removed B_PULSE_NEEDED flag, fixed BRect size
git-svn-id: file:///srv/svn/repos/haiku/trunk/current@9364 a95241bf-73f2-0310-859d-f6bbb57e9c96
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@@ -24,7 +24,7 @@ class DeskButton : public BView {
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public:
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DeskButton(BRect frame, entry_ref *ref, const char *name, BList &titleList, BList &actionList,
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uint32 resizeMask = B_FOLLOW_ALL,
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uint32 flags = B_WILL_DRAW | B_NAVIGABLE | B_PULSE_NEEDED);
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uint32 flags = B_WILL_DRAW | B_NAVIGABLE);
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DeskButton(BMessage *);
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// BMessage * based constructor needed to support archiving
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@@ -59,7 +59,7 @@ class MediaReplicant : public BView {
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public:
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MediaReplicant(BRect frame, const char *name,
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uint32 resizeMask = B_FOLLOW_ALL,
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uint32 flags = B_WILL_DRAW | B_NAVIGABLE | B_PULSE_NEEDED);
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uint32 flags = B_WILL_DRAW | B_NAVIGABLE);
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MediaReplicant(BMessage *);
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// BMessage * based constructor needed to support archiving
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@@ -419,7 +419,7 @@ main(int, char **argv)
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entry.GetRef(&ref);
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status_t err;
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err = BDeskbar().AddItem(new DeskButton(BRect(0, 0, 16, 16), &ref, "DeskButton",
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err = BDeskbar().AddItem(new DeskButton(BRect(0, 0, 15, 15), &ref, "DeskButton",
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titleList, actionList));
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if(err!=B_OK) {
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