* Doh, I had done all bitfields in the wrong direction (msb to lsb, but it's actually

lsb to msb).
* The result is that there is now *something* to see when overlay is turned on. In
  fact the whole screen goes dark besides a few pixels on the top - now isn't that
  something? :-)
* The overlay is also turned off again correctly - which also revealed a bug in our
  app_server: B_CONFIGURE_OVERLAY is not always called with window=NULL/view=NULL
  to turn off overlay (might be an incorrect handling of BView::ClearOverlay()).


git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@17300 a95241bf-73f2-0310-859d-f6bbb57e9c96
This commit is contained in:
Axel Dörfler
2006-05-02 21:16:17 +00:00
parent 4f4035561f
commit f4c4106a40
5 changed files with 225 additions and 49 deletions
@@ -72,6 +72,7 @@ struct intel_shared_info {
ring_buffer primary_ring_buffer;
int32 overlay_channel_used;
bool overlay_active;
uint32 overlay_token;
uint8* physical_overlay_registers;
@@ -256,13 +257,13 @@ struct overlay_registers {
uint16 vertical_phase1_uv;
uint16 horizontal_phase_rgb;
uint16 horizontal_phase_uv;
uint32 _reserved0 : 8;
uint32 initial_vertical_phase0_shift_rgb0 : 4;
uint32 initial_vertical_phase1_shift_rgb0 : 4;
uint32 initial_horizontal_phase_shift_rgb0 : 4;
uint32 initial_vertical_phase0_shift_uv : 4;
uint32 initial_vertical_phase1_shift_uv : 4;
uint32 initial_horizontal_phase_shift_uv : 4;
uint32 _reserved0 : 8;
uint16 window_left;
uint16 window_top;
uint16 window_width;
@@ -276,66 +277,66 @@ struct overlay_registers {
overlay_scale scale_rgb;
overlay_scale scale_uv;
// (0x48) OCLRC0 - overlay color correction 0
uint32 _reserved1 : 5;
uint32 contrast_correction : 9; // fixed point: 3.6 bits
uint32 _reserved2 : 10;
uint32 brightness_correction : 8; // signed, -128 to 127
uint32 _reserved1 : 10;
uint32 contrast_correction : 9; // fixed point: 3.6 bits
uint32 _reserved2 : 5;
// (0x4c) OCLRC1 - overlay color correction 1
uint32 _reserved3 : 5;
uint32 saturation_sin_correction : 11; // signed fixed point: 3.7 bits
uint32 _reserved4 : 6;
uint32 saturation_cos_correction : 10; // fixed point: 3.7 bits
uint32 _reserved3 : 6;
uint32 saturation_sin_correction : 11; // signed fixed point: 3.7 bits
uint32 _reserved4 : 5;
// (0x50) DCLRKV - destination color key value
uint32 _reserved5 : 8;
uint32 color_key_red : 8;
uint32 color_key_green : 8;
uint32 color_key_blue : 8;
uint32 color_key_green : 8;
uint32 color_key_red : 8;
uint32 _reserved5 : 8;
// (0x54) DCLRKM - destination color key mask
uint32 color_key_enabled : 1;
uint32 _reserved6 : 7;
uint32 color_key_mask_red : 8;
uint32 color_key_mask_green : 8;
uint32 color_key_mask_blue : 8;
uint32 color_key_mask_green : 8;
uint32 color_key_mask_red : 8;
uint32 _reserved6 : 7;
uint32 color_key_enabled : 1;
// (0x58) SCHRKVH - source chroma key high value
uint32 _reserved7 : 8;
uint32 source_chroma_key_high_green : 8;
uint32 source_chroma_key_high_blue : 8;
uint32 source_chroma_key_high_red : 8;
uint32 source_chroma_key_high_blue : 8;
uint32 source_chroma_key_high_green : 8;
uint32 _reserved7 : 8;
// (0x5c) SCHRKVL - source chroma key low value
uint32 _reserved8 : 8;
uint32 source_chroma_key_low_green : 8;
uint32 source_chroma_key_low_blue : 8;
uint32 source_chroma_key_low_red : 8;
uint32 source_chroma_key_low_blue : 8;
uint32 source_chroma_key_low_green : 8;
uint32 _reserved8 : 8;
// (0x60) SCHRKEN - source chroma key enable
uint32 _reserved9 : 5;
uint32 source_chroma_key_green_enabled : 1;
uint32 source_chroma_key_blue_enabled : 1;
uint32 _reserved9 : 24;
uint32 source_chroma_key_red_enabled : 1;
uint32 _reserved10 : 24;
uint32 source_chroma_key_blue_enabled : 1;
uint32 source_chroma_key_green_enabled : 1;
uint32 _reserved10 : 5;
// (0x64) OCONFIG - overlay configuration
uint32 _reserved11 : 5;
uint32 slot_time : 8;
uint32 _reserved12 : 2;
uint32 gamma2_enabled : 1;
uint32 _reserved13 : 11;
uint32 yuv_to_rgb_bypass : 1;
uint32 _reserved11 : 3;
uint32 color_control_output_mode : 1;
uint32 _reserved14 : 3;
uint32 yuv_to_rgb_bypass : 1;
uint32 _reserved12 : 11;
uint32 gamma2_enabled : 1;
uint32 _reserved13 : 2;
uint32 slot_time : 8;
uint32 _reserved14 : 5;
// (0x68) OCOMD - overlay command
uint32 _reserved15 : 13;
uint32 mirroring_mode : 2;
uint32 _reserved16 : 1;
uint32 ycbcr422_order : 2;
uint32 _reserved17 : 4;
uint32 tv_flip_field_parity : 1;
uint32 _reserved18 : 1;
uint32 tv_flip_field_enabled : 1;
uint32 _reserved19 : 1;
uint32 buffer_field_mode : 1;
uint32 test_mode : 1;
uint32 active_buffer : 2;
uint32 active_field : 1;
uint32 overlay_enabled : 1;
uint32 active_field : 1;
uint32 active_buffer : 2;
uint32 test_mode : 1;
uint32 buffer_field_mode : 1;
uint32 _reserved15 : 1;
uint32 tv_flip_field_enabled : 1;
uint32 _reserved16 : 1;
uint32 tv_flip_field_parity : 1;
uint32 _reserved17 : 4;
uint32 ycbcr422_order : 2;
uint32 _reserved18 : 1;
uint32 mirroring_mode : 2;
uint32 _reserved19 : 13;
uint32 _reserved20;
@@ -349,6 +350,7 @@ struct overlay_registers {
// (0xa0) FASTHSCALE - fast horizontal downscale
uint16 horizontal_scale_rgb;
uint16 horizontal_scale_uv;
// (0xa4) UVSCALEV - vertical downscale
uint16 vertical_scale_rgb;
uint16 vertical_scale_uv;
};
@@ -10,6 +10,8 @@
#include "accelerant_protos.h"
#include "accelerant.h"
#include "utility.h"
#include <stdlib.h>
#include <string.h>
#include <unistd.h>
@@ -129,6 +131,9 @@ init_common(int device, bool isClone)
sharedCloner.Keep();
regsCloner.Keep();
gInfo->overlay_registers = (struct overlay_registers *)((uint8 *)gInfo->shared_info
+ ROUND_TO_PAGE_SIZE(sizeof(intel_shared_info)));
return B_OK;
}
@@ -32,6 +32,9 @@ struct accelerant_info {
uint32 frame_buffer_handle;
struct overlay_registers *overlay_registers;
overlay *current_overlay;
int device;
bool is_clone;
};
@@ -59,6 +62,8 @@ extern void set_display_power_mode(uint32 mode);
// engine.cpp
extern void setup_ring_buffer(ring_buffer &ringBuffer, const char *name);
extern void write_to_ring(ring_buffer &ring, uint32 value);
extern void ring_command_complete(ring_buffer &ring);
// modes.cpp
extern status_t create_mode_list(void);
@@ -25,7 +25,7 @@ static engine_token sEngineToken = {1, 0 /*B_2D_ACCELERATION*/, NULL};
/** The ring buffer must be locked when calling this function */
static inline void
void
write_to_ring(ring_buffer &ring, uint32 value)
{
uint32 *target = (uint32 *)(ring.base + ring.position);
@@ -37,7 +37,7 @@ write_to_ring(ring_buffer &ring, uint32 value)
/** The ring buffer must be locked when calling this function */
static inline void
void
ring_command_complete(ring_buffer &ring)
{
if (ring.position & 0x07) {
@@ -46,6 +46,11 @@ ring_command_complete(ring_buffer &ring)
}
write32(ring.register_base + RING_BUFFER_TAIL, ring.position);
// make sure memory is written back in case the ring buffer
// is in write combining mode
int32 test;
atomic_add(&test, 1);
}
@@ -22,9 +22,96 @@ extern "C" void _sPrintf(const char *format, ...);
#endif
static void
set_color_key(overlay_registers *registers, uint8 red, uint8 green, uint8 blue,
uint8 redMask, uint8 greenMask, uint8 blueMask)
{
registers->color_key_red = red;
registers->color_key_green = green;
registers->color_key_blue = blue;
registers->color_key_mask_red = redMask;
registers->color_key_mask_green = greenMask;
registers->color_key_mask_blue = blueMask;
registers->color_key_enabled = true;
}
static void
update_overlay(void)
{
if (!gInfo->shared_info->overlay_active)
return;
ring_buffer &ringBuffer = gInfo->shared_info->primary_ring_buffer;
write_to_ring(ringBuffer, COMMAND_FLUSH);
write_to_ring(ringBuffer, COMMAND_NOOP);
write_to_ring(ringBuffer, COMMAND_WAIT_FOR_EVENT | COMMAND_WAIT_FOR_OVERLAY_FLIP);
write_to_ring(ringBuffer, COMMAND_NOOP);
write_to_ring(ringBuffer, COMMAND_OVERLAY_FLIP | COMMAND_OVERLAY_CONTINUE);
write_to_ring(ringBuffer, (uint32)gInfo->shared_info->physical_overlay_registers | 0x01);
ring_command_complete(ringBuffer);
TRACE(("update overlay: UPDATE: %lx, TEST: %lx, STATUS: %lx, EXTENDED_STATUS: %lx\n",
read32(INTEL_OVERLAY_UPDATE), read32(INTEL_OVERLAY_TEST), read32(INTEL_OVERLAY_STATUS),
read32(INTEL_OVERLAY_EXTENDED_STATUS)));
}
static void
show_overlay(void)
{
if (gInfo->shared_info->overlay_active)
return;
overlay_registers *registers = gInfo->overlay_registers;
gInfo->shared_info->overlay_active = true;
registers->overlay_enabled = true;
ring_buffer &ringBuffer = gInfo->shared_info->primary_ring_buffer;
write_to_ring(ringBuffer, COMMAND_FLUSH);
write_to_ring(ringBuffer, COMMAND_NOOP);
write_to_ring(ringBuffer, COMMAND_OVERLAY_FLIP | COMMAND_OVERLAY_ON);
write_to_ring(ringBuffer, (uint32)gInfo->shared_info->physical_overlay_registers | 0x01);
ring_command_complete(ringBuffer);
}
static void
hide_overlay(void)
{
if (!gInfo->shared_info->overlay_active)
return;
overlay_registers *registers = gInfo->overlay_registers;
gInfo->shared_info->overlay_active = false;
registers->overlay_enabled = false;
update_overlay();
ring_buffer &ringBuffer = gInfo->shared_info->primary_ring_buffer;
// flush pending commands
write_to_ring(ringBuffer, COMMAND_FLUSH);
write_to_ring(ringBuffer, COMMAND_NOOP);
write_to_ring(ringBuffer, COMMAND_WAIT_FOR_EVENT | COMMAND_WAIT_FOR_OVERLAY_FLIP);
write_to_ring(ringBuffer, COMMAND_NOOP);
// clear overlay enabled bit
write_to_ring(ringBuffer, COMMAND_OVERLAY_FLIP | COMMAND_OVERLAY_CONTINUE);
write_to_ring(ringBuffer, (uint32)gInfo->shared_info->physical_overlay_registers | 0x01);
write_to_ring(ringBuffer, COMMAND_WAIT_FOR_EVENT | COMMAND_WAIT_FOR_OVERLAY_FLIP);
write_to_ring(ringBuffer, COMMAND_NOOP);
// turn off overlay engine
write_to_ring(ringBuffer, COMMAND_OVERLAY_FLIP | COMMAND_OVERLAY_OFF);
write_to_ring(ringBuffer, (uint32)gInfo->shared_info->physical_overlay_registers | 0x01);
write_to_ring(ringBuffer, COMMAND_WAIT_FOR_EVENT | COMMAND_WAIT_FOR_OVERLAY_FLIP);
write_to_ring(ringBuffer, COMMAND_NOOP);
ring_command_complete(ringBuffer);
gInfo->current_overlay = NULL;
}
@@ -42,8 +129,8 @@ intel_overlay_count(const display_mode *mode)
const uint32 *
intel_overlay_supported_spaces(const display_mode *mode)
{
static const uint32 kSupportedSpaces[] = {B_RGB15, B_RGB16, B_RGB32,
/*B_YCbCr411,*/ B_YCbCr422, 0};
static const uint32 kSupportedSpaces[] = {/*B_RGB15, B_RGB16,*/ B_RGB32,
/*B_YCbCr411,*/ /*B_YCbCr422,*/ 0};
return kSupportedSpaces;
}
@@ -62,6 +149,9 @@ const overlay_buffer *
intel_allocate_overlay_buffer(color_space colorSpace, uint16 width,
uint16 height)
{
TRACE(("intel_allocate_overlay_buffer(width %u, height %u, colorSpace %lu)\n",
width, height, colorSpace));
uint32 bytesPerPixel;
switch (colorSpace) {
@@ -105,7 +195,7 @@ intel_allocate_overlay_buffer(color_space colorSpace, uint16 width,
buffer->buffer = gInfo->shared_info->graphics_memory + overlay->buffer_offset;
buffer->buffer_dma = gInfo->shared_info->physical_graphics_memory + overlay->buffer_offset;
TRACE(("allocated overlay buffer: handle=%x, offset=%x, address=%x, phys-address=%x",
TRACE(("allocated overlay buffer: handle=%x, offset=%x, address=%x, physical address=%x\n",
overlay->buffer_handle, overlay->buffer_offset, buffer->buffer, buffer->buffer_dma));
return buffer;
@@ -115,10 +205,14 @@ intel_allocate_overlay_buffer(color_space colorSpace, uint16 width,
status_t
intel_release_overlay_buffer(const overlay_buffer *buffer)
{
TRACE(("intel_release_overlay_buffer(buffer %p)\n", buffer));
struct overlay *overlay = (struct overlay *)buffer;
// TODO: locking!
// TODO: if overlay is still active, hide it
if (gInfo->current_overlay == overlay)
hide_overlay();
intel_free_memory(overlay->buffer_handle);
free(overlay);
@@ -131,6 +225,8 @@ status_t
intel_get_overlay_constraints(const display_mode *mode, const overlay_buffer *buffer,
overlay_constraints *constraints)
{
TRACE(("intel_get_overlay_constraints(buffer %p)\n", buffer));
// taken from the Radeon driver...
// scaler input restrictions
@@ -190,6 +286,8 @@ intel_get_overlay_constraints(const display_mode *mode, const overlay_buffer *bu
overlay_token
intel_allocate_overlay(void)
{
TRACE(("intel_allocate_overlay()\n"));
// we only have a single overlay channel
if (atomic_or(&gInfo->shared_info->overlay_channel_used, 1) != 0)
return NULL;
@@ -201,11 +299,14 @@ intel_allocate_overlay(void)
status_t
intel_release_overlay(overlay_token overlayToken)
{
TRACE(("intel_allocate_overlay(token %ld)\n", (uint32)overlayToken));
// we only have a single token, which simplifies this
if (overlayToken != (overlay_token)gInfo->shared_info->overlay_token)
return B_BAD_VALUE;
atomic_and(&gInfo->shared_info->overlay_channel_used, 0);
return B_OK;
}
@@ -214,6 +315,9 @@ status_t
intel_configure_overlay(overlay_token overlayToken, const overlay_buffer *buffer,
const overlay_window *window, const overlay_view *view)
{
TRACE(("intel_configure_overlay: buffer %p, window %p, view %p\n",
buffer, window, view));
if (overlayToken != (overlay_token)gInfo->shared_info->overlay_token)
return B_BAD_VALUE;
@@ -222,7 +326,62 @@ intel_configure_overlay(overlay_token overlayToken, const overlay_buffer *buffer
return B_OK;
}
struct overlay *overlay = (struct overlay *)buffer;
overlay_registers *registers = gInfo->overlay_registers;
switch (gInfo->shared_info->current_mode.space) {
case B_CMAP8:
set_color_key(registers, 0, 0, 0, 0xff, 0xff, 0xff);
break;
case B_RGB15:
set_color_key(registers, window->red.value, window->green.value,
window->blue.value, 0x07, 0x07, 0x07);
break;
case B_RGB16:
set_color_key(registers, window->red.value, window->green.value,
window->blue.value, 0x07, 0x03, 0x07);
break;
default:
set_color_key(registers, window->red.value, window->green.value,
window->blue.value, window->red.mask, window->green.mask, window->blue.mask);
break;
}
// program window and scaling factor
registers->window_left = 0;
registers->window_top = 0;
registers->window_width = view->width;//window->width;
registers->window_height = view->height;//window->height;
registers->source_width_rgb = buffer->width;
registers->source_width_uv = buffer->width;
registers->source_height_rgb = buffer->height;
registers->source_height_uv = buffer->height;
registers->source_bytes_per_row_rgb = buffer->bytes_per_row;
registers->source_bytes_per_row_uv = buffer->bytes_per_row;
registers->scale_rgb.horizontal_downscale_factor = 1;
registers->scale_uv.horizontal_downscale_factor = 1;
// program buffer
registers->buffer_rgb0 = overlay->buffer_offset;
registers->buffer_rgb1 = overlay->buffer_offset;
registers->buffer_u0 = overlay->buffer_offset;
registers->buffer_u1 = overlay->buffer_offset;
registers->buffer_v0 = overlay->buffer_offset;
registers->buffer_v1 = overlay->buffer_offset;
registers->stride_rgb = buffer->bytes_per_row;
registers->stride_uv = buffer->bytes_per_row;
registers->ycbcr422_order = 1;
if (!gInfo->shared_info->overlay_active)
show_overlay();
else
update_overlay();
gInfo->current_overlay = overlay;
return B_OK;
}