CharacterMap: Fix 64-bit build

This commit is contained in:
Adrien Destugues
2014-11-27 09:11:46 +01:00
parent 3d06e082bc
commit f4e8886fae
+4 -4
View File
@@ -544,12 +544,12 @@ void
CharacterWindow::_UpdateFontMenu(BMenu* menu) CharacterWindow::_UpdateFontMenu(BMenu* menu)
{ {
BMenuItem* item; BMenuItem* item;
while (menu->CountItems() > 0) { while (menu->CountItems() > 0) {
item = menu->RemoveItem(static_cast<long int>(0)); item = menu->RemoveItem(static_cast<int32>(0));
delete(item); delete(item);
} }
font_family currentFamily; font_family currentFamily;
font_style currentStyle; font_style currentStyle;
fCharacterView->CharacterFont().GetFamilyAndStyle(&currentFamily, fCharacterView->CharacterFont().GetFamilyAndStyle(&currentFamily,