Make the CharacterMap start with a reasonnable window size on first
launch (without saved settings). As it was before, the window took all the space it needed i.e. each section was on a single line. Maybe a better way would be to just start it zoomed. Maybe it fixes ticket #3752. git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@30529 a95241bf-73f2-0310-859d-f6bbb57e9c96
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@@ -126,6 +126,9 @@ CharacterWindow::CharacterWindow()
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if (settings.FindRect("window frame", &frame) == B_OK) {
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MoveTo(frame.LeftTop());
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ResizeTo(frame.Width(), frame.Height());
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} else {
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MoveTo(BPoint(100, 100));
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ResizeTo(600, 450);
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}
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// create GUI
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