CharacterMap: Fix 64-bit build
This commit is contained in:
@@ -544,12 +544,12 @@ void
|
||||
CharacterWindow::_UpdateFontMenu(BMenu* menu)
|
||||
{
|
||||
BMenuItem* item;
|
||||
|
||||
|
||||
while (menu->CountItems() > 0) {
|
||||
item = menu->RemoveItem(static_cast<long int>(0));
|
||||
item = menu->RemoveItem(static_cast<int32>(0));
|
||||
delete(item);
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
font_family currentFamily;
|
||||
font_style currentStyle;
|
||||
fCharacterView->CharacterFont().GetFamilyAndStyle(¤tFamily,
|
||||
|
||||
Reference in New Issue
Block a user