h"
@@ -231,7 +231,7 @@ ImageListView::LoadSettings(const BMessage& settings)
{
BMessage tableSettings;
if (settings.FindMessage("imagesTable", &tableSettings) == B_OK) {
GUISettingsUtils::UnarchiveTableSettings(tableSettings,
GuiSettingsUtils::UnarchiveTableSettings(tableSettings,
fImagesTable);
}
}
@@ -243,7 +243,7 @@ ImageListView::SaveSettings(BMessage& settings)
settings.MakeEmpty();
BMessage tableSettings;
status_t result = GUISettingsUtils::ArchiveTableSettings(tableSettings,
status_t result = GuiSettingsUtils::ArchiveTableSettings(tableSettings,
fImagesTable);
if (result == B_OK)
result = settings.AddMessage("imagesTable", &tableSettings);
@@ -16,7 +16,7 @@
#include "Architecture.h"
#include "CpuState.h"
#include "GUISettingsUtils.h"
#include "GuiSettingsUtils.h"
#include "Register.h"
@@ -233,7 +233,7 @@ RegistersView::LoadSettings(const BMessage& settings)
{
BMessage tableSettings;
if (settings.FindMessage("registerTable", &tableSettings) == B_OK) {
GUISettingsUtils::UnarchiveTableSettings(tableSettings,
GuiSettingsUtils::UnarchiveTableSettings(tableSettings,
fRegisterTable);
}
}
@@ -245,7 +245,7 @@ RegistersView::SaveSettings(BMessage& settings)
settings.MakeEmpty();
BMessage tableSettings;
status_t result = GUISettingsUtils::ArchiveTableSettings(tableSettings,
status_t result = GuiSettingsUtils::ArchiveTableSettings(tableSettings,
fRegisterTable);
if (result == B_OK)
result = settings.AddMessage("registerTable", &tableSettings);
@@ -16,7 +16,7 @@
#include "table/TableColumns.h"
#include "FunctionInstance.h"
#include "GUISettingsUtils.h"
#include "GuiSettingsUtils.h"
#include "Image.h"
#include "StackTrace.h"
#include "TargetAddressTableColumn.h"
@@ -203,7 +203,7 @@ StackTraceView::LoadSettings(const BMessage& settings)
{
BMessage tableSettings;
if (settings.FindMessage("framesTable", &tableSettings) == B_OK) {
GUISettingsUtils::UnarchiveTableSettings(tableSettings,
GuiSettingsUtils::UnarchiveTableSettings(tableSettings,
fFramesTable);
}
}
@@ -215,7 +215,7 @@ StackTraceView::SaveSettings(BMessage& settings)
settings.MakeEmpty();
BMessage tableSettings;
status_t result = GUISettingsUtils::ArchiveTableSettings(tableSettings,
status_t result = GuiSettingsUtils::ArchiveTableSettings(tableSettings,
fFramesTable);
if (result == B_OK)
result = settings.AddMessage("framesTable", &tableSettings);
@@ -30,8 +30,8 @@
#include "CpuState.h"
#include "DisassembledCode.h"
#include "FileSourceCode.h"
#include "GUISettingsUtils.h"
#include "GUITeamUISettings.h"
#include "GuiSettingsUtils.h"
#include "GuiTeamUiSettings.h"
#include "Image.h"
#include "ImageDebugInfo.h"
#include "InspectorWindow.h"
@@ -224,7 +224,7 @@ TeamWindow::MessageReceived(BMessage* message)
fListener, this);
if (fInspectorWindow != NULL) {
BMessage settings;
fInspectorWindow->LoadSettings(fUISettings);
fInspectorWindow->LoadSettings(fUiSettings);
fInspectorWindow->Show();
}
} catch (...) {
@@ -357,7 +357,7 @@ TeamWindow::QuitRequested()
status_t
TeamWindow::LoadSettings(const GUITeamUISettings* settings)
TeamWindow::LoadSettings(const GuiTeamUiSettings* settings)
{
AutoLocker<BWindow> lock(this);
if (!lock.IsLocked())
@@ -376,16 +376,16 @@ TeamWindow::LoadSettings(const GUITeamUISettings* settings)
BMessage archive;
if (teamWindowSettings.FindMessage("sourceSplit", &archive) == B_OK)
GUISettingsUtils::UnarchiveSplitView(archive, fSourceSplitView);
GuiSettingsUtils::UnarchiveSplitView(archive, fSourceSplitView);
if (teamWindowSettings.FindMessage("functionSplit", &archive) == B_OK)
GUISettingsUtils::UnarchiveSplitView(archive, fFunctionSplitView);
GuiSettingsUtils::UnarchiveSplitView(archive, fFunctionSplitView);
if (teamWindowSettings.FindMessage("imageSplit", &archive) == B_OK)
GUISettingsUtils::UnarchiveSplitView(archive, fImageSplitView);
GuiSettingsUtils::UnarchiveSplitView(archive, fImageSplitView);
if (teamWindowSettings.FindMessage("threadSplit", &archive) == B_OK)
GUISettingsUtils::UnarchiveSplitView(archive, fThreadSplitView);
GuiSettingsUtils::UnarchiveSplitView(archive, fThreadSplitView);
if (teamWindowSettings.FindMessage("imageListView", &archive) == B_OK)
fImageListView->LoadSettings(archive);
@@ -408,21 +408,21 @@ TeamWindow::LoadSettings(const GUITeamUISettings* settings)
if (teamWindowSettings.FindMessage("breakpointsView", &archive) == B_OK)
fBreakpointsView->LoadSettings(archive);
fUISettings = *settings;
fUiSettings = *settings;
return B_OK;
}
status_t
TeamWindow::SaveSettings(GUITeamUISettings* settings)
TeamWindow::SaveSettings(GuiTeamUiSettings* settings)
{
AutoLocker<BWindow> lock(this);
if (!lock.IsLocked())
return B_ERROR;
BMessage inspectorSettings;
if (fUISettings.Settings("inspectorWindow", inspectorSettings) == B_OK) {
if (fUiSettings.Settings("inspectorWindow", inspectorSettings) == B_OK) {
if (!settings->AddSettings("inspectorWindow", inspectorSettings))
return B_NO_MEMORY;
}
@@ -432,22 +432,22 @@ TeamWindow::SaveSettings(GUITeamUISettings* settings)
if (teamWindowSettings.AddRect("frame", Frame()) != B_OK)
return B_NO_MEMORY;
if (GUISettingsUtils::ArchiveSplitView(archive, fSourceSplitView) != B_OK)
if (GuiSettingsUtils::ArchiveSplitView(archive, fSourceSplitView) != B_OK)
return B_NO_MEMORY;
if (teamWindowSettings.AddMessage("sourceSplit", &archive) != B_OK)
return B_NO_MEMORY;
if (GUISettingsUtils::ArchiveSplitView(archive, fFunctionSplitView) != B_OK)
if (GuiSettingsUtils::ArchiveSplitView(archive, fFunctionSplitView) != B_OK)
return B_NO_MEMORY;
if (teamWindowSettings.AddMessage("functionSplit", &archive) != B_OK)
return B_NO_MEMORY;
if (GUISettingsUtils::ArchiveSplitView(archive, fImageSplitView) != B_OK)
if (GuiSettingsUtils::ArchiveSplitView(archive, fImageSplitView) != B_OK)
return B_NO_MEMORY;
if (teamWindowSettings.AddMessage("imageSplit", &archive))
return B_NO_MEMORY;
if (GUISettingsUtils::ArchiveSplitView(archive, fThreadSplitView) != B_OK)
if (GuiSettingsUtils::ArchiveSplitView(archive, fThreadSplitView) != B_OK)
return B_NO_MEMORY;
if (teamWindowSettings.AddMessage("threadSplit", &archive))
return B_NO_MEMORY;
@@ -1265,7 +1265,7 @@ TeamWindow::_HandleResolveMissingSourceFile(entry_ref& locatedPath)
status_t
TeamWindow::_SaveInspectorSettings(const BMessage* settings)
{
if (fUISettings.AddSettings("inspectorWindow", *settings) != B_OK)
if (fUiSettings.AddSettings("inspectorWindow", *settings) != B_OK)
return B_NO_MEMORY;
return B_OK;
@@ -12,7 +12,7 @@
#include "BreakpointsView.h"
#include "Function.h"
#include "GUITeamUISettings.h"
#include "GuiTeamUiSettings.h"
#include "ImageFunctionsView.h"
#include "ImageListView.h"
#include "SourceView.h"
@@ -59,9 +59,9 @@ public:
virtual bool QuitRequested();
status_t LoadSettings(
const GUITeamUISettings* settings);
const GuiTeamUiSettings* settings);
status_t SaveSettings(
GUITeamUISettings* settings);
GuiTeamUiSettings* settings);
private:
@@ -179,7 +179,7 @@ private:
BSplitView* fImageSplitView;
BSplitView* fThreadSplitView;
InspectorWindow* fInspectorWindow;
GUITeamUISettings fUISettings;
GuiTeamUiSettings fUiSettings;
BFilePanel* fSourceLocatePanel;
};
@@ -16,7 +16,7 @@
#include <ObjectList.h>
#include <ToolTip.h>
#include "GUISettingsUtils.h"
#include "GuiSettingsUtils.h"
#include "table/TableColumns.h"
#include "UiUtils.h"
@@ -289,7 +289,7 @@ ThreadListView::LoadSettings(const BMessage& settings)
{
BMessage tableSettings;
if (settings.FindMessage("threadsTable", &tableSettings) == B_OK) {
GUISettingsUtils::UnarchiveTableSettings(tableSettings,
GuiSettingsUtils::UnarchiveTableSettings(tableSettings,
fThreadsTable);
}
}
@@ -301,7 +301,7 @@ ThreadListView::SaveSettings(BMessage& settings)
settings.MakeEmpty();
BMessage tableSettings;
status_t result = GUISettingsUtils::ArchiveTableSettings(tableSettings,
status_t result = GuiSettingsUtils::ArchiveTableSettings(tableSettings,
fThreadsTable);
if (result == B_OK)
result = settings.AddMessage("threadsTable", &tableSettings);
@@ -24,7 +24,7 @@
#include "Architecture.h"
#include "FunctionID.h"
#include "FunctionInstance.h"
#include "GUISettingsUtils.h"
#include "GuiSettingsUtils.h"
#include "MessageCodes.h"
#include "Register.h"
#include "SettingsMenu.h"
@@ -1687,7 +1687,7 @@ VariablesView::LoadSettings(const BMessage& settings)
{
BMessage tableSettings;
if (settings.FindMessage("variableTable", &tableSettings) == B_OK) {
GUISettingsUtils::UnarchiveTableSettings(tableSettings,
GuiSettingsUtils::UnarchiveTableSettings(tableSettings,
fVariableTable);
}
}
@@ -1699,7 +1699,7 @@ VariablesView::SaveSettings(BMessage& settings)
settings.MakeEmpty();
BMessage tableSettings;
status_t result = GUISettingsUtils::ArchiveTableSettings(tableSettings,
status_t result = GuiSettingsUtils::ArchiveTableSettings(tableSettings,
fVariableTable);
if (result == B_OK)
result = settings.AddMessage("variableTable", &tableSettings);
@@ -4,7 +4,7 @@
*/
#include "GUISettingsUtils.h"
#include "GuiSettingsUtils.h"
#include <Message.h>
#include <SplitView.h>
@@ -13,7 +13,7 @@
/*static*/ status_t
GUISettingsUtils::ArchiveSplitView(BMessage& settings, BSplitView* view)
GuiSettingsUtils::ArchiveSplitView(BMessage& settings, BSplitView* view)
{
settings.MakeEmpty();
for (int32 i = 0; i < view->CountItems(); i++) {
@@ -29,7 +29,7 @@ GUISettingsUtils::ArchiveSplitView(BMessage& settings, BSplitView* view)
/*static*/ void
GUISettingsUtils::UnarchiveSplitView(const BMessage& settings,
GuiSettingsUtils::UnarchiveSplitView(const BMessage& settings,
BSplitView* view)
{
for (int32 i = 0; i < view->CountItems(); i++) {
@@ -45,7 +45,7 @@ GUISettingsUtils::UnarchiveSplitView(const BMessage& settings,
/*static*/ status_t
GUISettingsUtils::ArchiveTableSettings(BMessage& settings,
GuiSettingsUtils::ArchiveTableSettings(BMessage& settings,
AbstractTable* table)
{
settings.MakeEmpty();
@@ -56,7 +56,7 @@ GUISettingsUtils::ArchiveTableSettings(BMessage& settings,
/*static*/ void
GUISettingsUtils::UnarchiveTableSettings(const BMessage& settings,
GuiSettingsUtils::UnarchiveTableSettings(const BMessage& settings,
AbstractTable* table)
{
BMessage settingsCopy(settings);
@@ -14,7 +14,7 @@ class BMessage;
class BSplitView;
class GUISettingsUtils {
class GuiSettingsUtils {
public:
static status_t ArchiveSplitView(BMessage& settings,