BMenu: fix memory leak in scripting
Change-Id: Ia283594a622f758189cc8280683a4e068ae1f3af Reviewed-on: https://review.haiku-os.org/c/haiku/+/2978 Reviewed-by: waddlesplash <[email protected]>
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@@ -1670,8 +1670,10 @@ void BMenu::_ScriptReceived(BMessage* message)
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if (err >= B_OK) {
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if (item->Submenu() == NULL)
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err = B_BAD_VALUE;
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else
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else {
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RemoveItem(item);
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delete item;
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}
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}
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}
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break;
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@@ -1737,8 +1739,10 @@ void BMenu::_ScriptReceived(BMessage* message)
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if (message->what == B_DELETE_PROPERTY) {
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BMenuItem *item = NULL;
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err = _ResolveItemSpecifier(specifier, what, item);
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if (err >= B_OK)
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if (err >= B_OK) {
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RemoveItem(item);
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delete item;
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}
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}
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break;
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case 12: { // MenuItem: EXECUTE
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