This allows it to read the attributes (if any) from scripts as well.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@17473 a95241bf-73f2-0310-859d-f6bbb57e9c96
Our libGL.so GLView is still a stub, drawing "No OpenGL renderer available!"
instead ;-)
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@17406 a95241bf-73f2-0310-859d-f6bbb57e9c96
of an object file, if the file's resources didn't specify supported
types. Both under Haiku itself and for the Linux build. This finally closes
bug 170 (AboutHaiku not being startable from Deskbar when built under
Linux).
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@17354 a95241bf-73f2-0310-859d-f6bbb57e9c96
disconnected (so that you can still just call ShowCursor() to have it back,
in case you want that).
* Rewrote WindowScreen.h.
* Cleanup, removed unused variables, renamed private methods.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@17349 a95241bf-73f2-0310-859d-f6bbb57e9c96
an array with 3 byte per color only - this fixes the page_flip demo as part of
the sample code.
* Renamed mode2parms() to get_mode_parameter(). Also, it will now return "false"
on unknown mode values so that SetSpace() will fail instead of setting some
random mode.
* Cleanup.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@17348 a95241bf-73f2-0310-859d-f6bbb57e9c96
really changed - this fixes bug #519.
* Archiving the object now returns an appropriate error message if something
goes wrong (instead of B_OK).
* Cleanup.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@17347 a95241bf-73f2-0310-859d-f6bbb57e9c96
method should return the correct value before the accelerant is cloned.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@17318 a95241bf-73f2-0310-859d-f6bbb57e9c96
* fOldMode is now set to the current display mode.
* Now checks semaphore creations and memory allocations for failure.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@17317 a95241bf-73f2-0310-859d-f6bbb57e9c96
area failed.
* "base" is no longer used uninitialized in combination with B_BASE_ADDRESS.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@17304 a95241bf-73f2-0310-859d-f6bbb57e9c96
accidently.
* Additionally, B_ENTRY_MOVED worked not correctly, as the entry_ref for the
new entry was built upon the wrong node_ref.
* The default translator now also makes sure that the default system paths
exist. This helps node monitoring as well.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@17291 a95241bf-73f2-0310-859d-f6bbb57e9c96
* Rewrote broken _FindPreviousNavigable() - it now does the exact opposite of
_FindNextNavigable().
* Both methods did not ignore hidden views - they now do.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@17287 a95241bf-73f2-0310-859d-f6bbb57e9c96
translators are installed via BTranslatorRoster::StartWatching().
* Fixed GetTranslatorData() - some hooks are only optional (this puts the
JPEG, GIF, and some other translators back into the game).
* Made BTranslatorRoster::Default() thread-safe.
* Improved documentation.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@17267 a95241bf-73f2-0310-859d-f6bbb57e9c96
will not try to retrieve the retrace semaphore again and again
if the graphics cards doesn't support it for some reason
* disabled BScreen::WaitForRetarce() for now, since it will just
hang on ATI Radeon at least
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@17266 a95241bf-73f2-0310-859d-f6bbb57e9c96
instead of ValueChanged(). This fixes BScrollBar implementations
which don't call the inherited version of ValueChanged(). All kinds
of weird behaviour seems to be fixed by this: StyledEdit window
resizing, scrolling in Pe, WonderBrush, eXposer and maybe more.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@17263 a95241bf-73f2-0310-859d-f6bbb57e9c96